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authorKrzysztof Kosi??ski <tweenk.pl@gmail.com>2010-11-21 11:55:10 +0000
committerKrzysztof KosiƄski <tweenk.pl@gmail.com>2010-11-21 11:55:10 +0000
commit2e94a781eecf01a1f70307af84dc40439fc89b0c (patch)
treee61b3de6d2b412615f7990270c5f58f97c486240 /src/ui/tool/node-tool.cpp
parentFilters. New custom predefined filters (Colorize and Quadritone fantasy) and ... (diff)
downloadinkscape-2e94a781eecf01a1f70307af84dc40439fc89b0c.tar.gz
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Minor documentation update
(bzr r9908)
Diffstat (limited to 'src/ui/tool/node-tool.cpp')
-rw-r--r--src/ui/tool/node-tool.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp
index 8008d79eb..b3bb84fba 100644
--- a/src/ui/tool/node-tool.cpp
+++ b/src/ui/tool/node-tool.cpp
@@ -72,7 +72,17 @@
* is to eventually use a common class for object and control point transforms.
* - SelectableControlPoint: base for any type of selectable point. It can belong to only one
* selection.
- *
+ *
+ * @par Functionality that resides in weird places
+ * @par
+ *
+ * This list is probably incomplete.
+ * - Curve dragging: CurveDragPoint, controlled by PathManipulator
+ * - Single handle shortcuts: MultiPathManipulator::event(), ModifierTracker
+ * - Linear and spatial grow: Node, spatial grow routed to ControlPointSelection
+ * - Committing handle actions performed with the mouse: PathManipulator
+ * - Sculpting: ControlPointSelection
+ *
* @par Plans for the future
* @par
* - MultiPathManipulator should become a generic shape editor that manages all active manipulator,