diff options
| author | Markus Engel <markus.engel@tum.de> | 2013-11-09 22:36:13 +0000 |
|---|---|---|
| committer | Markus Engel <markus.engel@tum.de> | 2013-11-09 22:36:13 +0000 |
| commit | c04e30df241a3ee039077425bab9b9c37abe2854 (patch) | |
| tree | 6b7904966a289832bca2636c3117c893592e5ddd /src/ui/tool/node-tool.cpp | |
| parent | added missing translation flags and a small text change (diff) | |
| download | inkscape-c04e30df241a3ee039077425bab9b9c37abe2854.tar.gz inkscape-c04e30df241a3ee039077425bab9b9c37abe2854.zip | |
Moved and renamed some tool-related files.
(bzr r12785)
Diffstat (limited to 'src/ui/tool/node-tool.cpp')
| -rw-r--r-- | src/ui/tool/node-tool.cpp | 705 |
1 files changed, 0 insertions, 705 deletions
diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp deleted file mode 100644 index 2eeab7c1b..000000000 --- a/src/ui/tool/node-tool.cpp +++ /dev/null @@ -1,705 +0,0 @@ -/** - * @file - * New node tool - implementation. - */ -/* Authors: - * Krzysztof KosiĆski <tweenk@gmail.com> - * Abhishek Sharma - * - * Copyright (C) 2009 Authors - * Released under GNU GPL, read the file 'COPYING' for more information - */ - -#include "curve-drag-point.h" -#include <glib/gi18n.h> -#include "desktop.h" -#include "desktop-handles.h" -#include "display/sp-canvas-group.h" -#include "display/canvas-bpath.h" -#include "display/curve.h" -#include "display/sp-canvas.h" -#include "document.h" -#include "live_effects/lpeobject.h" -#include "message-context.h" -#include "selection.h" -#include "shape-editor.h" // temporary! -#include "sp-clippath.h" -#include "sp-item-group.h" -#include "sp-mask.h" -#include "sp-object-group.h" -#include "sp-path.h" -#include "sp-text.h" -#include "ui/control-manager.h" -#include "ui/tool/node-tool.h" -#include "ui/tool/control-point-selection.h" -#include "ui/tool/event-utils.h" -#include "ui/tool/manipulator.h" -#include "ui/tool/multi-path-manipulator.h" -#include "ui/tool/path-manipulator.h" -#include "ui/tool/selector.h" -#include "ui/tool/shape-record.h" - -#include "pixmaps/cursor-node.xpm" -#include "pixmaps/cursor-node-d.xpm" -#include "selection-chemistry.h" - -#include <gdk/gdkkeysyms.h> - -/** @struct NodeTool - * - * Node tool event context. - * - * @par Architectural overview of the tool - * @par - * Here's a breakdown of what each object does. - * - Handle: shows a handle and keeps the node type constraint (smooth / symmetric) by updating - * the other handle's position when dragged. Its move() method cannot violate the constraints. - * - Node: keeps node type constraints for auto nodes and smooth nodes at ends of linear segments. - * Its move() method cannot violate constraints. Handles linear grow and dispatches spatial grow - * to MultiPathManipulator. Keeps a reference to its NodeList. - * - NodeList: exposes an iterator-based interface to nodes. It is possible to obtain an iterator - * to a node from the node. Keeps a reference to its SubpathList. - * - SubpathList: list of NodeLists that represents an editable pathvector. Keeps a reference - * to its PathManipulator. - * - PathManipulator: performs most of the single-path actions like reverse subpaths, - * delete segment, shift selection, etc. Keeps a reference to MultiPathManipulator. - * - MultiPathManipulator: performs additional operations for actions that are not per-path, - * for example node joins and segment joins. Tracks the control transforms for PMs that edit - * clipping paths and masks. It is more or less equivalent to ShapeEditor and in the future - * it might handle all shapes. Handles XML commit of actions that affect all paths or - * the node selection and removes PathManipulators that have no nodes left after e.g. node - * deletes. - * - ControlPointSelection: keeps track of node selection and a set of nodes that can potentially - * be selected. There can be more than one selection. Performs actions that require no - * knowledge about the path, only about the nodes, like dragging and transforms. It is not - * specific to nodes and can accomodate any control point derived from SelectableControlPoint. - * Transforms nodes in response to transform handle events. - * - TransformHandleSet: displays nodeset transform handles and emits transform events. The aim - * is to eventually use a common class for object and control point transforms. - * - SelectableControlPoint: base for any type of selectable point. It can belong to only one - * selection. - * - * @par Functionality that resides in weird places - * @par - * - * This list is probably incomplete. - * - Curve dragging: CurveDragPoint, controlled by PathManipulator - * - Single handle shortcuts: MultiPathManipulator::event(), ModifierTracker - * - Linear and spatial grow: Node, spatial grow routed to ControlPointSelection - * - Committing handle actions performed with the mouse: PathManipulator - * - Sculpting: ControlPointSelection - * - * @par Plans for the future - * @par - * - MultiPathManipulator should become a generic shape editor that manages all active manipulator, - * more or less like the old ShapeEditor. - * - Knotholder should be rewritten into one manipulator class per shape, using the control point - * classes. Interesting features like dragging rectangle sides could be added along the way. - * - Better handling of clip and mask editing, particularly in response to undo. - * - High level refactoring of the event context hierarchy. All aspects of tools, like toolbox - * controls, icons, event handling should be collected in one class, though each aspect - * of a tool might be in an separate class for better modularity. The long term goal is to allow - * tools to be defined in extensions or shared library plugins. - */ - -using Inkscape::ControlManager; - -#include "tool-factory.h" - -namespace Inkscape { -namespace UI { -namespace Tools { - -namespace { - ToolBase* createNodesContext() { - return new NodeTool(); - } - - bool nodesContextRegistered = ToolFactory::instance().registerObject("/tools/nodes", createNodesContext); -} - -const std::string& NodeTool::getPrefsPath() { - return NodeTool::prefsPath; -} - -const std::string NodeTool::prefsPath = "/tools/nodes"; - -SPCanvasGroup *create_control_group(SPDesktop *d); - -NodeTool::NodeTool() : ToolBase() { - this->show_handles = false; - this->single_node_transform_handles = false; - this->show_transform_handles = false; - this->cursor_drag = false; - this->live_objects = false; - this->edit_clipping_paths = false; - this->live_outline = false; - this->flashed_item = 0; - this->_transform_handle_group = 0; - this->show_path_direction = false; - this->_last_over = 0; - this->edit_masks = false; - this->show_outline = false; - this->flash_tempitem = 0; - - this->cursor_shape = cursor_node_xpm; - this->hot_x = 1; - this->hot_y = 1; - - this->_selected_nodes = 0; - this->_multipath = 0; - this->_selector = 0; - this->_path_data = 0; -} - -SPCanvasGroup *create_control_group(SPDesktop *d) -{ - return reinterpret_cast<SPCanvasGroup*>(sp_canvas_item_new( - sp_desktop_controls(d), SP_TYPE_CANVAS_GROUP, NULL)); -} - -void destroy_group(SPCanvasGroup *g) -{ - sp_canvas_item_destroy(SP_CANVAS_ITEM(g)); -} - -NodeTool::~NodeTool() { - this->enableGrDrag(false); - - if (this->flash_tempitem) { - this->desktop->remove_temporary_canvasitem(this->flash_tempitem); - } - - this->_selection_changed_connection.disconnect(); - //this->_selection_modified_connection.disconnect(); - this->_mouseover_changed_connection.disconnect(); - this->_sizeUpdatedConn.disconnect(); - - delete this->_multipath; - delete this->_selected_nodes; - delete this->_selector; - - Inkscape::UI::PathSharedData &data = *this->_path_data; - destroy_group(data.node_data.node_group); - destroy_group(data.node_data.handle_group); - destroy_group(data.node_data.handle_line_group); - destroy_group(data.outline_group); - destroy_group(data.dragpoint_group); - destroy_group(this->_transform_handle_group); -} - -void NodeTool::setup() { - ToolBase::setup(); - - this->_path_data = new Inkscape::UI::PathSharedData(); - - Inkscape::UI::PathSharedData &data = *this->_path_data; - data.node_data.desktop = this->desktop; - - // selector has to be created here, so that its hidden control point is on the bottom - this->_selector = new Inkscape::UI::Selector(this->desktop); - - // Prepare canvas groups for controls. This guarantees correct z-order, so that - // for example a dragpoint won't obscure a node - data.outline_group = create_control_group(this->desktop); - data.node_data.handle_line_group = create_control_group(this->desktop); - data.dragpoint_group = create_control_group(this->desktop); - this->_transform_handle_group = create_control_group(this->desktop); - data.node_data.node_group = create_control_group(this->desktop); - data.node_data.handle_group = create_control_group(this->desktop); - - Inkscape::Selection *selection = sp_desktop_selection (this->desktop); - - this->_selection_changed_connection.disconnect(); - this->_selection_changed_connection = - selection->connectChanged(sigc::mem_fun(this, &NodeTool::selection_changed)); - - this->_mouseover_changed_connection.disconnect(); - this->_mouseover_changed_connection = - Inkscape::UI::ControlPoint::signal_mouseover_change.connect(sigc::mem_fun(this, &NodeTool::mouseover_changed)); - - this->_sizeUpdatedConn = ControlManager::getManager().connectCtrlSizeChanged( - sigc::mem_fun(this, &NodeTool::handleControlUiStyleChange) - ); - - this->_selected_nodes = new Inkscape::UI::ControlPointSelection(this->desktop, this->_transform_handle_group); - - data.node_data.selection = this->_selected_nodes; - - this->_multipath = new Inkscape::UI::MultiPathManipulator(data, this->_selection_changed_connection); - - this->_selector->signal_point.connect(sigc::mem_fun(this, &NodeTool::select_point)); - this->_selector->signal_area.connect(sigc::mem_fun(this, &NodeTool::select_area)); - - this->_multipath->signal_coords_changed.connect( - sigc::bind( - sigc::mem_fun(*this->desktop, &SPDesktop::emitToolSubselectionChanged), - (void*)NULL - ) - ); - - this->_selected_nodes->signal_point_changed.connect( - // Hide both signal parameters and bind the function parameter to 0 - // sigc::signal<void, SelectableControlPoint *, bool> - // <=> - // void update_tip(GdkEvent *event) - sigc::hide(sigc::hide(sigc::bind( - sigc::mem_fun(this, &NodeTool::update_tip), - (GdkEvent*)NULL - ))) - ); - - this->cursor_drag = false; - this->show_transform_handles = true; - this->single_node_transform_handles = false; - this->flash_tempitem = NULL; - this->flashed_item = NULL; - this->_last_over = NULL; - - // read prefs before adding items to selection to prevent momentarily showing the outline - sp_event_context_read(this, "show_handles"); - sp_event_context_read(this, "show_outline"); - sp_event_context_read(this, "live_outline"); - sp_event_context_read(this, "live_objects"); - sp_event_context_read(this, "show_path_direction"); - sp_event_context_read(this, "show_transform_handles"); - sp_event_context_read(this, "single_node_transform_handles"); - sp_event_context_read(this, "edit_clipping_paths"); - sp_event_context_read(this, "edit_masks"); - - this->selection_changed(selection); - this->update_tip(NULL); - - Inkscape::Preferences *prefs = Inkscape::Preferences::get(); - - if (prefs->getBool("/tools/nodes/selcue")) { - this->enableSelectionCue(); - } - - if (prefs->getBool("/tools/nodes/gradientdrag")) { - this->enableGrDrag(); - } - - this->desktop->emitToolSubselectionChanged(NULL); // sets the coord entry fields to inactive -} - -void NodeTool::set(const Inkscape::Preferences::Entry& value) { - Glib::ustring entry_name = value.getEntryName(); - - if (entry_name == "show_handles") { - this->show_handles = value.getBool(true); - this->_multipath->showHandles(this->show_handles); - } else if (entry_name == "show_outline") { - this->show_outline = value.getBool(); - this->_multipath->showOutline(this->show_outline); - } else if (entry_name == "live_outline") { - this->live_outline = value.getBool(); - this->_multipath->setLiveOutline(this->live_outline); - } else if (entry_name == "live_objects") { - this->live_objects = value.getBool(); - this->_multipath->setLiveObjects(this->live_objects); - } else if (entry_name == "show_path_direction") { - this->show_path_direction = value.getBool(); - this->_multipath->showPathDirection(this->show_path_direction); - } else if (entry_name == "show_transform_handles") { - this->show_transform_handles = value.getBool(true); - this->_selected_nodes->showTransformHandles( - this->show_transform_handles, this->single_node_transform_handles); - } else if (entry_name == "single_node_transform_handles") { - this->single_node_transform_handles = value.getBool(); - this->_selected_nodes->showTransformHandles( - this->show_transform_handles, this->single_node_transform_handles); - } else if (entry_name == "edit_clipping_paths") { - this->edit_clipping_paths = value.getBool(); - this->selection_changed(this->desktop->selection); - } else if (entry_name == "edit_masks") { - this->edit_masks = value.getBool(); - this->selection_changed(this->desktop->selection); - } else { - ToolBase::set(value); - } -} - -/** Recursively collect ShapeRecords */ -void gather_items(NodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::ShapeRole role, - std::set<Inkscape::UI::ShapeRecord> &s) -{ - using namespace Inkscape::UI; - - if (!obj) { - return; - } - - //XML Tree being used directly here while it shouldn't be. - if (SP_IS_PATH(obj) && obj->getRepr()->attribute("inkscape:original-d") != NULL) { - ShapeRecord r; - r.item = static_cast<SPItem*>(obj); - r.edit_transform = Geom::identity(); // TODO wrong? - r.role = role; - s.insert(r); - } else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) { - for (SPObject *c = obj->children; c; c = c->next) { - gather_items(nt, base, c, role, s); - } - } else if (SP_IS_ITEM(obj)) { - SPItem *item = static_cast<SPItem*>(obj); - ShapeRecord r; - r.item = item; - // TODO add support for objectBoundingBox - r.edit_transform = base ? base->i2doc_affine() : Geom::identity(); - r.role = role; - - if (s.insert(r).second) { - // this item was encountered the first time - if (nt->edit_clipping_paths && item->clip_ref) { - gather_items(nt, item, item->clip_ref->getObject(), SHAPE_ROLE_CLIPPING_PATH, s); - } - - if (nt->edit_masks && item->mask_ref) { - gather_items(nt, item, item->mask_ref->getObject(), SHAPE_ROLE_MASK, s); - } - } - } -} - -void NodeTool::selection_changed(Inkscape::Selection *sel) { - using namespace Inkscape::UI; - - std::set<ShapeRecord> shapes; - - GSList const *ilist = sel->itemList(); - - for (GSList *i = const_cast<GSList*>(ilist); i; i = i->next) { - SPObject *obj = static_cast<SPObject*>(i->data); - - if (SP_IS_ITEM(obj)) { - gather_items(this, NULL, static_cast<SPItem*>(obj), SHAPE_ROLE_NORMAL, shapes); - } - } - - // use multiple ShapeEditors for now, to allow editing many shapes at once - // needs to be rethought - for (boost::ptr_map<SPItem*, ShapeEditor>::iterator i = this->_shape_editors.begin(); - i != this->_shape_editors.end(); ) - { - ShapeRecord s; - s.item = i->first; - - if (shapes.find(s) == shapes.end()) { - this->_shape_editors.erase(i++); - } else { - ++i; - } - } - - for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) { - ShapeRecord const &r = *i; - - if ((SP_IS_SHAPE(r.item) || SP_IS_TEXT(r.item)) && - this->_shape_editors.find(r.item) == this->_shape_editors.end()) - { - ShapeEditor *si = new ShapeEditor(this->desktop); - si->set_item(r.item, SH_KNOTHOLDER); - this->_shape_editors.insert(const_cast<SPItem*&>(r.item), si); - } - } - - this->_multipath->setItems(shapes); - this->update_tip(NULL); - this->desktop->updateNow(); -} - -bool NodeTool::root_handler(GdkEvent* event) { - /* things to handle here: - * 1. selection of items - * 2. passing events to manipulators - * 3. some keybindings - */ - using namespace Inkscape::UI; // pull in event helpers - - Inkscape::Selection *selection = desktop->selection; - static Inkscape::Preferences *prefs = Inkscape::Preferences::get(); - - if (this->_multipath->event(this, event)) { - return true; - } - - if (this->_selector->event(this, event)) { - return true; - } - - if (this->_selected_nodes->event(this, event)) { - return true; - } - - switch (event->type) - { - case GDK_MOTION_NOTIFY: { - combine_motion_events(desktop->canvas, event->motion, 0); - SPItem *over_item = sp_event_context_find_item (desktop, event_point(event->button), - FALSE, TRUE); - - if (over_item != this->_last_over) { - this->_last_over = over_item; - //ink_node_tool_update_tip(nt, event); - this->update_tip(event); - } - - // create pathflash outline - if (prefs->getBool("/tools/nodes/pathflash_enabled")) { - if (over_item == this->flashed_item) { - break; - } - - if (!prefs->getBool("/tools/nodes/pathflash_selected") && selection->includes(over_item)) { - break; - } - - if (this->flash_tempitem) { - desktop->remove_temporary_canvasitem(this->flash_tempitem); - this->flash_tempitem = NULL; - this->flashed_item = NULL; - } - - if (!SP_IS_SHAPE(over_item)) { - break; // for now, handle only shapes - } - - this->flashed_item = over_item; - SPCurve *c = SP_SHAPE(over_item)->getCurveBeforeLPE(); - - if (!c) { - break; // break out when curve doesn't exist - } - - c->transform(over_item->i2dt_affine()); - SPCanvasItem *flash = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), c); - - sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(flash), - prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff), 1.0, - SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); - - sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(flash), 0, SP_WIND_RULE_NONZERO); - - this->flash_tempitem = desktop->add_temporary_canvasitem(flash, - prefs->getInt("/tools/nodes/pathflash_timeout", 500)); - - c->unref(); - } - } break; // do not return true, because we need to pass this event to the parent context - // otherwise some features cease to work - - case GDK_KEY_PRESS: - switch (get_group0_keyval(&event->key)) - { - case GDK_KEY_Escape: // deselect everything - if (this->_selected_nodes->empty()) { - Inkscape::SelectionHelper::selectNone(desktop); - } else { - this->_selected_nodes->clear(); - } - //ink_node_tool_update_tip(nt, event); - this->update_tip(event); - return TRUE; - - case GDK_KEY_a: - case GDK_KEY_A: - if (held_control(event->key) && held_alt(event->key)) { - this->_selected_nodes->selectAll(); - // Ctrl+A is handled in selection-chemistry.cpp via verb - //ink_node_tool_update_tip(nt, event); - this->update_tip(event); - return TRUE; - } - break; - - case GDK_KEY_h: - case GDK_KEY_H: - if (held_only_control(event->key)) { - Inkscape::Preferences *prefs = Inkscape::Preferences::get(); - prefs->setBool("/tools/nodes/show_handles", !this->show_handles); - return TRUE; - } - break; - - default: - break; - } - //ink_node_tool_update_tip(nt, event); - this->update_tip(event); - break; - - case GDK_KEY_RELEASE: - //ink_node_tool_update_tip(nt, event); - this->update_tip(event); - break; - - default: - break; - } - - return ToolBase::root_handler(event); -} - -void NodeTool::update_tip(GdkEvent *event) { - using namespace Inkscape::UI; - - if (event && (event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE)) { - unsigned new_state = state_after_event(event); - - if (new_state == event->key.state) { - return; - } - - if (state_held_shift(new_state)) { - if (this->_last_over) { - this->message_context->set(Inkscape::NORMAL_MESSAGE, - C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection, " - "click to toggle object selection")); - } else { - this->message_context->set(Inkscape::NORMAL_MESSAGE, - C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection")); - } - - return; - } - } - - unsigned sz = this->_selected_nodes->size(); - unsigned total = this->_selected_nodes->allPoints().size(); - - if (sz != 0) { - char *nodestring = g_strdup_printf( - ngettext("<b>%u of %u</b> node selected.", "<b>%u of %u</b> nodes selected.", total), - sz, total); - - if (this->_last_over) { - // TRANSLATORS: The %s below is where the "%u of %u nodes selected" sentence gets put - char *dyntip = g_strdup_printf(C_("Node tool tip", - "%s Drag to select nodes, click to edit only this object (more: Shift)"), - nodestring); - this->message_context->set(Inkscape::NORMAL_MESSAGE, dyntip); - g_free(dyntip); - } else { - char *dyntip = g_strdup_printf(C_("Node tool tip", - "%s Drag to select nodes, click clear the selection"), - nodestring); - this->message_context->set(Inkscape::NORMAL_MESSAGE, dyntip); - g_free(dyntip); - } - g_free(nodestring); - } else if (!this->_multipath->empty()) { - if (this->_last_over) { - this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip", - "Drag to select nodes, click to edit only this object")); - } else { - this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip", - "Drag to select nodes, click to clear the selection")); - } - } else { - if (this->_last_over) { - this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip", - "Drag to select objects to edit, click to edit this object (more: Shift)")); - } else { - this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip", - "Drag to select objects to edit")); - } - } -} - -void NodeTool::select_area(Geom::Rect const &sel, GdkEventButton *event) { - using namespace Inkscape::UI; - - if (this->_multipath->empty()) { - // if multipath is empty, select rubberbanded items rather than nodes - Inkscape::Selection *selection = this->desktop->selection; - GSList *items = sp_desktop_document(this->desktop)->getItemsInBox(this->desktop->dkey, sel); - selection->setList(items); - g_slist_free(items); - } else { - if (!held_shift(*event)) { - this->_selected_nodes->clear(); - } - - this->_selected_nodes->selectArea(sel); - } -} - -void NodeTool::select_point(Geom::Point const &sel, GdkEventButton *event) { - using namespace Inkscape::UI; // pull in event helpers - - if (!event) { - return; - } - - if (event->button != 1) { - return; - } - - Inkscape::Selection *selection = this->desktop->selection; - - SPItem *item_clicked = sp_event_context_find_item (this->desktop, event_point(*event), - (event->state & GDK_MOD1_MASK) && !(event->state & GDK_CONTROL_MASK), TRUE); - - if (item_clicked == NULL) { // nothing under cursor - // if no Shift, deselect - // if there are nodes selected, the first click should deselect the nodes - // and the second should deselect the items - if (!state_held_shift(event->state)) { - if (this->_selected_nodes->empty()) { - selection->clear(); - } else { - this->_selected_nodes->clear(); - } - } - } else { - if (held_shift(*event)) { - selection->toggle(item_clicked); - } else { - selection->set(item_clicked); - } - - this->desktop->updateNow(); - } -} - -void NodeTool::mouseover_changed(Inkscape::UI::ControlPoint *p) { - using Inkscape::UI::CurveDragPoint; - - CurveDragPoint *cdp = dynamic_cast<CurveDragPoint*>(p); - - if (cdp && !this->cursor_drag) { - this->cursor_shape = cursor_node_d_xpm; - this->hot_x = 1; - this->hot_y = 1; - this->sp_event_context_update_cursor(); - this->cursor_drag = true; - } else if (!cdp && this->cursor_drag) { - this->cursor_shape = cursor_node_xpm; - this->hot_x = 1; - this->hot_y = 1; - this->sp_event_context_update_cursor(); - this->cursor_drag = false; - } -} - -void NodeTool::handleControlUiStyleChange() { - this->_multipath->updateHandles(); -} - -} -} -} - -//} // anonymous namespace - -/* - Local Variables: - mode:c++ - c-file-style:"stroustrup" - c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) - indent-tabs-mode:nil - fill-column:99 - End: -*/ -// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |
