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authorMarkus Engel <markus.engel@tum.de>2013-11-09 22:36:13 +0000
committerMarkus Engel <markus.engel@tum.de>2013-11-09 22:36:13 +0000
commitc04e30df241a3ee039077425bab9b9c37abe2854 (patch)
tree6b7904966a289832bca2636c3117c893592e5ddd /src/ui/tool/node-tool.cpp
parentadded missing translation flags and a small text change (diff)
downloadinkscape-c04e30df241a3ee039077425bab9b9c37abe2854.tar.gz
inkscape-c04e30df241a3ee039077425bab9b9c37abe2854.zip
Moved and renamed some tool-related files.
(bzr r12785)
Diffstat (limited to 'src/ui/tool/node-tool.cpp')
-rw-r--r--src/ui/tool/node-tool.cpp705
1 files changed, 0 insertions, 705 deletions
diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp
deleted file mode 100644
index 2eeab7c1b..000000000
--- a/src/ui/tool/node-tool.cpp
+++ /dev/null
@@ -1,705 +0,0 @@
-/**
- * @file
- * New node tool - implementation.
- */
-/* Authors:
- * Krzysztof KosiƄski <tweenk@gmail.com>
- * Abhishek Sharma
- *
- * Copyright (C) 2009 Authors
- * Released under GNU GPL, read the file 'COPYING' for more information
- */
-
-#include "curve-drag-point.h"
-#include <glib/gi18n.h>
-#include "desktop.h"
-#include "desktop-handles.h"
-#include "display/sp-canvas-group.h"
-#include "display/canvas-bpath.h"
-#include "display/curve.h"
-#include "display/sp-canvas.h"
-#include "document.h"
-#include "live_effects/lpeobject.h"
-#include "message-context.h"
-#include "selection.h"
-#include "shape-editor.h" // temporary!
-#include "sp-clippath.h"
-#include "sp-item-group.h"
-#include "sp-mask.h"
-#include "sp-object-group.h"
-#include "sp-path.h"
-#include "sp-text.h"
-#include "ui/control-manager.h"
-#include "ui/tool/node-tool.h"
-#include "ui/tool/control-point-selection.h"
-#include "ui/tool/event-utils.h"
-#include "ui/tool/manipulator.h"
-#include "ui/tool/multi-path-manipulator.h"
-#include "ui/tool/path-manipulator.h"
-#include "ui/tool/selector.h"
-#include "ui/tool/shape-record.h"
-
-#include "pixmaps/cursor-node.xpm"
-#include "pixmaps/cursor-node-d.xpm"
-#include "selection-chemistry.h"
-
-#include <gdk/gdkkeysyms.h>
-
-/** @struct NodeTool
- *
- * Node tool event context.
- *
- * @par Architectural overview of the tool
- * @par
- * Here's a breakdown of what each object does.
- * - Handle: shows a handle and keeps the node type constraint (smooth / symmetric) by updating
- * the other handle's position when dragged. Its move() method cannot violate the constraints.
- * - Node: keeps node type constraints for auto nodes and smooth nodes at ends of linear segments.
- * Its move() method cannot violate constraints. Handles linear grow and dispatches spatial grow
- * to MultiPathManipulator. Keeps a reference to its NodeList.
- * - NodeList: exposes an iterator-based interface to nodes. It is possible to obtain an iterator
- * to a node from the node. Keeps a reference to its SubpathList.
- * - SubpathList: list of NodeLists that represents an editable pathvector. Keeps a reference
- * to its PathManipulator.
- * - PathManipulator: performs most of the single-path actions like reverse subpaths,
- * delete segment, shift selection, etc. Keeps a reference to MultiPathManipulator.
- * - MultiPathManipulator: performs additional operations for actions that are not per-path,
- * for example node joins and segment joins. Tracks the control transforms for PMs that edit
- * clipping paths and masks. It is more or less equivalent to ShapeEditor and in the future
- * it might handle all shapes. Handles XML commit of actions that affect all paths or
- * the node selection and removes PathManipulators that have no nodes left after e.g. node
- * deletes.
- * - ControlPointSelection: keeps track of node selection and a set of nodes that can potentially
- * be selected. There can be more than one selection. Performs actions that require no
- * knowledge about the path, only about the nodes, like dragging and transforms. It is not
- * specific to nodes and can accomodate any control point derived from SelectableControlPoint.
- * Transforms nodes in response to transform handle events.
- * - TransformHandleSet: displays nodeset transform handles and emits transform events. The aim
- * is to eventually use a common class for object and control point transforms.
- * - SelectableControlPoint: base for any type of selectable point. It can belong to only one
- * selection.
- *
- * @par Functionality that resides in weird places
- * @par
- *
- * This list is probably incomplete.
- * - Curve dragging: CurveDragPoint, controlled by PathManipulator
- * - Single handle shortcuts: MultiPathManipulator::event(), ModifierTracker
- * - Linear and spatial grow: Node, spatial grow routed to ControlPointSelection
- * - Committing handle actions performed with the mouse: PathManipulator
- * - Sculpting: ControlPointSelection
- *
- * @par Plans for the future
- * @par
- * - MultiPathManipulator should become a generic shape editor that manages all active manipulator,
- * more or less like the old ShapeEditor.
- * - Knotholder should be rewritten into one manipulator class per shape, using the control point
- * classes. Interesting features like dragging rectangle sides could be added along the way.
- * - Better handling of clip and mask editing, particularly in response to undo.
- * - High level refactoring of the event context hierarchy. All aspects of tools, like toolbox
- * controls, icons, event handling should be collected in one class, though each aspect
- * of a tool might be in an separate class for better modularity. The long term goal is to allow
- * tools to be defined in extensions or shared library plugins.
- */
-
-using Inkscape::ControlManager;
-
-#include "tool-factory.h"
-
-namespace Inkscape {
-namespace UI {
-namespace Tools {
-
-namespace {
- ToolBase* createNodesContext() {
- return new NodeTool();
- }
-
- bool nodesContextRegistered = ToolFactory::instance().registerObject("/tools/nodes", createNodesContext);
-}
-
-const std::string& NodeTool::getPrefsPath() {
- return NodeTool::prefsPath;
-}
-
-const std::string NodeTool::prefsPath = "/tools/nodes";
-
-SPCanvasGroup *create_control_group(SPDesktop *d);
-
-NodeTool::NodeTool() : ToolBase() {
- this->show_handles = false;
- this->single_node_transform_handles = false;
- this->show_transform_handles = false;
- this->cursor_drag = false;
- this->live_objects = false;
- this->edit_clipping_paths = false;
- this->live_outline = false;
- this->flashed_item = 0;
- this->_transform_handle_group = 0;
- this->show_path_direction = false;
- this->_last_over = 0;
- this->edit_masks = false;
- this->show_outline = false;
- this->flash_tempitem = 0;
-
- this->cursor_shape = cursor_node_xpm;
- this->hot_x = 1;
- this->hot_y = 1;
-
- this->_selected_nodes = 0;
- this->_multipath = 0;
- this->_selector = 0;
- this->_path_data = 0;
-}
-
-SPCanvasGroup *create_control_group(SPDesktop *d)
-{
- return reinterpret_cast<SPCanvasGroup*>(sp_canvas_item_new(
- sp_desktop_controls(d), SP_TYPE_CANVAS_GROUP, NULL));
-}
-
-void destroy_group(SPCanvasGroup *g)
-{
- sp_canvas_item_destroy(SP_CANVAS_ITEM(g));
-}
-
-NodeTool::~NodeTool() {
- this->enableGrDrag(false);
-
- if (this->flash_tempitem) {
- this->desktop->remove_temporary_canvasitem(this->flash_tempitem);
- }
-
- this->_selection_changed_connection.disconnect();
- //this->_selection_modified_connection.disconnect();
- this->_mouseover_changed_connection.disconnect();
- this->_sizeUpdatedConn.disconnect();
-
- delete this->_multipath;
- delete this->_selected_nodes;
- delete this->_selector;
-
- Inkscape::UI::PathSharedData &data = *this->_path_data;
- destroy_group(data.node_data.node_group);
- destroy_group(data.node_data.handle_group);
- destroy_group(data.node_data.handle_line_group);
- destroy_group(data.outline_group);
- destroy_group(data.dragpoint_group);
- destroy_group(this->_transform_handle_group);
-}
-
-void NodeTool::setup() {
- ToolBase::setup();
-
- this->_path_data = new Inkscape::UI::PathSharedData();
-
- Inkscape::UI::PathSharedData &data = *this->_path_data;
- data.node_data.desktop = this->desktop;
-
- // selector has to be created here, so that its hidden control point is on the bottom
- this->_selector = new Inkscape::UI::Selector(this->desktop);
-
- // Prepare canvas groups for controls. This guarantees correct z-order, so that
- // for example a dragpoint won't obscure a node
- data.outline_group = create_control_group(this->desktop);
- data.node_data.handle_line_group = create_control_group(this->desktop);
- data.dragpoint_group = create_control_group(this->desktop);
- this->_transform_handle_group = create_control_group(this->desktop);
- data.node_data.node_group = create_control_group(this->desktop);
- data.node_data.handle_group = create_control_group(this->desktop);
-
- Inkscape::Selection *selection = sp_desktop_selection (this->desktop);
-
- this->_selection_changed_connection.disconnect();
- this->_selection_changed_connection =
- selection->connectChanged(sigc::mem_fun(this, &NodeTool::selection_changed));
-
- this->_mouseover_changed_connection.disconnect();
- this->_mouseover_changed_connection =
- Inkscape::UI::ControlPoint::signal_mouseover_change.connect(sigc::mem_fun(this, &NodeTool::mouseover_changed));
-
- this->_sizeUpdatedConn = ControlManager::getManager().connectCtrlSizeChanged(
- sigc::mem_fun(this, &NodeTool::handleControlUiStyleChange)
- );
-
- this->_selected_nodes = new Inkscape::UI::ControlPointSelection(this->desktop, this->_transform_handle_group);
-
- data.node_data.selection = this->_selected_nodes;
-
- this->_multipath = new Inkscape::UI::MultiPathManipulator(data, this->_selection_changed_connection);
-
- this->_selector->signal_point.connect(sigc::mem_fun(this, &NodeTool::select_point));
- this->_selector->signal_area.connect(sigc::mem_fun(this, &NodeTool::select_area));
-
- this->_multipath->signal_coords_changed.connect(
- sigc::bind(
- sigc::mem_fun(*this->desktop, &SPDesktop::emitToolSubselectionChanged),
- (void*)NULL
- )
- );
-
- this->_selected_nodes->signal_point_changed.connect(
- // Hide both signal parameters and bind the function parameter to 0
- // sigc::signal<void, SelectableControlPoint *, bool>
- // <=>
- // void update_tip(GdkEvent *event)
- sigc::hide(sigc::hide(sigc::bind(
- sigc::mem_fun(this, &NodeTool::update_tip),
- (GdkEvent*)NULL
- )))
- );
-
- this->cursor_drag = false;
- this->show_transform_handles = true;
- this->single_node_transform_handles = false;
- this->flash_tempitem = NULL;
- this->flashed_item = NULL;
- this->_last_over = NULL;
-
- // read prefs before adding items to selection to prevent momentarily showing the outline
- sp_event_context_read(this, "show_handles");
- sp_event_context_read(this, "show_outline");
- sp_event_context_read(this, "live_outline");
- sp_event_context_read(this, "live_objects");
- sp_event_context_read(this, "show_path_direction");
- sp_event_context_read(this, "show_transform_handles");
- sp_event_context_read(this, "single_node_transform_handles");
- sp_event_context_read(this, "edit_clipping_paths");
- sp_event_context_read(this, "edit_masks");
-
- this->selection_changed(selection);
- this->update_tip(NULL);
-
- Inkscape::Preferences *prefs = Inkscape::Preferences::get();
-
- if (prefs->getBool("/tools/nodes/selcue")) {
- this->enableSelectionCue();
- }
-
- if (prefs->getBool("/tools/nodes/gradientdrag")) {
- this->enableGrDrag();
- }
-
- this->desktop->emitToolSubselectionChanged(NULL); // sets the coord entry fields to inactive
-}
-
-void NodeTool::set(const Inkscape::Preferences::Entry& value) {
- Glib::ustring entry_name = value.getEntryName();
-
- if (entry_name == "show_handles") {
- this->show_handles = value.getBool(true);
- this->_multipath->showHandles(this->show_handles);
- } else if (entry_name == "show_outline") {
- this->show_outline = value.getBool();
- this->_multipath->showOutline(this->show_outline);
- } else if (entry_name == "live_outline") {
- this->live_outline = value.getBool();
- this->_multipath->setLiveOutline(this->live_outline);
- } else if (entry_name == "live_objects") {
- this->live_objects = value.getBool();
- this->_multipath->setLiveObjects(this->live_objects);
- } else if (entry_name == "show_path_direction") {
- this->show_path_direction = value.getBool();
- this->_multipath->showPathDirection(this->show_path_direction);
- } else if (entry_name == "show_transform_handles") {
- this->show_transform_handles = value.getBool(true);
- this->_selected_nodes->showTransformHandles(
- this->show_transform_handles, this->single_node_transform_handles);
- } else if (entry_name == "single_node_transform_handles") {
- this->single_node_transform_handles = value.getBool();
- this->_selected_nodes->showTransformHandles(
- this->show_transform_handles, this->single_node_transform_handles);
- } else if (entry_name == "edit_clipping_paths") {
- this->edit_clipping_paths = value.getBool();
- this->selection_changed(this->desktop->selection);
- } else if (entry_name == "edit_masks") {
- this->edit_masks = value.getBool();
- this->selection_changed(this->desktop->selection);
- } else {
- ToolBase::set(value);
- }
-}
-
-/** Recursively collect ShapeRecords */
-void gather_items(NodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::ShapeRole role,
- std::set<Inkscape::UI::ShapeRecord> &s)
-{
- using namespace Inkscape::UI;
-
- if (!obj) {
- return;
- }
-
- //XML Tree being used directly here while it shouldn't be.
- if (SP_IS_PATH(obj) && obj->getRepr()->attribute("inkscape:original-d") != NULL) {
- ShapeRecord r;
- r.item = static_cast<SPItem*>(obj);
- r.edit_transform = Geom::identity(); // TODO wrong?
- r.role = role;
- s.insert(r);
- } else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) {
- for (SPObject *c = obj->children; c; c = c->next) {
- gather_items(nt, base, c, role, s);
- }
- } else if (SP_IS_ITEM(obj)) {
- SPItem *item = static_cast<SPItem*>(obj);
- ShapeRecord r;
- r.item = item;
- // TODO add support for objectBoundingBox
- r.edit_transform = base ? base->i2doc_affine() : Geom::identity();
- r.role = role;
-
- if (s.insert(r).second) {
- // this item was encountered the first time
- if (nt->edit_clipping_paths && item->clip_ref) {
- gather_items(nt, item, item->clip_ref->getObject(), SHAPE_ROLE_CLIPPING_PATH, s);
- }
-
- if (nt->edit_masks && item->mask_ref) {
- gather_items(nt, item, item->mask_ref->getObject(), SHAPE_ROLE_MASK, s);
- }
- }
- }
-}
-
-void NodeTool::selection_changed(Inkscape::Selection *sel) {
- using namespace Inkscape::UI;
-
- std::set<ShapeRecord> shapes;
-
- GSList const *ilist = sel->itemList();
-
- for (GSList *i = const_cast<GSList*>(ilist); i; i = i->next) {
- SPObject *obj = static_cast<SPObject*>(i->data);
-
- if (SP_IS_ITEM(obj)) {
- gather_items(this, NULL, static_cast<SPItem*>(obj), SHAPE_ROLE_NORMAL, shapes);
- }
- }
-
- // use multiple ShapeEditors for now, to allow editing many shapes at once
- // needs to be rethought
- for (boost::ptr_map<SPItem*, ShapeEditor>::iterator i = this->_shape_editors.begin();
- i != this->_shape_editors.end(); )
- {
- ShapeRecord s;
- s.item = i->first;
-
- if (shapes.find(s) == shapes.end()) {
- this->_shape_editors.erase(i++);
- } else {
- ++i;
- }
- }
-
- for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) {
- ShapeRecord const &r = *i;
-
- if ((SP_IS_SHAPE(r.item) || SP_IS_TEXT(r.item)) &&
- this->_shape_editors.find(r.item) == this->_shape_editors.end())
- {
- ShapeEditor *si = new ShapeEditor(this->desktop);
- si->set_item(r.item, SH_KNOTHOLDER);
- this->_shape_editors.insert(const_cast<SPItem*&>(r.item), si);
- }
- }
-
- this->_multipath->setItems(shapes);
- this->update_tip(NULL);
- this->desktop->updateNow();
-}
-
-bool NodeTool::root_handler(GdkEvent* event) {
- /* things to handle here:
- * 1. selection of items
- * 2. passing events to manipulators
- * 3. some keybindings
- */
- using namespace Inkscape::UI; // pull in event helpers
-
- Inkscape::Selection *selection = desktop->selection;
- static Inkscape::Preferences *prefs = Inkscape::Preferences::get();
-
- if (this->_multipath->event(this, event)) {
- return true;
- }
-
- if (this->_selector->event(this, event)) {
- return true;
- }
-
- if (this->_selected_nodes->event(this, event)) {
- return true;
- }
-
- switch (event->type)
- {
- case GDK_MOTION_NOTIFY: {
- combine_motion_events(desktop->canvas, event->motion, 0);
- SPItem *over_item = sp_event_context_find_item (desktop, event_point(event->button),
- FALSE, TRUE);
-
- if (over_item != this->_last_over) {
- this->_last_over = over_item;
- //ink_node_tool_update_tip(nt, event);
- this->update_tip(event);
- }
-
- // create pathflash outline
- if (prefs->getBool("/tools/nodes/pathflash_enabled")) {
- if (over_item == this->flashed_item) {
- break;
- }
-
- if (!prefs->getBool("/tools/nodes/pathflash_selected") && selection->includes(over_item)) {
- break;
- }
-
- if (this->flash_tempitem) {
- desktop->remove_temporary_canvasitem(this->flash_tempitem);
- this->flash_tempitem = NULL;
- this->flashed_item = NULL;
- }
-
- if (!SP_IS_SHAPE(over_item)) {
- break; // for now, handle only shapes
- }
-
- this->flashed_item = over_item;
- SPCurve *c = SP_SHAPE(over_item)->getCurveBeforeLPE();
-
- if (!c) {
- break; // break out when curve doesn't exist
- }
-
- c->transform(over_item->i2dt_affine());
- SPCanvasItem *flash = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), c);
-
- sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(flash),
- prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff), 1.0,
- SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
-
- sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(flash), 0, SP_WIND_RULE_NONZERO);
-
- this->flash_tempitem = desktop->add_temporary_canvasitem(flash,
- prefs->getInt("/tools/nodes/pathflash_timeout", 500));
-
- c->unref();
- }
- } break; // do not return true, because we need to pass this event to the parent context
- // otherwise some features cease to work
-
- case GDK_KEY_PRESS:
- switch (get_group0_keyval(&event->key))
- {
- case GDK_KEY_Escape: // deselect everything
- if (this->_selected_nodes->empty()) {
- Inkscape::SelectionHelper::selectNone(desktop);
- } else {
- this->_selected_nodes->clear();
- }
- //ink_node_tool_update_tip(nt, event);
- this->update_tip(event);
- return TRUE;
-
- case GDK_KEY_a:
- case GDK_KEY_A:
- if (held_control(event->key) && held_alt(event->key)) {
- this->_selected_nodes->selectAll();
- // Ctrl+A is handled in selection-chemistry.cpp via verb
- //ink_node_tool_update_tip(nt, event);
- this->update_tip(event);
- return TRUE;
- }
- break;
-
- case GDK_KEY_h:
- case GDK_KEY_H:
- if (held_only_control(event->key)) {
- Inkscape::Preferences *prefs = Inkscape::Preferences::get();
- prefs->setBool("/tools/nodes/show_handles", !this->show_handles);
- return TRUE;
- }
- break;
-
- default:
- break;
- }
- //ink_node_tool_update_tip(nt, event);
- this->update_tip(event);
- break;
-
- case GDK_KEY_RELEASE:
- //ink_node_tool_update_tip(nt, event);
- this->update_tip(event);
- break;
-
- default:
- break;
- }
-
- return ToolBase::root_handler(event);
-}
-
-void NodeTool::update_tip(GdkEvent *event) {
- using namespace Inkscape::UI;
-
- if (event && (event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE)) {
- unsigned new_state = state_after_event(event);
-
- if (new_state == event->key.state) {
- return;
- }
-
- if (state_held_shift(new_state)) {
- if (this->_last_over) {
- this->message_context->set(Inkscape::NORMAL_MESSAGE,
- C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection, "
- "click to toggle object selection"));
- } else {
- this->message_context->set(Inkscape::NORMAL_MESSAGE,
- C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection"));
- }
-
- return;
- }
- }
-
- unsigned sz = this->_selected_nodes->size();
- unsigned total = this->_selected_nodes->allPoints().size();
-
- if (sz != 0) {
- char *nodestring = g_strdup_printf(
- ngettext("<b>%u of %u</b> node selected.", "<b>%u of %u</b> nodes selected.", total),
- sz, total);
-
- if (this->_last_over) {
- // TRANSLATORS: The %s below is where the "%u of %u nodes selected" sentence gets put
- char *dyntip = g_strdup_printf(C_("Node tool tip",
- "%s Drag to select nodes, click to edit only this object (more: Shift)"),
- nodestring);
- this->message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
- g_free(dyntip);
- } else {
- char *dyntip = g_strdup_printf(C_("Node tool tip",
- "%s Drag to select nodes, click clear the selection"),
- nodestring);
- this->message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
- g_free(dyntip);
- }
- g_free(nodestring);
- } else if (!this->_multipath->empty()) {
- if (this->_last_over) {
- this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
- "Drag to select nodes, click to edit only this object"));
- } else {
- this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
- "Drag to select nodes, click to clear the selection"));
- }
- } else {
- if (this->_last_over) {
- this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
- "Drag to select objects to edit, click to edit this object (more: Shift)"));
- } else {
- this->message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
- "Drag to select objects to edit"));
- }
- }
-}
-
-void NodeTool::select_area(Geom::Rect const &sel, GdkEventButton *event) {
- using namespace Inkscape::UI;
-
- if (this->_multipath->empty()) {
- // if multipath is empty, select rubberbanded items rather than nodes
- Inkscape::Selection *selection = this->desktop->selection;
- GSList *items = sp_desktop_document(this->desktop)->getItemsInBox(this->desktop->dkey, sel);
- selection->setList(items);
- g_slist_free(items);
- } else {
- if (!held_shift(*event)) {
- this->_selected_nodes->clear();
- }
-
- this->_selected_nodes->selectArea(sel);
- }
-}
-
-void NodeTool::select_point(Geom::Point const &sel, GdkEventButton *event) {
- using namespace Inkscape::UI; // pull in event helpers
-
- if (!event) {
- return;
- }
-
- if (event->button != 1) {
- return;
- }
-
- Inkscape::Selection *selection = this->desktop->selection;
-
- SPItem *item_clicked = sp_event_context_find_item (this->desktop, event_point(*event),
- (event->state & GDK_MOD1_MASK) && !(event->state & GDK_CONTROL_MASK), TRUE);
-
- if (item_clicked == NULL) { // nothing under cursor
- // if no Shift, deselect
- // if there are nodes selected, the first click should deselect the nodes
- // and the second should deselect the items
- if (!state_held_shift(event->state)) {
- if (this->_selected_nodes->empty()) {
- selection->clear();
- } else {
- this->_selected_nodes->clear();
- }
- }
- } else {
- if (held_shift(*event)) {
- selection->toggle(item_clicked);
- } else {
- selection->set(item_clicked);
- }
-
- this->desktop->updateNow();
- }
-}
-
-void NodeTool::mouseover_changed(Inkscape::UI::ControlPoint *p) {
- using Inkscape::UI::CurveDragPoint;
-
- CurveDragPoint *cdp = dynamic_cast<CurveDragPoint*>(p);
-
- if (cdp && !this->cursor_drag) {
- this->cursor_shape = cursor_node_d_xpm;
- this->hot_x = 1;
- this->hot_y = 1;
- this->sp_event_context_update_cursor();
- this->cursor_drag = true;
- } else if (!cdp && this->cursor_drag) {
- this->cursor_shape = cursor_node_xpm;
- this->hot_x = 1;
- this->hot_y = 1;
- this->sp_event_context_update_cursor();
- this->cursor_drag = false;
- }
-}
-
-void NodeTool::handleControlUiStyleChange() {
- this->_multipath->updateHandles();
-}
-
-}
-}
-}
-
-//} // anonymous namespace
-
-/*
- Local Variables:
- mode:c++
- c-file-style:"stroustrup"
- c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
- indent-tabs-mode:nil
- fill-column:99
- End:
-*/
-// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :