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authorJabier Arraiza Cenoz <jabier.arraiza@marker.es>2013-03-23 14:55:27 +0000
committerJabiertxo Arraiza Zenotz <jtx@jtx.marker.es>2013-03-23 14:55:27 +0000
commitece108cd1302b59ac5f41a38b6bb377093348147 (patch)
tree7e0288ea4271b638c22c94c0eefe1b833504b0f5 /src/ui/tool/node.h
parentEnabling Mesh (diff)
parentAdding mesh (diff)
downloadinkscape-ece108cd1302b59ac5f41a38b6bb377093348147.tar.gz
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Mauro based feedbak added some fixes
(bzr r11950.1.68)
Diffstat (limited to 'src/ui/tool/node.h')
-rw-r--r--src/ui/tool/node.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ui/tool/node.h b/src/ui/tool/node.h
index af83ac54e..2b547256b 100644
--- a/src/ui/tool/node.h
+++ b/src/ui/tool/node.h
@@ -125,7 +125,6 @@ private:
// so a naked pointer is OK and allows setting it during Node's construction
SPCtrlLine *_handle_line;
bool _degenerate; // True if the handle is retracted, i.e. has zero length. This is used often internally so it makes sense to cache this
- int controlBsplineSteps;
/**
* Control point of a cubic Bezier curve in a path.
*