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| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2013-03-23 14:55:27 +0000 |
|---|---|---|
| committer | Jabiertxo Arraiza Zenotz <jtx@jtx.marker.es> | 2013-03-23 14:55:27 +0000 |
| commit | ece108cd1302b59ac5f41a38b6bb377093348147 (patch) | |
| tree | 7e0288ea4271b638c22c94c0eefe1b833504b0f5 /src/ui/tool/node.h | |
| parent | Enabling Mesh (diff) | |
| parent | Adding mesh (diff) | |
| download | inkscape-ece108cd1302b59ac5f41a38b6bb377093348147.tar.gz inkscape-ece108cd1302b59ac5f41a38b6bb377093348147.zip | |
Mauro based feedbak added some fixes
(bzr r11950.1.68)
Diffstat (limited to 'src/ui/tool/node.h')
| -rw-r--r-- | src/ui/tool/node.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ui/tool/node.h b/src/ui/tool/node.h index af83ac54e..2b547256b 100644 --- a/src/ui/tool/node.h +++ b/src/ui/tool/node.h @@ -125,7 +125,6 @@ private: // so a naked pointer is OK and allows setting it during Node's construction SPCtrlLine *_handle_line; bool _degenerate; // True if the handle is retracted, i.e. has zero length. This is used often internally so it makes sense to cache this - int controlBsplineSteps; /** * Control point of a cubic Bezier curve in a path. * |
