diff options
| author | jtx <javier.arraiza@marker.es> | 2013-03-22 10:53:13 +0000 |
|---|---|---|
| committer | jtx <javier.arraiza@marker.es> | 2013-03-22 10:53:13 +0000 |
| commit | 040f59a8c297ded96fc20318c5eb4985958d346c (patch) | |
| tree | a030e228d274beb3c7c255ef3c27cd9eb374a25f /src/ui/tool/path-manipulator.cpp | |
| parent | Fixing node fault (diff) | |
| parent | Enabling Mesh (diff) | |
| download | inkscape-040f59a8c297ded96fc20318c5eb4985958d346c.tar.gz inkscape-040f59a8c297ded96fc20318c5eb4985958d346c.zip | |
Adding mesh
(bzr r11950.4.4)
Diffstat (limited to 'src/ui/tool/path-manipulator.cpp')
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 52 |
1 files changed, 39 insertions, 13 deletions
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index e789d5447..8f6651dee 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -9,9 +9,7 @@ * Copyright (C) 2009 Authors * Released under GNU GPL, read the file 'COPYING' for more information */ -//BSpline -#include "live_effects/lpe-bspline.h" -//BSpline end + #include "live_effects/lpe-powerstroke.h" #include <string> #include <sstream> @@ -46,6 +44,9 @@ #include "ui/tool/multi-path-manipulator.h" #include "xml/node.h" #include "xml/node-observer.h" +//BSpline +#include "live_effects/lpe-bspline.h" +//BSpline end namespace Inkscape { namespace UI { @@ -149,8 +150,8 @@ PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, sigc::hide( sigc::mem_fun(*this, &PathManipulator::_updateOutlineOnZoomChange))); _createControlPointsFromGeometry(); - - LivePathEffect::LPEBSpline *lpe_bsp = NULL; + //BSpline + lpe_bsp = NULL; if (SP_LPE_ITEM(_path) && sp_lpe_item_has_path_effect(SP_LPE_ITEM(_path))){ Inkscape::LivePathEffect::Effect* thisEffect = sp_lpe_item_has_path_effect_of_type(SP_LPE_ITEM(_path),Inkscape::LivePathEffect::BSPLINE); if(thisEffect){ @@ -162,6 +163,7 @@ PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, isBSpline = true; controlBSplineSteps = lpe_bsp->steps+1; } + //BSpline End } PathManipulator::~PathManipulator() @@ -674,6 +676,19 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite nl.erase(start); start = next; } + //BSpline + if(isBSpline){ + double pos = 0; + if(start.prev()){ + pos = BSplineHandlePosition(start.prev()->back()); + start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),pos)); + } + if(end){ + pos = BSplineHandlePosition(end->front()); + end->back()->setPosition(BSplineHandleReposition(end->back(),pos)); + } + } + //BSpline End return del_len; } @@ -1186,18 +1201,27 @@ void PathManipulator::_createControlPointsFromGeometry() } double PathManipulator::BSplineHandlePosition(Handle *h){ + //BSpline + if(lpe_bsp){ + controlBSplineSteps = lpe_bsp->steps+1; + } + //BSpline End using Geom::X; using Geom::Y; double pos = 0; Node *n = h->parent(); SPCurve *lineInsideNodes = new SPCurve(); - Node * nextNode = n->nodeToward(h); - Geom::Point positionH = h->position(); - positionH = Geom::Point(positionH[X] - 0.0625,positionH[Y] - 0.0625); - if(nextNode && n->position() != h->position()){ - lineInsideNodes->moveto(n->position()); - lineInsideNodes->lineto(nextNode->position()); - pos = Geom::nearest_point(positionH,*lineInsideNodes->first_segment()); + Node * nextNode = NULL; + if(!n->isEndNode()) + nextNode = n->nodeToward(h); + if(nextNode){ + Geom::Point positionH = h->position(); + positionH = Geom::Point(positionH[X] - 0.0625,positionH[Y] - 0.0625); + if(nextNode && n->position() != h->position()){ + lineInsideNodes->moveto(n->position()); + lineInsideNodes->lineto(nextNode->position()); + pos = Geom::nearest_point(positionH,*lineInsideNodes->first_segment()); + } } return pos; } @@ -1214,7 +1238,9 @@ Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){ Node *n = h->parent(); Geom::D2< Geom::SBasis > SBasisInsideNodes; SPCurve *lineInsideNodes = new SPCurve(); - Node * nextNode = n->nodeToward(h); + Node * nextNode = NULL; + if(!n->isEndNode()) + nextNode = n->nodeToward(h); if(nextNode && pos != 0){ lineInsideNodes->moveto(n->position()); lineInsideNodes->lineto(nextNode->position()); |
