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authorJabier Arraiza Cenoz <jabier.arraiza@marker.es>2014-03-05 19:03:46 +0000
committerJabiertxof <jtx@jtx.marker.es>2014-03-05 19:03:46 +0000
commita9eea1cea2a13f129bcb30f175cea82ffcbcee29 (patch)
treed7844f0ec2512c0bf399ee8478041579075da739 /src/ui/tool/path-manipulator.cpp
parentTranslations (diff)
downloadinkscape-a9eea1cea2a13f129bcb30f175cea82ffcbcee29.tar.gz
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Translations
(bzr r11950.1.279)
Diffstat (limited to 'src/ui/tool/path-manipulator.cpp')
-rw-r--r--src/ui/tool/path-manipulator.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp
index 1cc075603..a6689d93d 100644
--- a/src/ui/tool/path-manipulator.cpp
+++ b/src/ui/tool/path-manipulator.cpp
@@ -663,7 +663,7 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite
nl.erase(start);
start = next;
}
- // if we are removing, we readjust the handlers
+ //spanish: si se borra, reajustamos los tiradores
if(isBSpline(false)){
double pos = 0.0000;
if(start.prev()){
@@ -1182,7 +1182,7 @@ void PathManipulator::_createControlPointsFromGeometry()
}
}
-//determines if the trace has a bspline effect and the number of steps that it takes
+//spanish: determina si el trazado tiene efecto bspline y el numero de pasos que realiza
int PathManipulator::BSplineGetSteps(){
LivePathEffect::LPEBSpline *lpe_bsp = NULL;
@@ -1200,7 +1200,7 @@ int PathManipulator::BSplineGetSteps(){
return steps;
}
-// determines if the trace has bspline effect
+//spanish: determina si el trazado tiene efecto bspline
bool PathManipulator::isBSpline(bool recalculate){
static int BSplineSteps = this->BSplineGetSteps();
if(recalculate){
@@ -1213,7 +1213,7 @@ bool PathManipulator::isBSpline(bool recalculate){
return isBSpline;
}
-// returns the corresponding strength to the position of a handler
+//spanish: devuelve la fuerza que le corresponderia a la posicón de un tirador
double PathManipulator::BSplineHandlePosition(Handle *h){
using Geom::X;
using Geom::Y;
@@ -1231,13 +1231,13 @@ double PathManipulator::BSplineHandlePosition(Handle *h){
return pos;
}
-// moves the handler to the corresponding position
+//spanish: mueve el tirador a la posición que le corresponda
Geom::Point PathManipulator::BSplineHandleReposition(Handle *h){
double pos = this->BSplineHandlePosition(h);
return BSplineHandleReposition(h,pos);
}
-// moves the handler to the specified position
+//spanish: mueve el tirador a una posición específica
Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){
using Geom::X;
using Geom::Y;
@@ -1263,7 +1263,7 @@ Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){
return ret;
}
-//moves the node handlers and its oposite handlers to the strength of its nodes
+//spanish: mueve los tiradores del nodo y sus tiradores opuestos a la potencia de sus nodos
void PathManipulator::BSplineNodeHandlesReposition(Node *n){
Node * nextNode = n->nodeToward(n->front());
Node * prevNode = n->nodeToward(n->back());