diff options
| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2015-07-24 19:44:32 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2015-07-24 19:44:32 +0000 |
| commit | ee640046c8e8d720c14496461eb956e0b68e0f66 (patch) | |
| tree | 85cbbc8e6f62ddfcce07d34a68e9175bb988ec08 /src/ui/tool/path-manipulator.cpp | |
| parent | fix a bug in refactor (diff) | |
| parent | Fix a bug continuing a bezier path whith a LPE one like spiro or bspline on a... (diff) | |
| download | inkscape-ee640046c8e8d720c14496461eb956e0b68e0f66.tar.gz inkscape-ee640046c8e8d720c14496461eb956e0b68e0f66.zip | |
update to trunk
(bzr r13973.1.15)
Diffstat (limited to 'src/ui/tool/path-manipulator.cpp')
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 191 |
1 files changed, 110 insertions, 81 deletions
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index dbae69f2c..848b10373 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -56,8 +56,8 @@ enum PathChange { }; } // anonymous namespace -const double handleCubicGap = 0.01; -const double noPower = 0.0; +const double HANDLE_CUBIC_GAP = 0.01; +const double NO_POWER = 0.0; const double defaultStartPower = 0.3334; @@ -152,7 +152,7 @@ PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, _createControlPointsFromGeometry(); //Define if the path is BSpline on construction - recalculateIsBSpline(); + _recalculateIsBSpline(); } PathManipulator::~PathManipulator() @@ -174,7 +174,8 @@ bool PathManipulator::event(Inkscape::UI::Tools::ToolBase * /*event_context*/, G case GDK_MOTION_NOTIFY: _updateDragPoint(event_point(event->motion)); break; - default: break; + default: + break; } return false; } @@ -275,6 +276,27 @@ void PathManipulator::insertNodes() } } +void PathManipulator::insertNode(Geom::Point pt) +{ + Geom::Coord dist = _updateDragPoint(pt); + if (dist < 1e-5) { // 1e-6 is too small, as observed occasionally when inserting a node at a snapped intersection of paths + insertNode(_dragpoint->getIterator(), _dragpoint->getTimeValue(), true); + } +} + +void PathManipulator::insertNode(NodeList::iterator first, double t, bool take_selection) +{ + NodeList::iterator inserted = subdivideSegment(first, t); + if (take_selection) { + _selection.clear(); + } + _selection.insert(inserted.ptr()); + + update(true); + _commit(_("Add node")); +} + + static void add_or_replace_if_extremum(std::vector< std::pair<NodeList::iterator, double> > &vec, double & extrvalue, double testvalue, NodeList::iterator const& node, double t) @@ -671,12 +693,12 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite start = next; } // if we are removing, we readjust the handlers - if(isBSpline()){ + if(_isBSpline()){ if(start.prev()){ - start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),start.prev()->back())); + start.prev()->front()->setPosition(_bsplineHandleReposition(start.prev()->front(),start.prev()->back())); } if(end){ - end->back()->setPosition(BSplineHandleReposition(end->back(),end->front())); + end->back()->setPosition(_bsplineHandleReposition(end->back(),end->front())); } } @@ -996,34 +1018,34 @@ NodeList::iterator PathManipulator::subdivideSegment(NodeList::iterator first, d Geom::CubicBezier temp(first->position(), first->front()->position(), second->back()->position(), second->position()); std::pair<Geom::CubicBezier, Geom::CubicBezier> div = temp.subdivide(t); - std::vector<Geom::Point> seg1 = div.first.points(), seg2 = div.second.points(); + std::vector<Geom::Point> seg1 = div.first.controlPoints(), seg2 = div.second.controlPoints(); // set new handle positions Node *n = new Node(_multi_path_manipulator._path_data.node_data, seg2[0]); - if(!isBSpline()){ + if(!_isBSpline()){ n->back()->setPosition(seg1[2]); n->front()->setPosition(seg2[1]); n->setType(NODE_SMOOTH, false); } else { - Geom::D2< Geom::SBasis > SBasisInsideNodes; - SPCurve *lineInsideNodes = new SPCurve(); + Geom::D2< Geom::SBasis > sbasis_inside_nodes; + SPCurve *line_inside_nodes = new SPCurve(); if(second->back()->isDegenerate()){ - lineInsideNodes->moveto(n->position()); - lineInsideNodes->lineto(second->position()); - SBasisInsideNodes = lineInsideNodes->first_segment()->toSBasis(); - Geom::Point next = SBasisInsideNodes.valueAt(defaultStartPower); - next = Geom::Point(next[Geom::X] + handleCubicGap,next[Geom::Y] + handleCubicGap); - lineInsideNodes->reset(); + line_inside_nodes->moveto(n->position()); + line_inside_nodes->lineto(second->position()); + sbasis_inside_nodes = line_inside_nodes->first_segment()->toSBasis(); + Geom::Point next = sbasis_inside_nodes.valueAt(defaultStartPower); + next = Geom::Point(next[Geom::X] + HANDLE_CUBIC_GAP,next[Geom::Y] + HANDLE_CUBIC_GAP); + line_inside_nodes->reset(); n->front()->setPosition(next); }else{ n->front()->setPosition(seg2[1]); } if(first->front()->isDegenerate()){ - lineInsideNodes->moveto(n->position()); - lineInsideNodes->lineto(first->position()); - SBasisInsideNodes = lineInsideNodes->first_segment()->toSBasis(); - Geom::Point previous = SBasisInsideNodes.valueAt(defaultStartPower); - previous = Geom::Point(previous[Geom::X] + handleCubicGap,previous[Geom::Y] + handleCubicGap); + line_inside_nodes->moveto(n->position()); + line_inside_nodes->lineto(first->position()); + sbasis_inside_nodes = line_inside_nodes->first_segment()->toSBasis(); + Geom::Point previous = sbasis_inside_nodes.valueAt(defaultStartPower); + previous = Geom::Point(previous[Geom::X] + HANDLE_CUBIC_GAP,previous[Geom::Y] + HANDLE_CUBIC_GAP); n->back()->setPosition(previous); }else{ n->back()->setPosition(seg1[2]); @@ -1141,22 +1163,22 @@ void PathManipulator::_createControlPointsFromGeometry() pathv *= (_edit_transform * _i2d_transform); // in this loop, we know that there are no zero-segment subpaths - for (Geom::PathVector::const_iterator pit = pathv.begin(); pit != pathv.end(); ++pit) { + for (Geom::PathVector::iterator pit = pathv.begin(); pit != pathv.end(); ++pit) { // prepare new subpath SubpathPtr subpath(new NodeList(_subpaths)); _subpaths.push_back(subpath); Node *previous_node = new Node(_multi_path_manipulator._path_data.node_data, pit->initialPoint()); subpath->push_back(previous_node); - Geom::Curve const &cseg = pit->back_closed(); - bool fuse_ends = pit->closed() - && Geom::are_near(cseg.initialPoint(), cseg.finalPoint()); - for (Geom::Path::const_iterator cit = pit->begin(); cit != pit->end_open(); ++cit) { + + bool closed = pit->closed(); + + for (Geom::Path::iterator cit = pit->begin(); cit != pit->end(); ++cit) { Geom::Point pos = cit->finalPoint(); Node *current_node; // if the closing segment is degenerate and the path is closed, we need to move // the handle of the first node instead of creating a new one - if (fuse_ends && cit == --(pit->end_open())) { + if (closed && cit == --(pit->end())) { current_node = subpath->begin().get_pointer(); } else { /* regardless of segment type, create a new node at the end @@ -1218,16 +1240,16 @@ void PathManipulator::_createControlPointsFromGeometry() } //determines if the trace has a bspline effect and the number of steps that it takes -int PathManipulator::BSplineGetSteps() const { +int PathManipulator::_bsplineGetSteps() const { LivePathEffect::LPEBSpline const *lpe_bsp = NULL; SPLPEItem * path = dynamic_cast<SPLPEItem *>(_path); if (path){ if(path->hasPathEffect()){ - Inkscape::LivePathEffect::Effect const *thisEffect = path->getPathEffectOfType(Inkscape::LivePathEffect::BSPLINE); - if(thisEffect){ - lpe_bsp = dynamic_cast<LivePathEffect::LPEBSpline const*>(thisEffect->getLPEObj()->get_lpe()); + Inkscape::LivePathEffect::Effect const *this_effect = path->getPathEffectOfType(Inkscape::LivePathEffect::BSPLINE); + if(this_effect){ + lpe_bsp = dynamic_cast<LivePathEffect::LPEBSpline const*>(this_effect->getLPEObj()->get_lpe()); } } } @@ -1239,10 +1261,10 @@ int PathManipulator::BSplineGetSteps() const { } // determines if the trace has bspline effect -void PathManipulator::recalculateIsBSpline(){ +void PathManipulator::_recalculateIsBSpline(){ if (SP_IS_LPE_ITEM(_path) && _path->hasPathEffect()) { - Inkscape::LivePathEffect::Effect const *thisEffect = _path->getPathEffectOfType(Inkscape::LivePathEffect::BSPLINE); - if(thisEffect){ + Inkscape::LivePathEffect::Effect const *this_effect = _path->getPathEffectOfType(Inkscape::LivePathEffect::BSPLINE); + if(this_effect){ _is_bspline = true; return; } @@ -1250,61 +1272,61 @@ void PathManipulator::recalculateIsBSpline(){ _is_bspline = false; } -bool PathManipulator::isBSpline() const { +bool PathManipulator::_isBSpline() const { return _is_bspline; } // returns the corresponding strength to the position of the handlers -double PathManipulator::BSplineHandlePosition(Handle *h, Handle *h2) +double PathManipulator::_bsplineHandlePosition(Handle *h, Handle *h2) { using Geom::X; using Geom::Y; if(h2){ h = h2; } - double pos = noPower; + double pos = NO_POWER; Node *n = h->parent(); - Node * nextNode = NULL; - nextNode = n->nodeToward(h); - if(nextNode){ - SPCurve *lineInsideNodes = new SPCurve(); - lineInsideNodes->moveto(n->position()); - lineInsideNodes->lineto(nextNode->position()); + Node * next_node = NULL; + next_node = n->nodeToward(h); + if(next_node){ + SPCurve *line_inside_nodes = new SPCurve(); + line_inside_nodes->moveto(n->position()); + line_inside_nodes->lineto(next_node->position()); if(!are_near(h->position(), n->position())){ - pos = Geom::nearest_point(Geom::Point(h->position()[X] - handleCubicGap, h->position()[Y] - handleCubicGap), *lineInsideNodes->first_segment()); + pos = Geom::nearest_time(Geom::Point(h->position()[X] - HANDLE_CUBIC_GAP, h->position()[Y] - HANDLE_CUBIC_GAP), *line_inside_nodes->first_segment()); } } - if (pos == noPower && !h2){ - return BSplineHandlePosition(h, h->other()); + if (pos == NO_POWER && !h2){ + return _bsplineHandlePosition(h, h->other()); } return pos; } // give the location for the handler in the corresponding position -Geom::Point PathManipulator::BSplineHandleReposition(Handle *h, Handle *h2) +Geom::Point PathManipulator::_bsplineHandleReposition(Handle *h, Handle *h2) { - double pos = this->BSplineHandlePosition(h, h2); - return BSplineHandleReposition(h,pos); + double pos = this->_bsplineHandlePosition(h, h2); + return _bsplineHandleReposition(h,pos); } // give the location for the handler to the specified position -Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){ +Geom::Point PathManipulator::_bsplineHandleReposition(Handle *h,double pos){ using Geom::X; using Geom::Y; Geom::Point ret = h->position(); Node *n = h->parent(); - Geom::D2< Geom::SBasis > SBasisInsideNodes; - SPCurve *lineInsideNodes = new SPCurve(); - Node * nextNode = NULL; - nextNode = n->nodeToward(h); - if(nextNode && pos != noPower){ - lineInsideNodes->moveto(n->position()); - lineInsideNodes->lineto(nextNode->position()); - SBasisInsideNodes = lineInsideNodes->first_segment()->toSBasis(); - ret = SBasisInsideNodes.valueAt(pos); - ret = Geom::Point(ret[X] + handleCubicGap,ret[Y] + handleCubicGap); + Geom::D2< Geom::SBasis > sbasis_inside_nodes; + SPCurve *line_inside_nodes = new SPCurve(); + Node * next_node = NULL; + next_node = n->nodeToward(h); + if(next_node && pos != NO_POWER){ + line_inside_nodes->moveto(n->position()); + line_inside_nodes->lineto(next_node->position()); + sbasis_inside_nodes = line_inside_nodes->first_segment()->toSBasis(); + ret = sbasis_inside_nodes.valueAt(pos); + ret = Geom::Point(ret[X] + HANDLE_CUBIC_GAP, ret[Y] + HANDLE_CUBIC_GAP); }else{ - if(pos == noPower){ + if(pos == NO_POWER){ ret = n->position(); } } @@ -1319,7 +1341,7 @@ void PathManipulator::_createGeometryFromControlPoints(bool alert_LPE) { Geom::PathBuilder builder; //Refresh if is bspline some times -think on path change selection, this value get lost - recalculateIsBSpline(); + _recalculateIsBSpline(); for (std::list<SubpathPtr>::iterator spi = _subpaths.begin(); spi != _subpaths.end(); ) { SubpathPtr subpath = *spi; if (subpath->empty()) { @@ -1349,16 +1371,16 @@ void PathManipulator::_createGeometryFromControlPoints(bool alert_LPE) if (alert_LPE) { /// \todo note that _path can be an Inkscape::LivePathEffect::Effect* too, kind of confusing, rework member naming? if (SP_IS_LPE_ITEM(_path) && _path->hasPathEffect()) { - Inkscape::LivePathEffect::Effect* thisEffect = _path->getPathEffectOfType(Inkscape::LivePathEffect::POWERSTROKE); - if(thisEffect){ - LivePathEffect::LPEPowerStroke *lpe_pwr = dynamic_cast<LivePathEffect::LPEPowerStroke*>(thisEffect->getLPEObj()->get_lpe()); + Inkscape::LivePathEffect::Effect* this_effect = _path->getPathEffectOfType(Inkscape::LivePathEffect::POWERSTROKE); + if(this_effect){ + LivePathEffect::LPEPowerStroke *lpe_pwr = dynamic_cast<LivePathEffect::LPEPowerStroke*>(this_effect->getLPEObj()->get_lpe()); if (lpe_pwr) { lpe_pwr->adjustForNewPath(pathv); } } - thisEffect = _path->getPathEffectOfType(Inkscape::LivePathEffect::FILLET_CHAMFER); - if(thisEffect){ - LivePathEffect::LPEFilletChamfer *lpe_fll = dynamic_cast<LivePathEffect::LPEFilletChamfer*>(thisEffect->getLPEObj()->get_lpe()); + this_effect = _path->getPathEffectOfType(Inkscape::LivePathEffect::FILLET_CHAMFER); + if(this_effect){ + LivePathEffect::LPEFilletChamfer *lpe_fll = dynamic_cast<LivePathEffect::LPEFilletChamfer*>(this_effect->getLPEObj()->get_lpe()); if (lpe_fll) { lpe_fll->adjustForNewPath(pathv); } @@ -1425,7 +1447,7 @@ void PathManipulator::_updateOutline() Geom::PathVector arrows; for (Geom::PathVector::iterator i = pv.begin(); i != pv.end(); ++i) { Geom::Path &path = *i; - for (Geom::Path::const_iterator j = path.begin(); j != path.end_default(); ++j) { + for (Geom::Path::iterator j = path.begin(); j != path.end_default(); ++j) { Geom::Point at = j->pointAt(0.5); Geom::Point ut = j->unitTangentAt(0.5); // rotate the point @@ -1643,33 +1665,40 @@ void PathManipulator::_commit(Glib::ustring const &annotation, gchar const *key) /** Update the position of the curve drag point such that it is over the nearest * point of the path. */ -void PathManipulator::_updateDragPoint(Geom::Point const &evp) +Geom::Coord PathManipulator::_updateDragPoint(Geom::Point const &evp) { + Geom::Coord dist = HUGE_VAL; + Geom::Affine to_desktop = _edit_transform * _i2d_transform; Geom::PathVector pv = _spcurve->get_pathvector(); - boost::optional<Geom::PathVectorPosition> pvp - = Geom::nearestPoint(pv, _desktop->w2d(evp) * to_desktop.inverse()); - if (!pvp) return; - Geom::Point nearest_point = _desktop->d2w(pv.at(pvp->path_nr).pointAt(pvp->t) * to_desktop); - - double fracpart; + + boost::optional<Geom::PathVectorTime> pvp = + pv.nearestTime(_desktop->w2d(evp) * to_desktop.inverse()); + if (!pvp) return dist; + Geom::Point nearest_pt = _desktop->d2w(pv.pointAt(*pvp) * to_desktop); + + double fracpart = pvp->t; std::list<SubpathPtr>::iterator spi = _subpaths.begin(); - for (unsigned i = 0; i < pvp->path_nr; ++i, ++spi) {} - NodeList::iterator first = (*spi)->before(pvp->t, &fracpart); + for (unsigned i = 0; i < pvp->path_index; ++i, ++spi) {} + NodeList::iterator first = (*spi)->before(pvp->asPathTime()); + dist = Geom::distance(evp, nearest_pt); + double stroke_tolerance = _getStrokeTolerance(); if (first && first.next() && fracpart != 0.0 && - Geom::distance(evp, nearest_point) < stroke_tolerance) + dist < stroke_tolerance) { _dragpoint->setVisible(true); - _dragpoint->setPosition(_desktop->w2d(nearest_point)); + _dragpoint->setPosition(_desktop->w2d(nearest_pt)); _dragpoint->setSize(2 * stroke_tolerance); _dragpoint->setTimeValue(fracpart); _dragpoint->setIterator(first); } else { _dragpoint->setVisible(false); } + + return dist; } /// This is called on zoom change to update the direction arrows |
