diff options
| author | Ted Gould <ted@gould.cx> | 2016-08-12 04:11:03 +0000 |
|---|---|---|
| committer | Ted Gould <ted@gould.cx> | 2016-08-12 04:11:03 +0000 |
| commit | ff848ebc9919d158c3ec3d7420e72b6aca99a3ea (patch) | |
| tree | 030ab171865d0ed7f6bae3ef68315639cdb2622b /src/ui/tools/box3d-tool.cpp | |
| parent | Merging 0.92.x branch (diff) | |
| parent | CloneTiler: Further C++ification (diff) | |
| download | inkscape-ff848ebc9919d158c3ec3d7420e72b6aca99a3ea.tar.gz inkscape-ff848ebc9919d158c3ec3d7420e72b6aca99a3ea.zip | |
Merge trunk
(bzr r14950.1.20)
Diffstat (limited to 'src/ui/tools/box3d-tool.cpp')
| -rw-r--r-- | src/ui/tools/box3d-tool.cpp | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/src/ui/tools/box3d-tool.cpp b/src/ui/tools/box3d-tool.cpp index 27e755add..94488a700 100644 --- a/src/ui/tools/box3d-tool.cpp +++ b/src/ui/tools/box3d-tool.cpp @@ -15,8 +15,6 @@ * Released under GNU GPL, read the file 'COPYING' for more information */ -#include "config.h" - #include <gdk/gdkkeysyms.h> #include "macros.h" @@ -27,8 +25,6 @@ #include "selection.h" #include "selection-chemistry.h" -#include "snap.h" -#include "display/curve.h" #include "display/sp-canvas-item.h" #include "desktop.h" #include "message-context.h" @@ -36,17 +32,12 @@ #include "box3d.h" #include "ui/tools/box3d-tool.h" #include <glibmm/i18n.h> -#include "xml/repr.h" #include "xml/node-event-vector.h" -#include "preferences.h" #include "context-fns.h" #include "desktop-style.h" -#include "transf_mat_3x4.h" #include "perspective-line.h" -#include "persp3d.h" #include "box3d-side.h" #include "document-private.h" -#include "line-geometry.h" #include "ui/shape-editor.h" #include "verbs.h" @@ -118,8 +109,8 @@ static void sp_box3d_context_ensure_persp_in_defs(SPDocument *document) { SPDefs *defs = document->getDefs(); bool has_persp = false; - for ( SPObject *child = defs->firstChild(); child; child = child->getNext() ) { - if (SP_IS_PERSP3D(child)) { + for (auto& child: defs->children) { + if (SP_IS_PERSP3D(&child)) { has_persp = true; break; } |
