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| author | kamalpreetgrewal <grewalkamal005@gmail.com> | 2016-08-15 03:59:18 +0000 |
|---|---|---|
| committer | kamalpreetgrewal <grewalkamal005@gmail.com> | 2016-08-15 03:59:18 +0000 |
| commit | 25a9ed4f38121eeb59cf15dbf19391aaef45bba3 (patch) | |
| tree | e123aeae50d98a52e1ad4575b29bf3c199619e33 /src/ui/tools/mesh-tool.cpp | |
| parent | Solve crash when deleting CSS property (diff) | |
| parent | inkview: Convert to ApplicationWindow (diff) | |
| download | inkscape-25a9ed4f38121eeb59cf15dbf19391aaef45bba3.tar.gz inkscape-25a9ed4f38121eeb59cf15dbf19391aaef45bba3.zip | |
Merge changes from trunk
(bzr r14949.1.64)
Diffstat (limited to 'src/ui/tools/mesh-tool.cpp')
| -rw-r--r-- | src/ui/tools/mesh-tool.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ui/tools/mesh-tool.cpp b/src/ui/tools/mesh-tool.cpp index 32e70bc19..f2cf8c4a2 100644 --- a/src/ui/tools/mesh-tool.cpp +++ b/src/ui/tools/mesh-tool.cpp @@ -102,7 +102,7 @@ void MeshTool::selection_changed(Inkscape::Selection* /*sel*/) { return; } - guint n_obj = selection->itemList().size(); + guint n_obj = (guint) boost::distance(selection->items()); if (!drag->isNonEmpty() || selection->isEmpty()) { return; @@ -466,11 +466,11 @@ bool MeshTool::root_handler(GdkEvent* event) { if (over_line) { // We take the first item in selection, because with doubleclick, the first click // always resets selection to the single object under cursor - sp_mesh_context_split_near_point(this, selection->itemList()[0], this->mousepoint_doc, event->button.time); + sp_mesh_context_split_near_point(this, selection->items().front(), this->mousepoint_doc, event->button.time); } else { // Create a new gradient with default coordinates. - std::vector<SPItem*> items=selection->itemList(); - for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();++i){ + auto items= selection->items(); + for(auto i=items.begin();i!=items.end();++i){ SPItem *item = *i; SPGradientType new_type = SP_GRADIENT_TYPE_MESH; Inkscape::PaintTarget fsmode = (prefs->getInt("/tools/gradient/newfillorstroke", 1) != 0) ? Inkscape::FOR_FILL : Inkscape::FOR_STROKE; @@ -944,7 +944,7 @@ static void sp_mesh_end_drag(MeshTool &rc) { } else { // Starting from empty space: // Sort items so that the topmost comes last - std::vector<SPItem*> items(selection->itemList()); + std::vector<SPItem*> items(selection->items().begin(), selection->items().end()); sort(items.begin(),items.end(),sp_item_repr_compare_position); // take topmost vector = sp_gradient_vector_for_object(document, desktop, SP_ITEM(items.back()), fill_or_stroke); @@ -954,8 +954,8 @@ static void sp_mesh_end_drag(MeshTool &rc) { SPCSSAttr *css = sp_repr_css_attr_new(); sp_repr_css_set_property(css, "fill-opacity", "1.0"); - std::vector<SPItem*> items=selection->itemList(); - for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();++i){ + auto items= selection->items(); + for(auto i=items.begin();i!=items.end();++i){ //FIXME: see above sp_repr_css_change_recursive((*i)->getRepr(), css, "style"); @@ -971,7 +971,7 @@ static void sp_mesh_end_drag(MeshTool &rc) { // status text; we do not track coords because this branch is run once, not all the time // during drag - int n_objects = selection->itemList().size(); + int n_objects = (int) boost::distance(selection->items()); rc.message_context->setF(Inkscape::NORMAL_MESSAGE, ngettext("<b>Gradient</b> for %d object; with <b>Ctrl</b> to snap angle", "<b>Gradient</b> for %d objects; with <b>Ctrl</b> to snap angle", n_objects), |
