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| author | Adrian Boguszewski <adrbogus1@student.pg.gda.pl> | 2016-08-09 09:58:51 +0000 |
|---|---|---|
| committer | Adrian Boguszewski <adrbogus1@student.pg.gda.pl> | 2016-08-09 09:58:51 +0000 |
| commit | e5143d65bb57d4ce623e6220585b099e6d2ee453 (patch) | |
| tree | 4ff78f6fa8f0c1b740fd43b0ade2b91dbf9226d0 /src/ui/tools/node-tool.cpp | |
| parent | Remove deprecated Autotools and btool files. Please use CMake instead (diff) | |
| parent | Merged trunk (diff) | |
| download | inkscape-e5143d65bb57d4ce623e6220585b099e6d2ee453.tar.gz inkscape-e5143d65bb57d4ce623e6220585b099e6d2ee453.zip | |
Merged gsoc work. Created better data structure for selections, replaced SPObject children list, improved spray tool, split tests to separate executables
(bzr r15047)
Diffstat (limited to 'src/ui/tools/node-tool.cpp')
| -rw-r--r-- | src/ui/tools/node-tool.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/ui/tools/node-tool.cpp b/src/ui/tools/node-tool.cpp index bf18d4a2e..f7f09610c 100644 --- a/src/ui/tools/node-tool.cpp +++ b/src/ui/tools/node-tool.cpp @@ -372,8 +372,8 @@ void gather_items(NodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::Shape r.role = role; s.insert(r); } else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) { - for (SPObject *c = obj->children; c; c = c->next) { - gather_items(nt, base, c, role, s); + for (auto& c: obj->children) { + gather_items(nt, base, &c, role, s); } } else if (SP_IS_ITEM(obj)) { SPItem *item = static_cast<SPItem*>(obj); @@ -401,8 +401,8 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) { std::set<ShapeRecord> shapes; - std::vector<SPItem*> items=sel->itemList(); - for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();++i){ + auto items= sel->items(); + for(auto i=items.begin();i!=items.end();++i){ SPObject *obj = *i; if (SP_IS_ITEM(obj)) { @@ -437,8 +437,9 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) { } } + std::vector<SPItem *> vec(sel->items().begin(), sel->items().end()); _previous_selection = _current_selection; - _current_selection = sel->itemList(); + _current_selection = vec; this->_multipath->setItems(shapes); this->update_tip(NULL); |
