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authorTed Gould <ted@gould.cx>2016-08-12 04:11:03 +0000
committerTed Gould <ted@gould.cx>2016-08-12 04:11:03 +0000
commitff848ebc9919d158c3ec3d7420e72b6aca99a3ea (patch)
tree030ab171865d0ed7f6bae3ef68315639cdb2622b /src/ui/tools/node-tool.cpp
parentMerging 0.92.x branch (diff)
parentCloneTiler: Further C++ification (diff)
downloadinkscape-ff848ebc9919d158c3ec3d7420e72b6aca99a3ea.tar.gz
inkscape-ff848ebc9919d158c3ec3d7420e72b6aca99a3ea.zip
Merge trunk
(bzr r14950.1.20)
Diffstat (limited to 'src/ui/tools/node-tool.cpp')
-rw-r--r--src/ui/tools/node-tool.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/ui/tools/node-tool.cpp b/src/ui/tools/node-tool.cpp
index 23aaf6bb1..f7f09610c 100644
--- a/src/ui/tools/node-tool.cpp
+++ b/src/ui/tools/node-tool.cpp
@@ -24,25 +24,19 @@
#include "message-context.h"
#include "selection.h"
#include "ui/shape-editor.h" // temporary!
-#include "live_effects/effect.h"
-#include "display/curve.h"
#include "snap.h"
#include "sp-namedview.h"
#include "sp-clippath.h"
#include "sp-item-group.h"
#include "sp-mask.h"
-#include "sp-object-group.h"
-#include "sp-path.h"
#include "sp-text.h"
#include "ui/control-manager.h"
#include "ui/tools/node-tool.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/event-utils.h"
-#include "ui/tool/manipulator.h"
#include "ui/tool/multi-path-manipulator.h"
#include "ui/tool/path-manipulator.h"
#include "ui/tool/selector.h"
-#include "ui/tool/shape-record.h"
#include "pixmaps/cursor-node.xpm"
#include "pixmaps/cursor-node-d.xpm"
@@ -378,8 +372,8 @@ void gather_items(NodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::Shape
r.role = role;
s.insert(r);
} else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) {
- for (SPObject *c = obj->children; c; c = c->next) {
- gather_items(nt, base, c, role, s);
+ for (auto& c: obj->children) {
+ gather_items(nt, base, &c, role, s);
}
} else if (SP_IS_ITEM(obj)) {
SPItem *item = static_cast<SPItem*>(obj);
@@ -407,8 +401,8 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) {
std::set<ShapeRecord> shapes;
- std::vector<SPItem*> items=sel->itemList();
- for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end();++i){
+ auto items= sel->items();
+ for(auto i=items.begin();i!=items.end();++i){
SPObject *obj = *i;
if (SP_IS_ITEM(obj)) {
@@ -443,8 +437,9 @@ void NodeTool::selection_changed(Inkscape::Selection *sel) {
}
}
+ std::vector<SPItem *> vec(sel->items().begin(), sel->items().end());
_previous_selection = _current_selection;
- _current_selection = sel->itemList();
+ _current_selection = vec;
this->_multipath->setItems(shapes);
this->update_tip(NULL);