diff options
| author | Krzysztof Kosi??ski <tweenk.pl@gmail.com> | 2009-11-29 19:05:54 +0000 |
|---|---|---|
| committer | Krzysztof Kosiński <tweenk.pl@gmail.com> | 2009-11-29 19:05:54 +0000 |
| commit | 2642ea862ab9749236d41ca96f109b46e27af9ce (patch) | |
| tree | c714ce9b38e9b75680b61e7e0992aa2ab40e2584 /src/ui | |
| parent | Deprecation warning fix on xcf export (diff) | |
| parent | First GSoC node tool commit to Bazaar (diff) | |
| download | inkscape-2642ea862ab9749236d41ca96f109b46e27af9ce.tar.gz inkscape-2642ea862ab9749236d41ca96f109b46e27af9ce.zip | |
GSoC node tool
(bzr r8846.2.1)
Diffstat (limited to 'src/ui')
31 files changed, 7520 insertions, 10 deletions
diff --git a/src/ui/dialog/aboutbox.cpp b/src/ui/dialog/aboutbox.cpp index 025bec37a..bbd02fa5d 100644 --- a/src/ui/dialog/aboutbox.cpp +++ b/src/ui/dialog/aboutbox.cpp @@ -103,8 +103,8 @@ AboutBox::AboutBox() : Gtk::Dialog(_("About Inkscape")) { Gtk::Label *label=new Gtk::Label(); gchar *label_text = - g_strdup_printf("<small><i>Inkscape %s, built %s</i></small>", - Inkscape::version_string, __DATE__); + g_strdup_printf("<small><i>Inkscape %s</i></small>", + Inkscape::version_string); label->set_markup(label_text); label->set_alignment(Gtk::ALIGN_RIGHT, Gtk::ALIGN_CENTER); g_free(label_text); diff --git a/src/ui/dialog/align-and-distribute.cpp b/src/ui/dialog/align-and-distribute.cpp index a54f83758..f38d674fd 100644 --- a/src/ui/dialog/align-and-distribute.cpp +++ b/src/ui/dialog/align-and-distribute.cpp @@ -27,17 +27,17 @@ #include "graphlayout/graphlayout.h" #include "inkscape.h" #include "macros.h" -#include "node-context.h" //For access to ShapeEditor #include "preferences.h" #include "removeoverlap/removeoverlap.h" #include "selection.h" -#include "shape-editor.h" //For node align/distribute methods #include "sp-flowtext.h" #include "sp-item-transform.h" #include "sp-text.h" #include "text-editing.h" #include "tools-switch.h" #include "ui/icon-names.h" +#include "ui/tool/node-tool.h" +#include "ui/tool/multi-path-manipulator.h" #include "util/glib-list-iterators.h" #include "verbs.h" #include "widgets/icon.h" @@ -429,12 +429,13 @@ private : if (!_dialog.getDesktop()) return; SPEventContext *event_context = sp_desktop_event_context(_dialog.getDesktop()); - if (!SP_IS_NODE_CONTEXT (event_context)) return ; + if (!INK_IS_NODE_TOOL (event_context)) return; + InkNodeTool *nt = INK_NODE_TOOL(event_context); if (_distribute) - event_context->shape_editor->distribute((Geom::Dim2)_orientation); + nt->_multipath->distributeNodes(_orientation); else - event_context->shape_editor->align((Geom::Dim2)_orientation); + nt->_multipath->alignNodes(_orientation); } }; diff --git a/src/ui/dialog/inkscape-preferences.cpp b/src/ui/dialog/inkscape-preferences.cpp index c7dc789ca..1d93eab6b 100644 --- a/src/ui/dialog/inkscape-preferences.cpp +++ b/src/ui/dialog/inkscape-preferences.cpp @@ -436,12 +436,19 @@ void InkscapePreferences::initPageTools() _page_node.add_group_header( _("Path outline:")); _t_node_pathoutline_color.init(_("Path outline color"), "/tools/nodes/highlight_color", 0xff0000ff); _page_node.add_line( false, _("Path outline color"), _t_node_pathoutline_color, "", _("Selects the color used for showing the path outline."), false); - _t_node_pathflash_enabled.init ( _("Path outline flash on mouse-over"), "/tools/nodes/pathflash_enabled", false); + _t_node_show_path_direction.init(_("Show path direction"), "/tools/nodes/show_path_direction", false); + _page_node.add_line( true, "", _t_node_show_path_direction, "", _("Visualize the direction of selected paths by drawing small arrows in the middle of each segment.")); + _t_node_pathflash_enabled.init ( _("Show temporary path outline"), "/tools/nodes/pathflash_enabled", false); _page_node.add_line( true, "", _t_node_pathflash_enabled, "", _("When hovering over a path, briefly flash its outline.")); - _t_node_pathflash_unselected.init ( _("Suppress path outline flash when one path selected"), "/tools/nodes/pathflash_unselected", false); - _page_node.add_line( true, "", _t_node_pathflash_unselected, "", _("If a path is selected, do not continue flashing path outlines.")); + _t_node_pathflash_unselected.init ( _("Show temporary outline for selected paths"), "/tools/nodes/pathflash_unselected", false); + _page_node.add_line( true, "", _t_node_pathflash_unselected, "", _("Show temporary outline even when a path is selected for editing")); _t_node_pathflash_timeout.init("/tools/nodes/pathflash_timeout", 0, 10000.0, 100.0, 100.0, 1000.0, true, false); _page_node.add_line( false, _("Flash time"), _t_node_pathflash_timeout, "ms", _("Specifies how long the path outline will be visible after a mouse-over (in milliseconds). Specify 0 to have the outline shown until mouse leaves the path."), false); + _page_node.add_group_header(_("Transform Handles:")); + _t_node_show_transform_handles.init(_("Show transform handles"), "/tools/nodes/show_transform_handles", true); + _page_node.add_line( true, "", _t_node_show_transform_handles, "", _("Show scaling, rotation and skew handles for node selections.")); + _t_node_single_node_transform_handles.init(_("Show transform handles for single nodes"), "/tools/nodes/single_node_transform_handles", false); + _page_node.add_line( true, "", _t_node_single_node_transform_handles, "", _("Show transform handles even when only a single node is selected.")); //Tweak this->AddPage(_page_tweak, _("Tweak"), iter_tools, PREFS_PAGE_TOOLS_TWEAK); diff --git a/src/ui/dialog/inkscape-preferences.h b/src/ui/dialog/inkscape-preferences.h index 364b0eb1d..0fc1be21e 100644 --- a/src/ui/dialog/inkscape-preferences.h +++ b/src/ui/dialog/inkscape-preferences.h @@ -143,6 +143,9 @@ protected: PrefCheckButton _t_node_pathflash_enabled; PrefCheckButton _t_node_pathflash_unselected; PrefSpinButton _t_node_pathflash_timeout; + PrefCheckButton _t_node_show_path_direction; + PrefCheckButton _t_node_show_transform_handles; + PrefCheckButton _t_node_single_node_transform_handles; PrefColorPicker _t_node_pathoutline_color; PrefRadioButton _win_dockable, _win_floating; diff --git a/src/ui/tool/Makefile_insert b/src/ui/tool/Makefile_insert new file mode 100644 index 000000000..e14943021 --- /dev/null +++ b/src/ui/tool/Makefile_insert @@ -0,0 +1,29 @@ +## Makefile.am fragment sourced by src/Makefile.am. + +ink_common_sources += \ + ui/tool/control-point.cpp \ + ui/tool/control-point.h \ + ui/tool/control-point-selection.cpp \ + ui/tool/control-point-selection.h \ + ui/tool/commit-events.h \ + ui/tool/curve-drag-point.cpp \ + ui/tool/curve-drag-point.h \ + ui/tool/event-utils.cpp \ + ui/tool/event-utils.h \ + ui/tool/manipulator.cpp \ + ui/tool/manipulator.h \ + ui/tool/multi-path-manipulator.cpp \ + ui/tool/multi-path-manipulator.h \ + ui/tool/node.cpp \ + ui/tool/node.h \ + ui/tool/node-types.h \ + ui/tool/node-tool.cpp \ + ui/tool/node-tool.h \ + ui/tool/path-manipulator.cpp \ + ui/tool/path-manipulator.h \ + ui/tool/selectable-control-point.cpp \ + ui/tool/selectable-control-point.h \ + ui/tool/selector.cpp \ + ui/tool/selector.h \ + ui/tool/transform-handle-set.cpp \ + ui/tool/transform-handle-set.h diff --git a/src/ui/tool/commit-events.h b/src/ui/tool/commit-events.h new file mode 100644 index 000000000..d99872766 --- /dev/null +++ b/src/ui/tool/commit-events.h @@ -0,0 +1,51 @@ +/** @file + * Commit events. + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_COMMIT_EVENTS_H +#define SEEN_UI_TOOL_COMMIT_EVENTS_H + +namespace Inkscape { +namespace UI { + +/// This is used to provide sensible messages on the undo stack. +enum CommitEvent { + COMMIT_MOUSE_MOVE, + COMMIT_KEYBOARD_MOVE_X, + COMMIT_KEYBOARD_MOVE_Y, + COMMIT_MOUSE_SCALE, + COMMIT_MOUSE_SCALE_UNIFORM, + COMMIT_KEYBOARD_SCALE_UNIFORM, + COMMIT_KEYBOARD_SCALE_X, + COMMIT_KEYBOARD_SCALE_Y, + COMMIT_MOUSE_ROTATE, + COMMIT_KEYBOARD_ROTATE, + COMMIT_MOUSE_SKEW_X, + COMMIT_MOUSE_SKEW_Y, + COMMIT_KEYBOARD_SKEW_X, + COMMIT_KEYBOARD_SKEW_Y, + COMMIT_FLIP_X, + COMMIT_FLIP_Y +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/control-point-selection.cpp b/src/ui/tool/control-point-selection.cpp new file mode 100644 index 000000000..d10045c62 --- /dev/null +++ b/src/ui/tool/control-point-selection.cpp @@ -0,0 +1,530 @@ +/** @file + * Node selection - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <2geom/transforms.h> +#include "desktop.h" +#include "preferences.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/selectable-control-point.h" +#include "ui/tool/transform-handle-set.h" + +namespace Inkscape { +namespace UI { + +/** + * @class ControlPointSelection + * @brief Group of selected control points. + * + * Some operations can be performed on all selected points regardless of their type, therefore + * this class is also a Manipulator. It handles the transformations of points using + * the keyboard. + * + * The exposed interface is similar to that of an STL set. Internally, a hash map is used. + * @todo Correct iterators (that don't expose the connection list) + */ + +/** @var ControlPointSelection::signal_update + * Fires when the display needs to be updated to reflect changes. + */ +/** @var ControlPointSelection::signal_point_changed + * Fires when a control point is added to or removed from the selection. + * The first param contains a pointer to the control point that changed sel. state. + * The second says whether the point is currently selected. + */ +/** @var ControlPointSelection::signal_commit + * Fires when a change that needs to be committed to XML happens. + */ + +ControlPointSelection::ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group) + : Manipulator(d) + , _handles(new TransformHandleSet(d, th_group)) + , _dragging(false) + , _handles_visible(true) + , _one_node_handles(false) + , _sculpt_enabled(false) + , _sculpting(false) +{ + signal_update.connect( sigc::bind( + sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles), + true)); + signal_point_changed.connect( + sigc::hide( sigc::hide( + sigc::bind( + sigc::mem_fun(*this, &ControlPointSelection::_updateTransformHandles), + false)))); + _handles->signal_transform.connect( + sigc::mem_fun(*this, &ControlPointSelection::transform)); + _handles->signal_commit.connect( + sigc::mem_fun(*this, &ControlPointSelection::_commitTransform)); +} + +ControlPointSelection::~ControlPointSelection() +{ + clear(); + delete _handles; +} + +/** Add a control point to the selection. */ +std::pair<ControlPointSelection::iterator, bool> ControlPointSelection::insert(const value_type &x) +{ + iterator found = _points.find(x); + if (found != _points.end()) { + return std::pair<iterator, bool>(found, false); + } + + boost::shared_ptr<connlist_type> clist(new connlist_type()); + + // hide event param and always return false + clist->push_back( + x->signal_grabbed.connect( + sigc::bind_return( + sigc::bind<0>( + sigc::mem_fun(*this, &ControlPointSelection::_selectionGrabbed), + x), + false))); + clist->push_back( + x->signal_dragged.connect( + sigc::mem_fun(*this, &ControlPointSelection::_selectionDragged))); + // hide event parameter + clist->push_back( + x->signal_ungrabbed.connect( + sigc::hide( + sigc::mem_fun(*this, &ControlPointSelection::_selectionUngrabbed)))); + + found = _points.insert(std::make_pair(x, clist)).first; + + x->updateState(); + _rot_radius.reset(); + signal_point_changed.emit(x, true); + + return std::pair<iterator, bool>(found, true); +} + +/** Remove a point from the selection. */ +void ControlPointSelection::erase(iterator pos) +{ + SelectableControlPoint *erased = pos->first; + boost::shared_ptr<connlist_type> clist = pos->second; + for (connlist_type::iterator i = clist->begin(); i != clist->end(); ++i) { + i->disconnect(); + } + _points.erase(pos); + erased->updateState(); + _rot_radius.reset(); + signal_point_changed.emit(erased, false); +} +ControlPointSelection::size_type ControlPointSelection::erase(const key_type &k) +{ + iterator pos = _points.find(k); + if (pos == _points.end()) return 0; + erase(pos); + return 1; +} +void ControlPointSelection::erase(iterator first, iterator last) +{ + while (first != last) erase(first++); +} + +/** Remove all points from the selection, making it empty. */ +void ControlPointSelection::clear() +{ + for (iterator i = begin(); i != end(); ) + erase(i++); +} + +/** Transform all selected control points by the supplied affine transformation. */ +void ControlPointSelection::transform(Geom::Matrix const &m) +{ + for (iterator i = _points.begin(); i != _points.end(); ++i) { + SelectableControlPoint *cur = i->first; + cur->transform(m); + } + // TODO preserving the rotation radius needs some rethinking... + if (_rot_radius) (*_rot_radius) *= m.descrim(); + signal_update.emit(); +} + +/** Align control points on the specified axis. */ +void ControlPointSelection::align(Geom::Dim2 axis) +{ + if (empty()) return; + Geom::Dim2 d = static_cast<Geom::Dim2>((axis + 1) % 2); + + Geom::OptInterval bound; + for (iterator i = _points.begin(); i != _points.end(); ++i) { + bound.unionWith(Geom::OptInterval(i->first->position()[d])); + } + + double new_coord = bound->middle(); + for (iterator i = _points.begin(); i != _points.end(); ++i) { + Geom::Point pos = i->first->position(); + pos[d] = new_coord; + i->first->move(pos); + } +} + +/** Equdistantly distribute control points by moving them in the specified dimension. */ +void ControlPointSelection::distribute(Geom::Dim2 d) +{ + if (empty()) return; + + // this needs to be a multimap, otherwise it will fail when some points have the same coord + typedef std::multimap<double, SelectableControlPoint*> SortMap; + + SortMap sm; + Geom::OptInterval bound; + // first we insert all points into a multimap keyed by the aligned coord to sort them + // simultaneously we compute the extent of selection + for (iterator i = _points.begin(); i != _points.end(); ++i) { + Geom::Point pos = i->first->position(); + sm.insert(std::make_pair(pos[d], i->first)); + bound.unionWith(Geom::OptInterval(pos[d])); + } + + // now we iterate over the multimap and set aligned positions. + double step = size() == 1 ? 0 : bound->extent() / (size() - 1); + double start = bound->min(); + unsigned num = 0; + for (SortMap::iterator i = sm.begin(); i != sm.end(); ++i, ++num) { + Geom::Point pos = i->second->position(); + pos[d] = start + num * step; + i->second->move(pos); + } +} + +/** Get the bounds of the selection. + * @return Smallest rectangle containing the positions of all selected points, + * or nothing if the selection is empty */ +Geom::OptRect ControlPointSelection::pointwiseBounds() +{ + Geom::OptRect bound; + for (iterator i = _points.begin(); i != _points.end(); ++i) { + SelectableControlPoint *cur = i->first; + Geom::Point p = cur->position(); + if (!bound) { + bound = Geom::Rect(p, p); + } else { + bound->expandTo(p); + } + } + return bound; +} + +Geom::OptRect ControlPointSelection::bounds() +{ + Geom::OptRect bound; + for (iterator i = _points.begin(); i != _points.end(); ++i) { + SelectableControlPoint *cur = i->first; + Geom::OptRect r = cur->bounds(); + bound.unionWith(r); + } + return bound; +} + +void ControlPointSelection::showTransformHandles(bool v, bool one_node) +{ + _one_node_handles = one_node; + _handles_visible = v; + _updateTransformHandles(false); +} + +void ControlPointSelection::hideTransformHandles() +{ + _handles->setVisible(false); +} +void ControlPointSelection::restoreTransformHandles() +{ + _updateTransformHandles(true); +} + +void ControlPointSelection::_selectionGrabbed(SelectableControlPoint *p, GdkEventMotion *event) +{ + hideTransformHandles(); + _dragging = true; + if (held_alt(*event) && _sculpt_enabled) { + _sculpting = true; + _grabbed_point = p; + } else { + _sculpting = false; + } +} + +void ControlPointSelection::_selectionDragged(Geom::Point const &old_pos, Geom::Point &new_pos, + GdkEventMotion *event) +{ + Geom::Point delta = new_pos - old_pos; + /*if (_sculpting) { + // for now we only support the default sculpting profile (bell) + // others will be added when preferences will be able to store enumerated values + double pressure, alpha; + if (gdk_event_get_axis (event, GDK_AXIS_PRESSURE, &pressure)) { + pressure = CLAMP(pressure, 0.2, 0.8); + } else { + pressure = 0.5; + } + + alpha = 1 - 2 * fabs(pressure - 0.5); + if (pressure > 0.5) alpha = 1/alpha; + + for (iterator i = _points.begin(); i != _points.end(); ++i) { + SelectableControlPoint *cur = i->first; + double dist = Geom::distance(cur->position(), _grabbed_point->position()); + + cur->move(cur->position() + delta); + } + } else*/ { + for (iterator i = _points.begin(); i != _points.end(); ++i) { + SelectableControlPoint *cur = i->first; + cur->move(cur->position() + delta); + } + _handles->rotationCenter().move(_handles->rotationCenter().position() + delta); + } + signal_update.emit(); +} + +void ControlPointSelection::_selectionUngrabbed() +{ + _dragging = false; + _grabbed_point = NULL; + restoreTransformHandles(); + signal_commit.emit(COMMIT_MOUSE_MOVE); +} + +void ControlPointSelection::_updateTransformHandles(bool preserve_center) +{ + if (_dragging) return; + + if (_handles_visible && size() > 1) { + Geom::OptRect b = pointwiseBounds(); + _handles->setBounds(*b, preserve_center); + _handles->setVisible(true); + } else if (_one_node_handles && size() == 1) { // only one control point in selection + SelectableControlPoint *p = begin()->first; + _handles->setBounds(p->bounds()); + _handles->rotationCenter().move(p->position()); + _handles->rotationCenter().setVisible(false); + _handles->setVisible(true); + } else { + _handles->setVisible(false); + } +} + +/** Moves the selected points along the supplied unit vector according to + * the modifier state of the supplied event. */ +bool ControlPointSelection::_keyboardMove(GdkEventKey const &event, Geom::Point const &dir) +{ + if (held_control(event)) return false; + unsigned num = 1 + consume_same_key_events(shortcut_key(event), 0); + + Geom::Point delta = dir * num; + if (held_shift(event)) delta *= 10; + if (held_alt(event)) { + delta /= _desktop->current_zoom(); + } else { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double nudge = prefs->getDoubleLimited("/options/nudgedistance/value", 2, 0, 1000); + delta *= nudge; + } + + transform(Geom::Translate(delta)); + if (fabs(dir[Geom::X]) > 0) { + signal_commit.emit(COMMIT_KEYBOARD_MOVE_X); + } else { + signal_commit.emit(COMMIT_KEYBOARD_MOVE_Y); + } + return true; +} + +/** Rotates the selected points in the given direction according to the modifier state + * from the supplied event. + * @param event Key event to take modifier state from + * @param dir Direction of rotation (math convention: 1 = counterclockwise, -1 = clockwise) + */ +bool ControlPointSelection::_keyboardRotate(GdkEventKey const &event, int dir) +{ + if (empty()) return false; + + Geom::Point rc = _handles->rotationCenter(); + if (!_rot_radius) { + Geom::Rect b = *(size() == 1 ? bounds() : pointwiseBounds()); + double maxlen = 0; + for (unsigned i = 0; i < 4; ++i) { + double len = (b.corner(i) - rc).length(); + if (len > maxlen) maxlen = len; + } + _rot_radius = maxlen; + } + + double angle; + if (held_alt(event)) { + // Rotate by "one pixel". We interpret this as rotating by an angle that causes + // the topmost point of a circle circumscribed about the selection's bounding box + // to move on an arc 1 screen pixel long. + angle = atan2(1.0 / _desktop->current_zoom(), *_rot_radius) * dir; + } else { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000); + angle = M_PI * dir / snaps; + } + + // translate to origin, rotate, translate back to original position + Geom::Matrix m = Geom::Translate(-rc) + * Geom::Rotate(angle) * Geom::Translate(rc); + transform(m); + signal_commit.emit(COMMIT_KEYBOARD_ROTATE); + return true; +} + + +bool ControlPointSelection::_keyboardScale(GdkEventKey const &event, int dir) +{ + if (empty()) return false; + + // TODO should the saved rotation center or the current center be used? + Geom::Rect bound = (size() == 1 ? *bounds() : *pointwiseBounds()); + double maxext = bound.maxExtent(); + if (Geom::are_near(maxext, 0)) return false; + Geom::Point center = _handles->rotationCenter().position(); + + double length_change; + if (held_alt(event)) { + // Scale by "one pixel". It means shrink/grow 1px for the larger dimension + // of the bounding box. + length_change = 1.0 / _desktop->current_zoom() * dir; + } else { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + length_change = prefs->getDoubleLimited("/options/defaultscale/value", 2, 1, 1000); + length_change *= dir; + } + double scale = (maxext + length_change) / maxext; + + Geom::Matrix m = Geom::Translate(-center) * Geom::Scale(scale) * Geom::Translate(center); + transform(m); + signal_commit.emit(COMMIT_KEYBOARD_SCALE_UNIFORM); + return true; +} + +bool ControlPointSelection::_keyboardFlip(Geom::Dim2 d) +{ + if (empty()) return false; + + Geom::Scale scale_transform(1, 1); + if (d == Geom::X) { + scale_transform = Geom::Scale(-1, 1); + } else { + scale_transform = Geom::Scale(1, -1); + } + + SelectableControlPoint *scp = + dynamic_cast<SelectableControlPoint*>(ControlPoint::mouseovered_point); + Geom::Point center = scp ? scp->position() : _handles->rotationCenter().position(); + + Geom::Matrix m = Geom::Translate(-center) * scale_transform * Geom::Translate(center); + transform(m); + signal_commit.emit(d == Geom::X ? COMMIT_FLIP_X : COMMIT_FLIP_Y); + return true; +} + +void ControlPointSelection::_commitTransform(CommitEvent ce) +{ + _updateTransformHandles(true); + signal_commit.emit(ce); +} + +bool ControlPointSelection::event(GdkEvent *event) +{ + // implement generic event handling that should apply for all control point selections here; + // for example, keyboard moves and transformations. This way this functionality doesn't need + // to be duplicated in many places + // Later split out so that it can be reused in object selection + + switch (event->type) { + case GDK_KEY_PRESS: + // do not handle key events if the selection is empty + if (empty()) break; + + switch(shortcut_key(event->key)) { + // moves + case GDK_Up: + case GDK_KP_Up: + case GDK_KP_8: + return _keyboardMove(event->key, Geom::Point(0, 1)); + case GDK_Down: + case GDK_KP_Down: + case GDK_KP_2: + return _keyboardMove(event->key, Geom::Point(0, -1)); + case GDK_Right: + case GDK_KP_Right: + case GDK_KP_6: + return _keyboardMove(event->key, Geom::Point(1, 0)); + case GDK_Left: + case GDK_KP_Left: + case GDK_KP_4: + return _keyboardMove(event->key, Geom::Point(-1, 0)); + + // rotates + case GDK_bracketleft: + return _keyboardRotate(event->key, 1); + case GDK_bracketright: + return _keyboardRotate(event->key, -1); + + // scaling + case GDK_less: + case GDK_comma: + return _keyboardScale(event->key, -1); + case GDK_greater: + case GDK_period: + return _keyboardScale(event->key, 1); + + // TODO: skewing + + // flipping + // NOTE: H is horizontal flip, while Shift+H switches transform handle mode! + case GDK_h: + case GDK_H: + if (held_shift(event->key)) { + // TODO make a method for mode switching + if (_handles->mode() == TransformHandleSet::MODE_SCALE) { + _handles->setMode(TransformHandleSet::MODE_ROTATE_SKEW); + if (size() == 1) _handles->rotationCenter().setVisible(false); + } else { + _handles->setMode(TransformHandleSet::MODE_SCALE); + } + return true; + } + // any modifiers except shift should cause no action + if (held_any_modifiers(event->key)) break; + return _keyboardFlip(Geom::X); + case GDK_v: + case GDK_V: + if (held_any_modifiers(event->key)) break; + return _keyboardFlip(Geom::Y); + default: break; + } + break; + default: break; + } + return false; +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/control-point-selection.h b/src/ui/tool/control-point-selection.h new file mode 100644 index 000000000..0f0daffaa --- /dev/null +++ b/src/ui/tool/control-point-selection.h @@ -0,0 +1,140 @@ +/** @file + * Node selection - stores a set of nodes and applies transformations + * to them + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_NODE_SELECTION_H +#define SEEN_UI_TOOL_NODE_SELECTION_H + +#include <memory> +#include <tr1/unordered_map> +#include <boost/shared_ptr.hpp> +#include <boost/weak_ptr.hpp> +#include <boost/optional.hpp> +#include <sigc++/sigc++.h> +#include <2geom/forward.h> +#include <2geom/point.h> +#include "display/display-forward.h" +#include "util/accumulators.h" +#include "util/hash.h" +#include "ui/tool/commit-events.h" +#include "ui/tool/manipulator.h" + +namespace std { using namespace tr1; } + +class SPDesktop; + +namespace Inkscape { +namespace UI { + +class TransformHandleSet; +class SelectableControlPoint; + +class ControlPointSelection : public Manipulator { +public: + ControlPointSelection(SPDesktop *d, SPCanvasGroup *th_group); + ~ControlPointSelection(); + typedef std::list<sigc::connection> connlist_type; + typedef std::unordered_map< SelectableControlPoint *, + boost::shared_ptr<connlist_type> > map_type; + + // boilerplate typedefs + typedef map_type::iterator iterator; + typedef map_type::const_iterator const_iterator; + typedef map_type::size_type size_type; + + typedef SelectableControlPoint *value_type; + typedef SelectableControlPoint *key_type; + + // size + bool empty() { return _points.empty(); } + size_type size() { return _points.size(); } + + // iterators + iterator begin() { return _points.begin(); } + const_iterator begin() const { return _points.begin(); } + iterator end() { return _points.end(); } + const_iterator end() const { return _points.end(); } + + // insert + std::pair<iterator, bool> insert(const value_type& x); + template <class InputIterator> + void insert(InputIterator first, InputIterator last) { + for (; first != last; ++first) { + insert(*first); + } + } + + // erase + void clear(); + void erase(iterator pos); + size_type erase(const key_type& k); + void erase(iterator first, iterator last); + + // find + iterator find(const key_type &k) { return _points.find(k); } + + virtual bool event(GdkEvent *); + + void transform(Geom::Matrix const &m); + void align(Geom::Dim2 d); + void distribute(Geom::Dim2 d); + + Geom::OptRect pointwiseBounds(); + Geom::OptRect bounds(); + + void showTransformHandles(bool v, bool one_node); + // the two methods below do not modify the state; they are for use in manipulators + // that need to temporarily hide the handles + void hideTransformHandles(); + void restoreTransformHandles(); + + // TODO this is really only applicable to nodes... maybe derive a NodeSelection? + void setSculpting(bool v) { _sculpt_enabled = v; } + + sigc::signal<void> signal_update; + sigc::signal<void, SelectableControlPoint *, bool> signal_point_changed; + sigc::signal<void, CommitEvent> signal_commit; +private: + void _selectionGrabbed(SelectableControlPoint *, GdkEventMotion *); + void _selectionDragged(Geom::Point const &, Geom::Point &, GdkEventMotion *); + void _selectionUngrabbed(); + void _updateTransformHandles(bool preserve_center); + bool _keyboardMove(GdkEventKey const &, Geom::Point const &); + bool _keyboardRotate(GdkEventKey const &, int); + bool _keyboardScale(GdkEventKey const &, int); + bool _keyboardFlip(Geom::Dim2); + void _keyboardTransform(Geom::Matrix const &); + void _commitTransform(CommitEvent ce); + map_type _points; + boost::optional<double> _rot_radius; + TransformHandleSet *_handles; + SelectableControlPoint *_grabbed_point; + unsigned _dragging : 1; + unsigned _handles_visible : 1; + unsigned _one_node_handles : 1; + unsigned _sculpt_enabled : 1; + unsigned _sculpting : 1; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/control-point.cpp b/src/ui/tool/control-point.cpp new file mode 100644 index 000000000..74dd6e31c --- /dev/null +++ b/src/ui/tool/control-point.cpp @@ -0,0 +1,619 @@ +/** @file + * Desktop-bound visual control object - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <iostream> +#include <gdkmm.h> +#include <gtkmm.h> +#include <2geom/point.h> +#include "ui/tool/control-point.h" +#include "ui/tool/event-utils.h" +#include "preferences.h" +#include "desktop.h" +#include "desktop-handles.h" +#include "event-context.h" +#include "message-context.h" + +namespace Inkscape { +namespace UI { + +// class and member documentation goes here... + +/** + * @class ControlPoint + * @brief Draggable point, the workhorse of on-canvas editing. + * + * Control points (formerly known as knots) are graphical representations of some significant + * point in the drawing. The drawing can be changed by dragging the point and the things that are + * attached to it with the mouse. Example things that could be edited with draggable points + * are gradient stops, the place where text is attached to a path, text kerns, nodes and handles + * in a path, and many more. Control points use signals heavily - <b>read the libsigc++ + * tutorial on the wiki</b> before using this class.</b> + * + * @par Control point signals + * @par + * The control point has several signals which allow you to react to things that happen to it. + * The most important singals are the grabbed, dragged, ungrabbed and moved signals. + * When a drag happens, the order of emission is as follows: + * - <tt>signal_grabbed</tt> + * - <tt>signal_dragged</tt> + * - <tt>signal_dragged</tt> + * - <tt>signal_dragged</tt> + * - ... + * - <tt>signal_dragged</tt> + * - <tt>signal_ungrabbed</tt> + * + * The control point can also respond to clicks and double clicks. On a double click, + * <tt>signal_clicked</tt> is emitted, followed by <tt>signal_doubleclicked</tt>. + * + * A few signal usage hints if you can't be bothered to read the tutorial: + * - If you want some other object or a global function to react to signals of a control point + * from some other object, and you want to access the control point that emitted the signal + * in the handler, use <tt>sigc::bind</tt> like this: + * @code + * void handle_clicked_signal(ControlPoint *point, int button); + * point->signal_clicked.connect( + * sigc::bind<0>( sigc::ptr_fun(handle_clicked_signal), + * point )); + * @endcode + * - You can ignore unneeded parameters using sigc::hide. + * - If you want to get rid of the handlers added by constructors in superclasses, + * use the <tt>clear()</tt> method: @code signal_clicked.clear(); @endcode + * - To connect at the front of the slot list instead of at the end, use: + * @code + * signal_clicked.slots().push_front( + * sigc::mem_fun(*this, &FunkyPoint::_clickedHandler)); + * @endcode + * - Note that calling <tt>slots()</tt> does not copy anything. You can disconnect + * and reorder slots by manipulating the elements of the slot list. The returned object is + * of type @verbatim (signal type)::slot_list @endverbatim. + * + * @par Which method to override? + * @par + * You might wonder which hook to use when you want to do things when the point is relocated. + * Here are some tips: + * - If the point is used to edit an object, override the move() method. + * - If the point can usually be dragged wherever you like but can optionally be constrained + * to axes or the like, add a handler for <tt>signal_dragged</tt> that modifies its new + * position argument. + * - If the point has additional canvas items tied to it (like handle lines), override + * the setPosition() method. + */ + +/** + * @var ControlPoint::signal_dragged + * Emitted while dragging, but before moving the knot to new position. + * Old position will always be the same as position() - there are two parameters + * only for convenience. + * - First parameter: old position, always equal to position() + * - Second parameter: new position (after drag). This is passed as a non-const reference, + * so you can change it from the handler - that's how constrained dragging is implemented. + * - Third parameter: motion event + */ + +/** + * @var ControlPoint::signal_clicked + * Emitted when the control point is clicked, at mouse button release. The parameter contains + * the event that caused the signal to be emitted. Your signal handler should return true + * if the click had some effect. If it did nothing, return false. Improperly handling this signal + * can cause the context menu not to appear when a control point is right-clicked. + */ + +/** + * @var ControlPoint::signal_doubleclicked + * Emitted when the control point is doubleclicked, at mouse button release. The parameter + * contains the event that caused the signal to be emitted. Your signal handler should return true + * if the double click had some effect. If it did nothing, return false. + */ + +/** + * @var ControlPoint::signal_grabbed + * Emitted when the control point is grabbed and a drag starts. The parameter contains + * the causing event. Return true to prevent further processing. Because all control points + * handle drag tolerance, <tt>signal_dragged</tt> will be emitted immediately after this signal + * to move the point to its new position. + */ + +/** + * @var ControlPoint::signal_ungrabbed + * Emitted when the control point finishes a drag. The parameter contains the event which + * caused the signal, but it can be NULL if the grab was broken. + */ + +/** + * @enum ControlPoint::State + * Enumeration representing the possible states of the control point, used to determine + * its appearance. + * @var ControlPoint::STATE_NORMAL + * Normal state + * @var ControlPoint::STATE_MOUSEOVER + * Mouse is hovering over the control point + * @var ControlPoint::STATE_CLICKED + * First mouse button pressed over the control point + */ + +// Default colors for control points +static ControlPoint::ColorSet default_color_set = { + {0xffffff00, 0x01000000}, // normal fill, stroke + {0xff0000ff, 0x01000000}, // mouseover fill, stroke + {0x0000ffff, 0x01000000} // clicked fill, stroke +}; + +/** Holds the currently mouseovered control point. */ +ControlPoint *ControlPoint::mouseovered_point = 0; + +/** Emitted when the mouseovered point changes. The parameter is the new mouseovered point. + * When a point ceases to be mouseovered, the parameter will be NULL. */ +sigc::signal<void, ControlPoint*> ControlPoint::signal_mouseover_change; + +/** Stores the window point over which the cursor was during the last mouse button press */ +Geom::Point ControlPoint::_drag_event_origin(Geom::infinity(), Geom::infinity()); + +/** Stores the desktop point from which the last drag was initiated */ +Geom::Point ControlPoint::_drag_origin(Geom::infinity(), Geom::infinity()); + +/** Events which should be captured when a handle is being dragged. */ +int const ControlPoint::_grab_event_mask = (GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_KEY_PRESS_MASK | + GDK_KEY_RELEASE_MASK); + +bool ControlPoint::_drag_initiated = false; +bool ControlPoint::_event_grab = false; + +/** A color set which you can use to create an invisible control that can still receive events. + * @relates ControlPoint */ +ControlPoint::ColorSet invisible_cset = { + {0x00000000, 0x00000000}, + {0x00000000, 0x00000000}, + {0x00000000, 0x00000000} +}; + +/** + * Create a regular control point. + * Derive to have constructors with a reasonable number of parameters. + * + * @param d Desktop for this control + * @param initial_pos Initial position of the control point in desktop coordinates + * @param anchor Where is the control point rendered relative to its desktop coordinates + * @param shape Shape of the control point: square, diamond, circle... + * @param size Pixel size of the visual representation + * @param cset Colors of the point + * @param group The canvas group the point's canvas item should be created in + */ +ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, SPCtrlShapeType shape, + unsigned int size, ColorSet *cset, SPCanvasGroup *group) + : _desktop (d) + , _canvas_item (NULL) + , _cset (cset ? cset : &default_color_set) + , _state (STATE_NORMAL) + , _position (initial_pos) +{ + _canvas_item = sp_canvas_item_new( + group ? group : sp_desktop_controls (_desktop), SP_TYPE_CTRL, + "anchor", (GtkAnchorType) anchor, "size", (gdouble) size, "shape", shape, + "filled", TRUE, "fill_color", _cset->normal.fill, + "stroked", TRUE, "stroke_color", _cset->normal.stroke, + "mode", SP_CTRL_MODE_XOR, NULL); + _commonInit(); +} + +/** + * Create a control point with a pixbuf-based visual representation. + * + * @param d Desktop for this control + * @param initial_pos Initial position of the control point in desktop coordinates + * @param anchor Where is the control point rendered relative to its desktop coordinates + * @param pixbuf Pixbuf to be used as the visual representation + * @param cset Colors of the point + * @param group The canvas group the point's canvas item should be created in + */ +ControlPoint::ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pixbuf, + ColorSet *cset, SPCanvasGroup *group) + : _desktop (d) + , _canvas_item (NULL) + , _cset(cset ? cset : &default_color_set) + , _position (initial_pos) +{ + _canvas_item = sp_canvas_item_new( + group ? group : sp_desktop_controls(_desktop), SP_TYPE_CTRL, + "anchor", (GtkAnchorType) anchor, "size", (gdouble) pixbuf->get_width(), + "shape", SP_CTRL_SHAPE_BITMAP, "pixbuf", pixbuf->gobj(), + "filled", TRUE, "fill_color", _cset->normal.fill, + "stroked", TRUE, "stroke_color", _cset->normal.stroke, + "mode", SP_CTRL_MODE_XOR, NULL); + _commonInit(); +} + +ControlPoint::~ControlPoint() +{ + // avoid storing invalid points in mouseovered_point + if (this == mouseovered_point) { + _clearMouseover(); + } + + g_signal_handler_disconnect(G_OBJECT(_canvas_item), _event_handler_connection); + //sp_canvas_item_hide(_canvas_item); + gtk_object_destroy(_canvas_item); +} + +void ControlPoint::_commonInit() +{ + _event_handler_connection = g_signal_connect(G_OBJECT(_canvas_item), "event", + G_CALLBACK(_event_handler), this); + SP_CTRL(_canvas_item)->moveto(_position); +} + +/** Relocate the control point without side effects. + * Overload this method only if there is an additional graphical representation + * that must be updated (like the lines that connect handles to nodes). If you override it, + * you must also call the superclass implementation of the method. + * @todo Investigate whether this method should be protected */ +void ControlPoint::setPosition(Geom::Point const &pos) +{ + _position = pos; + SP_CTRL(_canvas_item)->moveto(pos); +} + +/** Move the control point to new position with side effects. + * This is called after each drag. Override this method if only some positions make sense + * for a control point (like a point that must always be on a path and can't modify it), + * or when moving a control point changes the positions of other points. */ +void ControlPoint::move(Geom::Point const &pos) +{ + setPosition(pos); +} + +/** Apply an arbitrary affine transformation to a control point. This is used + * by ControlPointSelection, and is important for things like nodes with handles. + * The default implementation simply moves the point according to the transform. */ +void ControlPoint::transform(Geom::Matrix const &m) { + move(position() * m); +} + +bool ControlPoint::visible() const +{ + return sp_canvas_item_is_visible(_canvas_item); +} + +/** Set the visibility of the control point. An invisible point is not drawn on the canvas + * and cannot receive any events. If you want to have an invisible point that can respond + * to events, use <tt>invisible_cset</tt> as its color set. */ +void ControlPoint::setVisible(bool v) +{ + if (v) sp_canvas_item_show(_canvas_item); + else sp_canvas_item_hide(_canvas_item); +} + +Glib::ustring ControlPoint::format_tip(char const *format, ...) +{ + va_list args; + va_start(args, format); + char *dyntip = g_strdup_vprintf(format, args); + va_end(args); + Glib::ustring ret = dyntip; + g_free(dyntip); + return ret; +} + +unsigned int ControlPoint::_size() const +{ + double ret; + g_object_get(_canvas_item, "size", &ret, NULL); + return static_cast<unsigned int>(ret); +} + +SPCtrlShapeType ControlPoint::_shape() const +{ + SPCtrlShapeType ret; + g_object_get(_canvas_item, "shape", &ret, NULL); + return ret; +} + +GtkAnchorType ControlPoint::_anchor() const +{ + GtkAnchorType ret; + g_object_get(_canvas_item, "anchor", &ret, NULL); + return ret; +} + +Glib::RefPtr<Gdk::Pixbuf> ControlPoint::_pixbuf() +{ + GdkPixbuf *ret; + g_object_get(_canvas_item, "pixbuf", &ret, NULL); + return Glib::wrap(ret); +} + +// Same for setters. + +void ControlPoint::_setSize(unsigned int size) +{ + g_object_set(_canvas_item, "size", (gdouble) size, NULL); +} + +void ControlPoint::_setShape(SPCtrlShapeType shape) +{ + g_object_set(_canvas_item, "shape", shape, NULL); +} + +void ControlPoint::_setAnchor(GtkAnchorType anchor) +{ + g_object_set(_canvas_item, "anchor", anchor, NULL); +} + +void ControlPoint::_setPixbuf(Glib::RefPtr<Gdk::Pixbuf> p) +{ + g_object_set(_canvas_item, "pixbuf", Glib::unwrap(p), NULL); +} + +// re-routes events into the virtual function +int ControlPoint::_event_handler(SPCanvasItem *item, GdkEvent *event, ControlPoint *point) +{ + return point->_eventHandler(event) ? TRUE : FALSE; +} + +// main event callback, which emits all other callbacks. +bool ControlPoint::_eventHandler(GdkEvent *event) +{ + // NOTE the static variables below are shared for all points! + + // offset from the pointer hotspot to the center of the grabbed knot in desktop coords + static Geom::Point pointer_offset; + // number of last doubleclicked button, to be + static unsigned next_release_doubleclick = 0; + + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int drag_tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100); + + switch(event->type) + { + case GDK_2BUTTON_PRESS: + // store the button number for next release + next_release_doubleclick = event->button.button; + return true; + + case GDK_BUTTON_PRESS: + next_release_doubleclick = 0; + if (event->button.button == 1) { + // mouse click. internally, start dragging, but do not emit signals + // or change position until drag tolerance is exceeded. + _drag_event_origin[Geom::X] = event->button.x; + _drag_event_origin[Geom::Y] = event->button.y; + pointer_offset = _position - _desktop->w2d(_drag_event_origin); + _drag_initiated = false; + // route all events to this handler + sp_canvas_item_grab(_canvas_item, _grab_event_mask, NULL, event->button.time); + _event_grab = true; + _setState(STATE_CLICKED); + } + return true; + + case GDK_MOTION_NOTIFY: + if (held_button<1>(event->motion) && !_desktop->event_context->space_panning) { + bool transferred = false; + if (!_drag_initiated) { + bool t = fabs(event->motion.x - _drag_event_origin[Geom::X]) <= drag_tolerance && + fabs(event->motion.y - _drag_event_origin[Geom::Y]) <= drag_tolerance; + if (t) return true; + + // if we are here, it means the tolerance was just exceeded. + next_release_doubleclick = 0; + _drag_origin = _position; + transferred = signal_grabbed.emit(&event->motion); + // _drag_initiated might change during the above signal emission + if (!_drag_initiated) { + // this guarantees smooth redraws while dragging + sp_canvas_force_full_redraw_after_interruptions(_desktop->canvas, 5); + _drag_initiated = true; + } + } + if (transferred) return true; + // the point was moved beyond the drag tolerance + Geom::Point new_pos = _desktop->w2d(event_point(event->motion)) + pointer_offset; + + // the new position is passed by reference and can be changed in the handlers. + signal_dragged.emit(_position, new_pos, &event->motion); + move(new_pos); + _updateDragTip(&event->motion); // update dragging tip after moving to new position + + _desktop->scroll_to_point(new_pos); + _desktop->set_coordinate_status(_position); + return true; + } + break; + + case GDK_BUTTON_RELEASE: + if (_event_grab) { + sp_canvas_item_ungrab(_canvas_item, event->button.time); + _setMouseover(this, event->button.state); + _event_grab = false; + + if (_drag_initiated) { + sp_canvas_end_forced_full_redraws(_desktop->canvas); + } + + if (event->button.button == next_release_doubleclick) { + _drag_initiated = false; + return signal_doubleclicked.emit(&event->button); + } + if (event->button.button == 1) { + if (_drag_initiated) { + // it is the end of a drag + signal_ungrabbed.emit(&event->button); + _drag_initiated = false; + return true; + } else { + // it is the end of a click + return signal_clicked.emit(&event->button); + } + } + _drag_initiated = false; + } + break; + + case GDK_ENTER_NOTIFY: + _setMouseover(this, event->crossing.state); + return true; + case GDK_LEAVE_NOTIFY: + _clearMouseover(); + return true; + + case GDK_GRAB_BROKEN: + if (!event->grab_broken.keyboard && _event_grab) { + { + signal_ungrabbed.emit(0); + if (_drag_initiated) + sp_canvas_end_forced_full_redraws(_desktop->canvas); + } + _setState(STATE_NORMAL); + _event_grab = false; + _drag_initiated = false; + return true; + } + break; + + // update tips on modifier state change + case GDK_KEY_PRESS: + case GDK_KEY_RELEASE: + if (mouseovered_point != this) return false; + if (_drag_initiated) { + return true; // this prevents the tool from overwriting the drag tip + } else { + unsigned state = state_after_event(event); + if (state != event->key.state) { + // we need to return true if there was a tip available, otherwise the tool's + // handler will process this event and set the tool's message, overwriting + // the point's message + return _updateTip(state); + } + } + break; + + default: break; + } + + return false; +} + +void ControlPoint::_setMouseover(ControlPoint *p, unsigned state) +{ + bool visible = p->visible(); + if (visible) { // invisible points shouldn't get mouseovered + p->_setState(STATE_MOUSEOVER); + } + p->_updateTip(state); + + if (visible && mouseovered_point != p) { + mouseovered_point = p; + signal_mouseover_change.emit(mouseovered_point); + } +} + +bool ControlPoint::_updateTip(unsigned state) +{ + Glib::ustring tip = _getTip(state); + if (!tip.empty()) { + _desktop->event_context->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, + tip.data()); + return true; + } else { + _desktop->event_context->defaultMessageContext()->clear(); + return false; + } +} + +bool ControlPoint::_updateDragTip(GdkEventMotion *event) +{ + if (!_hasDragTips()) return false; + Glib::ustring tip = _getDragTip(event); + if (!tip.empty()) { + _desktop->event_context->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, + tip.data()); + return true; + } else { + _desktop->event_context->defaultMessageContext()->clear(); + return false; + } +} + +void ControlPoint::_clearMouseover() +{ + if (mouseovered_point) { + mouseovered_point->_desktop->event_context->defaultMessageContext()->clear(); + mouseovered_point->_setState(STATE_NORMAL); + mouseovered_point = 0; + signal_mouseover_change.emit(mouseovered_point); + } +} + +/** Transfer the grab to another point. This method allows one to create a draggable point + * that should be dragged instead of the one that received the grabbed signal. + * This is used to implement dragging out handles in the new node tool, for example. + * + * This method will NOT emit the ungrab signal of @c prev_point, because this would complicate + * using it with selectable control points. If you use this method while dragging, you must emit + * the ungrab signal yourself. + * + * Note that this will break horribly if you try to transfer grab between points in different + * desktops, which doesn't make much sense anyway. */ +void ControlPoint::transferGrab(ControlPoint *prev_point, GdkEventMotion *event) +{ + if (!_event_grab) return; + + signal_grabbed.emit(event); + sp_canvas_item_ungrab(prev_point->_canvas_item, event->time); + sp_canvas_item_grab(_canvas_item, _grab_event_mask, NULL, event->time); + + if (!_drag_initiated) { + sp_canvas_force_full_redraw_after_interruptions(_desktop->canvas, 5); + _drag_initiated = true; + } + + prev_point->_setState(STATE_NORMAL); + _setMouseover(this, event->state); +} + +/** + * @brief Change the state of the knot + * Alters the appearance of the knot to match one of the states: normal, mouseover + * or clicked. + */ +void ControlPoint::_setState(State state) +{ + ColorEntry current = {0, 0}; + switch(state) { + case STATE_NORMAL: + current = _cset->normal; break; + case STATE_MOUSEOVER: + current = _cset->mouseover; break; + case STATE_CLICKED: + current = _cset->clicked; break; + }; + _setColors(current); + _state = state; +} +void ControlPoint::_setColors(ColorEntry colors) +{ + g_object_set(_canvas_item, "fill_color", colors.fill, "stroke_color", colors.stroke, NULL); +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/control-point.h b/src/ui/tool/control-point.h new file mode 100644 index 000000000..c4b0a42be --- /dev/null +++ b/src/ui/tool/control-point.h @@ -0,0 +1,167 @@ +/** @file + * Desktop-bound visual control object + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_CONTROL_POINT_H +#define SEEN_UI_TOOL_CONTROL_POINT_H + +#include <boost/utility.hpp> +#include <sigc++/sigc++.h> +#include <gdkmm.h> +#include <gtkmm.h> +#include <2geom/point.h> + +#include "display/display-forward.h" +#include "forward.h" +#include "util/accumulators.h" +#include "display/sodipodi-ctrl.h" + +namespace Inkscape { +namespace UI { + +// most of the documentation is in the .cpp file + +class ControlPoint : boost::noncopyable, public sigc::trackable { +public: + typedef Inkscape::Util::ReverseInterruptible RInt; + typedef Inkscape::Util::Interruptible Int; + // these have to be public, because GCC doesn't allow protected types in constructors, + // even if the constructors are protected themselves. + struct ColorEntry { + guint32 fill; + guint32 stroke; + }; + struct ColorSet { + ColorEntry normal; + ColorEntry mouseover; + ColorEntry clicked; + }; + enum State { + STATE_NORMAL, + STATE_MOUSEOVER, + STATE_CLICKED + }; + + virtual ~ControlPoint(); + + /// @name Adjust the position of the control point + /// @{ + /** Current position of the control point. */ + Geom::Point const &position() const { return _position; } + operator Geom::Point const &() { return _position; } + virtual void move(Geom::Point const &pos); + virtual void setPosition(Geom::Point const &pos); + virtual void transform(Geom::Matrix const &m); + /// @} + + /// @name Toggle the point's visibility + /// @{ + bool visible() const; + virtual void setVisible(bool v); + /// @} + + /// @name Transfer grab from another event handler + /// @{ + void transferGrab(ControlPoint *from, GdkEventMotion *event); + /// @} + + /// @name Receive notifications about control point events + /// @{ + sigc::signal<void, Geom::Point const &, Geom::Point &, GdkEventMotion*> signal_dragged; + sigc::signal<bool, GdkEventButton*>::accumulated<RInt> signal_clicked; + sigc::signal<bool, GdkEventButton*>::accumulated<RInt> signal_doubleclicked; + sigc::signal<bool, GdkEventMotion*>::accumulated<Int> signal_grabbed; + sigc::signal<void, GdkEventButton*> signal_ungrabbed; + /// @} + + /// @name Inspect the state of the control point + /// @{ + State state() { return _state; } + bool mouseovered() { return this == mouseovered_point; } + /// @} + + static ControlPoint *mouseovered_point; + static sigc::signal<void, ControlPoint*> signal_mouseover_change; + static Glib::ustring format_tip(char const *format, ...) G_GNUC_PRINTF(1,2); + +protected: + ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, Gtk::AnchorType anchor, + SPCtrlShapeType shape, unsigned int size, ColorSet *cset = 0, SPCanvasGroup *group = 0); + ControlPoint(SPDesktop *d, Geom::Point const &initial_pos, Gtk::AnchorType anchor, + Glib::RefPtr<Gdk::Pixbuf> pixbuf, ColorSet *cset = 0, SPCanvasGroup *group = 0); + + /// @name Manipulate the control point's appearance in subclasses + /// @{ + virtual void _setState(State state); + void _setColors(ColorEntry c); + + unsigned int _size() const; + SPCtrlShapeType _shape() const; + GtkAnchorType _anchor() const; + Glib::RefPtr<Gdk::Pixbuf> _pixbuf(); + + void _setSize(unsigned int size); + void _setShape(SPCtrlShapeType shape); + void _setAnchor(GtkAnchorType anchor); + void _setPixbuf(Glib::RefPtr<Gdk::Pixbuf>); + /// @} + + virtual bool _eventHandler(GdkEvent *event); + virtual Glib::ustring _getTip(unsigned state) { return ""; } + virtual Glib::ustring _getDragTip(GdkEventMotion *event) { return ""; } + virtual bool _hasDragTips() { return false; } + + SPDesktop *const _desktop; ///< The desktop this control point resides on. + SPCanvasItem * _canvas_item; ///< Visual representation of the control point. + ColorSet *_cset; ///< Describes the colors used to represent the point + State _state; + + static int const _grab_event_mask; + static Geom::Point const &_last_click_event_point() { return _drag_event_origin; } + static Geom::Point const &_last_drag_origin() { return _drag_origin; } + +private: + ControlPoint(ControlPoint const &other); + void operator=(ControlPoint const &other); + + static int _event_handler(SPCanvasItem *item, GdkEvent *event, ControlPoint *point); + static void _setMouseover(ControlPoint *, unsigned state); + static void _clearMouseover(); + bool _updateTip(unsigned state); + bool _updateDragTip(GdkEventMotion *event); + void _setDefaultColors(); + void _commonInit(); + + Geom::Point _position; ///< Current position in desktop coordinates + gulong _event_handler_connection; + + static Geom::Point _drag_event_origin; + static Geom::Point _drag_origin; + static bool _event_grab; + static bool _drag_initiated; +}; + +extern ControlPoint::ColorSet invisible_cset; + + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/curve-drag-point.cpp b/src/ui/tool/curve-drag-point.cpp new file mode 100644 index 000000000..889e245c6 --- /dev/null +++ b/src/ui/tool/curve-drag-point.cpp @@ -0,0 +1,185 @@ +/** @file + * Control point that is dragged during path drag + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <glib/gi18n.h> +#include <2geom/bezier-curve.h> +#include "desktop.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/curve-drag-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/multi-path-manipulator.h" +#include "ui/tool/path-manipulator.h" +#include "ui/tool/node.h" + +namespace Inkscape { +namespace UI { + +/** + * @class CurveDragPoint + * An invisible point used to drag curves. This point is used by PathManipulator to allow editing + * of path segments by dragging them. It is defined in a separate file so that the node tool + * can check if the mouseovered control point is a curve drag point and update the cursor + * accordingly, without the need to drag in the full PathManipulator header. + */ + +// This point should be invisible to the user - use the invisible_cset from control-point.h +// TODO make some methods from path-manipulator.cpp public so that this point doesn't have +// to be declared as a friend + +bool CurveDragPoint::_drags_stroke = false; + +CurveDragPoint::CurveDragPoint(PathManipulator &pm) + : ControlPoint(pm._path_data.node_data.desktop, Geom::Point(), Gtk::ANCHOR_CENTER, + SP_CTRL_SHAPE_CIRCLE, 1.0, &invisible_cset, pm._path_data.dragpoint_group) + , _pm(pm) +{ + setVisible(false); + signal_grabbed.connect( + sigc::bind_return( + sigc::mem_fun(*this, &CurveDragPoint::_grabbedHandler), + false)); + signal_dragged.connect( + sigc::hide( + sigc::mem_fun(*this, &CurveDragPoint::_draggedHandler))); + signal_ungrabbed.connect( + sigc::hide( + sigc::mem_fun(*this, &CurveDragPoint::_ungrabbedHandler))); + signal_clicked.connect( + sigc::mem_fun(*this, &CurveDragPoint::_clickedHandler)); + signal_doubleclicked.connect( + sigc::mem_fun(*this, &CurveDragPoint::_doubleclickedHandler)); +} + +void CurveDragPoint::_grabbedHandler(GdkEventMotion *event) +{ + _pm._selection.hideTransformHandles(); + NodeList::iterator second = first.next(); + + // move the handles to 1/3 the length of the segment for line segments + if (first->front()->isDegenerate() && second->back()->isDegenerate()) { + + // delta is a vector equal 1/3 of distance from first to second + Geom::Point delta = (second->position() - first->position()) / 3.0; + first->front()->move(first->front()->position() + delta); + second->back()->move(second->back()->position() - delta); + + signal_update.emit(); + } +} + +void CurveDragPoint::_draggedHandler(Geom::Point const &old_pos, Geom::Point const &new_pos) +{ + if (_drags_stroke) { + // TODO + } else { + NodeList::iterator second = first.next(); + // Magic Bezier Drag Equations follow! + // "weight" describes how the influence of the drag should be distributed + // among the handles; 0 = front handle only, 1 = back handle only. + double weight, t = _t; + if (t <= 1.0 / 6.0) weight = 0; + else if (t <= 0.5) weight = (pow((6 * t - 1) / 2.0, 3)) / 2; + else if (t <= 5.0 / 6.0) weight = (1 - pow((6 * (1-t) - 1) / 2.0, 3)) / 2 + 0.5; + else weight = 1; + + Geom::Point delta = new_pos - old_pos; + Geom::Point offset0 = ((1-weight)/(3*t*(1-t)*(1-t))) * delta; + Geom::Point offset1 = (weight/(3*t*t*(1-t))) * delta; + + first->front()->move(first->front()->position() + offset0); + second->back()->move(second->back()->position() + offset1); + } + + signal_update.emit(); +} + +void CurveDragPoint::_ungrabbedHandler() +{ + _pm._updateDragPoint(_desktop->d2w(position())); + _pm._commit(_("Drag curve")); + _pm._selection.restoreTransformHandles(); +} + +bool CurveDragPoint::_clickedHandler(GdkEventButton *event) +{ + // This check is probably redundant + if (!first || event->button != 1) return false; + // the next iterator can be invalid if we click very near the end of path + NodeList::iterator second = first.next(); + if (!second) return false; + + if (held_shift(*event)) { + // if both nodes of the segment are selected, deselect; + // otherwise add to selection + if (first->selected() && second->selected()) { + _pm._selection.erase(first.ptr()); + _pm._selection.erase(second.ptr()); + } else { + _pm._selection.insert(first.ptr()); + _pm._selection.insert(second.ptr()); + } + } else { + // without Shift, take selection + _pm._selection.clear(); + _pm._selection.insert(first.ptr()); + _pm._selection.insert(second.ptr()); + } + return true; +} + +bool CurveDragPoint::_doubleclickedHandler(GdkEventButton *event) +{ + if (event->button != 1 || !first || !first.next()) return false; + + // The purpose of this call is to make way for the just created node. + // Otherwise clicks on the new node would only work after the user moves the mouse a bit. + // PathManipulator will restore visibility when necessary. + setVisible(false); + NodeList::iterator inserted = _pm.subdivideSegment(first, _t); + _pm._selection.clear(); + _pm._selection.insert(inserted.ptr()); + + signal_update.emit(); + _pm._commit(_("Add node")); + return true; +} + +Glib::ustring CurveDragPoint::_getTip(unsigned state) +{ + if (!first || !first.next()) return NULL; + bool linear = first->front()->isDegenerate() && first.next()->back()->isDegenerate(); + if (state_held_shift(state)) { + return C_("Path segment statusbar tip", + "<b>Shift:</b> click to toggle segment selection"); + } + if (linear) { + return C_("Path segment statusbar tip", + "<b>Linear segment:</b> drag to convert to a Bezier segment, " + "doubleclick to insert node, click to select this segment"); + } else { + return C_("Path segment statusbar tip", + "<b>Bezier segment:</b> drag to shape the segment, doubleclick to insert node, " + "click to select this segment"); + } +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/curve-drag-point.h b/src/ui/tool/curve-drag-point.h new file mode 100644 index 000000000..c9f32f709 --- /dev/null +++ b/src/ui/tool/curve-drag-point.h @@ -0,0 +1,60 @@ +/** @file + * Control point that is dragged during path drag + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_CURVE_DRAG_POINT_H +#define SEEN_UI_TOOL_CURVE_DRAG_POINT_H + +#include "ui/tool/control-point.h" +#include "ui/tool/node.h" + +class SPDesktop; +namespace Inkscape { +namespace UI { + +class PathManipulator; +struct PathSharedData; + +class CurveDragPoint : public ControlPoint { +public: + CurveDragPoint(PathManipulator &pm); + void setSize(double sz) { _setSize(sz); } + void setTimeValue(double t) { _t = t; } + void setIterator(NodeList::iterator i) { first = i; } + sigc::signal<void> signal_update; +protected: + virtual Glib::ustring _getTip(unsigned state); +private: + void _grabbedHandler(GdkEventMotion *); + void _draggedHandler(Geom::Point const &, Geom::Point const &); + bool _clickedHandler(GdkEventButton *); + bool _doubleclickedHandler(GdkEventButton *); + void _ungrabbedHandler(); + double _t; + PathManipulator &_pm; + NodeList::iterator first; + static bool _drags_stroke; + static Geom::Point _stroke_drag_origin; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/event-utils.cpp b/src/ui/tool/event-utils.cpp new file mode 100644 index 000000000..6912897da --- /dev/null +++ b/src/ui/tool/event-utils.cpp @@ -0,0 +1,113 @@ +/** @file + * Collection of shorthands to deal with GDK events. + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <gdk/gdk.h> +#include <gdk/gdkkeysyms.h> +#include "ui/tool/event-utils.h" + +namespace Inkscape { +namespace UI { + + +guint shortcut_key(GdkEventKey const &event) +{ + guint shortcut_key = 0; + gdk_keymap_translate_keyboard_state( + gdk_keymap_get_for_display(gdk_display_get_default()), + event.hardware_keycode, + (GdkModifierType) event.state, + 0 /*event->key.group*/, + &shortcut_key, NULL, NULL, NULL); + return shortcut_key; +} + +unsigned consume_same_key_events(guint keyval, gint mask) +{ + GdkEvent *event_next; + gint i = 0; + + event_next = gdk_event_get(); + // while the next event is also a key notify with the same keyval and mask, + while (event_next && (event_next->type == GDK_KEY_PRESS || event_next->type == GDK_KEY_RELEASE) + && event_next->key.keyval == keyval + && (!mask || (event_next->key.state & mask))) { + if (event_next->type == GDK_KEY_PRESS) + i ++; + // kill it + gdk_event_free(event_next); + // get next + event_next = gdk_event_get(); + } + // otherwise, put it back onto the queue + if (event_next) gdk_event_put(event_next); + + return i; +} + +/** Returns the modifier state valid after this event. Use this when you process events + * that change the modifier state. Currently handles only Shift, Ctrl, Alt. */ +unsigned state_after_event(GdkEvent *event) +{ + unsigned state = 0; + switch (event->type) { + case GDK_KEY_PRESS: + state = event->key.state; + switch(shortcut_key(event->key)) { + case GDK_Shift_L: + case GDK_Shift_R: + state |= GDK_SHIFT_MASK; + break; + case GDK_Control_L: + case GDK_Control_R: + state |= GDK_CONTROL_MASK; + break; + case GDK_Alt_L: + case GDK_Alt_R: + state |= GDK_MOD1_MASK; + break; + default: break; + } + break; + case GDK_KEY_RELEASE: + state = event->key.state; + switch(shortcut_key(event->key)) { + case GDK_Shift_L: + case GDK_Shift_R: + state &= ~GDK_SHIFT_MASK; + break; + case GDK_Control_L: + case GDK_Control_R: + state &= ~GDK_CONTROL_MASK; + break; + case GDK_Alt_L: + case GDK_Alt_R: + state &= ~GDK_MOD1_MASK; + break; + default: break; + } + break; + default: break; + } + return state; +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/event-utils.h b/src/ui/tool/event-utils.h new file mode 100644 index 000000000..74907d61c --- /dev/null +++ b/src/ui/tool/event-utils.h @@ -0,0 +1,129 @@ +/** @file + * Collection of shorthands to deal with GDK events. + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_EVENT_UTILS_H +#define SEEN_UI_TOOL_EVENT_UTILS_H + +#include <gdk/gdk.h> +#include <2geom/point.h> + +namespace Inkscape { +namespace UI { + +inline bool state_held_shift(unsigned state) { + return state & GDK_SHIFT_MASK; +} +inline bool state_held_control(unsigned state) { + return state & GDK_CONTROL_MASK; +} +inline bool state_held_alt(unsigned state) { + return state & GDK_MOD1_MASK; +} +inline bool state_held_only_shift(unsigned state) { + return (state & GDK_SHIFT_MASK) && !(state & (GDK_CONTROL_MASK | GDK_MOD1_MASK)); +} +inline bool state_held_only_control(unsigned state) { + return (state & GDK_CONTROL_MASK) && !(state & (GDK_SHIFT_MASK | GDK_MOD1_MASK)); +} +inline bool state_held_only_alt(unsigned state) { + return (state & GDK_MOD1_MASK) && !(state & (GDK_SHIFT_MASK | GDK_CONTROL_MASK)); +} +inline bool state_held_any_modifiers(unsigned state) { + return state & (GDK_SHIFT_MASK | GDK_CONTROL_MASK | GDK_MOD1_MASK); +} +inline bool state_held_no_modifiers(unsigned state) { + return !state_held_any_modifiers(state); +} +template <unsigned button> +inline bool state_held_button(unsigned state) { + return (button == 0 || button > 5) ? false : state & (GDK_BUTTON1_MASK << (button-1)); +} + + +/** Checks whether Shift was held when the event was generated. */ +template <typename E> +inline bool held_shift(E const &event) { + return state_held_shift(event.state); +} + +/** Checks whether Control was held when the event was generated. */ +template <typename E> +inline bool held_control(E const &event) { + return state_held_control(event.state); +} + +/** Checks whether Alt was held when the event was generated. */ +template <typename E> +inline bool held_alt(E const &event) { + return state_held_alt(event.state); +} + +/** True if from the set of Ctrl, Shift and Alt only Ctrl was held when the event + * was generated. */ +template <typename E> +inline bool held_only_control(E const &event) { + return state_held_only_control(event.state); +} + +/** True if from the set of Ctrl, Shift and Alt only Shift was held when the event + * was generated. */ +template <typename E> +inline bool held_only_shift(E const &event) { + return state_held_only_shift(event.state); +} + +/** True if from the set of Ctrl, Shift and Alt only Alt was held when the event + * was generated. */ +template <typename E> +inline bool held_only_alt(E const &event) { + return state_held_only_alt(event.state); +} + +template <typename E> +inline bool held_no_modifiers(E const &event) { + return state_held_no_modifiers(event.state); +} + +template <typename E> +inline bool held_any_modifiers(E const &event) { + return state_held_any_modifiers(event.state); +} + +template <typename E> +inline Geom::Point event_point(E const &event) { + return Geom::Point(event.x, event.y); +} + +/** Use like this: + * @code if (held_button<2>(event->motion)) { ... @endcode */ +template <unsigned button, typename E> +inline bool held_button(E const &event) { + return state_held_button<button>(event.state); +} + +guint shortcut_key(GdkEventKey const &event); +unsigned consume_same_key_events(guint keyval, gint mask); +unsigned state_after_event(GdkEvent *event); + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/manipulator.cpp b/src/ui/tool/manipulator.cpp new file mode 100644 index 000000000..b532fcab4 --- /dev/null +++ b/src/ui/tool/manipulator.cpp @@ -0,0 +1,89 @@ +/** @file + * Manipulator base class and manipulator group - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "ui/tool/manipulator.h" +#include "ui/tool/node.h" + +namespace Inkscape { +namespace UI { + +/* +void Manipulator::_grabEvents() +{ + if (_group) _group->_grabEvents(boost::shared_ptr<Manipulator>(this)); +} +void Manipulator::_ungrabEvents() +{ + if (_group) _group->_ungrabEvents(boost::shared_ptr<Manipulator>(this)); +} + +ManipulatorGroup::ManipulatorGroup(SPDesktop *d) : + _desktop(d) +{ +} +ManipulatorGroup::~ManipulatorGroup() +{ +} + +void ManipulatorGroup::_grabEvents(boost::shared_ptr<Manipulator> m) +{ + if (!_grab) _grab = m; +} +void ManipulatorGroup::_ungrabEvents(boost::shared_ptr<Manipulator> m) +{ + if (_grab == m) _grab.reset(); +} + +void ManipulatorGroup::add(boost::shared_ptr<Manipulator> m) +{ + m->_group = this; + push_back(m); +} +void ManipulatorGroup::remove(boost::shared_ptr<Manipulator> m) +{ + for (std::list<boost::shared_ptr<Manipulator> >::iterator i = begin(); i != end(); ++i) { + if ((*i) == m) { + erase(i); + break; + } + } + m->_group = 0; +} + +void ManipulatorGroup::clear() +{ + std::list<boost::shared_ptr<Manipulator> >::clear(); +} + +bool ManipulatorGroup::event(GdkEvent *event) +{ + if (_grab) { + return _grab->event(event); + } + + for (std::list<boost::shared_ptr<Manipulator> >::iterator i = begin(); i != end(); ++i) { + if ((*i)->event(event) || _grab) return true; + } + return false; +}*/ + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/manipulator.h b/src/ui/tool/manipulator.h new file mode 100644 index 000000000..c441f7016 --- /dev/null +++ b/src/ui/tool/manipulator.h @@ -0,0 +1,184 @@ +/** @file + * Manipulator - edits something on-canvas + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_MANIPULATOR_H +#define SEEN_UI_TOOL_MANIPULATOR_H + +#include <set> +#include <map> +#include <sigc++/sigc++.h> +#include <glib.h> +#include <gdk/gdk.h> +#include <boost/shared_ptr.hpp> + +class SPDesktop; +namespace Inkscape { +namespace UI { + +class ManipulatorGroup; +class ControlPointSelection; + +/** + * @brief Tool component that processes events and does something in response to them. + */ +class Manipulator { +friend class ManipulatorGroup; +public: + Manipulator(SPDesktop *d) + : _desktop(d) + {} + virtual ~Manipulator() {} + + /// Handle input event. Returns true if handled. + virtual bool event(GdkEvent *)=0; + /// Commits changes to XML (repr). + //virtual void commitToXML(); + //Manipulator *_parent; +protected: + SPDesktop *const _desktop; +}; + +/** + * @brief Tool component that edits something on the canvas using selectable control points. + */ +class PointManipulator : public Manipulator, public sigc::trackable { +public: + PointManipulator(SPDesktop *d, ControlPointSelection &sel) + : Manipulator(d) + , _selection(sel) + {} +protected: + ControlPointSelection &_selection; +}; + +/** Manipulator that aggregates several manipulators of the same type. + * The order of invoking events on the member manipulators is undefined. + * To make this class more useful, derive from it and add actions that can be performed + * on all manipulators in the set. */ +template <typename T> +class MultiManipulator : public PointManipulator { +public: + //typedef typename T::ItemType ItemType; + typedef typename std::pair<void*, boost::shared_ptr<T> > MapPair; + typedef typename std::map<void*, boost::shared_ptr<T> > MapType; + + MultiManipulator(SPDesktop *d, ControlPointSelection &sel) + : PointManipulator(d, sel) + {} + void addItem(void *item) { + boost::shared_ptr<T> m(_createManipulator(item)); + _mmap.insert(MapPair(item, m)); + } + void removeItem(void *item) { + _mmap.erase(item); + } + void clear() { + _mmap.clear(); + } + bool contains(void *item) { + return _mmap.find(item) != _mmap.end(); + } + bool empty() { + return _mmap.empty(); + } + void setItems(GSList const *list) { + std::set<void*> to_remove; + for (typename MapType::iterator mi = _mmap.begin(); mi != _mmap.end(); ++mi) { + to_remove.insert(mi->first); + } + for (GSList *i = const_cast<GSList*>(list); i; i = i->next) { + if (_isItemType(i->data)) { + // erase returns the number of items removed + // if nothing was removed, it means this item did not have a manipulator - add it + if (!to_remove.erase(i->data)) addItem(i->data); + } + } + typedef typename std::set<void*>::iterator RmIter; + for (RmIter ri = to_remove.begin(); ri != to_remove.end(); ++ri) { + removeItem(*ri); + } + } + + /** Invoke a method on all managed manipulators. + * Example: + * @code m.invokeForAll(&SomeManipulator::someMethod); @endcode + */ + template <typename R> + void invokeForAll(R (T::*method)()) { + for (typename MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(); + } + } + template <typename R, typename A> + void invokeForAll(R (T::*method)(A), A a) { + for (typename MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a); + } + } + template <typename R, typename A> + void invokeForAll(R (T::*method)(A const &), A const &a) { + for (typename MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a); + } + } + template <typename R, typename A, typename B> + void invokeForAll(R (T::*method)(A,B), A a, B b) { + for (typename MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a, b); + } + } + + virtual bool event(GdkEvent *event) { + for (typename MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + if ((*i).second->event(event)) return true; + } + return false; + } +protected: + virtual T *_createManipulator(void *item) = 0; + virtual bool _isItemType(void *item) = 0; + MapType _mmap; +}; + +/* + * @brief Set of manipulators. Takes care of routing events to appropriate manipulators. + */ +/*class ManipulatorGroup : private std::list<boost::shared_ptr<Manipulator> > { +friend class Manipulator; +public: + ManipulatorGroup(SPDesktop *d); + ~ManipulatorGroup(); + void add(boost::shared_ptr<Manipulator> m); + void remove(boost::shared_ptr<Manipulator> m); + void clear(); + bool event(GdkEvent *); +private: + void _grabEvents(boost::shared_ptr<Manipulator> m); + void _ungrabEvents(boost::shared_ptr<Manipulator> m); + + SPDesktop *_desktop; + boost::shared_ptr<Manipulator> _grab; +};*/ + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/multi-path-manipulator.cpp b/src/ui/tool/multi-path-manipulator.cpp new file mode 100644 index 000000000..6b245702a --- /dev/null +++ b/src/ui/tool/multi-path-manipulator.cpp @@ -0,0 +1,568 @@ +/** @file + * Path manipulator - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <tr1/unordered_set> +#include <boost/shared_ptr.hpp> +#include <glib.h> +#include <glibmm/i18n.h> +#include "desktop.h" +#include "desktop-handles.h" +#include "document.h" +#include "message-stack.h" +#include "sp-path.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/node.h" +#include "ui/tool/multi-path-manipulator.h" +#include "ui/tool/path-manipulator.h" + +namespace std { using namespace tr1; } + +namespace Inkscape { +namespace UI { + +namespace { +typedef std::pair<NodeList::iterator, NodeList::iterator> IterPair; +typedef std::vector<IterPair> IterPairList; +typedef std::unordered_set<NodeList::iterator> IterSet; +typedef std::multimap<double, IterPair> DistanceMap; +typedef std::pair<double, IterPair> DistanceMapItem; + +/** Find two selected endnodes. + * @returns -1 if not enough endnodes selected, 1 if too many, 0 if OK */ +void find_join_iterators(ControlPointSelection &sel, IterPairList &pairs) +{ + IterSet join_iters; + DistanceMap dists; + + // find all endnodes in selection + for (ControlPointSelection::iterator i = sel.begin(); i != sel.end(); ++i) { + Node *node = dynamic_cast<Node*>(i->first); + if (!node) continue; + NodeList::iterator iter = NodeList::get_iterator(node); + if (!iter.next() || !iter.prev()) join_iters.insert(iter); + } + + if (join_iters.size() < 2) return; + + // Below we find the closest pairs. The algorithm is O(N^3). + // We can go down to O(N^2 log N) by using O(N^2) memory, by putting all pairs + // with their distances in a multimap (not worth it IMO). + while (join_iters.size() >= 2) { + double closest = DBL_MAX; + IterPair closest_pair; + for (IterSet::iterator i = join_iters.begin(); i != join_iters.end(); ++i) { + for (IterSet::iterator j = join_iters.begin(); j != i; ++j) { + double dist = Geom::distance(**i, **j); + if (dist < closest) { + closest = dist; + closest_pair = std::make_pair(*i, *j); + } + } + } + pairs.push_back(closest_pair); + join_iters.erase(closest_pair.first); + join_iters.erase(closest_pair.second); + } +} + +/** After this function, first should be at the end of path and second at the beginnning. + * @returns True if the nodes are in the same subpath */ +bool prepare_join(IterPair &join_iters) +{ + if (&NodeList::get(join_iters.first) == &NodeList::get(join_iters.second)) { + if (join_iters.first.next()) // if first is begin, swap the iterators + std::swap(join_iters.first, join_iters.second); + return true; + } + + NodeList &sp_first = NodeList::get(join_iters.first); + NodeList &sp_second = NodeList::get(join_iters.second); + if (join_iters.first.next()) { // first is begin + if (join_iters.second.next()) { // second is begin + sp_first.reverse(); + } else { // second is end + std::swap(join_iters.first, join_iters.second); + } + } else { // first is end + if (join_iters.second.next()) { // second is begin + // do nothing + } else { // second is end + sp_second.reverse(); + } + } + return false; +} +} // anonymous namespace + + +MultiPathManipulator::MultiPathManipulator(PathSharedData const &data, sigc::connection &chg) + : PointManipulator(data.node_data.desktop, *data.node_data.selection) + , _path_data(data) + , _changed(chg) +{ + // + _selection.signal_commit.connect( + sigc::mem_fun(*this, &MultiPathManipulator::_commit)); + _selection.signal_point_changed.connect( + sigc::hide( sigc::hide( + signal_coords_changed.make_slot()))); +} + +MultiPathManipulator::~MultiPathManipulator() +{ + _mmap.clear(); +} + +/** Remove empty manipulators. */ +void MultiPathManipulator::cleanup() +{ + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ) { + if (i->second->empty()) _mmap.erase(i++); + else ++i; + } +} + +void MultiPathManipulator::setItems(std::map<SPPath*, + std::pair<Geom::Matrix, guint32> > const &items) +{ + typedef std::map<SPPath*, std::pair<Geom::Matrix, guint32> > TransMap; + typedef std::set<SPPath*> ItemSet; + ItemSet to_remove, to_add, current, new_items; + + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + current.insert(i->first); + } + for (TransMap::const_iterator i = items.begin(); i != items.end(); ++i) { + new_items.insert(i->first); + } + + std::set_difference(current.begin(), current.end(), new_items.begin(), new_items.end(), + std::inserter(to_remove, to_remove.end())); + std::set_difference(new_items.begin(), new_items.end(), current.begin(), current.end(), + std::inserter(to_add, to_add.end())); + + for (ItemSet::iterator i = to_remove.begin(); i != to_remove.end(); ++i) { + _mmap.erase(*i); + } + for (ItemSet::iterator i = to_add.begin(); i != to_add.end(); ++i) { + boost::shared_ptr<PathManipulator> pm; + TransMap::const_iterator f = items.find(*i); + pm.reset(new PathManipulator(_path_data, *i, f->second.first, f->second.second)); + pm->showHandles(_show_handles); + pm->showOutline(_show_outline); + pm->showPathDirection(_show_path_direction); + _mmap.insert(std::make_pair(*i, pm)); + } +} + +void MultiPathManipulator::selectSubpaths() +{ + if (_selection.empty()) { + invokeForAll(&PathManipulator::selectAll); + } else { + invokeForAll(&PathManipulator::selectSubpaths); + } +} +void MultiPathManipulator::selectAll() +{ + invokeForAll(&PathManipulator::selectAll); +} + +void MultiPathManipulator::selectArea(Geom::Rect const &area, bool take) +{ + if (take) _selection.clear(); + invokeForAll(&PathManipulator::selectArea, area); +} + +void MultiPathManipulator::shiftSelection(int dir) +{ + invokeForAll(&PathManipulator::shiftSelection, dir); +} +void MultiPathManipulator::invertSelection() +{ + invokeForAll(&PathManipulator::invertSelection); +} +void MultiPathManipulator::invertSelectionInSubpaths() +{ + invokeForAll(&PathManipulator::invertSelectionInSubpaths); +} +void MultiPathManipulator::deselect() +{ + _selection.clear(); +} + +void MultiPathManipulator::setNodeType(NodeType type) +{ + if (_selection.empty()) return; + for (ControlPointSelection::iterator i = _selection.begin(); i != _selection.end(); ++i) { + Node *node = dynamic_cast<Node*>(i->first); + if (node) node->setType(type); + } + _done(_("Change node type")); +} + +void MultiPathManipulator::setSegmentType(SegmentType type) +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::setSegmentType, type); + if (type == SEGMENT_STRAIGHT) { + _done(_("Straighten segments")); + } else { + _done(_("Make segments curves")); + } +} + +void MultiPathManipulator::insertNodes() +{ + invokeForAll(&PathManipulator::insertNodes); + _done(_("Add nodes")); +} + +void MultiPathManipulator::joinNodes() +{ + // Node join has two parts. In the first one we join two subpaths by fusing endpoints + // into one. In the second we fuse nodes in each subpath. + IterPairList joins; + NodeList::iterator preserve_pos; + Node *mouseover_node = dynamic_cast<Node*>(ControlPoint::mouseovered_point); + if (mouseover_node) { + preserve_pos = NodeList::get_iterator(mouseover_node); + } + find_join_iterators(_selection, joins); + + for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) { + bool same_path = prepare_join(*i); + bool mouseover = true; + NodeList &sp_first = NodeList::get(i->first); + NodeList &sp_second = NodeList::get(i->second); + i->first->setType(NODE_CUSP, false); + + Geom::Point joined_pos, pos_front, pos_back; + pos_front = *i->second->front(); + pos_back = *i->first->back(); + if (i->first == preserve_pos) { + joined_pos = *i->first; + } else if (i->second == preserve_pos) { + joined_pos = *i->second; + } else { + joined_pos = Geom::middle_point(pos_back, pos_front); + mouseover = false; + } + + // if the handles aren't degenerate, don't move them + i->first->move(joined_pos); + Node *joined_node = i->first.ptr(); + if (!i->second->front()->isDegenerate()) { + joined_node->front()->setPosition(pos_front); + } + if (!i->first->back()->isDegenerate()) { + joined_node->back()->setPosition(pos_back); + } + if (mouseover) { + // Second node could be mouseovered, but it will be deleted, so we must change + // the preserve_pos iterator to the first node. + preserve_pos = i->first; + } + sp_second.erase(i->second); + + if (same_path) { + sp_first.setClosed(true); + } else { + sp_first.splice(sp_first.end(), sp_second); + sp_second.kill(); + } + _selection.insert(i->first.ptr()); + } + // Second part replaces contiguous selections of nodes with single nodes + invokeForAll(&PathManipulator::weldNodes, preserve_pos); + _doneWithCleanup(_("Join nodes")); +} + +void MultiPathManipulator::breakNodes() +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::breakNodes); + _done(_("Break nodes")); +} + +void MultiPathManipulator::deleteNodes(bool keep_shape) +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::deleteNodes, keep_shape); + _doneWithCleanup(_("Delete nodes")); +} + +/** Join selected endpoints to create segments. */ +void MultiPathManipulator::joinSegment() +{ + IterPairList joins; + find_join_iterators(_selection, joins); + if (joins.empty()) { + _desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, + _("There must be at least 2 endnodes in selection")); + return; + } + + for (IterPairList::iterator i = joins.begin(); i != joins.end(); ++i) { + bool same_path = prepare_join(*i); + NodeList &sp_first = NodeList::get(i->first); + NodeList &sp_second = NodeList::get(i->second); + i->first->setType(NODE_CUSP, false); + i->second->setType(NODE_CUSP, false); + if (same_path) { + sp_first.setClosed(true); + } else { + sp_first.splice(sp_first.end(), sp_second); + sp_second.kill(); + } + } + + _doneWithCleanup("Join segment"); +} + +void MultiPathManipulator::deleteSegments() +{ + if (_selection.empty()) return; + invokeForAll(&PathManipulator::deleteSegments); + _doneWithCleanup("Delete segments"); +} + +void MultiPathManipulator::alignNodes(Geom::Dim2 d) +{ + _selection.align(d); + if (d == Geom::X) { + _done("Align nodes to a horizontal line"); + } else { + _done("Align nodes to a vertical line"); + } +} + +void MultiPathManipulator::distributeNodes(Geom::Dim2 d) +{ + _selection.distribute(d); + if (d == Geom::X) { + _done("Distrubute nodes horizontally"); + } else { + _done("Distribute nodes vertically"); + } +} + +void MultiPathManipulator::reverseSubpaths() +{ + invokeForAll(&PathManipulator::reverseSubpaths); + _done("Reverse selected subpaths"); +} + +void MultiPathManipulator::move(Geom::Point const &delta) +{ + _selection.transform(Geom::Translate(delta)); + _done("Move nodes"); +} + +void MultiPathManipulator::showOutline(bool show) +{ + invokeForAll(&PathManipulator::showOutline, show); + _show_outline = show; +} + +void MultiPathManipulator::showHandles(bool show) +{ + invokeForAll(&PathManipulator::showHandles, show); + _show_handles = show; +} + +void MultiPathManipulator::showPathDirection(bool show) +{ + invokeForAll(&PathManipulator::showPathDirection, show); + _show_path_direction = show; +} + +bool MultiPathManipulator::event(GdkEvent *event) +{ + switch (event->type) { + case GDK_KEY_PRESS: + switch (shortcut_key(event->key)) { + case GDK_Insert: + case GDK_KP_Insert: + insertNodes(); + return true; + case GDK_i: + case GDK_I: + if (held_only_shift(event->key)) { + insertNodes(); + return true; + } + break; + case GDK_j: + case GDK_J: + if (held_only_shift(event->key)) { + joinNodes(); + return true; + } + if (held_only_alt(event->key)) { + joinSegment(); + return true; + } + break; + case GDK_b: + case GDK_B: + if (held_only_shift(event->key)) { + breakNodes(); + return true; + } + break; + case GDK_Delete: + case GDK_KP_Delete: + case GDK_BackSpace: + if (held_shift(event->key)) break; + if (held_alt(event->key)) { + deleteSegments(); + } else { + deleteNodes(!held_control(event->key)); + } + return true; + case GDK_c: + case GDK_C: + if (held_only_shift(event->key)) { + setNodeType(NODE_CUSP); + return true; + } + break; + case GDK_s: + case GDK_S: + if (held_only_shift(event->key)) { + setNodeType(NODE_SMOOTH); + return true; + } + break; + case GDK_a: + case GDK_A: + if (held_only_shift(event->key)) { + setNodeType(NODE_AUTO); + return true; + } + break; + case GDK_y: + case GDK_Y: + if (held_only_shift(event->key)) { + setNodeType(NODE_SYMMETRIC); + return true; + } + break; + case GDK_r: + case GDK_R: + if (held_only_shift(event->key)) { + reverseSubpaths(); + break; + } + break; + default: + break; + } + break; + default: break; + } + + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + if (i->second->event(event)) return true; + } + return false; +} + +void MultiPathManipulator::_commit(CommitEvent cps) +{ + gchar const *reason = NULL; + gchar const *key = NULL; + switch(cps) { + case COMMIT_MOUSE_MOVE: + reason = _("Move nodes"); + break; + case COMMIT_KEYBOARD_MOVE_X: + reason = _("Move nodes horizontally"); + key = "node:move:x"; + break; + case COMMIT_KEYBOARD_MOVE_Y: + reason = _("Move nodes vertically"); + key = "node:move:y"; + break; + case COMMIT_MOUSE_ROTATE: + reason = _("Rotate nodes"); + break; + case COMMIT_KEYBOARD_ROTATE: + reason = _("Rotate nodes"); + key = "node:rotate"; + break; + case COMMIT_MOUSE_SCALE_UNIFORM: + reason = _("Scale nodes uniformly"); + break; + case COMMIT_MOUSE_SCALE: + reason = _("Scale nodes"); + break; + case COMMIT_KEYBOARD_SCALE_UNIFORM: + reason = _("Scale nodes uniformly"); + key = "node:scale:uniform"; + break; + case COMMIT_KEYBOARD_SCALE_X: + reason = _("Scale nodes horizontally"); + key = "node:scale:x"; + break; + case COMMIT_KEYBOARD_SCALE_Y: + reason = _("Scale nodes vertically"); + key = "node:scale:y"; + break; + case COMMIT_FLIP_X: + reason = _("Flip nodes horizontally"); + break; + case COMMIT_FLIP_Y: + reason = _("Flip nodes vertically"); + break; + default: return; + } + + _selection.signal_update.emit(); + invokeForAll(&PathManipulator::writeXML); + if (key) { + sp_document_maybe_done(sp_desktop_document(_desktop), key, SP_VERB_CONTEXT_NODE, reason); + } else { + sp_document_done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason); + } + signal_coords_changed.emit(); +} + +/** Commits changes to XML and adds undo stack entry. */ +void MultiPathManipulator::_done(gchar const *reason) { + invokeForAll(&PathManipulator::update); + invokeForAll(&PathManipulator::writeXML); + sp_document_done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, reason); + signal_coords_changed.emit(); +} + +/** Commits changes to XML, adds undo stack entry and removes empty manipulators. */ +void MultiPathManipulator::_doneWithCleanup(gchar const *reason) { + _changed.block(); + _done(reason); + cleanup(); + _changed.unblock(); +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/multi-path-manipulator.h b/src/ui/tool/multi-path-manipulator.h new file mode 100644 index 000000000..89c86b019 --- /dev/null +++ b/src/ui/tool/multi-path-manipulator.h @@ -0,0 +1,133 @@ +/** @file + * Multi path manipulator - a tool component that edits multiple paths at once + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_MULTI_PATH_MANIPULATOR_H +#define SEEN_UI_TOOL_MULTI_PATH_MANIPULATOR_H + +#include <sigc++/connection.h> +#include "display/display-forward.h" +#include "forward.h" +#include "ui/tool/manipulator.h" +#include "ui/tool/node-types.h" +#include "ui/tool/commit-events.h" + +struct SPCanvasGroup; + +namespace Inkscape { +namespace UI { + +class PathManipulator; +class MultiPathManipulator; +struct PathSharedData; + +/** + * Manipulator that manages multiple path manipulators active at the same time. + * It functions like a boost::ptr_set - manipulators added via insert() are retained. + */ +class MultiPathManipulator : public PointManipulator { +public: + MultiPathManipulator(PathSharedData const &data, sigc::connection &chg); + virtual ~MultiPathManipulator(); + virtual bool event(GdkEvent *event); + + bool empty() { return _mmap.empty(); } + unsigned size() { return _mmap.empty(); } + // TODO fix this garbage! + void setItems(std::map<SPPath*, std::pair<Geom::Matrix, guint32> > const &items); + void clear() { _mmap.clear(); } + void cleanup(); + + void selectSubpaths(); + void selectAll(); + void selectArea(Geom::Rect const &area, bool take); + void shiftSelection(int dir); + void linearGrow(int dir); + void spatialGrow(int dir); + void invertSelection(); + void invertSelectionInSubpaths(); + void deselect(); + + void setNodeType(NodeType t); + void setSegmentType(SegmentType t); + + void insertNodes(); + void joinNodes(); + void breakNodes(); + void deleteNodes(bool keep_shape = true); + void joinSegment(); + void deleteSegments(); + void alignNodes(Geom::Dim2 d); + void distributeNodes(Geom::Dim2 d); + void reverseSubpaths(); + void move(Geom::Point const &delta); + + void showOutline(bool show); + void showHandles(bool show); + void showPathDirection(bool show); + void setOutlineTransform(SPPath *item, Geom::Matrix const &t); + + sigc::signal<void> signal_coords_changed; +private: + typedef std::pair<SPPath*, boost::shared_ptr<PathManipulator> > MapPair; + typedef std::map<SPPath*, boost::shared_ptr<PathManipulator> > MapType; + + template <typename R> + void invokeForAll(R (PathManipulator::*method)()) { + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(); + } + } + template <typename R, typename A> + void invokeForAll(R (PathManipulator::*method)(A), A a) { + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a); + } + } + template <typename R, typename A> + void invokeForAll(R (PathManipulator::*method)(A const &), A const &a) { + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a); + } + } + template <typename R, typename A, typename B> + void invokeForAll(R (PathManipulator::*method)(A,B), A a, B b) { + for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) { + ((i->second.get())->*method)(a, b); + } + } + + void _commit(CommitEvent cps); + void _done(gchar const *); + void _doneWithCleanup(gchar const *); + void _storeClipMaskItems(SPObject *obj, std::set<SPPath*> &, bool); + + MapType _mmap; + PathSharedData const &_path_data; + sigc::connection &_changed; + bool _show_handles; + bool _show_outline; + bool _show_path_direction; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/node-tool.cpp b/src/ui/tool/node-tool.cpp new file mode 100644 index 000000000..a57057c92 --- /dev/null +++ b/src/ui/tool/node-tool.cpp @@ -0,0 +1,563 @@ +/** @file + * @brief New node tool - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <glib.h> +#include <glib/gi18n.h> +#include "desktop.h" +#include "desktop-handles.h" +#include "display/canvas-bpath.h" +#include "display/curve.h" +#include "display/sp-canvas.h" +#include "document.h" +#include "message-context.h" +#include "selection.h" +#include "shape-editor.h" // temporary! +#include "sp-clippath.h" +#include "sp-item-group.h" +#include "sp-mask.h" +#include "sp-object-group.h" +#include "sp-path.h" +#include "ui/tool/node-tool.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/curve-drag-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/manipulator.h" +#include "ui/tool/multi-path-manipulator.h" +#include "ui/tool/path-manipulator.h" +#include "ui/tool/selector.h" + +#include "pixmaps/cursor-node.xpm" +#include "pixmaps/cursor-node-d.xpm" + +namespace { +SPCanvasGroup *create_control_group(SPDesktop *d); +void ink_node_tool_class_init(InkNodeToolClass *klass); +void ink_node_tool_init(InkNodeTool *node_context); +void ink_node_tool_dispose(GObject *object); + +void ink_node_tool_setup(SPEventContext *ec); +gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event); +gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event); +void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value); + +void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event); +void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel); +void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &, GdkEventButton *); +void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &, GdkEventButton *); +void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p); +} // anonymous namespace + +GType ink_node_tool_get_type() +{ + static GType type = 0; + if (!type) { + GTypeInfo info = { + sizeof(InkNodeToolClass), + NULL, NULL, + (GClassInitFunc) ink_node_tool_class_init, + NULL, NULL, + sizeof(InkNodeTool), + 4, + (GInstanceInitFunc) ink_node_tool_init, + NULL, /* value_table */ + }; + type = g_type_register_static(SP_TYPE_EVENT_CONTEXT, "InkNodeTool", &info, (GTypeFlags)0); + } + return type; +} + +namespace { + +SPCanvasGroup *create_control_group(SPDesktop *d) +{ + return reinterpret_cast<SPCanvasGroup*>(sp_canvas_item_new( + sp_desktop_controls(d), SP_TYPE_CANVAS_GROUP, NULL)); +} + +void destroy_group(SPCanvasGroup *g) +{ + gtk_object_destroy(GTK_OBJECT(g)); +} + +void ink_node_tool_class_init(InkNodeToolClass *klass) +{ + GObjectClass *object_class = (GObjectClass *) klass; + SPEventContextClass *event_context_class = (SPEventContextClass *) klass; + + object_class->dispose = ink_node_tool_dispose; + + event_context_class->setup = ink_node_tool_setup; + event_context_class->set = ink_node_tool_set; + event_context_class->root_handler = ink_node_tool_root_handler; + event_context_class->item_handler = ink_node_tool_item_handler; +} + +void ink_node_tool_init(InkNodeTool *nt) +{ + SPEventContext *event_context = SP_EVENT_CONTEXT(nt); + + event_context->cursor_shape = cursor_node_xpm; + event_context->hot_x = 1; + event_context->hot_y = 1; + + new (&nt->_selection_changed_connection) sigc::connection(); + new (&nt->_mouseover_changed_connection) sigc::connection(); + //new (&nt->_mgroup) Inkscape::UI::ManipulatorGroup(nt->desktop); + new (&nt->_selected_nodes) CSelPtr(); + new (&nt->_multipath) MultiPathPtr(); + new (&nt->_selector) SelectorPtr(); + new (&nt->_path_data) PathSharedDataPtr(); +} + +void ink_node_tool_dispose(GObject *object) +{ + InkNodeTool *nt = INK_NODE_TOOL(object); + + nt->enableGrDrag(false); + + nt->_selection_changed_connection.disconnect(); + nt->_mouseover_changed_connection.disconnect(); + nt->_multipath.~MultiPathPtr(); + nt->_selected_nodes.~CSelPtr(); + nt->_selector.~SelectorPtr(); + + Inkscape::UI::PathSharedData &data = *nt->_path_data; + destroy_group(data.node_data.node_group); + destroy_group(data.node_data.handle_group); + destroy_group(data.node_data.handle_line_group); + destroy_group(data.outline_group); + destroy_group(data.dragpoint_group); + destroy_group(nt->_transform_handle_group); + + nt->_path_data.~PathSharedDataPtr(); + nt->_selection_changed_connection.~connection(); + nt->_mouseover_changed_connection.~connection(); + + if (nt->_node_message_context) { + delete nt->_node_message_context; + } + if (nt->shape_editor) { + nt->shape_editor->unset_item(SH_KNOTHOLDER); + delete nt->shape_editor; + } + + G_OBJECT_CLASS(g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)))->dispose(object); +} + +void ink_node_tool_setup(SPEventContext *ec) +{ + InkNodeTool *nt = INK_NODE_TOOL(ec); + + SPEventContextClass *parent = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)); + if (parent->setup) parent->setup(ec); + + nt->_node_message_context = new Inkscape::MessageContext((ec->desktop)->messageStack()); + + nt->_path_data.reset(new Inkscape::UI::PathSharedData()); + Inkscape::UI::PathSharedData &data = *nt->_path_data; + data.node_data.desktop = nt->desktop; + + // selector has to be created here, so that its hidden control point is on the bottom + nt->_selector.reset(new Inkscape::UI::Selector(nt->desktop)); + + // Prepare canvas groups for controls. This guarantees correct z-order, so that + // for example a dragpoint won't obscure a node + data.outline_group = create_control_group(nt->desktop); + data.node_data.handle_line_group = create_control_group(nt->desktop); + data.dragpoint_group = create_control_group(nt->desktop); + nt->_transform_handle_group = create_control_group(nt->desktop); + data.node_data.node_group = create_control_group(nt->desktop); + data.node_data.handle_group = create_control_group(nt->desktop); + + Inkscape::Selection *selection = sp_desktop_selection (ec->desktop); + nt->_selection_changed_connection.disconnect(); + nt->_selection_changed_connection = + selection->connectChanged( + sigc::bind<0>( + sigc::ptr_fun(&ink_node_tool_selection_changed), + nt)); + nt->_mouseover_changed_connection.disconnect(); + nt->_mouseover_changed_connection = + Inkscape::UI::ControlPoint::signal_mouseover_change.connect( + sigc::bind<0>( + sigc::ptr_fun(&ink_node_tool_mouseover_changed), + nt)); + + nt->_selected_nodes.reset( + new Inkscape::UI::ControlPointSelection(nt->desktop, nt->_transform_handle_group)); + data.node_data.selection = nt->_selected_nodes.get(); + nt->_multipath.reset(new Inkscape::UI::MultiPathManipulator(data, + nt->_selection_changed_connection)); + + nt->_selector->signal_point.connect( + sigc::bind<0>( + sigc::ptr_fun(&ink_node_tool_select_point), + nt)); + nt->_selector->signal_area.connect( + sigc::bind<0>( + sigc::ptr_fun(&ink_node_tool_select_area), + nt)); + + nt->_multipath->signal_coords_changed.connect( + sigc::bind( + sigc::mem_fun(*nt->desktop, &SPDesktop::emitToolSubselectionChanged), + (void*) 0)); + nt->_selected_nodes->signal_point_changed.connect( + sigc::hide( sigc::hide( + sigc::bind( + sigc::bind( + sigc::ptr_fun(ink_node_tool_update_tip), + (GdkEvent*)0), + nt)))); + + nt->cursor_drag = false; + nt->show_transform_handles = true; + nt->single_node_transform_handles = false; + nt->flash_tempitem = NULL; + nt->flashed_item = NULL; + // TODO remove this! + nt->shape_editor = new ShapeEditor(nt->desktop); + + // read prefs before adding items to selection to prevent momentarily showing the outline + sp_event_context_read(nt, "show_handles"); + sp_event_context_read(nt, "show_outline"); + sp_event_context_read(nt, "show_path_direction"); + sp_event_context_read(nt, "show_transform_handles"); + sp_event_context_read(nt, "single_node_transform_handles"); + sp_event_context_read(nt, "edit_clipping_paths"); + sp_event_context_read(nt, "edit_masks"); + + ink_node_tool_selection_changed(nt, selection); + ink_node_tool_update_tip(nt, NULL); + + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + if (prefs->getBool("/tools/nodes/selcue")) { + ec->enableSelectionCue(); + } + if (prefs->getBool("/tools/nodes/gradientdrag")) { + ec->enableGrDrag(); + } + + nt->desktop->emitToolSubselectionChanged(NULL); // sets the coord entry fields to inactive +} + +void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value) +{ + InkNodeTool *nt = INK_NODE_TOOL(ec); + Glib::ustring entry_name = value->getEntryName(); + + if (entry_name == "show_handles") { + nt->_multipath->showHandles(value->getBool(true)); + } else if (entry_name == "show_outline") { + nt->show_outline = value->getBool(); + nt->_multipath->showOutline(nt->show_outline); + } else if (entry_name == "show_path_direction") { + nt->show_path_direction = value->getBool(); + nt->_multipath->showPathDirection(nt->show_path_direction); + } else if (entry_name == "show_transform_handles") { + nt->show_transform_handles = value->getBool(true); + nt->_selected_nodes->showTransformHandles( + nt->show_transform_handles, nt->single_node_transform_handles); + } else if (entry_name == "single_node_transform_handles") { + nt->single_node_transform_handles = value->getBool(); + nt->_selected_nodes->showTransformHandles( + nt->show_transform_handles, nt->single_node_transform_handles); + } else if (entry_name == "edit_clipping_paths") { + nt->edit_clipping_paths = value->getBool(); + ink_node_tool_selection_changed(nt, nt->desktop->selection); + } else if (entry_name == "edit_masks") { + nt->edit_masks = value->getBool(); + ink_node_tool_selection_changed(nt, nt->desktop->selection); + } else { + SPEventContextClass *parent_class = + (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)); + if (parent_class->set) + parent_class->set(ec, value); + } +} + +void store_clip_mask_items(SPItem *clipped, SPObject *obj, std::map<SPItem*, + std::pair<Geom::Matrix, guint32> > &s, Geom::Matrix const &postm, guint32 color) +{ + if (!obj) return; + if (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj)) { + //TODO is checking for obj->children != NULL above better? + for (SPObject *c = obj->children; c; c = c->next) { + store_clip_mask_items(clipped, c, s, postm, color); + } + } else if (SP_IS_ITEM(obj)) { + s.insert(std::make_pair(SP_ITEM(obj), + std::make_pair(sp_item_i2d_affine(clipped) * postm, color))); + } +} + +struct IsPath { + bool operator()(SPItem *i) const { return SP_IS_PATH(i); } +}; + +void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel) +{ + using namespace Inkscape::UI; + // TODO this is ugly!!! + typedef std::map<SPItem*, std::pair<Geom::Matrix, guint32> > TransMap; + typedef std::map<SPPath*, std::pair<Geom::Matrix, guint32> > PathMap; + GSList const *ilist = sel->itemList(); + TransMap items; + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + + for (GSList *i = const_cast<GSList*>(ilist); i; i = i->next) { + SPObject *obj = static_cast<SPObject*>(i->data); + if (SP_IS_ITEM(obj)) { + items.insert(std::make_pair(SP_ITEM(obj), + std::make_pair(Geom::identity(), + prefs->getColor("/tools/nodes/outline_color", 0xff0000ff)))); + if (nt->edit_clipping_paths && SP_ITEM(i->data)->clip_ref) { + store_clip_mask_items(SP_ITEM(i->data), + SP_OBJECT(SP_ITEM(i->data)->clip_ref->getObject()), items, + nt->desktop->dt2doc(), + prefs->getColor("/tools/nodes/clipping_path_color", 0x00ff00ff)); + } + if (nt->edit_masks && SP_ITEM(i->data)->mask_ref) { + store_clip_mask_items(SP_ITEM(i->data), + SP_OBJECT(SP_ITEM(i->data)->mask_ref->getObject()), items, + nt->desktop->dt2doc(), + prefs->getColor("/tools/nodes/mask_color", 0x0000ffff)); + } + } + } + + // ugly hack: set the first editable non-path item for knotholder + // maybe use multiple ShapeEditors for now, to allow editing many shapes at once? + bool something_set = false; + for (TransMap::iterator i = items.begin(); i != items.end(); ++i) { + SPItem *obj = i->first; + if (SP_IS_SHAPE(obj) && !SP_IS_PATH(obj)) { + nt->shape_editor->set_item(obj, SH_KNOTHOLDER); + something_set = true; + break; + } + } + if (!something_set) { + nt->shape_editor->unset_item(SH_KNOTHOLDER); + } + + PathMap p; + for (TransMap::iterator i = items.begin(); i != items.end(); ++i) { + if (SP_IS_PATH(i->first)) { + p.insert(std::make_pair(SP_PATH(i->first), + std::make_pair(i->second.first, i->second.second))); + } + } + + nt->_multipath->setItems(p); + ink_node_tool_update_tip(nt, NULL); + nt->desktop->updateNow(); +} + +gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event) +{ + /* things to handle here: + * 1. selection of items + * 2. passing events to manipulators + * 3. some keybindings + */ + using namespace Inkscape::UI; // pull in event helpers + + SPDesktop *desktop = event_context->desktop; + Inkscape::Selection *selection = desktop->selection; + InkNodeTool *nt = static_cast<InkNodeTool*>(event_context); + static Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + + if (nt->_multipath->event(event)) return true; + if (nt->_selector->event(event)) return true; + if (nt->_selected_nodes->event(event)) return true; + + switch (event->type) + { + case GDK_MOTION_NOTIFY: + // create outline + if (prefs->getBool("/tools/nodes/pathflash_enabled")) { + if (prefs->getBool("/tools/nodes/pathflash_unselected") && !nt->_multipath->empty()) + break; + + SPItem *over_item = sp_event_context_find_item (desktop, event_point(event->button), + FALSE, TRUE); + if (over_item == nt->flashed_item) break; + if (nt->flash_tempitem) { + desktop->remove_temporary_canvasitem(nt->flash_tempitem); + nt->flash_tempitem = NULL; + nt->flashed_item = NULL; + } + if (!SP_IS_PATH(over_item)) break; // for now, handle only paths + + nt->flashed_item = over_item; + SPCurve *c = sp_path_get_curve_for_edit(SP_PATH(over_item)); + c->transform(sp_item_i2d_affine(over_item)); + SPCanvasItem *flash = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), c); + sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(flash), + prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff), 1.0, + SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); + sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(flash), 0, SP_WIND_RULE_NONZERO); + nt->flash_tempitem = desktop->add_temporary_canvasitem(flash, + prefs->getInt("/tools/nodes/pathflash_timeout", 500)); + c->unref(); + } + return true; + case GDK_KEY_PRESS: + switch (get_group0_keyval(&event->key)) + { + case GDK_Escape: // deselect everything + if (nt->_selected_nodes->empty()) { + selection->clear(); + } else { + nt->_selected_nodes->clear(); + } + ink_node_tool_update_tip(nt, event); + return TRUE; + case GDK_a: + if (held_control(event->key)) { + if (held_alt(event->key)) { + nt->_multipath->selectAll(); + } else { + // select all nodes in subpaths that have something selected + // if nothing is selected, select everything + nt->_multipath->selectSubpaths(); + } + ink_node_tool_update_tip(nt, event); + return TRUE; + } + break; + default: + break; + } + ink_node_tool_update_tip(nt, event); + break; + case GDK_KEY_RELEASE: + ink_node_tool_update_tip(nt, event); + break; + default: break; + } + + SPEventContextClass *parent_class = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)); + if (parent_class->root_handler) + return parent_class->root_handler(event_context, event); + return FALSE; +} + +void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event) +{ + using namespace Inkscape::UI; + if (event && (event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE)) { + unsigned new_state = state_after_event(event); + if (new_state == event->key.state) return; + if (state_held_shift(new_state)) { + nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, + C_("Node tool tip", "<b>Shift:</b> drag to add nodes to the selection, " + "click to toggle object selection")); + return; + } + } + unsigned sz = nt->_selected_nodes->size(); + if (sz != 0) { + char *dyntip = g_strdup_printf(C_("Node tool tip", + "Selected <b>%d nodes</b>. Drag to select nodes, click to select a single object " + "or unselect all objects"), sz); + nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, dyntip); + g_free(dyntip); + } else if (nt->_multipath->empty()) { + nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, + C_("Node tool tip", "Drag or click to select objects to edit")); + } else { + nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, + C_("Node tool tip", "Drag to select nodes, click to select an object " + "or clear the selection")); + } +} + +gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event) +{ + SPEventContextClass *parent_class = + (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)); + if (parent_class->item_handler) + return parent_class->item_handler(event_context, item, event); + return FALSE; +} + +void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &sel, GdkEventButton *event) +{ + using namespace Inkscape::UI; + if (nt->_multipath->empty()) { + // if multipath is empty, select rubberbanded items rather than nodes + Inkscape::Selection *selection = nt->desktop->selection; + GSList *items = sp_document_items_in_box( + sp_desktop_document(nt->desktop), nt->desktop->dkey, sel); + selection->setList(items); + g_slist_free(items); + } else { + nt->_multipath->selectArea(sel, !held_shift(*event)); + } +} +void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &sel, GdkEventButton *event) +{ + using namespace Inkscape::UI; // pull in event helpers + if (!event) return; + if (event->button != 1) return; + + Inkscape::Selection *selection = nt->desktop->selection; + + SPItem *item_clicked = sp_event_context_find_item (nt->desktop, event_point(*event), + (event->state & GDK_MOD1_MASK) && !(event->state & GDK_CONTROL_MASK), TRUE); + + if (item_clicked == NULL) { // nothing under cursor + // if no Shift, deselect + if (!(event->state & GDK_SHIFT_MASK)) { + selection->clear(); + } + return; + } + if (held_shift(*event)) { + selection->toggle(item_clicked); + } else { + selection->set(item_clicked); + } + nt->desktop->updateNow(); +} + +void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p) +{ + using Inkscape::UI::CurveDragPoint; + CurveDragPoint *cdp = dynamic_cast<CurveDragPoint*>(p); + if (cdp && !nt->cursor_drag) { + nt->cursor_shape = cursor_node_d_xpm; + nt->hot_x = 1; + nt->hot_y = 1; + sp_event_context_update_cursor(nt); + nt->cursor_drag = true; + } else if (!cdp && nt->cursor_drag) { + nt->cursor_shape = cursor_node_xpm; + nt->hot_x = 1; + nt->hot_y = 1; + sp_event_context_update_cursor(nt); + nt->cursor_drag = false; + } +} + +} // anonymous namespace + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/node-tool.h b/src/ui/tool/node-tool.h new file mode 100644 index 000000000..f47ea0ccb --- /dev/null +++ b/src/ui/tool/node-tool.h @@ -0,0 +1,84 @@ +/** @file + * @brief New node tool with support for multiple path editing + */ +/* Authors: + * Krzysztof Kosiński <tweenk@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_NODE_TOOL_H +#define SEEN_UI_TOOL_NODE_TOOL_H + +#include <memory> +#include <glib.h> +#include <sigc++/sigc++.h> +#include "event-context.h" +#include "forward.h" +#include "display/display-forward.h" +#include "ui/tool/node-types.h" + +#define INK_TYPE_NODE_TOOL (ink_node_tool_get_type ()) +#define INK_NODE_TOOL(obj) (GTK_CHECK_CAST ((obj), INK_TYPE_NODE_TOOL, InkNodeTool)) +#define INK_NODE_TOOL_CLASS(klass) (GTK_CHECK_CLASS_CAST ((klass), INK_TYPE_NODE_TOOL, InkNodeToolClass)) +#define INK_IS_NODE_TOOL(obj) (GTK_CHECK_TYPE ((obj), INK_TYPE_NODE_TOOL)) +#define INK_IS_NODE_TOOL_CLASS(klass) (GTK_CHECK_CLASS_TYPE ((klass), INK_TYPE_NODE_TOOL)) + +class InkNodeTool; +class InkNodeToolClass; + +namespace Inkscape { +namespace UI { +class MultiPathManipulator; +class ControlPointSelection; +class Selector; +struct PathSharedData; +} +} + +typedef std::auto_ptr<Inkscape::UI::MultiPathManipulator> MultiPathPtr; +typedef std::auto_ptr<Inkscape::UI::ControlPointSelection> CSelPtr; +typedef std::auto_ptr<Inkscape::UI::Selector> SelectorPtr; +typedef std::auto_ptr<Inkscape::UI::PathSharedData> PathSharedDataPtr; + +struct InkNodeTool : public SPEventContext +{ + sigc::connection _selection_changed_connection; + sigc::connection _mouseover_changed_connection; + Inkscape::MessageContext *_node_message_context; + SPItem *flashed_item; + Inkscape::Display::TemporaryItem *flash_tempitem; + CSelPtr _selected_nodes; + MultiPathPtr _multipath; + SelectorPtr _selector; + PathSharedDataPtr _path_data; + SPCanvasGroup *_transform_handle_group; + + unsigned cursor_drag : 1; + unsigned show_outline : 1; + unsigned show_path_direction : 1; + unsigned show_transform_handles : 1; + unsigned single_node_transform_handles : 1; + unsigned edit_clipping_paths : 1; + unsigned edit_masks : 1; +}; + +struct InkNodeToolClass { + SPEventContextClass parent_class; +}; + +GType ink_node_tool_get_type (void); + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/node-types.h b/src/ui/tool/node-types.h new file mode 100644 index 000000000..80eaf4fa7 --- /dev/null +++ b/src/ui/tool/node-types.h @@ -0,0 +1,48 @@ +/** @file + * Node types and other small enums. + * This file exists to reduce the number of includes pulled in by toolbox.cpp. + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_NODE_TYPES_H +#define SEEN_UI_TOOL_NODE_TYPES_H + +namespace Inkscape { +namespace UI { + +/** Types of nodes supported in the node tool. */ +enum NodeType { + NODE_CUSP, ///< Cusp node - no handle constraints + NODE_SMOOTH, ///< Smooth node - handles must be colinear + NODE_AUTO, ///< Auto node - handles adjusted automatically based on neighboring nodes + NODE_SYMMETRIC, ///< Symmetric node - handles must be colinear and of equal length + NODE_LAST_REAL_TYPE, ///< Last real type of node - used for ctrl+click on a node + NODE_PICK_BEST = 100 ///< Select type based on handle positions +}; + +/** Types of segments supported in the node tool. */ +enum SegmentType { + SEGMENT_STRAIGHT, ///< Straight linear segment + SEGMENT_CUBIC_BEZIER ///< Bezier curve with two control points +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/node.cpp b/src/ui/tool/node.cpp new file mode 100644 index 000000000..5f792cfc7 --- /dev/null +++ b/src/ui/tool/node.cpp @@ -0,0 +1,965 @@ +/** @file + * Editable node - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <iostream> +#include <stdexcept> +#include <boost/utility.hpp> +#include <glib.h> +#include <glib/gi18n.h> +#include <2geom/transforms.h> +#include "ui/tool/event-utils.h" +#include "ui/tool/node.h" +#include "display/sp-ctrlline.h" +#include "display/sp-canvas.h" +#include "display/sp-canvas-util.h" +#include "desktop.h" +#include "desktop-handles.h" +#include "preferences.h" +#include "sp-metrics.h" +#include "sp-namedview.h" + +namespace Inkscape { +namespace UI { + +static SelectableControlPoint::ColorSet node_colors = { + { + {0xbfbfbf00, 0x000000ff}, // normal fill, stroke + {0xff000000, 0x000000ff}, // mouseover fill, stroke + {0xff000000, 0x000000ff} // clicked fill, stroke + }, + {0x0000ffff, 0x000000ff}, // normal fill, stroke when selected + {0xff000000, 0x000000ff}, // mouseover fill, stroke when selected + {0xff000000, 0x000000ff} // clicked fill, stroke when selected +}; + +static ControlPoint::ColorSet handle_colors = { + {0xffffffff, 0x000000ff}, // normal fill, stroke + {0xff000000, 0x000000ff}, // mouseover fill, stroke + {0xff000000, 0x000000ff} // clicked fill, stroke +}; + +std::ostream &operator<<(std::ostream &out, NodeType type) +{ + switch(type) { + case NODE_CUSP: out << 'c'; break; + case NODE_SMOOTH: out << 's'; break; + case NODE_AUTO: out << 'a'; break; + case NODE_SYMMETRIC: out << 'z'; break; + default: out << 'b'; break; + } + return out; +} + +/** Computes an unit vector of the direction from first to second control point */ +static Geom::Point direction(Geom::Point const &first, Geom::Point const &second) { + return Geom::unit_vector(second - first); +} + +/** + * @class Handle + * Represents a control point of a cubic Bezier curve in a path. + */ + +double Handle::_saved_length = 0.0; +bool Handle::_drag_out = false; + +Handle::Handle(NodeSharedData const &data, Geom::Point const &initial_pos, Node *parent) + : ControlPoint(data.desktop, initial_pos, Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_CIRCLE, 7.0, + &handle_colors, data.handle_group) + , _parent(parent) + , _degenerate(true) +{ + _cset = &handle_colors; + _handle_line = sp_canvas_item_new(data.handle_line_group, SP_TYPE_CTRLLINE, NULL); + setVisible(false); + signal_grabbed.connect( + sigc::bind_return( + sigc::hide( + sigc::mem_fun(*this, &Handle::_grabbedHandler)), + false)); + signal_dragged.connect( + sigc::hide<0>( + sigc::mem_fun(*this, &Handle::_draggedHandler))); + signal_ungrabbed.connect( + sigc::hide(sigc::mem_fun(*this, &Handle::_ungrabbedHandler))); +} +Handle::~Handle() +{ + sp_canvas_item_hide(_handle_line); + gtk_object_destroy(GTK_OBJECT(_handle_line)); +} + +void Handle::setVisible(bool v) +{ + ControlPoint::setVisible(v); + if (v) sp_canvas_item_show(_handle_line); + else sp_canvas_item_hide(_handle_line); +} + +void Handle::move(Geom::Point const &new_pos) +{ + Handle *other, *towards, *towards_second; + Node *node_towards; // node in direction of this handle + Node *node_away; // node in the opposite direction + if (this == &_parent->_front) { + other = &_parent->_back; + node_towards = _parent->_next(); + node_away = _parent->_prev(); + towards = node_towards ? &node_towards->_back : 0; + towards_second = node_towards ? &node_towards->_front : 0; + } else { + other = &_parent->_front; + node_towards = _parent->_prev(); + node_away = _parent->_next(); + towards = node_towards ? &node_towards->_front : 0; + towards_second = node_towards ? &node_towards->_back : 0; + } + + if (Geom::are_near(new_pos, _parent->position())) { + // The handle becomes degenerate. If the segment between it and the node + // in its direction becomes linear and there are smooth nodes + // at its ends, make their handles colinear with the segment + if (towards && towards->isDegenerate()) { + if (node_towards->type() == NODE_SMOOTH) { + towards_second->setDirection(*_parent, *node_towards); + } + if (_parent->type() == NODE_SMOOTH) { + other->setDirection(*node_towards, *_parent); + } + } + setPosition(new_pos); + return; + } + + if (_parent->type() == NODE_SMOOTH && Node::_is_line_segment(_parent, node_away)) { + // restrict movement to the line joining the nodes + Geom::Point direction = _parent->position() - node_away->position(); + Geom::Point delta = new_pos - _parent->position(); + // project the relative position on the direction line + Geom::Point new_delta = (Geom::dot(delta, direction) + / Geom::L2sq(direction)) * direction; + setRelativePos(new_delta); + return; + } + + switch (_parent->type()) { + case NODE_AUTO: + _parent->setType(NODE_SMOOTH, false); + // fall through - auto nodes degrade into smooth nodes + case NODE_SMOOTH: { + /* for smooth nodes, we need to rotate the other handle so that it's colinear + * with the dragged one while conserving length. */ + other->setDirection(new_pos, *_parent); + } break; + case NODE_SYMMETRIC: + // for symmetric nodes, place the other handle on the opposite side + other->setRelativePos(-(new_pos - _parent->position())); + break; + default: break; + } + + setPosition(new_pos); +} + +void Handle::setPosition(Geom::Point const &p) +{ + ControlPoint::setPosition(p); + sp_ctrlline_set_coords(SP_CTRLLINE(_handle_line), _parent->position(), position()); + + // update degeneration info and visibility + if (Geom::are_near(position(), _parent->position())) + _degenerate = true; + else _degenerate = false; + if (_parent->_handles_shown && _parent->visible() && !_degenerate) { + setVisible(true); + } else { + setVisible(false); + } + // If both handles become degenerate, convert to parent cusp node + if (_parent->isDegenerate()) { + _parent->setType(NODE_CUSP, false); + } +} + +void Handle::setLength(double len) +{ + if (isDegenerate()) return; + Geom::Point dir = Geom::unit_vector(relativePos()); + setRelativePos(dir * len); +} + +void Handle::retract() +{ + setPosition(_parent->position()); +} + +void Handle::setDirection(Geom::Point const &from, Geom::Point const &to) +{ + setDirection(to - from); +} + +void Handle::setDirection(Geom::Point const &dir) +{ + Geom::Point unitdir = Geom::unit_vector(dir); + setRelativePos(unitdir * length()); +} + +char const *Handle::handle_type_to_localized_string(NodeType type) +{ + switch(type) { + case NODE_CUSP: return _("Cusp node handle"); + case NODE_SMOOTH: return _("Smooth node handle"); + case NODE_SYMMETRIC: return _("Symmetric node handle"); + case NODE_AUTO: return _("Auto-smooth node handle"); + default: return ""; + } +} + +void Handle::_grabbedHandler() +{ + _saved_length = _drag_out ? 0 : length(); +} + +void Handle::_draggedHandler(Geom::Point &new_pos, GdkEventMotion *event) +{ + Geom::Point parent_pos = _parent->position(); + // with Alt, preserve length + if (held_alt(*event)) { + new_pos = parent_pos + Geom::unit_vector(new_pos - parent_pos) * _saved_length; + } + // with Ctrl, constrain to M_PI/rotationsnapsperpi increments. + if (held_control(*event)) { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int snaps = 2 * prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000); + Geom::Point origin = _last_drag_origin(); + Geom::Point rel_origin = origin - parent_pos; + new_pos = parent_pos + Geom::constrain_angle(Geom::Point(0,0), new_pos - parent_pos, snaps, + _drag_out ? Geom::Point(1,0) : Geom::unit_vector(rel_origin)); + } + signal_update.emit(); +} + +void Handle::_ungrabbedHandler() +{ + // hide the handle if it's less than dragtolerance away from the node + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int drag_tolerance = prefs->getIntLimited("/options/dragtolerance/value", 0, 0, 100); + + Geom::Point dist = _desktop->d2w(_parent->position()) - _desktop->d2w(position()); + if (dist.length() <= drag_tolerance) { + move(_parent->position()); + } + _drag_out = false; +} + +static double snap_increment_degrees() { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000); + return 180.0 / snaps; +} + +Glib::ustring Handle::_getTip(unsigned state) +{ + if (state_held_alt(state)) { + if (state_held_control(state)) { + return format_tip(C_("Path handle tip", + "<b>Ctrl+Alt</b>: preserve length and snap rotation angle to %f° increments"), + snap_increment_degrees()); + } else { + return C_("Path handle tip", + "<b>Alt:</b> preserve handle length while dragging"); + } + } else { + if (state_held_control(state)) { + return format_tip(C_("Path handle tip", + "<b>Ctrl:</b> snap rotation angle to %f° increments, click to retract"), + snap_increment_degrees()); + } + } + switch (_parent->type()) { + case NODE_AUTO: + return C_("Path handle tip", + "<b>Auto node handle:</b> drag to convert to smooth node"); + default: + return format_tip(C_("Path handle tip", "<b>%s:</b> drag to shape the curve"), + handle_type_to_localized_string(_parent->type())); + } +} + +Glib::ustring Handle::_getDragTip(GdkEventMotion *event) +{ + Geom::Point dist = position() - _last_drag_origin(); + // report angle in mathematical convention + double angle = Geom::angle_between(Geom::Point(-1,0), position() - _parent->position()); + angle += M_PI; // angle is (-M_PI...M_PI] - offset by +pi and scale to 0...360 + angle *= 360.0 / (2 * M_PI); + GString *x = SP_PX_TO_METRIC_STRING(dist[Geom::X], _desktop->namedview->getDefaultMetric()); + GString *y = SP_PX_TO_METRIC_STRING(dist[Geom::Y], _desktop->namedview->getDefaultMetric()); + GString *len = SP_PX_TO_METRIC_STRING(length(), _desktop->namedview->getDefaultMetric()); + Glib::ustring ret = format_tip(C_("Path handle tip", + "Move by %s, %s; angle %.2f°, length %s"), x->str, y->str, angle, len->str); + g_string_free(x, TRUE); + g_string_free(y, TRUE); + g_string_free(len, TRUE); + return ret; +} + +/** + * @class Node + * Represents a curve endpoint in an editable path. + */ + +Node::Node(NodeSharedData const &data, Geom::Point const &initial_pos) + : SelectableControlPoint(data.desktop, initial_pos, Gtk::ANCHOR_CENTER, + SP_CTRL_SHAPE_DIAMOND, 9.0, *data.selection, &node_colors, data.node_group) + , _front(data, initial_pos, this) + , _back(data, initial_pos, this) + , _type(NODE_CUSP) + , _handles_shown(false) +{ + // NOTE we do not set type here, because the handles are still degenerate + // connect to own grabbed signal - dragging out handles + signal_grabbed.connect( + sigc::mem_fun(*this, &Node::_grabbedHandler)); + signal_dragged.connect( sigc::hide<0>( + sigc::mem_fun(*this, &Node::_draggedHandler))); +} + +// NOTE: not using iterators won't make this much quicker because iterators can be 100% inlined. +Node *Node::_next() +{ + NodeList::iterator n = NodeList::get_iterator(this).next(); + if (n) return n.ptr(); + return NULL; +} +Node *Node::_prev() +{ + NodeList::iterator p = NodeList::get_iterator(this).prev(); + if (p) return p.ptr(); + return NULL; +} + +void Node::move(Geom::Point const &new_pos) +{ + // move handles when the node moves. + Geom::Point old_pos = position(); + Geom::Point delta = new_pos - position(); + setPosition(new_pos); + _front.setPosition(_front.position() + delta); + _back.setPosition(_back.position() + delta); + + // if the node has a smooth handle after a line segment, it should be kept colinear + // with the segment + _fixNeighbors(old_pos, new_pos); +} + +void Node::transform(Geom::Matrix const &m) +{ + Geom::Point old_pos = position(); + setPosition(position() * m); + _front.setPosition(_front.position() * m); + _back.setPosition(_back.position() * m); + + /* Affine transforms keep handle invariants for smooth and symmetric nodes, + * but smooth nodes at ends of linear segments and auto nodes need special treatment */ + _fixNeighbors(old_pos, position()); +} + +Geom::Rect Node::bounds() +{ + Geom::Rect b(position(), position()); + b.expandTo(_front.position()); + b.expandTo(_back.position()); + return b; +} + +void Node::_fixNeighbors(Geom::Point const &old_pos, Geom::Point const &new_pos) +{ + /* This method restores handle invariants for neighboring nodes, + * and invariants that are based on positions of those nodes for this one. */ + + /* Fix auto handles */ + if (_type == NODE_AUTO) _updateAutoHandles(); + if (old_pos != new_pos) { + if (_next() && _next()->_type == NODE_AUTO) _next()->_updateAutoHandles(); + if (_prev() && _prev()->_type == NODE_AUTO) _prev()->_updateAutoHandles(); + } + + /* Fix smooth handles at the ends of linear segments. + * Rotate the appropriate handle to be colinear with the segment. + * If there is a smooth node at the other end of the segment, rotate it too. */ + Handle *handle, *other_handle; + Node *other; + if (_is_line_segment(this, _next())) { + handle = &_back; + other = _next(); + other_handle = &_next()->_front; + } else if (_is_line_segment(_prev(), this)) { + handle = &_front; + other = _prev(); + other_handle = &_prev()->_back; + } else return; + + if (_type == NODE_SMOOTH && !handle->isDegenerate()) { + handle->setDirection(other->position(), new_pos); + /*Geom::Point handle_delta = handle->position() - position(); + Geom::Point new_delta = Geom::unit_vector(new_direction) * handle_delta.length(); + handle->setPosition(position() + new_delta);*/ + } + // also update the handle on the other end of the segment + if (other->_type == NODE_SMOOTH && !other_handle->isDegenerate()) { + other_handle->setDirection(new_pos, other->position()); + /* + Geom::Point handle_delta2 = other_handle->position() - other->position(); + Geom::Point new_delta2 = Geom::unit_vector(new_direction) * handle_delta2.length(); + other_handle->setPosition(other->position() + new_delta2);*/ + } +} + +void Node::_updateAutoHandles() +{ + // Recompute the position of automatic handles. + if (!_prev() || !_next()) { + _front.retract(); + _back.retract(); + return; + } + // TODO describe in detail what the code below does + Geom::Point vec_next = _next()->position() - position(); + Geom::Point vec_prev = _prev()->position() - position(); + double len_next = vec_next.length(), len_prev = vec_prev.length(); + if (len_next > 0 && len_prev > 0) { + Geom::Point dir = Geom::unit_vector((len_prev / len_next) * vec_next - vec_prev); + _back.setRelativePos(-dir * (len_prev / 3)); + _front.setRelativePos(dir * (len_next / 3)); + } else { + _front.retract(); + _back.retract(); + } +} + +void Node::showHandles(bool v) +{ + _handles_shown = v; + if (!_front.isDegenerate()) _front.setVisible(v); + if (!_back.isDegenerate()) _back.setVisible(v); +} + +/** Sets the node type and optionally restores the invariants associated with the given type. + * @param type The type to set + * @param update_handles Whether to restore invariants associated with the given type. + * Passing false is useful e.g. wen initially creating the path, + * and when making cusp nodes during some node algorithms. + * Pass true when used in response to an UI node type button. + */ +void Node::setType(NodeType type, bool update_handles) +{ + if (type == NODE_PICK_BEST) { + pickBestType(); + updateState(); // The size of the control might have changed + return; + } + + // if update_handles is true, adjust handle positions to match the node type + // handle degenerate handles appropriately + if (update_handles) { + switch (type) { + case NODE_CUSP: + // if the existing type is also NODE_CUSP, retract handles + if (_type == NODE_CUSP) { + _front.retract(); + _back.retract(); + } + break; + case NODE_AUTO: + // auto handles make no sense for endnodes + if (isEndNode()) return; + _updateAutoHandles(); + break; + case NODE_SMOOTH: { + // rotate handles to be colinear + // for degenerate nodes set positions like auto handles + bool prev_line = _is_line_segment(_prev(), this); + bool next_line = _is_line_segment(this, _next()); + if (isDegenerate()) { + _updateAutoHandles(); + } else if (_front.isDegenerate()) { + // if the front handle is degenerate and this...next is a line segment, + // make back colinear; otherwise pull out the other handle + // to 1/3 of distance to prev + if (next_line) { + _back.setDirection(*_next(), *this); + } else if (_prev()) { + Geom::Point dir = direction(_back, *this); + _front.setRelativePos((_prev()->position() - position()).length() / 3 * dir); + } + } else if (_back.isDegenerate()) { + if (prev_line) { + _front.setDirection(*_prev(), *this); + } else if (_next()) { + Geom::Point dir = direction(_front, *this); + _back.setRelativePos((_next()->position() - position()).length() / 3 * dir); + } + } else { + // both handles are extended. make colinear while keeping length + // first make back colinear with the vector front ---> back, + // then make front colinear with back ---> node + // (not back ---> front because back's position was changed in the first call) + _back.setDirection(_front, _back); + _front.setDirection(_back, *this); + } + } break; + case NODE_SYMMETRIC: + if (isEndNode()) return; // symmetric handles make no sense for endnodes + if (isDegenerate()) { + // similar to auto handles but set the same length for both + Geom::Point vec_next = _next()->position() - position(); + Geom::Point vec_prev = _prev()->position() - position(); + double len_next = vec_next.length(), len_prev = vec_prev.length(); + double len = (len_next + len_prev) / 6; // take 1/3 of average + if (len == 0) return; + + Geom::Point dir = Geom::unit_vector((len_prev / len_next) * vec_next - vec_prev); + _back.setRelativePos(-dir * len); + _front.setRelativePos(dir * len); + } else { + // Both handles are extended. Compute average length, use direction from + // back handle to front handle. This also works correctly for degenerates + double len = (_front.length() + _back.length()) / 2; + Geom::Point dir = direction(_back, _front); + _front.setRelativePos(dir * len); + _back.setRelativePos(-dir * len); + } + break; + default: break; + } + } + _type = type; + _setShape(_node_type_to_shape(type)); + updateState(); +} + +void Node::pickBestType() +{ + _type = NODE_CUSP; + bool front_degen = _front.isDegenerate(); + bool back_degen = _back.isDegenerate(); + bool both_degen = front_degen && back_degen; + bool neither_degen = !front_degen && !back_degen; + do { + // if both handles are degenerate, do nothing + if (both_degen) break; + // if neither are degenerate, check their respective positions + if (neither_degen) { + Geom::Point front_delta = _front.position() - position(); + Geom::Point back_delta = _back.position() - position(); + // for now do not automatically make nodes symmetric, it can be annoying + /*if (Geom::are_near(front_delta, -back_delta)) { + _type = NODE_SYMMETRIC; + break; + }*/ + if (Geom::are_near(Geom::unit_vector(front_delta), + Geom::unit_vector(-back_delta))) + { + _type = NODE_SMOOTH; + break; + } + } + // check whether the handle aligns with the previous line segment. + // we know that if front is degenerate, back isn't, because + // both_degen was false + if (front_degen && _next() && _next()->_back.isDegenerate()) { + Geom::Point segment_delta = Geom::unit_vector(_next()->position() - position()); + Geom::Point handle_delta = Geom::unit_vector(_back.position() - position()); + if (Geom::are_near(segment_delta, -handle_delta)) { + _type = NODE_SMOOTH; + break; + } + } else if (back_degen && _prev() && _prev()->_front.isDegenerate()) { + Geom::Point segment_delta = Geom::unit_vector(_prev()->position() - position()); + Geom::Point handle_delta = Geom::unit_vector(_front.position() - position()); + if (Geom::are_near(segment_delta, -handle_delta)) { + _type = NODE_SMOOTH; + break; + } + } + } while (false); + _setShape(_node_type_to_shape(_type)); + updateState(); +} + +bool Node::isEndNode() +{ + return !_prev() || !_next(); +} + +/** Move the node to the bottom of its canvas group. Useful for node break, to ensure that + * the selected nodes are above the unselected ones. */ +void Node::sink() +{ + sp_canvas_item_move_to_z(_canvas_item, 0); +} + +NodeType Node::parse_nodetype(char x) +{ + switch (x) { + case 'a': return NODE_AUTO; + case 'c': return NODE_CUSP; + case 's': return NODE_SMOOTH; + case 'z': return NODE_SYMMETRIC; + default: return NODE_PICK_BEST; + } +} + +void Node::_setState(State state) +{ + // change node size to match type and selection state + switch (_type) { + case NODE_AUTO: + case NODE_CUSP: + if (selected()) _setSize(11); + else _setSize(9); + break; + default: + if(selected()) _setSize(9); + else _setSize(7); + break; + } + SelectableControlPoint::_setState(state); +} + +bool Node::_grabbedHandler(GdkEventMotion *event) +{ + // dragging out handles + if (!held_shift(*event)) return false; + + Handle *h; + Geom::Point evp = event_point(*event); + Geom::Point rel_evp = evp - _last_click_event_point(); + + // this should work even if dragtolerance is zero and evp coincides with node position + double angle_next = HUGE_VAL; + double angle_prev = HUGE_VAL; + bool has_degenerate = false; + // determine which handle to drag out based on degeneration and the direction of drag + if (_front.isDegenerate() && _next()) { + Geom::Point next_relpos = _desktop->d2w(_next()->position()) + - _desktop->d2w(position()); + angle_next = fabs(Geom::angle_between(rel_evp, next_relpos)); + has_degenerate = true; + } + if (_back.isDegenerate() && _prev()) { + Geom::Point prev_relpos = _desktop->d2w(_prev()->position()) + - _desktop->d2w(position()); + angle_prev = fabs(Geom::angle_between(rel_evp, prev_relpos)); + has_degenerate = true; + } + if (!has_degenerate) return false; + h = angle_next < angle_prev ? &_front : &_back; + + h->setPosition(_desktop->w2d(evp)); + h->setVisible(true); + h->transferGrab(this, event); + Handle::_drag_out = true; + return true; +} + +void Node::_draggedHandler(Geom::Point &new_pos, GdkEventMotion *event) +{ + if (!held_control(*event)) return; + if (held_alt(*event)) { + // with Ctrl+Alt, constrain to handle lines + // project the new position onto a handle line that is closer + Geom::Point origin = _last_drag_origin(); + Geom::Line line_front(origin, origin + _front.relativePos()); + Geom::Line line_back(origin, origin + _back.relativePos()); + double dist_front, dist_back; + dist_front = Geom::distance(new_pos, line_front); + dist_back = Geom::distance(new_pos, line_back); + if (dist_front < dist_back) { + new_pos = Geom::projection(new_pos, line_front); + } else { + new_pos = Geom::projection(new_pos, line_back); + } + } else { + // with Ctrl, constrain to axes + // TODO this probably has to be separated into an AxisConstrainablePoint class + // TODO maybe add diagonals when the distance from origin is large enough? + Geom::Point origin = _last_drag_origin(); + Geom::Point delta = new_pos - origin; + Geom::Dim2 d = (fabs(delta[Geom::X]) < fabs(delta[Geom::Y])) ? Geom::X : Geom::Y; + new_pos[d] = origin[d]; + } +} + +Glib::ustring Node::_getTip(unsigned state) +{ + if (state_held_shift(state)) { + if ((_next() && _front.isDegenerate()) || (_prev() && _back.isDegenerate())) { + if (state_held_control(state)) { + return format_tip(C_("Path node tip", + "<b>Shift+Ctrl:</b> drag out a handle and snap its angle " + "to %f° increments"), snap_increment_degrees()); + } + return C_("Path node tip", + "<b>Shift:</b> drag out a handle, click to toggle selection"); + } + return C_("Path node statusbar tip", "<b>Shift:</b> click to toggle selection"); + } + + if (state_held_control(state)) { + if (state_held_alt(state)) { + return C_("Path node tip", "<b>Ctrl+Alt:</b> move along handle lines"); + } + return C_("Path node tip", + "<b>Ctrl:</b> move along axes, click to change node type"); + } + + // assemble tip from node name + char const *nodetype = node_type_to_localized_string(_type); + return format_tip(C_("Path node tip", + "<b>%s:</b> drag to shape the path, click to select this node"), nodetype); +} + +Glib::ustring Node::_getDragTip(GdkEventMotion *event) +{ + Geom::Point dist = position() - _last_drag_origin(); + GString *x = SP_PX_TO_METRIC_STRING(dist[Geom::X], _desktop->namedview->getDefaultMetric()); + GString *y = SP_PX_TO_METRIC_STRING(dist[Geom::Y], _desktop->namedview->getDefaultMetric()); + Glib::ustring ret = format_tip(C_("Path node statusbar tip", "Move by %s, %s"), + x->str, y->str); + g_string_free(x, TRUE); + g_string_free(y, TRUE); + return ret; +} + +char const *Node::node_type_to_localized_string(NodeType type) +{ + switch (type) { + case NODE_CUSP: return _("Cusp node"); + case NODE_SMOOTH: return _("Smooth node"); + case NODE_SYMMETRIC: return _("Symmetric node"); + case NODE_AUTO: return _("Auto-smooth node"); + default: return ""; + } +} + +/** Determine whether two nodes are joined by a linear segment. */ +bool Node::_is_line_segment(Node *first, Node *second) +{ + if (!first || !second) return false; + if (first->_next() == second) + return first->_front.isDegenerate() && second->_back.isDegenerate(); + if (second->_next() == first) + return second->_front.isDegenerate() && first->_back.isDegenerate(); + return false; +} + +SPCtrlShapeType Node::_node_type_to_shape(NodeType type) +{ + switch(type) { + case NODE_CUSP: return SP_CTRL_SHAPE_DIAMOND; + case NODE_SMOOTH: return SP_CTRL_SHAPE_SQUARE; + case NODE_AUTO: return SP_CTRL_SHAPE_CIRCLE; + case NODE_SYMMETRIC: return SP_CTRL_SHAPE_SQUARE; + default: return SP_CTRL_SHAPE_DIAMOND; + } +} + + +/** + * @class NodeList + * @brief An editable list of nodes representing a subpath. + * + * It can optionally be cyclic to represent a closed path. + * The list has iterators that act like plain node iterators, but can also be used + * to obtain shared pointers to nodes. + * + * @todo Manage geometric representation to improve speed + */ + +NodeList::NodeList(SubpathList &splist) + : _list(splist) + , _closed(false) +{ + this->list = this; + this->next = this; + this->prev = this; +} + +NodeList::~NodeList() +{ + clear(); +} + +bool NodeList::empty() +{ + return next == this; +} + +NodeList::size_type NodeList::size() +{ + size_type sz = 0; + for (ListNode *ln = next; ln != this; ln = ln->next) ++sz; + return sz; +} + +bool NodeList::closed() +{ + return _closed; +} + +/** A subpath is degenerate if it has no segments - either one node in an open path + * or no nodes in a closed path */ +bool NodeList::degenerate() +{ + return closed() ? empty() : ++begin() == end(); +} + +NodeList::iterator NodeList::before(double t, double *fracpart) +{ + double intpart; + *fracpart = std::modf(t, &intpart); + int index = intpart; + + iterator ret = begin(); + std::advance(ret, index); + return ret; +} + +// insert a node before i +NodeList::iterator NodeList::insert(iterator i, Node *x) +{ + ListNode *ins = i._node; + x->next = ins; + x->prev = ins->prev; + ins->prev->next = x; + ins->prev = x; + x->ListNode::list = this; + _list.signal_insert_node.emit(x); + return iterator(x); +} + +void NodeList::splice(iterator pos, NodeList &list) +{ + splice(pos, list, list.begin(), list.end()); +} + +void NodeList::splice(iterator pos, NodeList &list, iterator i) +{ + NodeList::iterator j = i; + ++j; + splice(pos, list, i, j); +} + +void NodeList::splice(iterator pos, NodeList &list, iterator first, iterator last) +{ + ListNode *ins_beg = first._node, *ins_end = last._node, *at = pos._node; + for (ListNode *ln = ins_beg; ln != ins_end; ln = ln->next) { + list._list.signal_remove_node.emit(static_cast<Node*>(ln)); + ln->list = this; + _list.signal_insert_node.emit(static_cast<Node*>(ln)); + } + ins_beg->prev->next = ins_end; + ins_end->prev->next = at; + at->prev->next = ins_beg; + + ListNode *atprev = at->prev; + at->prev = ins_end->prev; + ins_end->prev = ins_beg->prev; + ins_beg->prev = atprev; +} + +void NodeList::shift(int n) +{ + // 1. make the list perfectly cyclic + next->prev = prev; + prev->next = next; + // 2. find new begin + ListNode *new_begin = next; + if (n > 0) { + for (; n > 0; --n) new_begin = new_begin->next; + } else { + for (; n < 0; ++n) new_begin = new_begin->prev; + } + // 3. relink begin to list + next = new_begin; + prev = new_begin->prev; + new_begin->prev->next = this; + new_begin->prev = this; +} + +void NodeList::reverse() +{ + for (ListNode *ln = next; ln != this; ln = ln->prev) { + std::swap(ln->next, ln->prev); + Node *node = static_cast<Node*>(ln); + Geom::Point save_pos = node->front()->position(); + node->front()->setPosition(node->back()->position()); + node->back()->setPosition(save_pos); + } + std::swap(next, prev); +} + +void NodeList::clear() +{ + for (iterator i = begin(); i != end();) erase (i++); +} + +NodeList::iterator NodeList::erase(iterator i) +{ + // some acrobatics are required to ensure that the node is valid when deleted; + // otherwise the code that updates handle visibility will break + Node *rm = static_cast<Node*>(i._node); + ListNode *rmnext = rm->next, *rmprev = rm->prev; + ++i; + _list.signal_remove_node.emit(rm); + delete rm; + rmprev->next = rmnext; + rmnext->prev = rmprev; + return i; +} + +void NodeList::kill() +{ + for (SubpathList::iterator i = _list.begin(); i != _list.end(); ++i) { + if (i->get() == this) { + _list.erase(i); + return; + } + } +} + +NodeList &NodeList::get(Node *n) { + return *(n->list()); +} +NodeList &NodeList::get(iterator const &i) { + return *(i._node->list); +} + + +/** + * @class SubpathList + * @brief Editable path composed of one or more subpaths + */ + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/node.h b/src/ui/tool/node.h new file mode 100644 index 000000000..9a36642eb --- /dev/null +++ b/src/ui/tool/node.h @@ -0,0 +1,366 @@ +/** @file + * Editable node and associated data structures. + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_NODE_H +#define SEEN_UI_TOOL_NODE_H + +#include <iterator> +#include <iosfwd> +#include <stdexcept> +#include <tr1/functional> +#include <boost/utility.hpp> +#include <boost/shared_ptr.hpp> +#include <boost/optional.hpp> +#include <boost/operators.hpp> +#include "ui/tool/selectable-control-point.h" +#include "ui/tool/node-types.h" + + +namespace Inkscape { +namespace UI { +template <typename> class NodeIterator; +} +} + +namespace std { +namespace tr1 { +template <typename N> struct hash< Inkscape::UI::NodeIterator<N> >; +} +} + +namespace Inkscape { +namespace UI { + +class PathManipulator; + +class Node; +class Handle; +class NodeList; +class SubpathList; +template <typename> class NodeIterator; + +std::ostream &operator<<(std::ostream &, NodeType); + +/* +template <typename T> +struct ListMember { + T *next; + T *prev; +}; +struct SubpathMember : public ListMember<NodeListMember> { + Subpath *list; +}; +struct SubpathListMember : public ListMember<SubpathListMember> { + SubpathList *list; +}; +*/ + +struct ListNode { + ListNode *next; + ListNode *prev; + NodeList *list; +}; + +struct NodeSharedData { + SPDesktop *desktop; + ControlPointSelection *selection; + SPCanvasGroup *node_group; + SPCanvasGroup *handle_group; + SPCanvasGroup *handle_line_group; +}; + +class Handle : public ControlPoint { +public: + virtual ~Handle(); + inline Geom::Point relativePos(); + inline double length(); + bool isDegenerate() { return _degenerate; } + + virtual void setVisible(bool); + virtual void move(Geom::Point const &p); + + virtual void setPosition(Geom::Point const &p); + inline void setRelativePos(Geom::Point const &p); + void setLength(double len); + void retract(); + void setDirection(Geom::Point const &from, Geom::Point const &to); + void setDirection(Geom::Point const &dir); + Node *parent() { return _parent; } + + static char const *handle_type_to_localized_string(NodeType type); + sigc::signal<void> signal_update; +protected: + Handle(NodeSharedData const &data, Geom::Point const &initial_pos, Node *parent); + virtual Glib::ustring _getTip(unsigned state); + virtual Glib::ustring _getDragTip(GdkEventMotion *event); + virtual bool _hasDragTips() { return true; } +private: + void _grabbedHandler(); + void _draggedHandler(Geom::Point &, GdkEventMotion *); + void _ungrabbedHandler(); + Node *_parent; // the handle's lifetime does not extend beyond that of the parent node, + // so a naked pointer is OK and allows setting it during Node's construction + SPCanvasItem *_handle_line; + bool _degenerate; // this is used often internally so it makes sense to cache this + + static double _saved_length; + static bool _drag_out; + friend class Node; +}; + +class Node : ListNode, public SelectableControlPoint { +public: + Node(NodeSharedData const &data, Geom::Point const &pos); + virtual void move(Geom::Point const &p); + virtual void transform(Geom::Matrix const &m); + virtual Geom::Rect bounds(); + + NodeType type() { return _type; } + void setType(NodeType type, bool update_handles = true); + void showHandles(bool v); + void pickBestType(); // automatically determine the type from handle positions + bool isDegenerate() { return _front.isDegenerate() && _back.isDegenerate(); } + bool isEndNode(); + Handle *front() { return &_front; } + Handle *back() { return &_back; } + static NodeType parse_nodetype(char x); + NodeList *list() { return static_cast<ListNode*>(this)->list; } + void sink(); + + static char const *node_type_to_localized_string(NodeType type); +protected: + virtual void _setState(State state); + virtual Glib::ustring _getTip(unsigned state); + virtual Glib::ustring _getDragTip(GdkEventMotion *event); + virtual bool _hasDragTips() { return true; } +private: + Node(Node const &); + bool _grabbedHandler(GdkEventMotion *); + void _draggedHandler(Geom::Point &, GdkEventMotion *); + void _fixNeighbors(Geom::Point const &old_pos, Geom::Point const &new_pos); + void _updateAutoHandles(); + Node *_next(); + Node *_prev(); + static SPCtrlShapeType _node_type_to_shape(NodeType type); + static bool _is_line_segment(Node *first, Node *second); + + // Handles are always present, but are not visible if they coincide with the node + // (are degenerate). A segment that has both handles degenerate is always treated + // as a line segment + Handle _front; ///< Node handle in the backward direction of the path + Handle _back; ///< Node handle in the forward direction of the path + NodeType _type; ///< Type of node - cusp, smooth... + bool _handles_shown; + friend class Handle; + friend class NodeList; + friend class NodeIterator<Node>; + friend class NodeIterator<Node const>; +}; + +template <typename N> +class NodeIterator + : public boost::bidirectional_iterator_helper<NodeIterator<N>, N, std::ptrdiff_t, + N *, N &> +{ +public: + typedef NodeIterator self; + NodeIterator() + : _node(0) + {} + // default copy, default assign + + self &operator++() { + _node = _node->next; + return *this; + } + self &operator--() { + _node = _node->prev; + return *this; + } + bool operator==(self const &other) const { return _node == other._node; } + N &operator*() const { return *static_cast<N*>(_node); } + inline operator bool() const; // define after NodeList + N *get_pointer() const { return static_cast<N*>(_node); } + N *ptr() const { return static_cast<N*>(_node); } + + self next() const; + self prev() const; +private: + NodeIterator(ListNode const *n) + : _node(const_cast<ListNode*>(n)) + {} + ListNode *_node; + friend class NodeList; + friend class std::tr1::hash<self>; +}; + +class NodeList : ListNode, boost::noncopyable, public boost::enable_shared_from_this<NodeList> { +public: + typedef std::size_t size_type; + typedef Node &reference; + typedef Node const &const_reference; + typedef Node *pointer; + typedef Node const *const_pointer; + typedef Node value_type; + typedef NodeIterator<value_type> iterator; + typedef NodeIterator<value_type const> const_iterator; + typedef std::reverse_iterator<iterator> reverse_iterator; + typedef std::reverse_iterator<const_iterator> const_reverse_iterator; + + // TODO Lame. Make this private and make SubpathList a factory + NodeList(SubpathList &_list); + ~NodeList(); + + // iterators + iterator begin() { return iterator(next); } + iterator end() { return iterator(this); } + const_iterator begin() const { return const_iterator(next); } + const_iterator end() const { return const_iterator(this); } + reverse_iterator rbegin() { return reverse_iterator(end()); } + reverse_iterator rend() { return reverse_iterator(begin()); } + const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } + const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } + + // size + bool empty(); + size_type size(); + + // extra node-specific methods + bool closed(); + bool degenerate(); + void setClosed(bool c) { _closed = c; } + iterator before(double t, double *fracpart = NULL); + const_iterator before(double t, double *fracpart = NULL) const { + return const_iterator(before(t, fracpart)._node); + } + + // list operations + iterator insert(iterator pos, Node *x); + template <class InputIterator> + void insert(iterator pos, InputIterator first, InputIterator last) { + for (; first != last; ++first) insert(pos, *first); + } + void splice(iterator pos, NodeList &list); + void splice(iterator pos, NodeList &list, iterator i); + void splice(iterator pos, NodeList &list, iterator first, iterator last); + void reverse(); + void shift(int n); + void push_front(Node *x) { insert(begin(), x); } + void pop_front() { erase(begin()); } + void push_back(Node *x) { insert(end(), x); } + void pop_back() { erase(--end()); } + void clear(); + iterator erase(iterator pos); + iterator erase(iterator first, iterator last) { + NodeList::iterator ret = first; + while (first != last) ret = erase(first++); + return ret; + } + + // member access - undefined results when the list is empty + Node &front() { return *static_cast<Node*>(next); } + Node &back() { return *static_cast<Node*>(prev); } + + // HACK remove this subpath from its path. This will be removed later. + void kill(); + + static iterator get_iterator(Node *n) { return iterator(n); } + static const_iterator get_iterator(Node const *n) { return const_iterator(n); } + static NodeList &get(Node *n); + static NodeList &get(iterator const &i); +private: + // no copy or assign + NodeList(NodeList const &); + void operator=(NodeList const &); + + SubpathList &_list; + bool _closed; + + friend class Node; + friend class Handle; // required to access handle and handle line groups + friend class NodeIterator<Node>; + friend class NodeIterator<Node const>; +}; + +/** List of node lists. Represents an editable path. */ +class SubpathList : public std::list< boost::shared_ptr<NodeList> > { +public: + typedef std::list< boost::shared_ptr<NodeList> > list_type; + + SubpathList() {} + + sigc::signal<void, Node *> signal_insert_node; + sigc::signal<void, Node *> signal_remove_node; +private: + list_type _nodelists; + friend class NodeList; + friend class Node; + friend class Handle; +}; + + + +// define inline Handle funcs after definition of Node +inline Geom::Point Handle::relativePos() { + return position() - _parent->position(); +} +inline void Handle::setRelativePos(Geom::Point const &p) { + setPosition(_parent->position() + p); +} +inline double Handle::length() { + return relativePos().length(); +} + +// definitions for node iterator +template <typename N> +NodeIterator<N>::operator bool() const { + return _node && static_cast<ListNode*>(_node->list) != _node; +} +template <typename N> +NodeIterator<N> NodeIterator<N>::next() const { + NodeIterator<N> ret(*this); + ++ret; + if (!ret && _node->list->closed()) ++ret; + return ret; +} +template <typename N> +NodeIterator<N> NodeIterator<N>::prev() const { + NodeIterator<N> ret(*this); + --ret; + if (!ret && _node->list->closed()) --ret; + return ret; +} + +} // namespace UI +} // namespace Inkscape + +namespace std { +namespace tr1 { +template <typename N> +struct hash< Inkscape::UI::NodeIterator<N> > : public unary_function<Inkscape::UI::NodeIterator<N>, size_t> { + size_t operator()(Inkscape::UI::NodeIterator<N> const &ni) const { + return reinterpret_cast<size_t>(ni._node); + } +}; +} +} + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp new file mode 100644 index 000000000..ef8572330 --- /dev/null +++ b/src/ui/tool/path-manipulator.cpp @@ -0,0 +1,1183 @@ +/** @file + * Path manipulator - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <string> +#include <sstream> +#include <deque> +#include <stdexcept> +#include <boost/shared_ptr.hpp> +#include <2geom/bezier-curve.h> +#include <2geom/bezier-utils.h> +#include <2geom/svg-path.h> +#include <glibmm.h> +#include <glibmm/i18n.h> +#include "ui/tool/path-manipulator.h" +#include "desktop.h" +#include "desktop-handles.h" +#include "display/sp-canvas.h" +#include "display/sp-canvas-util.h" +#include "display/curve.h" +#include "display/canvas-bpath.h" +#include "document.h" +#include "sp-path.h" +#include "helper/geom.h" +#include "preferences.h" +#include "style.h" +#include "ui/tool/control-point-selection.h" +#include "ui/tool/curve-drag-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/multi-path-manipulator.h" +#include "xml/node.h" +#include "xml/node-observer.h" + +namespace Inkscape { +namespace UI { + +namespace { +/// Types of path changes that we must react to. +enum PathChange { + PATH_CHANGE_D, + PATH_CHANGE_TRANSFORM +}; + +} // anonymous namespace + +/** + * Notifies the path manipulator when something changes the path being edited + * (e.g. undo / redo) + */ +class PathManipulatorObserver : public Inkscape::XML::NodeObserver { +public: + PathManipulatorObserver(PathManipulator *p) : _pm(p), _blocked(false) {} + virtual void notifyAttributeChanged(Inkscape::XML::Node &, GQuark attr, + Util::ptr_shared<char>, Util::ptr_shared<char>) + { + GQuark path_d = g_quark_from_static_string("d"); + GQuark path_transform = g_quark_from_static_string("transform"); + // do nothing if blocked + if (_blocked) return; + + // only react to "d" (path data) and "transform" attribute changes + if (attr == path_d) { + _pm->_externalChange(PATH_CHANGE_D); + } else if (attr == path_transform) { + _pm->_externalChange(PATH_CHANGE_TRANSFORM); + } + } + void block() { _blocked = true; } + void unblock() { _blocked = false; } +private: + PathManipulator *_pm; + bool _blocked; +}; + +void build_segment(Geom::PathBuilder &, Node *, Node *); + +PathManipulator::PathManipulator(PathSharedData const &data, SPPath *path, + Geom::Matrix const &et, guint32 outline_color) + : PointManipulator(data.node_data.desktop, *data.node_data.selection) + , _path_data(data) + , _path(path) + , _spcurve(sp_path_get_curve_for_edit(path)) + , _dragpoint(new CurveDragPoint(*this)) + , _observer(new PathManipulatorObserver(this)) + , _edit_transform(et) + , _show_handles(true) + , _show_outline(false) +{ + /* Because curve drag point is always created first, it does not cover nodes */ + _i2d_transform = sp_item_i2d_affine(SP_ITEM(path)); + _d2i_transform = _i2d_transform.inverse(); + _dragpoint->setVisible(false); + + _outline = sp_canvas_bpath_new(_path_data.outline_group, NULL); + sp_canvas_item_hide(_outline); + sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(_outline), outline_color, 1.0, + SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); + sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(_outline), 0, SP_WIND_RULE_NONZERO); + + _subpaths.signal_insert_node.connect( + sigc::mem_fun(*this, &PathManipulator::_attachNodeHandlers)); + _subpaths.signal_remove_node.connect( + sigc::mem_fun(*this, &PathManipulator::_removeNodeHandlers)); + _selection.signal_update.connect( + sigc::mem_fun(*this, &PathManipulator::update)); + _selection.signal_point_changed.connect( + sigc::mem_fun(*this, &PathManipulator::_selectionChanged)); + _dragpoint->signal_update.connect( + sigc::mem_fun(*this, &PathManipulator::update)); + _desktop->signal_zoom_changed.connect( + sigc::hide( sigc::mem_fun(*this, &PathManipulator::_updateOutlineOnZoomChange))); + + _createControlPointsFromGeometry(); + + _path->repr->addObserver(*_observer); +} + +PathManipulator::~PathManipulator() +{ + delete _dragpoint; + if (_path) _path->repr->removeObserver(*_observer); + delete _observer; + gtk_object_destroy(_outline); + _spcurve->unref(); + clear(); +} + +/** Handle motion events to update the position of the curve drag point. */ +bool PathManipulator::event(GdkEvent *event) +{ + if (empty()) return false; + + switch (event->type) + { + case GDK_MOTION_NOTIFY: + _updateDragPoint(event_point(event->motion)); + break; + default: break; + } + return false; +} + +/** Check whether the manipulator has any nodes. */ +bool PathManipulator::empty() { + return !_path || _subpaths.empty(); +} + +/** Update the display and the outline of the path. */ +void PathManipulator::update() +{ + _createGeometryFromControlPoints(); +} + +/** Store the changes to the path in XML. */ +void PathManipulator::writeXML() +{ + if (!_path) return; + _observer->block(); + if (!empty()) { + _path->updateRepr(); + _path->repr->setAttribute("sodipodi:nodetypes", _createTypeString().data()); + } else { + // this manipulator will have to be destroyed right after this call + _path->repr->removeObserver(*_observer); + sp_object_ref(_path); + _path->deleteObject(true, true); + sp_object_unref(_path); + _path = 0; + } + _observer->unblock(); +} + +/** Remove all nodes from the path. */ +void PathManipulator::clear() +{ + // no longer necessary since nodes remove themselves from selection on destruction + //_removeNodesFromSelection(); + _subpaths.clear(); +} + +/** Select all nodes in subpaths that have something selected. */ +void PathManipulator::selectSubpaths() +{ + for (std::list<SubpathPtr>::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + NodeList::iterator sp_start = (*i)->begin(), sp_end = (*i)->end(); + for (NodeList::iterator j = sp_start; j != sp_end; ++j) { + if (j->selected()) { + // if at least one of the nodes from this subpath is selected, + // select all nodes from this subpath + for (NodeList::iterator ins = sp_start; ins != sp_end; ++ins) + _selection.insert(ins.ptr()); + continue; + } + } + } +} + +/** Select all nodes in the path. */ +void PathManipulator::selectAll() +{ + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + _selection.insert(j.ptr()); + } + } +} + +/** Select points inside the given rectangle. If all points inside it are already selected, + * they will be deselected. + * @param area Area to select + */ +void PathManipulator::selectArea(Geom::Rect const &area) +{ + bool nothing_selected = true; + std::vector<Node*> in_area; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (area.contains(j->position())) { + in_area.push_back(j.ptr()); + if (!j->selected()) { + _selection.insert(j.ptr()); + nothing_selected = false; + } + } + } + } + if (nothing_selected) { + for (std::vector<Node*>::iterator i = in_area.begin(); i != in_area.end(); ++i) { + _selection.erase(*i); + } + } +} + +/** Move the selection forward or backward by one node in each subpath, based on the sign + * of the parameter. */ +void PathManipulator::shiftSelection(int dir) +{ + if (dir == 0) return; + // We cannot do any tricks here, like iterating in different directions based on + // the sign and only setting the selection of nodes behind us, because it would break + // for closed paths. + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + std::deque<bool> sels; // I hope this is specialized for bools! + unsigned num = 0; + + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + sels.push_back(j->selected()); + _selection.erase(j.ptr()); + ++num; + } + if (num == 0) continue; // should never happen! + + num = 0; + // In closed subpath, shift the selection cyclically. In an open one, + // let the selection 'slide into nothing' at ends. + if (dir > 0) { + if ((*i)->closed()) { + bool last = sels.back(); + sels.pop_back(); + sels.push_front(last); + } else { + sels.push_front(false); + } + } else { + if ((*i)->closed()) { + bool first = sels.front(); + sels.pop_front(); + sels.push_back(first); + } else { + sels.push_back(false); + num = 1; + } + } + + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (sels[num]) _selection.insert(j.ptr()); + ++num; + } + } +} + +/** Invert selection in the entire path. */ +void PathManipulator::invertSelection() +{ + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (j->selected()) _selection.erase(j.ptr()); + else _selection.insert(j.ptr()); + } + } +} + +/** Invert selection in the selected subpaths. */ +void PathManipulator::invertSelectionInSubpaths() +{ + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (j->selected()) { + // found selected node - invert selection in this subpath + for (NodeList::iterator k = (*i)->begin(); k != (*i)->end(); ++k) { + if (k->selected()) _selection.erase(k.ptr()); + else _selection.insert(k.ptr()); + } + // next subpath + break; + } + } + } +} + +/** Insert a new node in the middle of each selected segment. */ +void PathManipulator::insertNodes() +{ + if (!_num_selected) return; + + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + NodeList::iterator k = j.next(); + if (k && j->selected() && k->selected()) { + j = subdivideSegment(j, 0.5); + _selection.insert(j.ptr()); + } + } + } +} + +/** Replace contiguous selections of nodes in each subpath with one node. */ +void PathManipulator::weldNodes(NodeList::iterator const &preserve_pos) +{ + bool pos_valid = preserve_pos; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + SubpathPtr sp = *i; + unsigned num_selected = 0, num_unselected = 0; + for (NodeList::iterator j = sp->begin(); j != sp->end(); ++j) { + if (j->selected()) ++num_selected; + else ++num_unselected; + } + if (num_selected < 2) continue; + if (num_unselected == 0) { + // if all nodes in a subpath are selected, the operation doesn't make much sense + continue; + } + + // Start from unselected node in closed paths, so that we don't start in the middle + // of a contiguous selection + NodeList::iterator sel_beg = sp->begin(), sel_end; + if (sp->closed()) { + while (sel_beg->selected()) ++sel_beg; + } + + // Main loop + while (num_selected > 0) { + // Find selected node + while (sel_beg && !sel_beg->selected()) sel_beg = sel_beg.next(); + if (!sel_beg) throw std::logic_error("Join nodes: end of open path reached, " + "but there are still nodes to process!"); + + unsigned num_points = 0; + bool use_pos = false; + Geom::Point back_pos, front_pos; + back_pos = *sel_beg->back(); + + for (sel_end = sel_beg; sel_end && sel_end->selected(); sel_end = sel_end.next()) { + ++num_points; + front_pos = *sel_end->front(); + if (pos_valid && sel_end == preserve_pos) use_pos = true; + } + if (num_points > 1) { + Geom::Point joined_pos; + if (use_pos) { + joined_pos = preserve_pos->position(); + pos_valid = false; + } else { + joined_pos = Geom::middle_point(back_pos, front_pos); + } + sel_beg->setType(NODE_CUSP, false); + sel_beg->move(joined_pos); + // do not move handles if they aren't degenerate + if (!sel_beg->back()->isDegenerate()) { + sel_beg->back()->setPosition(back_pos); + } + if (!sel_end.prev()->front()->isDegenerate()) { + sel_beg->front()->setPosition(front_pos); + } + sel_beg = sel_beg.next(); + while (sel_beg != sel_end) { + NodeList::iterator next = sel_beg.next(); + sp->erase(sel_beg); + sel_beg = next; + --num_selected; + } + } + --num_selected; // for the joined node or single selected node + } + } +} + +/** Remove nodes in the middle of selected segments. */ +void PathManipulator::weldSegments() +{ + // TODO +} + +/** Break the subpath at selected nodes. It also works for single node closed paths. */ +void PathManipulator::breakNodes() +{ + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + SubpathPtr sp = *i; + NodeList::iterator cur = sp->begin(), end = sp->end(); + if (!sp->closed()) { + // Each open path must have at least two nodes so no checks are required. + // For 2-node open paths, cur == end + ++cur; + --end; + } + for (; cur != end; ++cur) { + if (!cur->selected()) continue; + SubpathPtr ins; + bool becomes_open = false; + + if (sp->closed()) { + // Move the node to break at to the beginning of path + if (cur != sp->begin()) + sp->splice(sp->begin(), *sp, cur, sp->end()); + sp->setClosed(false); + ins = sp; + becomes_open = true; + } else { + SubpathPtr new_sp(new NodeList(_subpaths)); + new_sp->splice(new_sp->end(), *sp, sp->begin(), cur); + _subpaths.insert(i, new_sp); + ins = new_sp; + } + + Node *n = new Node(_path_data.node_data, cur->position()); + ins->insert(ins->end(), n); + cur->setType(NODE_CUSP, false); + n->back()->setRelativePos(cur->back()->relativePos()); + cur->back()->retract(); + n->sink(); + + if (becomes_open) { + cur = sp->begin(); // this will be increased to ++sp->begin() + end = --sp->end(); + } + } + } +} + +/** Delete selected nodes in the path, optionally substituting deleted segments with bezier curves + * in a way that attempts to preserve the original shape of the curve. */ +void PathManipulator::deleteNodes(bool keep_shape) +{ + if (!_num_selected) return; + + unsigned const samples_per_segment = 10; + double const t_step = 1.0 / samples_per_segment; + + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end();) { + SubpathPtr sp = *i; + + // If there are less than 2 unselected nodes in an open subpath or no unselected nodes + // in a closed one, delete entire subpath. + unsigned num_unselected = 0, num_selected = 0; + for (NodeList::iterator j = sp->begin(); j != sp->end(); ++j) { + if (j->selected()) ++num_selected; + else ++num_unselected; + } + if (num_selected == 0) continue; + if (sp->closed() ? (num_unselected < 1) : (num_unselected < 2)) { + _subpaths.erase(i++); + continue; + } + + // In closed paths, start from an unselected node - otherwise we might start in the middle + // of a selected stretch and the resulting bezier fit would be suboptimal + NodeList::iterator sel_beg = sp->begin(), sel_end; + if (sp->closed()) { + while (sel_beg->selected()) ++sel_beg; + } + sel_end = sel_beg; + + while (num_selected > 0) { + while (!sel_beg->selected()) sel_beg = sel_beg.next(); + sel_end = sel_beg; + unsigned del_len = 0; + while (sel_end && sel_end->selected()) { + ++del_len; + sel_end = sel_end.next(); + } + + // set surrounding node types to cusp if: + // 1. keep_shape is on, or + // 2. we are deleting at the end or beginning of an open path + // if !sel_end then sel_beg.prev() must be valid, otherwise the entire subpath + // would be deleted before we get here + if (keep_shape || !sel_end) sel_beg.prev()->setType(NODE_CUSP, false); + if (keep_shape || !sel_beg.prev()) sel_end->setType(NODE_CUSP, false); + + if (keep_shape && sel_beg.prev() && sel_end) { + // Fill fit data + unsigned num_samples = (del_len + 1) * samples_per_segment + 1; + Geom::Point *bezier_data = new Geom::Point[num_samples]; + Geom::Point result[4]; + unsigned seg = 0; + + for (NodeList::iterator cur = sel_beg.prev(); cur != sel_end; cur = cur.next()) { + Geom::CubicBezier bc(*cur, *cur->front(), *cur.next(), *cur.next()->back()); + for (unsigned s = 0; s < samples_per_segment; ++s) { + bezier_data[seg * samples_per_segment + s] = bc.pointAt(t_step * s); + } + ++seg; + } + // Fill last point + bezier_data[num_samples - 1] = sel_end->position(); + // Compute replacement bezier curve + // TODO find out optimal error value + bezier_fit_cubic(result, bezier_data, num_samples, 0.5); + delete[] bezier_data; + + sel_beg.prev()->front()->setPosition(result[1]); + sel_end->back()->setPosition(result[2]); + } + // We cannot simply use sp->erase(sel_beg, sel_end), because it would break + // for cases when the selected stretch crosses the beginning of the path + while (sel_beg != sel_end) { + NodeList::iterator next = sel_beg.next(); + sp->erase(sel_beg); + sel_beg = next; + } + num_selected -= del_len; + } + ++i; + } +} + +/** Removes selected segments */ +void PathManipulator::deleteSegments() +{ + if (_num_selected == 0) return; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end();) { + SubpathPtr sp = *i; + bool has_unselected = false; + unsigned num_selected = 0; + for (NodeList::iterator j = sp->begin(); j != sp->end(); ++j) { + if (j->selected()) { + ++num_selected; + } else { + has_unselected = true; + } + } + if (!has_unselected) { + _subpaths.erase(i++); + continue; + } + + NodeList::iterator sel_beg = sp->begin(); + if (sp->closed()) { + while (sel_beg && sel_beg->selected()) ++sel_beg; + } + while (num_selected > 0) { + if (!sel_beg->selected()) { + sel_beg = sel_beg.next(); + continue; + } + NodeList::iterator sel_end = sel_beg; + unsigned num_points = 0; + while (sel_end && sel_end->selected()) { + sel_end = sel_end.next(); + ++num_points; + } + if (num_points >= 2) { + // Retract end handles + sel_end.prev()->setType(NODE_CUSP, false); + sel_end.prev()->back()->retract(); + sel_beg->setType(NODE_CUSP, false); + sel_beg->front()->retract(); + if (sp->closed()) { + // In closed paths, relocate the beginning of the path to the last selected + // node and then unclose it. Remove the nodes from the first selected node + // to the new end of path. + if (sel_end.prev() != sp->begin()) + sp->splice(sp->begin(), *sp, sel_end.prev(), sp->end()); + sp->setClosed(false); + sp->erase(sel_beg.next(), sp->end()); + } else { + // for open paths: + // 1. At end or beginning, delete including the node on the end or beginning + // 2. In the middle, delete only inner nodes + if (sel_beg == sp->begin()) { + sp->erase(sp->begin(), sel_end.prev()); + } else if (sel_end == sp->end()) { + sp->erase(sel_beg.next(), sp->end()); + } else { + SubpathPtr new_sp(new NodeList(_subpaths)); + new_sp->splice(new_sp->end(), *sp, sp->begin(), sel_beg.next()); + _subpaths.insert(i, new_sp); + if (sel_end.prev()) + sp->erase(sp->begin(), sel_end.prev()); + } + } + } + sel_beg = sel_end; + num_selected -= num_points; + } + ++i; + } +} + +/** Reverse the subpaths that have anything selected. */ +void PathManipulator::reverseSubpaths() +{ + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (j->selected()) { + (*i)->reverse(); + break; // continue with the next subpath + } + } + } +} + +/** Make selected segments curves / lines. */ +void PathManipulator::setSegmentType(SegmentType type) +{ + if (!_num_selected) return; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + NodeList::iterator k = j.next(); + if (!(k && j->selected() && k->selected())) continue; + switch (type) { + case SEGMENT_STRAIGHT: + if (j->front()->isDegenerate() && k->back()->isDegenerate()) + break; + j->front()->move(*j); + k->back()->move(*k); + break; + case SEGMENT_CUBIC_BEZIER: + if (!j->front()->isDegenerate() || !k->back()->isDegenerate()) + break; + j->front()->move(j->position() + (k->position() - j->position()) / 3); + k->back()->move(k->position() + (j->position() - k->position()) / 3); + break; + } + } + } +} + +/** Set the visibility of handles. */ +void PathManipulator::showHandles(bool show) +{ + if (show == _show_handles) return; + if (show) { + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (!j->selected()) continue; + j->showHandles(true); + if (j.prev()) j.prev()->showHandles(true); + if (j.next()) j.next()->showHandles(true); + } + } + } else { + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + j->showHandles(false); + } + } + } + _show_handles = show; +} + +/** Set the visibility of outline. */ +void PathManipulator::showOutline(bool show) +{ + if (show == _show_outline) return; + _show_outline = show; + _updateOutline(); +} + +void PathManipulator::showPathDirection(bool show) +{ + if (show == _show_path_direction) return; + _show_path_direction = show; + _updateOutline(); +} + +/** Insert a node in the segment beginning with the supplied iterator, + * at the given time value */ +NodeList::iterator PathManipulator::subdivideSegment(NodeList::iterator first, double t) +{ + if (!first) throw std::invalid_argument("Subdivide after invalid iterator"); + NodeList &list = NodeList::get(first); + NodeList::iterator second = first.next(); + if (!second) throw std::invalid_argument("Subdivide after last node in open path"); + + // We need to insert the segment after 'first'. We can't simply use 'second' + // as the point of insertion, because when 'first' is the last node of closed path, + // the new node will be inserted as the first node instead. + NodeList::iterator insert_at = first; + ++insert_at; + + NodeList::iterator inserted; + if (first->front()->isDegenerate() && second->back()->isDegenerate()) { + // for a line segment, insert a cusp node + Node *n = new Node(_path_data.node_data, + Geom::lerp(t, first->position(), second->position())); + n->setType(NODE_CUSP, false); + inserted = list.insert(insert_at, n); + } else { + // build bezier curve and subdivide + Geom::CubicBezier temp(first->position(), first->front()->position(), + second->back()->position(), second->position()); + std::pair<Geom::CubicBezier, Geom::CubicBezier> div = temp.subdivide(t); + std::vector<Geom::Point> seg1 = div.first.points(), seg2 = div.second.points(); + + // set new handle positions + Node *n = new Node(_path_data.node_data, seg2[0]); + n->back()->setPosition(seg1[2]); + n->front()->setPosition(seg2[1]); + n->setType(NODE_SMOOTH, false); + inserted = list.insert(insert_at, n); + + first->front()->move(seg1[1]); + second->back()->move(seg2[2]); + } + return inserted; +} + +/** Called by the XML observer when something else than us modifies the path. */ +void PathManipulator::_externalChange(unsigned type) +{ + switch (type) { + case PATH_CHANGE_D: { + _spcurve->unref(); + _spcurve = sp_path_get_curve_for_edit(_path); + + // ugly: stored offsets of selected nodes in a vector + // vector<bool> should be specialized so that it takes only 1 bit per value + std::vector<bool> selpos; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + selpos.push_back(j->selected()); + } + } + unsigned size = selpos.size(), curpos = 0; + + _createControlPointsFromGeometry(); + + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + if (curpos >= size) goto end_restore; + if (selpos[curpos]) _selection.insert(j.ptr()); + ++curpos; + } + } + end_restore: + + _updateOutline(); + } break; + case PATH_CHANGE_TRANSFORM: { + Geom::Matrix i2d_change = _d2i_transform; + _i2d_transform = sp_item_i2d_affine(SP_ITEM(_path)); + _d2i_transform = _i2d_transform.inverse(); + i2d_change *= _i2d_transform; + for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + j->transform(i2d_change); + } + } + _updateOutline(); + } break; + default: break; + } +} + +/** Create nodes and handles based on the XML of the edited path. */ +void PathManipulator::_createControlPointsFromGeometry() +{ + clear(); + + // sanitize pathvector and store it in SPCurve, + // so that _updateDragPoint doesn't crash on paths with naked movetos + Geom::PathVector pathv = pathv_to_linear_and_cubic_beziers(_spcurve->get_pathvector()); + for (Geom::PathVector::iterator i = pathv.begin(); i != pathv.end(); ) { + if (i->empty()) pathv.erase(i++); + else ++i; + } + _spcurve->set_pathvector(pathv); + + pathv *= (_edit_transform * _i2d_transform); + + // in this loop, we know that there are no zero-segment subpaths + for (Geom::PathVector::const_iterator pit = pathv.begin(); pit != pathv.end(); ++pit) { + // prepare new subpath + SubpathPtr subpath(new NodeList(_subpaths)); + _subpaths.push_back(subpath); + + Node *previous_node = new Node(_path_data.node_data, pit->initialPoint()); + subpath->push_back(previous_node); + Geom::Curve const &cseg = pit->back_closed(); + bool fuse_ends = pit->closed() + && Geom::are_near(cseg.initialPoint(), cseg.finalPoint()); + + for (Geom::Path::const_iterator cit = pit->begin(); cit != pit->end_open(); ++cit) { + Geom::Point pos = cit->finalPoint(); + Node *current_node; + // if the closing segment is degenerate and the path is closed, we need to move + // the handle of the first node instead of creating a new one + if (fuse_ends && cit == --(pit->end_open())) { + current_node = subpath->begin().get_pointer(); + } else { + /* regardless of segment type, create a new node at the end + * of this segment (unless this is the last segment of a closed path + * with a degenerate closing segment */ + current_node = new Node(_path_data.node_data, pos); + subpath->push_back(current_node); + } + // if this is a bezier segment, move handles appropriately + if (Geom::CubicBezier const *cubic_bezier = + dynamic_cast<Geom::CubicBezier const*>(&*cit)) + { + std::vector<Geom::Point> points = cubic_bezier->points(); + + previous_node->front()->setPosition(points[1]); + current_node ->back() ->setPosition(points[2]); + } + previous_node = current_node; + } + // If the path is closed, make the list cyclic + if (pit->closed()) subpath->setClosed(true); + } + + // we need to set the nodetypes after all the handles are in place, + // so that pickBestType works correctly + // TODO maybe migrate to inkscape:node-types? + gchar const *nts_raw = _path ? _path->repr->attribute("sodipodi:nodetypes") : 0; + std::string nodetype_string = nts_raw ? nts_raw : ""; + /* Calculate the needed length of the nodetype string. + * For closed paths, the entry is duplicated for the starting node, + * so we can just use the count of segments including the closing one + * to include the extra end node. */ + std::string::size_type nodetype_len = 0; + for (Geom::PathVector::const_iterator i = pathv.begin(); i != pathv.end(); ++i) { + if (i->empty()) continue; + nodetype_len += i->size_closed(); + } + /* pad the string to required length with a bogus value. + * 'b' and any other letter not recognized by the parser causes the best fit to be set + * as the node type */ + if (nodetype_len > nodetype_string.size()) { + nodetype_string.append(nodetype_len - nodetype_string.size(), 'b'); + } + std::string::iterator tsi = nodetype_string.begin(); + for (std::list<SubpathPtr>::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + j->setType(Node::parse_nodetype(*tsi++), false); + } + if ((*i)->closed()) { + // STUPIDITY ALERT: it seems we need to use the duplicate type symbol instead of + // the first one to remain backward compatible. + (*i)->begin()->setType(Node::parse_nodetype(*tsi++), false); + } + } +} + +/** Construct the geometric representation of nodes and handles, update the outline + * and display */ +void PathManipulator::_createGeometryFromControlPoints() +{ + Geom::PathBuilder builder; + for (std::list<SubpathPtr>::iterator spi = _subpaths.begin(); spi != _subpaths.end(); ) { + SubpathPtr subpath = *spi; + if (subpath->empty()) { + _subpaths.erase(spi++); + continue; + } + NodeList::iterator prev = subpath->begin(); + builder.moveTo(prev->position()); + + for (NodeList::iterator i = ++subpath->begin(); i != subpath->end(); ++i) { + build_segment(builder, prev.ptr(), i.ptr()); + prev = i; + } + if (subpath->closed()) { + // Here we link the last and first node if the path is closed. + // If the last segment is Bezier, we add it. + if (!prev->front()->isDegenerate() || !subpath->begin()->back()->isDegenerate()) { + build_segment(builder, prev.ptr(), subpath->begin().ptr()); + } + // if that segment is linear, we just call closePath(). + builder.closePath(); + } + ++spi; + } + builder.finish(); + _spcurve->set_pathvector(builder.peek() * (_edit_transform * _i2d_transform).inverse()); + _updateOutline(); + if (!empty()) sp_shape_set_curve(SP_SHAPE(_path), _spcurve, false); +} + +/** Build one segment of the geometric representation. + * @relates PathManipulator */ +void build_segment(Geom::PathBuilder &builder, Node *prev_node, Node *cur_node) +{ + if (cur_node->back()->isDegenerate() && prev_node->front()->isDegenerate()) + { + // NOTE: It seems like the renderer cannot correctly handle vline / hline segments, + // and trying to display a path using them results in funny artifacts. + builder.lineTo(cur_node->position()); + } else { + // this is a bezier segment + builder.curveTo( + prev_node->front()->position(), + cur_node->back()->position(), + cur_node->position()); + } +} + +/** Construct a node type string to store in the sodipodi:nodetypes attribute. */ +std::string PathManipulator::_createTypeString() +{ + // precondition: no single-node subpaths + std::stringstream tstr; + for (std::list<SubpathPtr>::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + tstr << j->type(); + } + // nodestring format peculiarity: first node is counted twice for closed paths + if ((*i)->closed()) tstr << (*i)->begin()->type(); + } + return tstr.str(); +} + +/** Update the path outline. */ +void PathManipulator::_updateOutline() +{ + if (!_show_outline) { + sp_canvas_item_hide(_outline); + return; + } + + Geom::PathVector pv = _spcurve->get_pathvector(); + pv *= (_edit_transform * _i2d_transform); + // This SPCurve thing has to be killed with extreme prejudice + SPCurve *_hc = new SPCurve(); + if (_show_path_direction) { + // To show the direction, we append additional subpaths which consist of a single + // linear segment that starts at the time value of 0.5 and extends for 10 pixels + // at an angle 150 degrees from the unit tangent. This creates the appearance + // of little 'harpoons' that show the direction of the subpaths. + Geom::PathVector arrows; + for (Geom::PathVector::iterator i = pv.begin(); i != pv.end(); ++i) { + Geom::Path &path = *i; + for (Geom::Path::const_iterator j = path.begin(); j != path.end_default(); ++j) { + Geom::Point at = j->pointAt(0.5); + Geom::Point ut = j->unitTangentAt(0.5); + // rotate the point + ut *= Geom::Rotate(150.0 / 180.0 * M_PI); + Geom::Point arrow_end = _desktop->w2d( + _desktop->d2w(at) + Geom::unit_vector(_desktop->d2w(ut)) * 10.0); + + Geom::Path arrow(at); + arrow.appendNew<Geom::LineSegment>(arrow_end); + arrows.push_back(arrow); + } + } + pv.insert(pv.end(), arrows.begin(), arrows.end()); + } + _hc->set_pathvector(pv); + sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(_outline), _hc); + sp_canvas_item_show(_outline); + _hc->unref(); +} + +void PathManipulator::_attachNodeHandlers(Node *node) +{ + Handle *handles[2] = { node->front(), node->back() }; + for (int i = 0; i < 2; ++i) { + handles[i]->signal_update.connect( + sigc::mem_fun(*this, &PathManipulator::update)); + handles[i]->signal_ungrabbed.connect( + sigc::hide( + sigc::mem_fun(*this, &PathManipulator::_handleUngrabbed))); + handles[i]->signal_grabbed.connect( + sigc::bind_return( + sigc::hide( + sigc::mem_fun(*this, &PathManipulator::_handleGrabbed)), + false)); + handles[i]->signal_clicked.connect( + sigc::bind<0>( + sigc::mem_fun(*this, &PathManipulator::_handleClicked), + handles[i])); + } + node->signal_clicked.connect( + sigc::bind<0>( + sigc::mem_fun(*this, &PathManipulator::_nodeClicked), + node)); +} +void PathManipulator::_removeNodeHandlers(Node *node) +{ + // It is safe to assume that nobody else connected to handles' signals after us, + // so we pop our slots from the back. This preserves existing connections + // created by Node and Handle constructors. + Handle *handles[2] = { node->front(), node->back() }; + for (int i = 0; i < 2; ++i) { + handles[i]->signal_update.slots().pop_back(); + handles[i]->signal_grabbed.slots().pop_back(); + handles[i]->signal_ungrabbed.slots().pop_back(); + handles[i]->signal_clicked.slots().pop_back(); + } + // Same for this one: CPS only connects to grab, drag, and ungrab + node->signal_clicked.slots().pop_back(); +} + +bool PathManipulator::_nodeClicked(Node *n, GdkEventButton *event) +{ + // cycle between node types on ctrl+click + if (event->button != 1 || !held_control(*event)) return false; + if (n->isEndNode()) { + if (n->type() == NODE_CUSP) { + n->setType(NODE_SMOOTH); + } else { + n->setType(NODE_CUSP); + } + } else { + n->setType(static_cast<NodeType>((n->type() + 1) % NODE_LAST_REAL_TYPE)); + } + update(); + _commit(_("Cycle node type")); + return true; +} + +void PathManipulator::_handleGrabbed() +{ + _selection.hideTransformHandles(); +} + +void PathManipulator::_handleUngrabbed() +{ + _selection.restoreTransformHandles(); + _commit(_("Drag handle")); +} + +bool PathManipulator::_handleClicked(Handle *h, GdkEventButton *event) +{ + // retracting by Ctrl+click + if (event->button == 1 && held_control(*event)) { + h->move(h->parent()->position()); + update(); + _commit(_("Retract handle")); + return true; + } + return false; +} + +void PathManipulator::_selectionChanged(SelectableControlPoint *p, bool selected) +{ + // don't do anything if we do not show handles + if (!_show_handles) return; + + // only do something if a node changed selection state + Node *node = dynamic_cast<Node*>(p); + if (!node) return; + + // update handle display + NodeList::iterator iters[5]; + iters[2] = NodeList::get_iterator(node); + iters[1] = iters[2].prev(); + iters[3] = iters[2].next(); + if (selected) { + // selection - show handles on this node and adjacent ones + node->showHandles(true); + if (iters[1]) iters[1]->showHandles(true); + if (iters[3]) iters[3]->showHandles(true); + } else { + /* Deselection is more complex. + * The change might affect 3 nodes - this one and two adjacent. + * If the node and both its neighbors are deselected, hide handles. + * Otherwise, leave as is. */ + if (iters[1]) iters[0] = iters[1].prev(); + if (iters[3]) iters[4] = iters[3].next(); + bool nodesel[5]; + for (int i = 0; i < 5; ++i) { + nodesel[i] = iters[i] && iters[i]->selected(); + } + for (int i = 1; i < 4; ++i) { + if (iters[i] && !nodesel[i-1] && !nodesel[i] && !nodesel[i+1]) { + iters[i]->showHandles(false); + } + } + } + + if (selected) ++_num_selected; + else --_num_selected; +} + +/** Removes all nodes belonging to this manipulator from the control pont selection */ +void PathManipulator::_removeNodesFromSelection() +{ + // remove this manipulator's nodes from selection + for (std::list<SubpathPtr>::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { + for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { + _selection.erase(j.get_pointer()); + } + } +} + +/** Update the XML representation and put the specified annotation on the undo stack */ +void PathManipulator::_commit(Glib::ustring const &annotation) +{ + writeXML(); + sp_document_done(sp_desktop_document(_desktop), SP_VERB_CONTEXT_NODE, annotation.data()); +} + +/** Update the position of the curve drag point such that it is over the nearest + * point of the path. */ +void PathManipulator::_updateDragPoint(Geom::Point const &evp) +{ + // TODO find a way to make this faster (no transform required) + Geom::PathVector pv = _spcurve->get_pathvector() * (_edit_transform * _i2d_transform); + boost::optional<Geom::PathVectorPosition> pvp + = Geom::nearestPoint(pv, _desktop->w2d(evp)); + if (!pvp) return; + Geom::Point nearest_point = _desktop->d2w(pv.at(pvp->path_nr).pointAt(pvp->t)); + + double fracpart; + std::list<SubpathPtr>::iterator spi = _subpaths.begin(); + for (unsigned i = 0; i < pvp->path_nr; ++i, ++spi) {} + NodeList::iterator first = (*spi)->before(pvp->t, &fracpart); + + double stroke_tolerance = _getStrokeTolerance(); + if (Geom::distance(evp, nearest_point) < stroke_tolerance) { + _dragpoint->setVisible(true); + _dragpoint->setPosition(_desktop->w2d(nearest_point)); + _dragpoint->setSize(2 * stroke_tolerance); + _dragpoint->setTimeValue(fracpart); + _dragpoint->setIterator(first); + } else { + _dragpoint->setVisible(false); + } +} + +/// This is called on zoom change to update the direction arrows +void PathManipulator::_updateOutlineOnZoomChange() +{ + if (_show_path_direction) _updateOutline(); +} + +/** Compute the radius from the edge of the path where clicks chould initiate a curve drag + * or segment selection, in window coordinates. */ +double PathManipulator::_getStrokeTolerance() +{ + /* Stroke event tolerance is equal to half the stroke's width plus the global + * drag tolerance setting. */ + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + double ret = prefs->getIntLimited("/options/dragtolerance/value", 2, 0, 100); + if (_path && !SP_OBJECT_STYLE(_path)->stroke.isNone()) { + ret += SP_OBJECT_STYLE(_path)->stroke_width.computed * 0.5 + * (_edit_transform * _i2d_transform).descrim() // scale to desktop coords + * _desktop->current_zoom(); // == _d2w.descrim() - scale to window coords + } + return ret; +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/path-manipulator.h b/src/ui/tool/path-manipulator.h new file mode 100644 index 000000000..9ed9e4fb6 --- /dev/null +++ b/src/ui/tool/path-manipulator.h @@ -0,0 +1,146 @@ +/** @file + * Path manipulator - a component that edits a single path on-canvas + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_PATH_MANIPULATOR_H +#define SEEN_UI_TOOL_PATH_MANIPULATOR_H + +#include <string> +#include <memory> +#include <2geom/pathvector.h> +#include <2geom/matrix.h> +#include <boost/shared_ptr.hpp> +#include <boost/weak_ptr.hpp> +#include "display/display-forward.h" +#include "forward.h" +#include "ui/tool/node.h" +#include "ui/tool/manipulator.h" + +struct SPCanvasItem; + +namespace Inkscape { +namespace UI { + +class PathManipulator; +class ControlPointSelection; +class PathManipulatorObserver; +class CurveDragPoint; +class PathCanvasGroups; + +struct PathSharedData { + NodeSharedData node_data; + SPCanvasGroup *outline_group; + SPCanvasGroup *dragpoint_group; +}; + +/** + * Manipulator that edits a single path using nodes with handles. + * Currently only cubic bezier and linear segments are supported, but this might change + * some time in the future. + */ +class PathManipulator : public PointManipulator { +public: + typedef SPPath *ItemType; + + PathManipulator(PathSharedData const &data, SPPath *path, + Geom::Matrix const &edit_trans, guint32 outline_color); + ~PathManipulator(); + virtual bool event(GdkEvent *); + + bool empty(); + void writeXML(); + void update(); // update display, but don't commit + void clear(); // remove all nodes from manipulator + SPPath *item() { return _path; } + + void selectSubpaths(); + void selectAll(); + void selectArea(Geom::Rect const &); + void shiftSelection(int dir); + void linearGrow(int dir); + void spatialGrow(int dir); + void invertSelection(); + void invertSelectionInSubpaths(); + + void insertNodes(); + void weldNodes(NodeList::iterator const &preserve_pos = NodeList::iterator()); + void weldSegments(); + void breakNodes(); + void deleteNodes(bool keep_shape = true); + void deleteSegments(); + void reverseSubpaths(); + void setSegmentType(SegmentType); + + void showOutline(bool show); + void showHandles(bool show); + void showPathDirection(bool show); + void setOutlineTransform(Geom::Matrix const &); + + NodeList::iterator subdivideSegment(NodeList::iterator after, double t); + + static bool is_item_type(void *item); +private: + typedef NodeList Subpath; + typedef boost::shared_ptr<NodeList> SubpathPtr; + + void _createControlPointsFromGeometry(); + void _createGeometryFromControlPoints(); + std::string _createTypeString(); + void _updateOutline(); + //void _setOutline(Geom::PathVector const &); + + void _attachNodeHandlers(Node *n); + void _removeNodeHandlers(Node *n); + + void _selectionChanged(SelectableControlPoint *p, bool selected); + bool _nodeClicked(Node *, GdkEventButton *); + void _handleGrabbed(); + bool _handleClicked(Handle *, GdkEventButton *); + void _handleUngrabbed(); + void _externalChange(unsigned type); + void _removeNodesFromSelection(); + void _commit(Glib::ustring const &annotation); + void _updateDragPoint(Geom::Point const &); + void _updateOutlineOnZoomChange(); + double _getStrokeTolerance(); + + SubpathList _subpaths; + PathSharedData const &_path_data; + SPPath *_path; + SPCurve *_spcurve; // in item coordinates + SPCanvasItem *_outline; + CurveDragPoint *_dragpoint; // an invisible control point hoverng over curve + PathManipulatorObserver *_observer; + Geom::Matrix _d2i_transform; ///< desktop-to-item transform + Geom::Matrix _i2d_transform; ///< item-to-desktop transform, inverse of _d2i_transform + Geom::Matrix _edit_transform; ///< additional transform to apply to editing controls + unsigned _num_selected; ///< number of selected nodes + bool _show_handles; + bool _show_outline; + bool _show_path_direction; + + friend class PathManipulatorObserver; + friend class CurveDragPoint; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/selectable-control-point.cpp b/src/ui/tool/selectable-control-point.cpp new file mode 100644 index 000000000..b189a713f --- /dev/null +++ b/src/ui/tool/selectable-control-point.cpp @@ -0,0 +1,135 @@ +/** @file + * Desktop-bound selectable control object - implementation + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "ui/tool/control-point-selection.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/selectable-control-point.h" + +namespace Inkscape { +namespace UI { + +static SelectableControlPoint::ColorSet default_scp_color_set = { + { + {0xffffff00, 0x01000000}, // normal fill, stroke + {0xff0000ff, 0x01000000}, // mouseover fill, stroke + {0x0000ffff, 0x01000000} // clicked fill, stroke + }, + {0x0000ffff, 0x000000ff}, // normal fill, stroke when selected + {0xff000000, 0x000000ff}, // mouseover fill, stroke when selected + {0xff000000, 0x000000ff} // clicked fill, stroke when selected +}; + +SelectableControlPoint::SelectableControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, SPCtrlShapeType shape, unsigned int size, + ControlPointSelection &sel, ColorSet *cset, SPCanvasGroup *group) + : ControlPoint (d, initial_pos, anchor, shape, size, + cset ? reinterpret_cast<ControlPoint::ColorSet*>(cset) + : reinterpret_cast<ControlPoint::ColorSet*>(&default_scp_color_set), group) + , _selection (sel) +{ + _connectHandlers(); +} +SelectableControlPoint::SelectableControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pixbuf, + ControlPointSelection &sel, ColorSet *cset, SPCanvasGroup *group) + : ControlPoint (d, initial_pos, anchor, pixbuf, + cset ? reinterpret_cast<ControlPoint::ColorSet*>(cset) + : reinterpret_cast<ControlPoint::ColorSet*>(&default_scp_color_set), group) + , _selection (sel) +{ + _connectHandlers(); +} + +SelectableControlPoint::~SelectableControlPoint() +{ + _selection.erase(this); +} + +void SelectableControlPoint::_connectHandlers() +{ + signal_clicked.connect( + sigc::mem_fun(*this, &SelectableControlPoint::_clickedHandler)); + signal_grabbed.connect( + sigc::bind_return( + sigc::mem_fun(*this, &SelectableControlPoint::_grabbedHandler), + false)); +} + +void SelectableControlPoint::_grabbedHandler(GdkEventMotion *event) +{ + // if a point is dragged while not selected, it should select itself + if (!selected()) { + _takeSelection(); + // HACK!!! invoke the last slot for signal_grabbed (it will be the callback registered + // by ControlPointSelection when adding to selection). + signal_grabbed.slots().back()(event); + } +} +bool SelectableControlPoint::_clickedHandler(GdkEventButton *event) +{ + if (event->button != 1) return false; + if (held_shift(*event)) { + if (selected()) { + _selection.erase(this); + } else { + _selection.insert(this); + } + } else { + _takeSelection(); + } + return true; +} + +void SelectableControlPoint::_takeSelection() +{ + _selection.clear(); + _selection.insert(this); +} + +bool SelectableControlPoint::selected() const +{ + SelectableControlPoint *p = const_cast<SelectableControlPoint*>(this); + return _selection.find(p) != _selection.end(); +} + +void SelectableControlPoint::_setState(State state) +{ + if (!selected()) { + ControlPoint::_setState(state); + return; + } + + ColorSet *cset = reinterpret_cast<ColorSet*>(_cset); + ColorEntry current = {0, 0}; + switch (state) { + case STATE_NORMAL: + current = cset->selected_normal; break; + case STATE_MOUSEOVER: + current = cset->selected_mouseover; break; + case STATE_CLICKED: + current = cset->selected_clicked; break; + } + _setColors(current); + _state = state; +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/selectable-control-point.h b/src/ui/tool/selectable-control-point.h new file mode 100644 index 000000000..a432b68db --- /dev/null +++ b/src/ui/tool/selectable-control-point.h @@ -0,0 +1,71 @@ +/** @file + * Desktop-bound selectable control object + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_SELECTABLE_CONTROL_POINT_H +#define SEEN_UI_TOOL_SELECTABLE_CONTROL_POINT_H + +#include <boost/enable_shared_from_this.hpp> +#include "ui/tool/control-point.h" + +namespace Inkscape { +namespace UI { + +class ControlPointSelection; + +class SelectableControlPoint : public ControlPoint { +public: + struct ColorSet { + ControlPoint::ColorSet cpset; + ColorEntry selected_normal; + ColorEntry selected_mouseover; + ColorEntry selected_clicked; + }; + + ~SelectableControlPoint(); + bool selected() const; + void updateState() const { const_cast<SelectableControlPoint*>(this)->_setState(_state); } + virtual Geom::Rect bounds() { + return Geom::Rect(position(), position()); + } +protected: + SelectableControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, SPCtrlShapeType shape, + unsigned int size, ControlPointSelection &sel, ColorSet *cset = 0, + SPCanvasGroup *group = 0); + SelectableControlPoint(SPDesktop *d, Geom::Point const &initial_pos, + Gtk::AnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pixbuf, + ControlPointSelection &sel, ColorSet *cset = 0, SPCanvasGroup *group = 0); + + virtual void _setState(State state); +private: + void _connectHandlers(); + void _takeSelection(); + + bool _clickedHandler(GdkEventButton *); + void _grabbedHandler(GdkEventMotion *); + + ControlPointSelection &_selection; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/selector.cpp b/src/ui/tool/selector.cpp new file mode 100644 index 000000000..f95c9e064 --- /dev/null +++ b/src/ui/tool/selector.cpp @@ -0,0 +1,133 @@ +/** @file + * Selector component (click and rubberband) + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include "desktop.h" +#include "desktop-handles.h" +#include "display/sodipodi-ctrlrect.h" +#include "event-context.h" +#include "preferences.h" +#include "ui/tool/control-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/selector.h" + +namespace Inkscape { +namespace UI { + +/** A hidden control point used for rubberbanding and selection. + * It uses a clever hack: the canvas item is hidden and only receives events when fed */ +class SelectorPoint : public ControlPoint { +public: + SelectorPoint(SPDesktop *d, SPCanvasGroup *group, Selector *s) + : ControlPoint(d, Geom::Point(0,0), Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_SQUARE, + 1, &invisible_cset, group) + , _selector(s) + , _cancel(false) + { + setVisible(false); + _rubber = static_cast<CtrlRect*>(sp_canvas_item_new(sp_desktop_controls(_desktop), + SP_TYPE_CTRLRECT, NULL)); + sp_canvas_item_hide(_rubber); + + signal_clicked.connect(sigc::mem_fun(*this, &SelectorPoint::_clicked)); + signal_grabbed.connect( + sigc::bind_return( + sigc::hide( + sigc::mem_fun(*this, &SelectorPoint::_grabbed)), + false)); + signal_dragged.connect( + sigc::hide<0>( sigc::hide( + sigc::mem_fun(*this, &SelectorPoint::_dragged)))); + signal_ungrabbed.connect(sigc::mem_fun(*this, &SelectorPoint::_ungrabbed)); + } + ~SelectorPoint() { + gtk_object_destroy(_rubber); + } + SPDesktop *desktop() { return _desktop; } + bool event(GdkEvent *e) { + return _eventHandler(e); + } + +protected: + virtual bool _eventHandler(GdkEvent *event) { + if (event->type == GDK_KEY_PRESS && shortcut_key(event->key) == GDK_Escape && + sp_canvas_item_is_visible(_rubber)) + { + _cancel = true; + sp_canvas_item_hide(_rubber); + return true; + } + return ControlPoint::_eventHandler(event); + } + +private: + bool _clicked(GdkEventButton *event) { + if (event->button != 1) return false; + _selector->signal_point.emit(position(), event); + return true; + } + void _grabbed() { + _cancel = false; + _start = position(); + sp_canvas_item_show(_rubber); + } + void _dragged(Geom::Point &new_pos) { + if (_cancel) return; + Geom::Rect sel(_start, new_pos); + _rubber->setRectangle(sel); + } + void _ungrabbed(GdkEventButton *event) { + if (_cancel) return; + sp_canvas_item_hide(_rubber); + Geom::Rect sel(_start, position()); + _selector->signal_area.emit(sel, event); + } + CtrlRect *_rubber; + Selector *_selector; + Geom::Point _start; + bool _cancel; +}; + + +Selector::Selector(SPDesktop *d) + : Manipulator(d) + , _dragger(new SelectorPoint(d, sp_desktop_controls(d), this)) +{ + _dragger->setVisible(false); +} + +Selector::~Selector() +{ + delete _dragger; +} + +bool Selector::event(GdkEvent *event) +{ + switch (event->type) { + case GDK_BUTTON_PRESS: + _dragger->setPosition(_desktop->w2d(event_point(event->motion))); + break; + default: break; + } + return _dragger->event(event); +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/selector.h b/src/ui/tool/selector.h new file mode 100644 index 000000000..f7c00ea71 --- /dev/null +++ b/src/ui/tool/selector.h @@ -0,0 +1,59 @@ +/** @file + * Selector component (click and rubberband) + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_SELECTOR_H +#define SEEN_UI_TOOL_SELECTOR_H + +#include <memory> +#include <gdk/gdk.h> +#include <2geom/rect.h> +#include "display/display-forward.h" +#include "ui/tool/manipulator.h" + +class SPDesktop; +class CtrlRect; + +namespace Inkscape { +namespace UI { + +class SelectorPoint; + +class Selector : public Manipulator { +public: + Selector(SPDesktop *d); + virtual ~Selector(); + virtual bool event(GdkEvent *); + + sigc::signal<void, Geom::Rect const &, GdkEventButton*> signal_area; + sigc::signal<void, Geom::Point const &, GdkEventButton*> signal_point; +private: + SelectorPoint *_dragger; + Geom::Point _start; + CtrlRect *_rubber; + gulong _connection; + bool _cancel; + friend class SelectorPoint; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/transform-handle-set.cpp b/src/ui/tool/transform-handle-set.cpp new file mode 100644 index 000000000..f3e2847e4 --- /dev/null +++ b/src/ui/tool/transform-handle-set.cpp @@ -0,0 +1,653 @@ +/** @file + * Affine transform handles component + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <math.h> +#include <algorithm> +#include <glib.h> +#include <glib/gi18n.h> +#include <gdk/gdk.h> +#include <2geom/transforms.h> +#include "desktop.h" +#include "desktop-handles.h" +#include "display/sodipodi-ctrlrect.h" +#include "preferences.h" +#include "ui/tool/commit-events.h" +#include "ui/tool/control-point.h" +#include "ui/tool/event-utils.h" +#include "ui/tool/transform-handle-set.h" + +// FIXME BRAIN DAMAGE WARNING: this is a global variable in select-context.cpp +// Should be moved to a location where it can be accessed globally +extern GdkPixbuf *handles[]; +GType sp_select_context_get_type(); + +namespace Inkscape { +namespace UI { + +namespace { +Gtk::AnchorType corner_to_anchor(unsigned c) { + switch (c % 4) { + case 0: return Gtk::ANCHOR_NE; + case 1: return Gtk::ANCHOR_NW; + case 2: return Gtk::ANCHOR_SW; + default: return Gtk::ANCHOR_SE; + } +} +Gtk::AnchorType side_to_anchor(unsigned s) { + switch (s % 4) { + case 0: return Gtk::ANCHOR_N; + case 1: return Gtk::ANCHOR_W; + case 2: return Gtk::ANCHOR_S; + default: return Gtk::ANCHOR_E; + } +} + +// TODO move those two functions into a common place +double snap_angle(double a) { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000); + double unit_angle = M_PI / snaps; + return CLAMP(unit_angle * round(a / unit_angle), -M_PI, M_PI); +} +double snap_increment_degrees() { + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int snaps = prefs->getIntLimited("/options/rotationsnapsperpi/value", 12, 1, 1000); + return 180.0 / snaps; +} + +ControlPoint::ColorSet thandle_cset = { + {0x000000ff, 0x000000ff}, + {0x00ff6600, 0x000000ff}, + {0x00ff6600, 0x000000ff} +}; + +ControlPoint::ColorSet center_cset = { + {0x00000000, 0x000000ff}, + {0x00000000, 0xff0000b0}, + {0x00000000, 0xff0000b0} +}; +} // anonymous namespace + +/** Base class for node transform handles to simplify implementation */ +class TransformHandle : public ControlPoint { +public: + TransformHandle(TransformHandleSet &th, Gtk::AnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pb) + : ControlPoint(th._desktop, Geom::Point(), anchor, pb, &thandle_cset, + th._transform_handle_group) + , _th(th) + { + setVisible(false); + signal_grabbed.connect( + sigc::bind_return( + sigc::hide( + sigc::mem_fun(*this, &TransformHandle::_grabbedHandler)), + false)); + signal_dragged.connect( + sigc::hide<0>( + sigc::mem_fun(*this, &TransformHandle::_draggedHandler))); + signal_ungrabbed.connect( + sigc::hide( + sigc::mem_fun(*this, &TransformHandle::_ungrabbedHandler))); + } +protected: + virtual void startTransform() {} + virtual void endTransform() {} + virtual Geom::Matrix computeTransform(Geom::Point const &pos, GdkEventMotion *event) = 0; + virtual CommitEvent getCommitEvent() = 0; + + Geom::Matrix _last_transform; + Geom::Point _origin; + TransformHandleSet &_th; +private: + void _grabbedHandler() { + _origin = position(); + _last_transform.setIdentity(); + startTransform(); + + _th._setActiveHandle(this); + _cset = &invisible_cset; + _setState(_state); + } + void _draggedHandler(Geom::Point &new_pos, GdkEventMotion *event) + { + Geom::Matrix t = computeTransform(new_pos, event); + // protect against degeneracies + if (t.isSingular()) return; + Geom::Matrix incr = _last_transform.inverse() * t; + if (incr.isSingular()) return; + _th.signal_transform.emit(incr); + _last_transform = t; + } + void _ungrabbedHandler() { + _th._clearActiveHandle(); + _cset = &thandle_cset; + _setState(_state); + endTransform(); + _th.signal_commit.emit(getCommitEvent()); + } +}; + +class ScaleHandle : public TransformHandle { +public: + ScaleHandle(TransformHandleSet &th, Gtk::AnchorType anchor, Glib::RefPtr<Gdk::Pixbuf> pb) + : TransformHandle(th, anchor, pb) + {} +protected: + virtual Glib::ustring _getTip(unsigned state) { + if (state_held_control(state)) { + if (state_held_shift(state)) { + return C_("Transform handle tip", + "<b>Shift+Ctrl:</b> scale uniformly about the rotation center"); + } + return C_("Transform handle tip", "<b>Ctrl:</b> scale uniformly"); + } + if (state_held_shift(state)) { + if (state_held_alt(state)) { + return C_("Transform handle tip", + "<b>Shift+Alt:</b> scale using an integer ratio about the rotation center"); + } + return C_("Transform handle tip", "<b>Shift:</b> scale from the rotation center"); + } + if (state_held_alt(state)) { + return C_("Transform handle tip", "<b>Alt:</b> scale using an integer ratio"); + } + return C_("Transform handle tip", "<b>Scale handle:</b> drag to scale the selection"); + } + virtual Glib::ustring _getDragTip(GdkEventMotion *event) { + return format_tip(C_("Transform handle tip", + "Scale by %.2f%% x %.2f%%"), _last_scale_x * 100, _last_scale_y * 100); + } + virtual bool _hasDragTips() { return true; } + + static double _last_scale_x, _last_scale_y; +}; +double ScaleHandle::_last_scale_x = 1.0; +double ScaleHandle::_last_scale_y = 1.0; + +/** Corner scaling handle for node transforms */ +class ScaleCornerHandle : public ScaleHandle { +public: + ScaleCornerHandle(TransformHandleSet &th, unsigned corner) + : ScaleHandle(th, corner_to_anchor(corner), _corner_to_pixbuf(corner)) + , _corner(corner) + {} +protected: + virtual void startTransform() { + _sc_center = _th.rotationCenter(); + _sc_opposite = _th.bounds().corner(_corner + 2); + _last_scale_x = _last_scale_y = 1.0; + } + virtual Geom::Matrix computeTransform(Geom::Point const &new_pos, GdkEventMotion *event) { + Geom::Point scc = held_shift(*event) ? _sc_center : _sc_opposite; + Geom::Point vold = _origin - scc, vnew = new_pos - scc; + // avoid exploding the selection + if (Geom::are_near(vold[Geom::X], 0) || Geom::are_near(vold[Geom::Y], 0)) + return Geom::identity(); + + double scale[2] = { vnew[Geom::X] / vold[Geom::X], vnew[Geom::Y] / vold[Geom::Y] }; + if (held_alt(*event)) { + for (unsigned i = 0; i < 2; ++i) { + if (scale[i] >= 1.0) scale[i] = round(scale[i]); + else scale[i] = 1.0 / round(1.0 / scale[i]); + } + } else if (held_control(*event)) { + scale[0] = scale[1] = std::min(scale[0], scale[1]); + } + _last_scale_x = scale[0]; + _last_scale_y = scale[1]; + Geom::Matrix t = Geom::Translate(-scc) + * Geom::Scale(scale[0], scale[1]) + * Geom::Translate(scc); + return t; + } + virtual CommitEvent getCommitEvent() { + return _last_transform.isUniformScale() + ? COMMIT_MOUSE_SCALE_UNIFORM + : COMMIT_MOUSE_SCALE; + } +private: + static Glib::RefPtr<Gdk::Pixbuf> _corner_to_pixbuf(unsigned c) { + sp_select_context_get_type(); + switch (c % 2) { + case 0: return Glib::wrap(handles[1], true); + default: return Glib::wrap(handles[0], true); + } + } + Geom::Point _sc_center; + Geom::Point _sc_opposite; + unsigned _corner; +}; + +/** Side scaling handle for node transforms */ +class ScaleSideHandle : public ScaleHandle { +public: + ScaleSideHandle(TransformHandleSet &th, unsigned side) + : ScaleHandle(th, side_to_anchor(side), _side_to_pixbuf(side)) + , _side(side) + {} +protected: + virtual void startTransform() { + _sc_center = _th.rotationCenter(); + Geom::Rect b = _th.bounds(); + _sc_opposite = Geom::middle_point(b.corner(_side + 2), b.corner(_side + 3)); + _last_scale_x = _last_scale_y = 1.0; + } + virtual Geom::Matrix computeTransform(Geom::Point const &new_pos, GdkEventMotion *event) { + Geom::Point scc = held_shift(*event) ? _sc_center : _sc_opposite; + Geom::Point vs; + Geom::Dim2 d1 = static_cast<Geom::Dim2>((_side + 1) % 2); + Geom::Dim2 d2 = static_cast<Geom::Dim2>(_side % 2); + + // avoid exploding the selection + if (Geom::are_near(scc[d1], _origin[d1])) + return Geom::identity(); + + vs[d1] = (new_pos - scc)[d1] / (_origin - scc)[d1]; + if (held_alt(*event)) { + if (vs[d1] >= 1.0) vs[d1] = round(vs[d1]); + else vs[d1] = 1.0 / round(1.0 / vs[d1]); + } + vs[d2] = held_control(*event) ? vs[d1] : 1.0; + + _last_scale_x = vs[Geom::X]; + _last_scale_y = vs[Geom::Y]; + Geom::Matrix t = Geom::Translate(-scc) + * Geom::Scale(vs) + * Geom::Translate(scc); + return t; + } + virtual CommitEvent getCommitEvent() { + return _last_transform.isUniformScale() + ? COMMIT_MOUSE_SCALE_UNIFORM + : COMMIT_MOUSE_SCALE; + } +private: + static Glib::RefPtr<Gdk::Pixbuf> _side_to_pixbuf(unsigned c) { + sp_select_context_get_type(); + switch (c % 2) { + case 0: return Glib::wrap(handles[3], true); + default: return Glib::wrap(handles[2], true); + } + } + Geom::Point _sc_center; + Geom::Point _sc_opposite; + unsigned _side; +}; + +/** Rotation handle for nodes */ +class RotateHandle : public TransformHandle { +public: + RotateHandle(TransformHandleSet &th, unsigned corner) + : TransformHandle(th, corner_to_anchor(corner), _corner_to_pixbuf(corner)) + , _corner(corner) + {} +protected: + virtual void startTransform() { + _rot_center = _th.rotationCenter(); + _rot_opposite = _th.bounds().corner(_corner + 2); + _last_angle = 0; + } + virtual Geom::Matrix computeTransform(Geom::Point const &new_pos, GdkEventMotion *event) + { + Geom::Point rotc = held_shift(*event) ? _rot_opposite : _rot_center; + double angle = Geom::angle_between(_origin - rotc, new_pos - rotc); + if (held_control(*event)) { + angle = snap_angle(angle); + } + _last_angle = angle; + Geom::Matrix t = Geom::Translate(-rotc) + * Geom::Rotate(angle) + * Geom::Translate(rotc); + return t; + } + virtual CommitEvent getCommitEvent() { return COMMIT_MOUSE_ROTATE; } + virtual Glib::ustring _getTip(unsigned state) { + if (state_held_shift(state)) { + if (state_held_control(state)) { + return format_tip(C_("Transform handle tip", + "<b>Shift+Ctrl:</b> rotate around the opposite corner and snap " + "angle to %f° increments"), snap_increment_degrees()); + } + return C_("Transform handle tip", "<b>Shift:</b> rotate around the opposite corner"); + } + if (state_held_control(state)) { + return format_tip(C_("Transform handle tip", + "<b>Ctrl:</b> snap angle to %f° increments"), snap_increment_degrees()); + } + return C_("Transform handle tip", "<b>Rotation handle:</b> drag to rotate " + "the selection around the rotation center"); + } + virtual Glib::ustring _getDragTip(GdkEventMotion *event) { + return format_tip(C_("Transform handle tip", "Rotate by %.2f°"), + _last_angle * 360.0); + } + virtual bool _hasDragTips() { return true; } +private: + static Glib::RefPtr<Gdk::Pixbuf> _corner_to_pixbuf(unsigned c) { + sp_select_context_get_type(); + switch (c % 4) { + case 0: return Glib::wrap(handles[10], true); + case 1: return Glib::wrap(handles[8], true); + case 2: return Glib::wrap(handles[6], true); + default: return Glib::wrap(handles[4], true); + } + } + /* + static Geom::Point _corner_to_offset_unit(unsigned c) { + switch (c % 4) { + case 0: return Geom::Point(-1, 1); + case 1: return Geom::Point(1, 1); + case 2: return Geom::Point(1, -1); + default: return Geom::Point(-1, -1); + } + }*/ + Geom::Point _rot_center; + Geom::Point _rot_opposite; + unsigned _corner; + static double _last_angle; +}; +double RotateHandle::_last_angle = 0; + +class SkewHandle : public TransformHandle { +public: + SkewHandle(TransformHandleSet &th, unsigned side) + : TransformHandle(th, side_to_anchor(side), _side_to_pixbuf(side)) + , _side(side) + {} +protected: + virtual void startTransform() { + _skew_center = _th.rotationCenter(); + Geom::Rect b = _th.bounds(); + _skew_opposite = Geom::middle_point(b.corner(_side + 2), b.corner(_side + 3)); + _last_angle = 0; + _last_horizontal = _side % 2; + } + virtual Geom::Matrix computeTransform(Geom::Point const &new_pos, GdkEventMotion *event) + { + Geom::Point scc = held_shift(*event) ? _skew_center : _skew_opposite; + // d1 and d2 are reversed with respect to ScaleSideHandle + Geom::Dim2 d1 = static_cast<Geom::Dim2>(_side % 2); + Geom::Dim2 d2 = static_cast<Geom::Dim2>((_side + 1) % 2); + Geom::Point proj, scale(1.0, 1.0); + + // Skew handles allow scaling up to integer multiples of the original size + // in the second direction; prevent explosions + // TODO should the scaling part be only active with Alt? + if (!Geom::are_near(_origin[d2], scc[d2])) { + scale[d2] = (new_pos - scc)[d2] / (_origin - scc)[d2]; + } + + if (scale[d2] < 1.0) { + scale[d2] = copysign(1.0, scale[d2]); + } else { + scale[d2] = floor(scale[d2]); + } + + // Calculate skew angle. The angle is calculated with regards to the point obtained + // by projecting the handle position on the relevant side of the bounding box. + // This avoids degeneracies when moving the skew angle over the rotation center + proj[d1] = new_pos[d1]; + proj[d2] = scc[d2] + (_origin[d2] - scc[d2]) * scale[d2]; + double angle = 0; + if (!Geom::are_near(proj[d2], scc[d2])) + angle = Geom::angle_between(_origin - scc, proj - scc); + if (held_control(*event)) angle = snap_angle(angle); + + // skew matrix has the from [[1, k],[0, 1]] for horizontal skew + // and [[1,0],[k,1]] for vertical skew. + Geom::Matrix skew = Geom::identity(); + // correct the sign of the tangent + skew[d2 + 1] = (d1 == Geom::X ? -1.0 : 1.0) * tan(angle); + + _last_angle = angle; + Geom::Matrix t = Geom::Translate(-scc) + * Geom::Scale(scale) * skew + * Geom::Translate(scc); + return t; + } + virtual CommitEvent getCommitEvent() { + return _side % 2 + ? COMMIT_MOUSE_SKEW_Y + : COMMIT_MOUSE_SKEW_X; + } + virtual Glib::ustring _getTip(unsigned state) { + if (state_held_shift(state)) { + if (state_held_control(state)) { + return format_tip(C_("Transform handle tip", + "<b>Shift+Ctrl:</b> skew about the rotation center with snapping " + "to %f° increments"), snap_increment_degrees()); + } + return C_("Transform handle tip", "<b>Shift:</b> skew about the rotation center"); + } + if (state_held_control(state)) { + return format_tip(C_("Transform handle tip", + "<b>Ctrl:</b> snap skew angle to %f° increments"), snap_increment_degrees()); + } + return C_("Transform handle tip", + "<b>Skew handle:</b> drag to skew (shear) selection about " + "the opposite handle"); + } + virtual Glib::ustring _getDragTip(GdkEventMotion *event) { + if (_last_horizontal) { + return format_tip(C_("Transform handle tip", "Skew horizontally by %.2f°"), + _last_angle * 360.0); + } else { + return format_tip(C_("Transform handle tip", "Skew vertically by %.2f°"), + _last_angle * 360.0); + } + } + virtual bool _hasDragTips() { return true; } +private: + static Glib::RefPtr<Gdk::Pixbuf> _side_to_pixbuf(unsigned s) { + sp_select_context_get_type(); + switch (s % 4) { + case 0: return Glib::wrap(handles[9], true); + case 1: return Glib::wrap(handles[7], true); + case 2: return Glib::wrap(handles[5], true); + default: return Glib::wrap(handles[11], true); + } + } + Geom::Point _skew_center; + Geom::Point _skew_opposite; + unsigned _side; + static bool _last_horizontal; + static double _last_angle; +}; +bool SkewHandle::_last_horizontal = false; +double SkewHandle::_last_angle = 0; + +class RotationCenter : public ControlPoint { +public: + RotationCenter(TransformHandleSet &th) + : ControlPoint(th._desktop, Geom::Point(), Gtk::ANCHOR_CENTER, _get_pixbuf(), + ¢er_cset, th._transform_handle_group) + , _th(th) + { + setVisible(false); + } +protected: + virtual Glib::ustring _getTip(unsigned state) { + return C_("Transform handle tip", + "<b>Rotation center:</b> drag to change the origin of transforms"); + } +private: + static Glib::RefPtr<Gdk::Pixbuf> _get_pixbuf() { + sp_select_context_get_type(); + return Glib::wrap(handles[12], true); + } + TransformHandleSet &_th; +}; + +TransformHandleSet::TransformHandleSet(SPDesktop *d, SPCanvasGroup *th_group) + : Manipulator(d) + , _active(0) + , _transform_handle_group(th_group) + , _mode(MODE_SCALE) + , _in_transform(false) + , _visible(true) +{ + _trans_outline = static_cast<CtrlRect*>(sp_canvas_item_new(sp_desktop_controls(_desktop), + SP_TYPE_CTRLRECT, NULL)); + sp_canvas_item_hide(_trans_outline); + _trans_outline->setDashed(true); + + for (unsigned i = 0; i < 4; ++i) { + _scale_corners[i] = new ScaleCornerHandle(*this, i); + _scale_sides[i] = new ScaleSideHandle(*this, i); + _rot_corners[i] = new RotateHandle(*this, i); + _skew_sides[i] = new SkewHandle(*this, i); + } + _center = new RotationCenter(*this); + // when transforming, update rotation center position + signal_transform.connect(sigc::mem_fun(*_center, &RotationCenter::transform)); +} + +TransformHandleSet::~TransformHandleSet() +{ + for (unsigned i = 0; i < 17; ++i) { + delete _handles[i]; + } +} + +/** Sets the mode of transform handles (scale or rotate). */ +void TransformHandleSet::setMode(Mode m) +{ + _mode = m; + _updateVisibility(_visible); +} + +Geom::Rect TransformHandleSet::bounds() +{ + return Geom::Rect(*_scale_corners[0], *_scale_corners[2]); +} + +ControlPoint &TransformHandleSet::rotationCenter() +{ + return *_center; +} + +void TransformHandleSet::setVisible(bool v) +{ + if (_visible != v) { + _visible = v; + _updateVisibility(_visible); + } +} + +void TransformHandleSet::setBounds(Geom::Rect const &r, bool preserve_center) +{ + if (_in_transform) { + _trans_outline->setRectangle(r); + } else { + for (unsigned i = 0; i < 4; ++i) { + _scale_corners[i]->move(r.corner(i)); + _scale_sides[i]->move(Geom::middle_point(r.corner(i), r.corner(i+1))); + _rot_corners[i]->move(r.corner(i)); + _skew_sides[i]->move(Geom::middle_point(r.corner(i), r.corner(i+1))); + } + if (!preserve_center) _center->move(r.midpoint()); + if (_visible) _updateVisibility(true); + } +} + +bool TransformHandleSet::event(GdkEvent*) +{ + return false; +} + +void TransformHandleSet::_emitTransform(Geom::Matrix const &t) +{ + signal_transform.emit(t); + _center->transform(t); +} + +void TransformHandleSet::_setActiveHandle(ControlPoint *th) +{ + _active = th; + if (_in_transform) + throw std::logic_error("Transform initiated when another transform in progress"); + _in_transform = true; + // hide all handles except the active one + _updateVisibility(false); + sp_canvas_item_show(_trans_outline); +} + +void TransformHandleSet::_clearActiveHandle() +{ + // This can only be called from handles, so they had to be visible before _setActiveHandle + sp_canvas_item_hide(_trans_outline); + _active = 0; + _in_transform = false; + _updateVisibility(_visible); +} + +/** Update the visibility of transformation handles according to settings and the dimensions + * of the bounding box. It hides the handles that would have no effect or lead to + * discontinuities. Additionally, side handles for which there is no space are not shown. */ +void TransformHandleSet::_updateVisibility(bool v) +{ + if (v) { + Geom::Rect b = bounds(); + Geom::Point handle_size( + gdk_pixbuf_get_width(handles[0]) / _desktop->current_zoom(), + gdk_pixbuf_get_height(handles[0]) / _desktop->current_zoom()); + Geom::Point bp = b.dimensions(); + + // do not scale when the bounding rectangle has zero width or height + bool show_scale = (_mode == MODE_SCALE) && !Geom::are_near(b.minExtent(), 0); + // do not rotate if the bounding rectangle is degenerate + bool show_rotate = (_mode == MODE_ROTATE_SKEW) && !Geom::are_near(b.maxExtent(), 0); + bool show_scale_side[2], show_skew[2]; + + // show sides if: + // a) there is enough space between corner handles, or + // b) corner handles are not shown, but side handles make sense + // this affects horizontal and vertical scale handles; skew handles never + // make sense if rotate handles are not shown + for (unsigned i = 0; i < 2; ++i) { + Geom::Dim2 d = static_cast<Geom::Dim2>(i); + Geom::Dim2 otherd = static_cast<Geom::Dim2>((i+1)%2); + show_scale_side[i] = (_mode == MODE_SCALE); + show_scale_side[i] &= (show_scale ? bp[d] >= handle_size[d] + : !Geom::are_near(bp[otherd], 0)); + show_skew[i] = (show_rotate && bp[d] >= handle_size[d] + && !Geom::are_near(bp[otherd], 0)); + } + for (unsigned i = 0; i < 4; ++i) { + _scale_corners[i]->setVisible(show_scale); + _rot_corners[i]->setVisible(show_rotate); + _scale_sides[i]->setVisible(show_scale_side[i%2]); + _skew_sides[i]->setVisible(show_skew[i%2]); + } + // show rotation center if there is enough space (?) + _center->setVisible(show_rotate /*&& bp[Geom::X] > handle_size[Geom::X] + && bp[Geom::Y] > handle_size[Geom::Y]*/); + } else { + for (unsigned i = 0; i < 17; ++i) { + if (_handles[i] != _active) + _handles[i]->setVisible(false); + } + } + +} + +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : diff --git a/src/ui/tool/transform-handle-set.h b/src/ui/tool/transform-handle-set.h new file mode 100644 index 000000000..48ad3af51 --- /dev/null +++ b/src/ui/tool/transform-handle-set.h @@ -0,0 +1,96 @@ +/** @file + * Affine transform handles component + */ +/* Authors: + * Krzysztof Kosiński <tweenk.pl@gmail.com> + * + * Copyright (C) 2009 Authors + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#ifndef SEEN_UI_TOOL_TRANSFORM_HANDLE_SET_H +#define SEEN_UI_TOOL_TRANSFORM_HANDLE_SET_H + +#include <memory> +#include <gdk/gdk.h> +#include <2geom/forward.h> +#include "display/display-forward.h" +#include "ui/tool/commit-events.h" +#include "ui/tool/manipulator.h" + +class SPDesktop; +class CtrlRect; // this is not present in display-forward.h! +namespace Inkscape { +namespace UI { + +//class TransformHandle; +class RotateHandle; +class SkewHandle; +class ScaleCornerHandle; +class ScaleSideHandle; +class RotationCenter; + +class TransformHandleSet : public Manipulator { +public: + enum Mode { + MODE_SCALE, + MODE_ROTATE_SKEW + }; + + TransformHandleSet(SPDesktop *d, SPCanvasGroup *th_group); + virtual ~TransformHandleSet(); + virtual bool event(GdkEvent *); + + bool visible() { return _visible; } + Mode mode() { return _mode; } + Geom::Rect bounds(); + void setVisible(bool v); + void setMode(Mode); + void setBounds(Geom::Rect const &, bool preserve_center = false); + + bool transforming() { return _in_transform; } + ControlPoint &rotationCenter(); + + sigc::signal<void, Geom::Matrix const &> signal_transform; + sigc::signal<void, CommitEvent> signal_commit; +private: + void _emitTransform(Geom::Matrix const &); + void _setActiveHandle(ControlPoint *h); + void _clearActiveHandle(); + void _updateVisibility(bool v); + union { + ControlPoint *_handles[17]; + struct { + ScaleCornerHandle *_scale_corners[4]; + ScaleSideHandle *_scale_sides[4]; + RotateHandle *_rot_corners[4]; + SkewHandle *_skew_sides[4]; + RotationCenter *_center; + }; + }; + ControlPoint *_active; + SPCanvasGroup *_transform_handle_group; + CtrlRect *_trans_outline; + Mode _mode; + bool _in_transform; + bool _visible; + bool _rot_center_visible; + friend class TransformHandle; + friend class RotationCenter; +}; + +} // namespace UI +} // namespace Inkscape + +#endif + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 : |
