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authorKrzysztof Kosi??ski <tweenk.pl@gmail.com>2009-12-23 19:51:48 +0000
committerKrzysztof KosiƄski <tweenk.pl@gmail.com>2009-12-23 19:51:48 +0000
commitde6736751124f92b2f88a7ac146434edbfad824c (patch)
treeb56dc6352c957bf5d18de67e115b24eb2f2895d4 /src/ui
parentFix the "show temporary outlines for selected paths" preference. (diff)
downloadinkscape-de6736751124f92b2f88a7ac146434edbfad824c.tar.gz
inkscape-de6736751124f92b2f88a7ac146434edbfad824c.zip
Comment cleanup
(bzr r8846.2.5)
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/tool/path-manipulator.cpp9
-rw-r--r--src/ui/tool/shape-record.h2
2 files changed, 6 insertions, 5 deletions
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp
index 0ad509a9b..f247e5537 100644
--- a/src/ui/tool/path-manipulator.cpp
+++ b/src/ui/tool/path-manipulator.cpp
@@ -1042,9 +1042,9 @@ void PathManipulator::_setGeometry()
if (empty()) return;
if (!_lpe_key.empty()) {
- // LPE brain damage follows - copied from nodepath.cpp
+ // copied from nodepath.cpp
// NOTE: if we are editing an LPE param, _path is not actually an SPPath, it is
- // a LivePathEffectObject.
+ // a LivePathEffectObject. (mad laughter)
Effect *lpe = LIVEPATHEFFECT(_path)->get_lpe();
if (lpe) {
PathParam *pathparam = dynamic_cast<PathParam *>(lpe->getParameter(_lpe_key.data()));
@@ -1059,14 +1059,15 @@ void PathManipulator::_setGeometry()
}
}
-/** LPE brain damage */
+/** Figure out in what attribute to store the nodetype string. */
Glib::ustring PathManipulator::_nodetypesKey()
{
if (_lpe_key.empty()) return "sodipodi:nodetypes";
return _lpe_key + "-nodetypes";
}
-/** LPE brain damage */
+/** Return the XML node we are editing.
+ * This method is wrong but necessary at the moment. */
Inkscape::XML::Node *PathManipulator::_getXMLNode()
{
if (_lpe_key.empty()) return _path->repr;
diff --git a/src/ui/tool/shape-record.h b/src/ui/tool/shape-record.h
index 96c1551f6..fdb49ac36 100644
--- a/src/ui/tool/shape-record.h
+++ b/src/ui/tool/shape-record.h
@@ -34,7 +34,7 @@ struct ShapeRecord :
SPItem *item; // SP node for the edited shape
Geom::Matrix edit_transform; // how to transform controls - used for clipping paths and masks
ShapeRole role;
- Glib::ustring lpe_key; // This is LPE brain damage that I do not want to speak of
+ Glib::ustring lpe_key; // name of LPE shape param being edited
inline bool operator==(ShapeRecord const &o) const { return item == o.item; }
inline bool operator<(ShapeRecord const &o) const { return item < o.item; }