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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-07-11 08:01:56 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-07-11 08:01:56 +0000 |
| commit | 622194729542a21fec2330189f7cb3dabfaf1e10 (patch) | |
| tree | 7685c0ee856cfad863e376a3189543905b6fc6da /src/vanishing-point.cpp | |
| parent | apparently filter-dialog cpp file wasn't added to translatable ones as well :) (diff) | |
| download | inkscape-622194729542a21fec2330189f7cb3dabfaf1e10.tar.gz inkscape-622194729542a21fec2330189f7cb3dabfaf1e10.zip | |
Move 3D axis manipulation functions to separate file
(bzr r3226)
Diffstat (limited to 'src/vanishing-point.cpp')
| -rw-r--r-- | src/vanishing-point.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/vanishing-point.cpp b/src/vanishing-point.cpp index c4540fa73..7d5b24a86 100644 --- a/src/vanishing-point.cpp +++ b/src/vanishing-point.cpp @@ -12,14 +12,9 @@ */ #include "vanishing-point.h" -#include <iostream> namespace Box3D { -Axis axes[3] = { X, Y, Z }; -Axis planes[3] = { XY, XZ, YZ }; -FrontOrRear face_positions [2] = { FRONT, REAR }; - // FIXME: We should always require to have both the point (for finite VPs) // and the direction (for infinite VPs) set. Otherwise toggling // shows very unexpected behaviour. |
