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| author | Maximilian Albert <maximilian.albert@gmail.com> | 2007-07-10 13:50:59 +0000 |
|---|---|---|
| committer | cilix42 <cilix42@users.sourceforge.net> | 2007-07-10 13:50:59 +0000 |
| commit | f909ac125ab0fcdaeff4f508b416bd7b6bee77ca (patch) | |
| tree | 56ac240affb4c9cfa008c9cf05efdaf34eab2a74 /src/vanishing-point.cpp | |
| parent | Click-select entire 3D boxes instead of only single faces; faces can still be... (diff) | |
| download | inkscape-f909ac125ab0fcdaeff4f508b416bd7b6bee77ca.tar.gz inkscape-f909ac125ab0fcdaeff4f508b416bd7b6bee77ca.zip | |
More 3D auxiliary/convenience functions
(bzr r3211)
Diffstat (limited to 'src/vanishing-point.cpp')
| -rw-r--r-- | src/vanishing-point.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/vanishing-point.cpp b/src/vanishing-point.cpp index bd1c8f5b0..c4540fa73 100644 --- a/src/vanishing-point.cpp +++ b/src/vanishing-point.cpp @@ -16,6 +16,10 @@ namespace Box3D { +Axis axes[3] = { X, Y, Z }; +Axis planes[3] = { XY, XZ, YZ }; +FrontOrRear face_positions [2] = { FRONT, REAR }; + // FIXME: We should always require to have both the point (for finite VPs) // and the direction (for infinite VPs) set. Otherwise toggling // shows very unexpected behaviour. |
