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authorJabier Arraiza Cenoz <jabier.arraiza@marker.es>2015-02-02 20:08:49 +0000
committerJabiertxof <jtx@jtx.marker.es>2015-02-02 20:08:49 +0000
commit1d3b98e5f5311479cd87f20e3656b0133bff73bd (patch)
tree95eea2fcac18f236b31053e4d1493aa644760df0 /src/viewbox.cpp
parentupdate to trunk (diff)
parentTranslations. Arabic translation update. (diff)
downloadinkscape-1d3b98e5f5311479cd87f20e3656b0133bff73bd.tar.gz
inkscape-1d3b98e5f5311479cd87f20e3656b0133bff73bd.zip
update to trunk
(bzr r13645.1.4)
Diffstat (limited to 'src/viewbox.cpp')
-rw-r--r--src/viewbox.cpp40
1 files changed, 22 insertions, 18 deletions
diff --git a/src/viewbox.cpp b/src/viewbox.cpp
index 662b05686..d04d25eb0 100644
--- a/src/viewbox.cpp
+++ b/src/viewbox.cpp
@@ -164,20 +164,24 @@ void SPViewBox::set_preserveAspectRatio(const gchar* value) {
void SPViewBox::apply_viewbox(const Geom::Rect& in) {
/* Determine actual viewbox in viewport coordinates */
- /* These are floats since SVGLength is a float: See bug 1374614 */
- float x = 0.0;
- float y = 0.0;
- float width = in.width();
- float height = in.height();
- // std::cout << " width: " << width << " height: " << height << std::endl;
-
- if (this->aspect_align != SP_ASPECT_NONE) {
- /* Things are getting interesting */
- double scalex = in.width() / ((float) this->viewBox.width());
- double scaley = in.height() / ((float) this->viewBox.height());
- double scale = (this->aspect_clip == SP_ASPECT_MEET) ? MIN (scalex, scaley) : MAX (scalex, scaley);
- width = this->viewBox.width() * scale;
- height = this->viewBox.height() * scale;
+ double x = 0.0;
+ double y = 0.0;
+ double scalex = in.width() / this->viewBox.width();
+ double scaley = in.height() / this->viewBox.height();
+ double scale = 1.0; // uniform scale factor
+
+ if (Geom::are_near(scalex / scaley, 1.0, Geom::EPSILON)) {
+ // scaling is already uniform, reduce numerical error
+ scale = (scalex + scaley)/2.0;
+ scalex = scale;
+ scaley = scale;
+ } else if (this->aspect_align != SP_ASPECT_NONE) {
+ // scaling is not uniform, but force it to be
+ scale = (this->aspect_clip == SP_ASPECT_MEET) ? MIN (scalex, scaley) : MAX (scalex, scaley);
+ scalex = scale;
+ scaley = scale;
+ double width = this->viewBox.width() * scale;
+ double height = this->viewBox.height() * scale;
/* Now place viewbox to requested position */
switch (this->aspect_align) {
@@ -218,12 +222,12 @@ void SPViewBox::apply_viewbox(const Geom::Rect& in) {
/* Viewbox transform from scale and position */
Geom::Affine q;
- q[0] = width / ((float) this->viewBox.width());
+ q[0] = scalex;
q[1] = 0.0;
q[2] = 0.0;
- q[3] = height / ((float) this->viewBox.height());
- q[4] = x - q[0] * ((float) this->viewBox.left());
- q[5] = y - q[3] * ((float) this->viewBox.top());
+ q[3] = scaley;
+ q[4] = x - scalex * this->viewBox.left();
+ q[5] = y - scaley * this->viewBox.top();
// std::cout << " q\n" << q << std::endl;