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| author | Tavmjong Bah <tavmjong@free.fr> | 2016-11-08 14:05:30 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2016-11-08 14:05:30 +0000 |
| commit | 430533b9a259eb3dac44755306dfb0fddb34951d (patch) | |
| tree | 95e0798b76202cee71aa0c0b866b0c443eaa66f7 /src/widgets/fill-style.cpp | |
| parent | [Bug #1574561] Italian translation update. (diff) | |
| download | inkscape-430533b9a259eb3dac44755306dfb0fddb34951d.tar.gz inkscape-430533b9a259eb3dac44755306dfb0fddb34951d.zip | |
Improve mesh handling in Fill and Stroke dialog.
Create new meshes with alternating color/white pattern
(makes it more obvious a mesh has been created).
(bzr r15229)
Diffstat (limited to 'src/widgets/fill-style.cpp')
| -rw-r--r-- | src/widgets/fill-style.cpp | 155 |
1 files changed, 129 insertions, 26 deletions
diff --git a/src/widgets/fill-style.cpp b/src/widgets/fill-style.cpp index 636d892f8..8946eb4b3 100644 --- a/src/widgets/fill-style.cpp +++ b/src/widgets/fill-style.cpp @@ -40,6 +40,7 @@ #include "sp-mesh-gradient.h" #include "sp-pattern.h" #include "sp-radial-gradient.h" +#include "sp-text.h" #include "style.h" #include "widgets/paint-selector.h" @@ -279,34 +280,35 @@ void FillNStroke::performUpdate() SPPaintServer *server = (kind == FILL) ? query.getFillPaintServer() : query.getStrokePaintServer(); - if (server && SP_IS_GRADIENT(server) && SP_GRADIENT(server)->getVector()->isSwatch()) { - SPGradient *vector = SP_GRADIENT(server)->getVector(); - psel->setSwatch( vector ); - } else if (SP_IS_LINEARGRADIENT(server)) { - SPGradient *vector = SP_GRADIENT(server)->getVector(); - psel->setGradientLinear( vector ); - - SPLinearGradient *lg = SP_LINEARGRADIENT(server); - psel->setGradientProperties( lg->getUnits(), - lg->getSpread() ); - } else if (SP_IS_RADIALGRADIENT(server)) { - SPGradient *vector = SP_GRADIENT(server)->getVector(); - psel->setGradientRadial( vector ); - - SPRadialGradient *rg = SP_RADIALGRADIENT(server); - psel->setGradientProperties( rg->getUnits(), - rg->getSpread() ); + if (server) { + if (SP_IS_GRADIENT(server) && SP_GRADIENT(server)->getVector()->isSwatch()) { + SPGradient *vector = SP_GRADIENT(server)->getVector(); + psel->setSwatch( vector ); + } else if (SP_IS_LINEARGRADIENT(server)) { + SPGradient *vector = SP_GRADIENT(server)->getVector(); + psel->setGradientLinear( vector ); + + SPLinearGradient *lg = SP_LINEARGRADIENT(server); + psel->setGradientProperties( lg->getUnits(), + lg->getSpread() ); + } else if (SP_IS_RADIALGRADIENT(server)) { + SPGradient *vector = SP_GRADIENT(server)->getVector(); + psel->setGradientRadial( vector ); + + SPRadialGradient *rg = SP_RADIALGRADIENT(server); + psel->setGradientProperties( rg->getUnits(), + rg->getSpread() ); #ifdef WITH_MESH - } else if (SP_IS_MESHGRADIENT(server)) { - SPGradient *array = SP_MESHGRADIENT(server)->getArray(); - psel->setGradientMesh( array ); - - SPMeshGradient *mg = SP_MESHGRADIENT(server); - psel->setMeshProperties( mg->getUnits() ); + } else if (SP_IS_MESHGRADIENT(server)) { + SPGradient *array = SP_GRADIENT(server)->getArray(); + psel->setGradientMesh( SP_MESHGRADIENT(array) ); + SPMeshGradient *mg = SP_MESHGRADIENT(server); + psel->updateMeshList( SP_MESHGRADIENT( array )); #endif - } else if (SP_IS_PATTERN(server)) { - SPPattern *pat = SP_PATTERN(server)->rootPattern(); - psel->updatePatternList( pat ); + } else if (SP_IS_PATTERN(server)) { + SPPattern *pat = SP_PATTERN(server)->rootPattern(); + psel->updatePatternList( pat ); + } } } break; @@ -622,6 +624,107 @@ void FillNStroke::updateFromPaint() } break; +#ifdef WITH_MESH + case SPPaintSelector::MODE_GRADIENT_MESH: + + if (!items.empty()) { + SPGradientType const gradient_type = SP_GRADIENT_TYPE_MESH; + + SPCSSAttr *css = 0; + if (kind == FILL) { + // HACK: reset fill-opacity - that 0.75 is annoying; BUT remove this when we have an opacity slider for all tabs + css = sp_repr_css_attr_new(); + sp_repr_css_set_property(css, "fill-opacity", "1.0"); + } + + Inkscape::XML::Document *xml_doc = document->getReprDoc(); + SPDefs *defs = document->getDefs(); + + SPMeshGradient * mesh = psel->getMeshGradient(); + + for(std::vector<SPItem*>::const_iterator i=items.begin();i!=items.end(); ++i){ + + //FIXME: see above + if (kind == FILL) { + sp_repr_css_change_recursive((*i)->getRepr(), css, "style"); + } + + // Check if object already has mesh. + bool has_mesh = false; + SPStyle *style = (*i)->style; + if (style) { + SPPaintServer *server = + (kind==FILL) ? style->getFillPaintServer():style->getStrokePaintServer(); + if (server && SP_IS_MESHGRADIENT(server)) + has_mesh = true; + } + + if (!mesh || !has_mesh) { + // No mesh in document or object does not already have mesh -> + // Create new mesh. + + // Create mesh element + Inkscape::XML::Node *repr = xml_doc->createElement("svg:meshgradient"); + + // privates are garbage-collectable + repr->setAttribute("inkscape:collect", "always"); + + // Attach to document + defs->getRepr()->appendChild(repr); + Inkscape::GC::release(repr); + + // Get corresponding object + SPMeshGradient *mg = static_cast<SPMeshGradient *>(document->getObjectByRepr(repr)); + mg->array.create(mg, *i, (kind==FILL) ? + (*i)->geometricBounds() : (*i)->visualBounds()); + + bool isText = SP_IS_TEXT(*i); + sp_style_set_property_url (*i, ((kind == FILL) ? "fill":"stroke"), + mg, isText); + + // (*i)->requestModified(SP_OBJECT_MODIFIED_FLAG|SP_OBJECT_STYLE_MODIFIED_FLAG); + + } else { + // Using found mesh + + // Duplicate + Inkscape::XML::Node *mesh_repr = mesh->getRepr(); + Inkscape::XML::Node *copy_repr = mesh_repr->duplicate(xml_doc); + + // privates are garbage-collectable + copy_repr->setAttribute("inkscape:collect", "always"); + + // Attach to document + defs->getRepr()->appendChild(copy_repr); + Inkscape::GC::release(copy_repr); + + // Get corresponding object + SPMeshGradient *mg = + static_cast<SPMeshGradient *>(document->getObjectByRepr(copy_repr)); + // std::cout << " " << (mg->getId()?mg->getId():"null") << std::endl; + mg->array.read(mg); + + Geom::OptRect item_bbox = (kind==FILL) ? + (*i)->geometricBounds() : (*i)->visualBounds(); + mg->array.fill_box( item_bbox ); + + bool isText = SP_IS_TEXT(*i); + sp_style_set_property_url (*i, ((kind == FILL) ? "fill":"stroke"), + mg, isText); + } + } + + if (css) { + sp_repr_css_attr_unref(css); + css = 0; + } + + DocumentUndo::done(document, SP_VERB_DIALOG_FILL_STROKE, + (kind == FILL) ? _("Set mesh on fill") : _("Set mesh on stroke")); + } + break; +#endif + case SPPaintSelector::MODE_PATTERN: if (!items.empty()) { |
