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| author | Tavmjong Bah <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2015-03-01 08:57:53 +0000 |
| commit | b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c (patch) | |
| tree | cc69f348083dfde94488df361adaf4cb5b4d2908 /src/widgets | |
| parent | if viewbox does not exist in file, set the document-units to be px. (Bug 1239... (diff) | |
| download | inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.tar.gz inkscape-b5be22f5bd07ff14b7eade763fb9b6f755d1cf5c.zip | |
Rename <meshGradient> to <mesh>, <meshRow> to <meshrow>, <meshPatch> to <meshpatch>.
Remove experimental smoothing types. Add new smoothing 'type' attribute with bicubic smoothing option.
Per SVG WG decission at Sydney 2015 face-to-face meeting.
(bzr r13956)
Diffstat (limited to 'src/widgets')
| -rw-r--r-- | src/widgets/mesh-toolbar.cpp | 125 | ||||
| -rw-r--r-- | src/widgets/paint-selector.cpp | 6 |
2 files changed, 55 insertions, 76 deletions
diff --git a/src/widgets/mesh-toolbar.cpp b/src/widgets/mesh-toolbar.cpp index 3d549047a..bf406e632 100644 --- a/src/widgets/mesh-toolbar.cpp +++ b/src/widgets/mesh-toolbar.cpp @@ -44,7 +44,7 @@ #include "ui/tools/gradient-tool.h" #include "ui/tools/mesh-tool.h" #include "gradient-drag.h" -#include "sp-mesh-gradient.h" +#include "sp-mesh.h" #include "gradient-chemistry.h" #include "gradient-selector.h" #include "selection.h" @@ -77,15 +77,15 @@ static bool blocked = false; * Get the current selection and dragger status from the desktop */ void ms_read_selection( Inkscape::Selection *selection, - SPMeshGradient *&ms_selected, + SPMesh *&ms_selected, bool &ms_selected_multi, - SPMeshSmooth &ms_smooth, - bool &ms_smooth_multi ) + SPMeshType &ms_type, + bool &ms_type_multi ) { // Read desktop selection bool first = true; - ms_smooth = SP_MESH_SMOOTH_NONE; + ms_type = SP_MESH_TYPE_COONS; for (GSList const* i = selection->itemList(); i; i = i->next) { SPItem *item = SP_ITEM(i->data); @@ -93,10 +93,10 @@ void ms_read_selection( Inkscape::Selection *selection, if (style && (style->fill.isPaintserver())) { SPPaintServer *server = item->style->getFillPaintServer(); - if ( SP_IS_MESHGRADIENT(server) ) { + if ( SP_IS_MESH(server) ) { - SPMeshGradient *gradient = SP_MESHGRADIENT(server); // ->getVector(); - SPMeshSmooth smooth = gradient->smooth; + SPMesh *gradient = SP_MESH(server); // ->getVector(); + SPMeshType type = gradient->type; if (gradient != ms_selected) { if (ms_selected) { @@ -105,11 +105,11 @@ void ms_read_selection( Inkscape::Selection *selection, ms_selected = gradient; } } - if( smooth != ms_smooth ) { - if (ms_smooth != SP_MESH_SMOOTH_NONE && !first) { - ms_smooth_multi = true; + if( type != ms_type ) { + if (ms_type != SP_MESH_TYPE_COONS && !first) { + ms_type_multi = true; } else { - ms_smooth = smooth; + ms_type = type; } } first = false; @@ -118,10 +118,10 @@ void ms_read_selection( Inkscape::Selection *selection, if (style && (style->stroke.isPaintserver())) { SPPaintServer *server = item->style->getStrokePaintServer(); - if ( SP_IS_MESHGRADIENT(server) ) { + if ( SP_IS_MESH(server) ) { - SPMeshGradient *gradient = SP_MESHGRADIENT(server); // ->getVector(); - SPMeshSmooth smooth = gradient->smooth; + SPMesh *gradient = SP_MESH(server); // ->getVector(); + SPMeshType type = gradient->type; if (gradient != ms_selected) { if (ms_selected) { @@ -130,11 +130,11 @@ void ms_read_selection( Inkscape::Selection *selection, ms_selected = gradient; } } - if( smooth != ms_smooth ) { - if (ms_smooth != SP_MESH_SMOOTH_NONE && !first) { - ms_smooth_multi = true; + if( type != ms_type ) { + if (ms_type != SP_MESH_TYPE_COONS && !first) { + ms_type_multi = true; } else { - ms_smooth = smooth; + ms_type = type; } } first = false; @@ -170,18 +170,18 @@ static void ms_tb_selection_changed(Inkscape::Selection * /*selection*/, gpointe // // Hide/show handles? // } - SPMeshGradient *ms_selected = 0; - SPMeshSmooth ms_smooth = SP_MESH_SMOOTH_NONE; + SPMesh *ms_selected = 0; + SPMeshType ms_type = SP_MESH_TYPE_COONS; bool ms_selected_multi = false; - bool ms_smooth_multi = false; - ms_read_selection( selection, ms_selected, ms_selected_multi, ms_smooth, ms_smooth_multi ); - // std::cout << " smooth: " << ms_smooth << std::endl; + bool ms_type_multi = false; + ms_read_selection( selection, ms_selected, ms_selected_multi, ms_type, ms_type_multi ); + // std::cout << " type: " << ms_type << std::endl; - EgeSelectOneAction* smooth = (EgeSelectOneAction *) g_object_get_data(G_OBJECT(widget), "mesh_select_smooth_action"); - gtk_action_set_sensitive( GTK_ACTION(smooth), (ms_selected && !ms_selected_multi) ); + EgeSelectOneAction* type = (EgeSelectOneAction *) g_object_get_data(G_OBJECT(widget), "mesh_select_type_action"); + gtk_action_set_sensitive( GTK_ACTION(type), (ms_selected && !ms_selected_multi) ); if (ms_selected) { blocked = TRUE; - ege_select_one_action_set_active( smooth, ms_smooth ); + ege_select_one_action_set_active( type, ms_type ); blocked = FALSE; } } @@ -209,9 +209,9 @@ static void ms_defs_modified(SPObject * /*defs*/, guint /*flags*/, GObject *widg ms_tb_selection_changed(NULL, widget); } -void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMeshGradient *&ms_selected) +void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMesh *&ms_selected) { - SPMeshGradient *gradient = 0; + SPMesh *gradient = 0; for (GSList const* i = selection->itemList(); i; i = i->next) { SPItem *item = SP_ITEM(i->data); // get the items gradient, not the getVector() version @@ -225,8 +225,8 @@ void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMeshGradient server = item->style->getStrokePaintServer(); } - if ( SP_IS_MESHGRADIENT(server) ) { - gradient = SP_MESHGRADIENT(server); + if ( SP_IS_MESH(server) ) { + gradient = SP_MESH(server); } } @@ -240,11 +240,11 @@ void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMeshGradient * Callback functions for user actions */ -static void ms_new_type_changed( EgeSelectOneAction *act, GObject * /*tbl*/ ) +static void ms_new_geometry_changed( EgeSelectOneAction *act, GObject * /*tbl*/ ) { Inkscape::Preferences *prefs = Inkscape::Preferences::get(); - gint typemode = ege_select_one_action_get_active( act ) == 0 ? SP_GRADIENT_MESH_TYPE_NORMAL : SP_GRADIENT_MESH_TYPE_CONICAL; - prefs->setInt("/tools/mesh/mesh_type", typemode); + gint geometrymode = ege_select_one_action_get_active( act ) == 0 ? SP_MESH_GEOMETRY_NORMAL : SP_MESH_GEOMETRY_CONICAL; + prefs->setInt("/tools/mesh/mesh_geometry", geometrymode); } static void ms_new_fillstroke_changed( EgeSelectOneAction *act, GObject * /*tbl*/ ) @@ -288,27 +288,27 @@ static void ms_col_changed(GtkAdjustment *adj, GObject * /*tbl*/ ) blocked = FALSE; } -static void ms_smooth_changed(EgeSelectOneAction *act, GtkWidget *widget) +static void ms_type_changed(EgeSelectOneAction *act, GtkWidget *widget) { - // std::cout << "ms_smooth_changed" << std::endl; + // std::cout << "ms_type_changed" << std::endl; if (blocked) { return; } SPDesktop *desktop = static_cast<SPDesktop *>(g_object_get_data(G_OBJECT(widget), "desktop")); Inkscape::Selection *selection = desktop->getSelection(); - SPMeshGradient *gradient = 0; + SPMesh *gradient = 0; ms_get_dt_selected_gradient(selection, gradient); if (gradient) { - SPMeshSmooth smooth = (SPMeshSmooth) ege_select_one_action_get_active(act); - // std::cout << " smooth: " << smooth << std::endl; - gradient->smooth = smooth; - gradient->smooth_set = true; + SPMeshType type = (SPMeshType) ege_select_one_action_get_active(act); + // std::cout << " type: " << type << std::endl; + gradient->type = type; + gradient->type_set = true; gradient->updateRepr(); DocumentUndo::done(desktop->getDocument(), SP_VERB_CONTEXT_GRADIENT, - _("Set mesh smoothing")); + _("Set mesh type")); } } @@ -349,9 +349,9 @@ void sp_mesh_toolbox_prep(SPDesktop * desktop, GtkActionGroup* mainActions, GObj ege_select_one_action_set_tooltip_column( act, 1 ); Inkscape::Preferences *prefs = Inkscape::Preferences::get(); - gint mode = prefs->getInt("/tools/mesh/mesh_type", SP_GRADIENT_MESH_TYPE_NORMAL) != SP_GRADIENT_MESH_TYPE_NORMAL; + gint mode = prefs->getInt("/tools/mesh/mesh_geometry", SP_MESH_GEOMETRY_NORMAL) != SP_MESH_GEOMETRY_NORMAL; ege_select_one_action_set_active( act, mode ); - g_signal_connect_after( G_OBJECT(act), "changed", G_CALLBACK(ms_new_type_changed), holder ); + g_signal_connect_after( G_OBJECT(act), "changed", G_CALLBACK(ms_new_geometry_changed), holder ); } /* New gradient on fill or stroke*/ @@ -460,51 +460,30 @@ void sp_mesh_toolbox_prep(SPDesktop * desktop, GtkActionGroup* mainActions, GObj /* Warning */ { GtkAction* act = gtk_action_new( "MeshWarningAction", - _("WARNING: Mesh SVG Syntax Subject to Change, Smoothing Experimental"), NULL, NULL ); + _("WARNING: Mesh SVG Syntax Subject to Change"), NULL, NULL ); gtk_action_group_add_action( mainActions, GTK_ACTION(act) ); } - /* Smoothing method */ + /* Typeing method */ { GtkListStore* model = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_INT ); GtkTreeIter iter; gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, C_("Smoothing", "None"), 1, SP_MESH_SMOOTH_NONE, -1 ); + gtk_list_store_set( model, &iter, 0, C_("Type", "Coons"), 1, SP_MESH_TYPE_COONS, -1 ); gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Default"), 1, SP_MESH_SMOOTH_SMOOTH, -1 ); + gtk_list_store_set( model, &iter, 0, _("Bicubic"), 1, SP_MESH_TYPE_BICUBIC, -1 ); - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth1"), 1, SP_MESH_SMOOTH_SMOOTH1, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth2"), 1, SP_MESH_SMOOTH_SMOOTH2, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth3"), 1, SP_MESH_SMOOTH_SMOOTH3, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth4"), 1, SP_MESH_SMOOTH_SMOOTH4, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth5"), 1, SP_MESH_SMOOTH_SMOOTH5, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth6"), 1, SP_MESH_SMOOTH_SMOOTH6, -1 ); - - gtk_list_store_append( model, &iter ); - gtk_list_store_set( model, &iter, 0, _("Smooth7"), 1, SP_MESH_SMOOTH_SMOOTH7, -1 ); - - EgeSelectOneAction* act = ege_select_one_action_new( "MeshSmoothAction", _("None"), - _("If the mesh should be smoothed across patch boundaries."), + EgeSelectOneAction* act = ege_select_one_action_new( "MeshSmoothAction", _("Coons"), + _("Coons: no smoothing. Bicubic: smoothing across patch boundaries."), NULL, GTK_TREE_MODEL(model) ); g_object_set( act, "short_label", _("Smoothing:"), NULL ); ege_select_one_action_set_appearance( act, "compact" ); gtk_action_set_sensitive( GTK_ACTION(act), FALSE ); - g_signal_connect( G_OBJECT(act), "changed", G_CALLBACK(ms_smooth_changed), holder ); + g_signal_connect( G_OBJECT(act), "changed", G_CALLBACK(ms_type_changed), holder ); gtk_action_group_add_action( mainActions, GTK_ACTION(act) ); - g_object_set_data( holder, "mesh_select_smooth_action", act ); + g_object_set_data( holder, "mesh_select_type_action", act ); } } diff --git a/src/widgets/paint-selector.cpp b/src/widgets/paint-selector.cpp index 6ef910f61..948c80db3 100644 --- a/src/widgets/paint-selector.cpp +++ b/src/widgets/paint-selector.cpp @@ -37,8 +37,8 @@ #include "sp-color-notebook.h" #include "sp-linear-gradient.h" -#include "sp-mesh-gradient.h" #include "sp-radial-gradient.h" +#include "sp-mesh.h" /* fixme: Move it from dialogs to here */ #include "gradient-selector.h" #include <inkscape.h> @@ -777,7 +777,7 @@ static void sp_paint_selector_set_mode_gradient(SPPaintSelector *psel, SPPaintSe } #ifdef WITH_MESH else { - SP_GRADIENT_SELECTOR(gsel)->setMode(SPGradientSelector::MODE_RADIAL); + SP_GRADIENT_SELECTOR(gsel)->setMode(SPGradientSelector::MODE_MESH); gtk_label_set_markup(GTK_LABEL(psel->label), _("<b>Mesh gradient</b>")); } #endif @@ -1244,7 +1244,7 @@ SPPaintSelector::Mode SPPaintSelector::getModeForStyle(SPStyle const & style, Fi } else if (SP_IS_RADIALGRADIENT(server)) { mode = MODE_GRADIENT_RADIAL; #ifdef WITH_MESH - } else if (SP_IS_MESHGRADIENT(server)) { + } else if (SP_IS_MESH(server)) { mode = MODE_GRADIENT_MESH; #endif } else if (SP_IS_PATTERN(server)) { |
