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| author | Tavmjong Bah <tavmjong@free.fr> | 2016-09-27 08:51:26 +0000 |
|---|---|---|
| committer | tavmjong-free <tavmjong@free.fr> | 2016-09-27 08:51:26 +0000 |
| commit | f9ec83dbb254701f39d3b7a30c0bacb5eaae9ee9 (patch) | |
| tree | 418ef3aa31bf3a219fed44b6bb13a9bf04f9c6ec /src/widgets | |
| parent | Remove unused variable. (diff) | |
| download | inkscape-f9ec83dbb254701f39d3b7a30c0bacb5eaae9ee9.tar.gz inkscape-f9ec83dbb254701f39d3b7a30c0bacb5eaae9ee9.zip | |
Rename <mesh> to <meshgradient> per SVG 2 CR specificiation.
Note: <mesh> has been repurposed to be a special shape that tightly wraps a mesh gradient.
(bzr r15137)
Diffstat (limited to 'src/widgets')
| -rw-r--r-- | src/widgets/mesh-toolbar.cpp | 24 | ||||
| -rw-r--r-- | src/widgets/paint-selector.cpp | 4 |
2 files changed, 14 insertions, 14 deletions
diff --git a/src/widgets/mesh-toolbar.cpp b/src/widgets/mesh-toolbar.cpp index fb540b5f5..0e689fee0 100644 --- a/src/widgets/mesh-toolbar.cpp +++ b/src/widgets/mesh-toolbar.cpp @@ -41,7 +41,7 @@ #include "ui/tools/gradient-tool.h" #include "ui/tools/mesh-tool.h" #include "gradient-drag.h" -#include "sp-mesh.h" +#include "sp-mesh-gradient.h" #include "gradient-chemistry.h" #include "ui/icon-names.h" @@ -70,7 +70,7 @@ static bool blocked = false; * Get the current selection and dragger status from the desktop */ void ms_read_selection( Inkscape::Selection *selection, - SPMesh *&ms_selected, + SPMeshGradient *&ms_selected, bool &ms_selected_multi, SPMeshType &ms_type, bool &ms_type_multi ) @@ -87,9 +87,9 @@ void ms_read_selection( Inkscape::Selection *selection, if (style && (style->fill.isPaintserver())) { SPPaintServer *server = item->style->getFillPaintServer(); - if ( SP_IS_MESH(server) ) { + if ( SP_IS_MESHGRADIENT(server) ) { - SPMesh *gradient = SP_MESH(server); // ->getVector(); + SPMeshGradient *gradient = SP_MESHGRADIENT(server); // ->getVector(); SPMeshType type = gradient->type; if (gradient != ms_selected) { @@ -112,9 +112,9 @@ void ms_read_selection( Inkscape::Selection *selection, if (style && (style->stroke.isPaintserver())) { SPPaintServer *server = item->style->getStrokePaintServer(); - if ( SP_IS_MESH(server) ) { + if ( SP_IS_MESHGRADIENT(server) ) { - SPMesh *gradient = SP_MESH(server); // ->getVector(); + SPMeshGradient *gradient = SP_MESHGRADIENT(server); // ->getVector(); SPMeshType type = gradient->type; if (gradient != ms_selected) { @@ -164,7 +164,7 @@ static void ms_tb_selection_changed(Inkscape::Selection * /*selection*/, gpointe // // Hide/show handles? // } - SPMesh *ms_selected = 0; + SPMeshGradient *ms_selected = 0; SPMeshType ms_type = SP_MESH_TYPE_COONS; bool ms_selected_multi = false; bool ms_type_multi = false; @@ -203,9 +203,9 @@ static void ms_defs_modified(SPObject * /*defs*/, guint /*flags*/, GObject *widg ms_tb_selection_changed(NULL, widget); } -void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMesh *&ms_selected) +void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMeshGradient *&ms_selected) { - SPMesh *gradient = 0; + SPMeshGradient *gradient = 0; auto itemlist= selection->items(); for(auto i=itemlist.begin();i!=itemlist.end();++i){ @@ -220,8 +220,8 @@ void ms_get_dt_selected_gradient(Inkscape::Selection *selection, SPMesh *&ms_sel server = item->style->getStrokePaintServer(); } - if ( SP_IS_MESH(server) ) { - gradient = SP_MESH(server); + if ( SP_IS_MESHGRADIENT(server) ) { + gradient = SP_MESHGRADIENT(server); } } @@ -295,7 +295,7 @@ static void ms_type_changed(EgeSelectOneAction *act, GtkWidget *widget) SPDesktop *desktop = static_cast<SPDesktop *>(g_object_get_data(G_OBJECT(widget), "desktop")); Inkscape::Selection *selection = desktop->getSelection(); - SPMesh *gradient = 0; + SPMeshGradient *gradient = 0; ms_get_dt_selected_gradient(selection, gradient); if (gradient) { diff --git a/src/widgets/paint-selector.cpp b/src/widgets/paint-selector.cpp index 01118f337..ddac90730 100644 --- a/src/widgets/paint-selector.cpp +++ b/src/widgets/paint-selector.cpp @@ -33,7 +33,7 @@ #include "sp-linear-gradient.h" #include "sp-radial-gradient.h" -#include "sp-mesh.h" +#include "sp-mesh-gradient.h" #include "sp-stop.h" /* fixme: Move it from dialogs to here */ #include "gradient-selector.h" @@ -1221,7 +1221,7 @@ SPPaintSelector::Mode SPPaintSelector::getModeForStyle(SPStyle const & style, Fi } else if (SP_IS_RADIALGRADIENT(server)) { mode = MODE_GRADIENT_RADIAL; #ifdef WITH_MESH - } else if (SP_IS_MESH(server)) { + } else if (SP_IS_MESHGRADIENT(server)) { mode = MODE_GRADIENT_MESH; #endif } else if (SP_IS_PATTERN(server)) { |
