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authorsu_v <suv-sf@users.sourceforge.net>2013-08-29 21:06:10 +0000
committer~suv <suv-sf@users.sourceforge.net>2013-08-29 21:06:10 +0000
commit4d331e73a76dce7d703716093923ca01b3cc5936 (patch)
treeb444657ba269b25f60684e66858a138b74fe240d /src/winconsole.cpp
parentFix compiler warnings (diff)
parentUpdating outdated test. Fixes bug #1202271. (diff)
downloadinkscape-4d331e73a76dce7d703716093923ca01b3cc5936.tar.gz
inkscape-4d331e73a76dce7d703716093923ca01b3cc5936.zip
merge from trunk (r12487)
(bzr r11668.1.75)
Diffstat (limited to 'src/winconsole.cpp')
-rw-r--r--src/winconsole.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/winconsole.cpp b/src/winconsole.cpp
index 1515d2062..085fb441c 100644
--- a/src/winconsole.cpp
+++ b/src/winconsole.cpp
@@ -5,13 +5,13 @@
* Windows has two types of executables: GUI and console.
* The GUI executables detach immediately when run from the command
* prompt (cmd.exe), and whatever you write to standard output
- * disappears into a black hole. Console executables handle
+ * disappears into a black hole. Console executables
* do display standard output and take standard input from the console,
* but when you run them from the GUI, an extra console window appears.
- * It's possible to hide it, but it still flashes from a fraction
+ * It's possible to hide it, but it still flashes for a fraction
* of a second.
*
- * To provide an Unix-like experienve, where the application will behave
+ * To provide an Unix-like experience, where the application will behave
* correctly in command line mode and at the same time won't create
* the ugly console window when run from the GUI, we have to have two
* executables. The first one, inkscape.exe, is the GUI application.
@@ -31,7 +31,7 @@
*//*
* Authors:
* Jos Hirth <jh@kaioa.com>
- * Krzysztof Kosiński <tweenk.pl@gmail.com>
+ * Krzysztof Kosinski <tweenk.pl@gmail.com>
*
* Copyright (C) 2008-2010 Authors
*