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| author | Bob Jamison <ishmalius@gmail.com> | 2007-10-31 16:18:08 +0000 |
|---|---|---|
| committer | ishmal <ishmal@users.sourceforge.net> | 2007-10-31 16:18:08 +0000 |
| commit | 1afb27cb4bb023cc69c43d042dec8bcbce8c78cb (patch) | |
| tree | 5eff84d4757408e7d7c36f2b062f5e0408a8987a /src | |
| parent | Modified filter primitives' render method to use FilterUnits instead of Matrix (diff) | |
| download | inkscape-1afb27cb4bb023cc69c43d042dec8bcbce8c78cb.tar.gz inkscape-1afb27cb4bb023cc69c43d042dec8bcbce8c78cb.zip | |
Fix typo: "Fitler"
(bzr r3995)
Diffstat (limited to 'src')
| -rw-r--r-- | src/display/nr-filter-skeleton.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/display/nr-filter-skeleton.cpp b/src/display/nr-filter-skeleton.cpp index 70d7a2512..04d22cdc5 100644 --- a/src/display/nr-filter-skeleton.cpp +++ b/src/display/nr-filter-skeleton.cpp @@ -39,7 +39,7 @@ FilterPrimitive * FilterSkeleton::create() { FilterSkeleton::~FilterSkeleton() {} -int FilterSkeleton::render(FilterSlot &slot, FitlerUnits const &units) { +int FilterSkeleton::render(FilterSlot &slot, FilterUnits const &units) { NRPixBlock *in = slot.get(_input); NRPixBlock *out; |
