diff options
| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2014-03-31 22:48:28 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2014-03-31 22:48:28 +0000 |
| commit | 2b19c5f6508b7a59766d89f315f9f4fbc364f288 (patch) | |
| tree | 11c692eb43b44fca5c9a636eb991d13495e0ddae /src | |
| parent | use <cmath> instead <math.h> by point of Vinícius (diff) | |
| download | inkscape-2b19c5f6508b7a59766d89f315f9f4fbc364f288.tar.gz inkscape-2b19c5f6508b7a59766d89f315f9f4fbc364f288.zip | |
Some node.cpp/h work moved to path_manipulator.
Header variable bsplineWeight removed from all.
Simplification of code with less functions in path_manipulator.
To fix: tips stop working because is handled by two static functions and
couldent call to path_manipulator from here. Vinícius, any work arround? lines
480,481,1426,1427,1462 of node.cpp.
gez: ¿Puedes probar si notas algun bug o problema? principalmente con
la herramienta nodo, gracias.
(bzr r11950.1.322)
Diffstat (limited to 'src')
| -rw-r--r-- | src/ui/tool/curve-drag-point.cpp | 4 | ||||
| -rw-r--r-- | src/ui/tool/node.cpp | 166 | ||||
| -rw-r--r-- | src/ui/tool/node.h | 2 | ||||
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 46 | ||||
| -rw-r--r-- | src/ui/tool/path-manipulator.h | 10 |
5 files changed, 118 insertions, 110 deletions
diff --git a/src/ui/tool/curve-drag-point.cpp b/src/ui/tool/curve-drag-point.cpp index ad03cf75d..013553410 100644 --- a/src/ui/tool/curve-drag-point.cpp +++ b/src/ui/tool/curve-drag-point.cpp @@ -94,8 +94,8 @@ void CurveDragPoint::dragged(Geom::Point &new_pos, GdkEventMotion *event) if(!_pm.isBSpline(false)){ first->front()->move(first->front()->position() + offset0); second->back()->move(second->back()->position() + offset1); - }else if(weight>=0.8 && !second->isEndNode() && held_shift(*event))second->back()->move(new_pos); - else if(weight<=0.2 && !first->isEndNode() && held_shift(*event))first->front()->move(new_pos); + }else if(weight>=0.8 && held_shift(*event))second->back()->move(new_pos); + else if(weight<=0.2 && held_shift(*event))first->front()->move(new_pos); _pm.update(); } diff --git a/src/ui/tool/node.cpp b/src/ui/tool/node.cpp index 3be3a89a7..1eaf0afa7 100644 --- a/src/ui/tool/node.cpp +++ b/src/ui/tool/node.cpp @@ -30,6 +30,7 @@ #include <gdk/gdkkeysyms.h> #include <cmath> + namespace { Inkscape::ControlType nodeTypeToCtrlType(Inkscape::UI::NodeType type) @@ -168,9 +169,9 @@ void Handle::move(Geom::Point const &new_pos) setPosition(new_pos); //move the handler and its oposite the same proportion - if(_pm().isBSpline(false)){ + if(_pm().isBSpline()){ setPosition(_pm().BSplineHandleReposition(this)); - this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); + this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),true)); } return; } @@ -185,9 +186,9 @@ void Handle::move(Geom::Point const &new_pos) setRelativePos(new_delta); //move the handler and its oposite the same proportion - if(_pm().isBSpline(false)){ + if(_pm().isBSpline()){ setPosition(_pm().BSplineHandleReposition(this)); - this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); + this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),true)); } return; @@ -211,9 +212,9 @@ void Handle::move(Geom::Point const &new_pos) setPosition(new_pos); // moves the handler and its oposite the same proportion - if(_pm().isBSpline(false)){ + if(_pm().isBSpline()){ setPosition(_pm().BSplineHandleReposition(this)); - this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); + this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),true)); } } @@ -305,9 +306,9 @@ bool Handle::_eventHandler(Inkscape::UI::Tools::ToolBase *event_context, GdkEven //this function moves the handler and its oposite to the default proportion of 0.3334 void Handle::handle_2button_press(){ - if(_pm().isBSpline(false)){ + if(_pm().isBSpline()){ setPosition(_pm().BSplineHandleReposition(this,0.3334)); - this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); + this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),0.3334)); _pm().update(); } } @@ -361,17 +362,16 @@ void Handle::dragged(Geom::Point &new_pos, GdkEventMotion *event) new_pos = result; // moves the handler and its oposite in X fixed positions depending on parameter "steps with control" // by default in live BSpline - if(_pm().isBSpline(false)){ + if(_pm().isBSpline()){ setPosition(new_pos); int steps = _pm().BSplineGetSteps(); - _parent->bsplineWeight = ceilf(_pm().BSplineHandlePosition(this)*steps)/steps; - new_pos=_pm().BSplineHandleReposition(this,_parent->bsplineWeight); + new_pos=_pm().BSplineHandleReposition(this,ceilf(_pm().BSplineHandlePosition(this)*steps)/steps); } } std::vector<Inkscape::SnapCandidatePoint> unselected; //if the snap adjustment is activated and it is not bspline - if (snap && !_pm().isBSpline(false)) { + if (snap && !_pm().isBSpline()) { ControlPointSelection::Set &nodes = _parent->_selection.allPoints(); for (ControlPointSelection::Set::iterator i = nodes.begin(); i != nodes.end(); ++i) { Node *n = static_cast<Node*>(*i); @@ -412,7 +412,7 @@ void Handle::dragged(Geom::Point &new_pos, GdkEventMotion *event) } } //if it is bspline but SHIFT or CONTROL are not pressed it fixes it in the original position - if(_pm().isBSpline(false) && !held_shift(*event) && !held_control(*event)){ + if(_pm().isBSpline() && !held_shift(*event) && !held_control(*event)){ new_pos=_last_drag_origin(); } move(new_pos); // needed for correct update, even though it's redundant @@ -431,10 +431,6 @@ void Handle::ungrabbed(GdkEventButton *event) Geom::Point dist = _desktop->d2w(_parent->position()) - _desktop->d2w(position()); if (dist.length() <= drag_tolerance) { move(_parent->position()); - //sets the bspline strength to 0.0000 - if(_pm().isBSpline(false)){ - _parent->bsplineWeight = 0.0000; - } } } @@ -481,8 +477,8 @@ Glib::ustring Handle::_getTip(unsigned state) const // to show the appropiate messages. We cannot do it in any different way becasue the function is constant bool isBSpline = false; - if( _parent->bsplineWeight != 0.0000) - isBSpline = true; + //if( _parent->bsplineWeight != 0.0000) + // isBSpline = true; bool can_shift_rotate = _parent->type() == NODE_CUSP && !other()->isDegenerate(); if (can_shift_rotate && !isBSpline) { more = C_("Path handle tip", "more: Shift, Ctrl, Alt"); @@ -622,11 +618,21 @@ void Node::move(Geom::Point const &new_pos) Geom::Point old_pos = position(); Geom::Point delta = new_pos - position(); - // save the previous node strength to apply it again once the node is moved - double oldPos = 0.0000; + // save the previous nodes strength to apply it again once the node is moved + double nodeWeight = 0.0000; + double nextNodeWeight = 0.0000; + double prevNodeWeight = 0.0000; Node *n = this; - if(_pm().isBSpline(false)){ - oldPos = n->bsplineWeight; + Node * nextNode = n->nodeToward(n->front()); + Node * prevNode = n->nodeToward(n->back()); + if(_pm().isBSpline()){ + nodeWeight = _pm().BSplineHandlePosition(n->front()); + if(nextNode){ + nextNodeWeight = _pm().BSplineHandlePosition(nextNode->front()); + } + if(prevNode){ + prevNodeWeight = _pm().BSplineHandlePosition(prevNode->front()); + } } setPosition(new_pos); @@ -639,21 +645,49 @@ void Node::move(Geom::Point const &new_pos) _fixNeighbors(old_pos, new_pos); // move the affected handlers. First the node ones, later the adjoining ones. - if(_pm().isBSpline(false)){ - _front.setPosition(_pm().BSplineHandleReposition(this->front(),oldPos)); - _back.setPosition(_pm().BSplineHandleReposition(this->back(),oldPos)); - _pm().BSplineNodeHandlesReposition(this); + if(_pm().isBSpline()){ + _front.setPosition(_pm().BSplineHandleReposition(this->front(),nodeWeight)); + _back.setPosition(_pm().BSplineHandleReposition(this->back(),nodeWeight)); + if(prevNode){ + if(prevNode->front()->isDegenerate()){ + prevNode->front()->setPosition(_pm().BSplineHandleReposition(prevNode->front(),prevNodeWeight)); + }else{ + prevNode->front()->setPosition(_pm().BSplineHandleReposition(prevNode->front(),true)); + } + } + if(nextNode){ + if(nextNode->back()->isDegenerate()){ + nextNode->back()->setPosition(_pm().BSplineHandleReposition(nextNode->back(),nextNodeWeight)); + }else{ + nextNode->back()->setPosition(_pm().BSplineHandleReposition(nextNode->back(),true)); + } + } } } void Node::transform(Geom::Affine const &m) { - // save the previous node strength to apply it again later when the node is moved - double oldPos = 0.0000; - if(_pm().isBSpline(false)){ - oldPos = this->bsplineWeight; - } + Geom::Point old_pos = position(); + + // save the previous nodes strength to apply it again once the node is moved + double nodeWeight = 0.0000; + double nextNodeWeight = 0.0000; + double prevNodeWeight = 0.0000; + + Node *n = this; + Node * nextNode = n->nodeToward(n->front()); + Node * prevNode = n->nodeToward(n->back()); + if(_pm().isBSpline()){ + nodeWeight = _pm().BSplineHandlePosition(n->front()); + if(nextNode){ + nextNodeWeight = _pm().BSplineHandlePosition(nextNode->front()); + } + if(prevNode){ + prevNodeWeight = _pm().BSplineHandlePosition(prevNode->front()); + } + } + setPosition(position() * m); _front.setPosition(_front.position() * m); _back.setPosition(_back.position() * m); @@ -663,10 +697,23 @@ void Node::transform(Geom::Affine const &m) _fixNeighbors(old_pos, position()); // move the involved handlers, first the node ones, later the adjoining ones - if(_pm().isBSpline(false)){ - _front.setPosition(_pm().BSplineHandleReposition(this->front(),oldPos)); - _back.setPosition(_pm().BSplineHandleReposition(this->back(),oldPos)); - _pm().BSplineNodeHandlesReposition(this); + if(_pm().isBSpline()){ + _front.setPosition(_pm().BSplineHandleReposition(this->front(),nodeWeight)); + _back.setPosition(_pm().BSplineHandleReposition(this->back(),nodeWeight)); + if(prevNode){ + if(prevNode->front()->isDegenerate()){ + prevNode->front()->setPosition(_pm().BSplineHandleReposition(prevNode->front(),prevNodeWeight)); + }else{ + prevNode->front()->setPosition(_pm().BSplineHandleReposition(prevNode->front(),true)); + } + } + if(nextNode){ + if(nextNode->back()->isDegenerate()){ + nextNode->back()->setPosition(_pm().BSplineHandleReposition(nextNode->back(),nextNodeWeight)); + }else{ + nextNode->back()->setPosition(_pm().BSplineHandleReposition(nextNode->back(),true)); + } + } } } @@ -754,19 +801,6 @@ void Node::showHandles(bool v) _back.setVisible(v); } - // define the node strength, depending on being or not bspline traced. - // every time we operate over these handlers in a trace bspline - // that strength needs to be updated. - - this->bsplineWeight = 0.0000; - if(_pm().isBSpline(false) && (!_front.isDegenerate() || !_back.isDegenerate())){ - if (!_front.isDegenerate()) { - _pm().BSplineHandlePosition(&_front); - } - if (!_back.isDegenerate()) { - _pm().BSplineHandlePosition(&_back); - } - } } void Node::updateHandles() @@ -870,10 +904,13 @@ void Node::setType(NodeType type, bool update_handles) } /* in node type changes, about bspline traces, we can mantain them with 0.0000 power in border mode, or we give them the default power in curve mode */ - if(_pm().isBSpline(false)){ - if(this->bsplineWeight !=0.0000) this->bsplineWeight = 0.3334; - _front.setPosition(_pm().BSplineHandleReposition(this->front(),this->bsplineWeight)); - _back.setPosition(_pm().BSplineHandleReposition(this->back(),this->bsplineWeight)); + if(_pm().isBSpline()){ + double weight = 0.0000; + if(_pm().BSplineHandlePosition(this->front()) != 0.0000){ + weight = 0.3334; + } + _front.setPosition(_pm().BSplineHandleReposition(this->front(),weight)); + _back.setPosition(_pm().BSplineHandleReposition(this->back(),weight)); } } _type = type; @@ -1123,20 +1160,9 @@ void Node::_setState(State state) mgr.setActive(_canvas_item, true); mgr.setPrelight(_canvas_item, false); //this shows the handlers when selecting the nodes - if(_pm().isBSpline(false)){ - if(!this->back()->isDegenerate()){ - _pm().BSplineHandlePosition(this->back()); - }else if (!this->front()->isDegenerate()){ - _pm().BSplineHandlePosition(this->front()); - }else{ - this->bsplineWeight = 0.0000; - } - if(!this->front()->isDegenerate()){ - this->front()->setPosition(_pm().BSplineHandleReposition(this->front(),this->bsplineWeight)); - } - if(!this->back()->isDegenerate()){ - this->back()->setPosition(_pm().BSplineHandleReposition(this->back(),this->bsplineWeight)); - } + if(_pm().isBSpline()){ + this->front()->setPosition(_pm().BSplineHandleReposition(this->front())); + this->back()->setPosition(_pm().BSplineHandleReposition(this->back())); } break; } @@ -1397,8 +1423,8 @@ Glib::ustring Node::_getTip(unsigned state) const to show the appropiate messages. We cannot do it in any other way, because the function is constant */ bool isBSpline = false; - if( this->bsplineWeight != 0.0000) - isBSpline = true; + //if( this->bsplineWeight != 0.0000) + // isBSpline = true; if (state_held_shift(state)) { bool can_drag_out = (_next() && _front.isDegenerate()) || (_prev() && _back.isDegenerate()); if (can_drag_out) { @@ -1433,7 +1459,7 @@ Glib::ustring Node::_getTip(unsigned state) const "<b>%s</b>: drag to shape the path (more: Shift, Ctrl, Alt)"), nodetype); }else if(_selection.size() == 1){ return format_tip(C_("Path node tip", - "<b>BSpline node</b>: %g weight, drag to shape the path (more: Shift, Ctrl, Alt)"),this->bsplineWeight); + "<b>BSpline node</b>: %g weight, drag to shape the path (more: Shift, Ctrl, Alt)"),0.0000/*this->bsplineWeight*/); } return format_tip(C_("Path node tip", "<b>%s</b>: drag to shape the path, click to toggle scale/rotation handles (more: Shift, Ctrl, Alt)"), nodetype); diff --git a/src/ui/tool/node.h b/src/ui/tool/node.h index fc36502a5..202dbb3cd 100644 --- a/src/ui/tool/node.h +++ b/src/ui/tool/node.h @@ -191,8 +191,6 @@ public: bool isEndNode() const; Handle *front() { return &_front; } Handle *back() { return &_back; } - //strength value for each node - double bsplineWeight; /** * Gets the handle that faces the given adjacent node. diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index 841ab659a..905df61f4 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -666,14 +666,11 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite } // if we are removing, we readjust the handlers if(isBSpline()){ - double pos = 0.0000; if(start.prev()){ - pos = BSplineHandlePosition(start.prev()->back()); - start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),pos)); + start.prev()->front()->setPosition(BSplineHandleReposition(start.prev()->front(),true)); } if(end){ - pos = BSplineHandlePosition(end->front()); - end->back()->setPosition(BSplineHandleReposition(end->back(),pos)); + end->back()->setPosition(BSplineHandleReposition(end->back(),true)); } } @@ -1209,31 +1206,36 @@ bool PathManipulator::isBSpline(bool recalculate){ return _is_bspline; } -// returns the corresponding strength to the position of a handler -double PathManipulator::BSplineHandlePosition(Handle *h){ +// returns the corresponding strength to the position of the handlers +double PathManipulator::BSplineHandlePosition(Handle *h, bool other){ using Geom::X; using Geom::Y; double pos = 0.0000; Node *n = h->parent(); Node * nextNode = NULL; + if(other){ + h = h->other(); + } nextNode = n->nodeToward(h); - if(nextNode && n->position() != h->position()){ + if(nextNode && !Geom::are_near(n->position(), h->position())){ SPCurve *lineInsideNodes = new SPCurve(); lineInsideNodes->moveto(n->position()); lineInsideNodes->lineto(nextNode->position()); pos = Geom::nearest_point(h->position(),*lineInsideNodes->first_segment()); } - n->bsplineWeight = pos; + if ((pos == 0.0000 || pos == 1.0000) && other == false){ + return BSplineHandlePosition(h, true); + } return pos; } -// moves the handler to the corresponding position -Geom::Point PathManipulator::BSplineHandleReposition(Handle *h){ - double pos = this->BSplineHandlePosition(h); +// give the location for the handler in the corresponding position +Geom::Point PathManipulator::BSplineHandleReposition(Handle *h, bool other){ + double pos = this->BSplineHandlePosition(h, other); return BSplineHandleReposition(h,pos); } -// moves the handler to the specified position +// give the location for the handler to the specified position Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){ using Geom::X; using Geom::Y; @@ -1247,34 +1249,16 @@ Geom::Point PathManipulator::BSplineHandleReposition(Handle *h,double pos){ lineInsideNodes->moveto(n->position()); lineInsideNodes->lineto(nextNode->position()); SBasisInsideNodes = lineInsideNodes->first_segment()->toSBasis(); - n->bsplineWeight = pos; ret = SBasisInsideNodes.valueAt(pos); ret = Geom::Point(ret[X] + 0.005,ret[Y] + 0.005); }else{ if(pos == 0.0000){ - n->bsplineWeight = 0.0000; ret = n->position(); } } return ret; } -//moves the node handlers and its oposite handlers to the strength of its nodes -void PathManipulator::BSplineNodeHandlesReposition(Node *n){ - Node * nextNode = n->nodeToward(n->front()); - Node * prevNode = n->nodeToward(n->back()); - if(prevNode){ - if(!prevNode->isEndNode()) - prevNode->back()->setPosition(BSplineHandleReposition(prevNode->back(),prevNode->bsplineWeight)); - prevNode->front()->setPosition(BSplineHandleReposition(prevNode->front(),prevNode->bsplineWeight)); - } - if(nextNode){ - if(!nextNode->isEndNode()) - nextNode->front()->setPosition(BSplineHandleReposition(nextNode->front(),nextNode->bsplineWeight)); - nextNode->back()->setPosition(BSplineHandleReposition(nextNode->back(),nextNode->bsplineWeight)); - } -} - /** Construct the geometric representation of nodes and handles, update the outline * and display * \param alert_LPE if true, first the LPE is warned what the new path is going to be before updating it diff --git a/src/ui/tool/path-manipulator.h b/src/ui/tool/path-manipulator.h index f15533021..cba029b68 100644 --- a/src/ui/tool/path-manipulator.h +++ b/src/ui/tool/path-manipulator.h @@ -106,11 +106,11 @@ private: typedef boost::shared_ptr<NodeList> SubpathPtr; void _createControlPointsFromGeometry(); - bool isBSpline(bool recalculate = true); - double BSplineHandlePosition(Handle *h); - Geom::Point BSplineHandleReposition(Handle *h); - Geom::Point BSplineHandleReposition(Handle *h,double pos); - void BSplineNodeHandlesReposition(Node *n); + + bool isBSpline(bool recalculate = false); + double BSplineHandlePosition(Handle *h, bool other = false); + Geom::Point BSplineHandleReposition(Handle *h, bool other = false); + Geom::Point BSplineHandleReposition(Handle *h, double pos); void _createGeometryFromControlPoints(bool alert_LPE = false); unsigned _deleteStretch(NodeList::iterator first, NodeList::iterator last, bool keep_shape); std::string _createTypeString(); |
