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authorNicolas Dufour <nicoduf@yahoo.fr>2011-08-20 19:26:29 +0000
committerJazzyNico <nicoduf@yahoo.fr>2011-08-20 19:26:29 +0000
commit369d232bba58127f1962415ab437614a61980196 (patch)
treeba97b1a0f59084a575877a54e295fff3d62392ce /src
parentFilters. Fix for bug #713064 (Filter Effect Turbulence Base frequency limited... (diff)
downloadinkscape-369d232bba58127f1962415ab437614a61980196.tar.gz
inkscape-369d232bba58127f1962415ab437614a61980196.zip
Filters. More filters clean-up.
Filters. New Outline filter (rewrite). Filters. Replace the default blend="normal" attribute with mode="normal" for the feBlend primitive. (bzr r10558)
Diffstat (limited to 'src')
-rw-r--r--src/extension/internal/filter/bevels.h282
-rw-r--r--src/extension/internal/filter/bumps.h249
-rwxr-xr-xsrc/extension/internal/filter/filter-all.cpp9
-rw-r--r--src/extension/internal/filter/morphology.h127
-rw-r--r--src/filter-chemistry.cpp2
5 files changed, 390 insertions, 279 deletions
diff --git a/src/extension/internal/filter/bevels.h b/src/extension/internal/filter/bevels.h
new file mode 100644
index 000000000..6fc73e58a
--- /dev/null
+++ b/src/extension/internal/filter/bevels.h
@@ -0,0 +1,282 @@
+#ifndef SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__
+#define SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__
+/* Change the 'BEVELS' above to be your file name */
+
+/*
+ * Copyright (C) 2011 Authors:
+ * Ivan Louette (filters)
+ * Nicolas Dufour (UI) <nicoduf@yahoo.fr>
+ *
+ * Bevel filters
+ * Diffuse light
+ * Matte jelly
+ * Specular light
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+/* ^^^ Change the copyright to be you and your e-mail address ^^^ */
+
+#include "filter.h"
+
+#include "extension/internal/clear-n_.h"
+#include "extension/system.h"
+#include "extension/extension.h"
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+namespace Filter {
+
+/**
+ \brief Custom predefined Diffuse light filter.
+
+ Basic diffuse bevel to use for building textures
+
+ Filter's parameters:
+ * Smoothness (0.->10., default 6.) -> blur (stdDeviation)
+ * Elevation (0->360, default 25) -> feDistantLight (elevation)
+ * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
+ * Lighting color (guint, default -1 [white]) -> diffuse (lighting-color)
+*/
+
+class DiffuseLight : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+ virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+ DiffuseLight ( ) : Filter() { };
+ virtual ~DiffuseLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+ static void init (void) {
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("Diffuse Light") "</name>\n"
+ "<id>org.inkscape.effect.filter.DiffuseLight</id>\n"
+ "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n"
+ "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">25</param>\n"
+ "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n"
+ "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
+ "<effect>\n"
+ "<object-type>all</object-type>\n"
+ "<effects-menu>\n"
+ "<submenu name=\"" N_("Filters") "\">\n"
+ "<submenu name=\"" N_("Bevels") "\"/>\n"
+ "</submenu>\n"
+ "</effects-menu>\n"
+ "<menu-tip>" N_("Basic diffuse bevel to use for building textures") "</menu-tip>\n"
+ "</effect>\n"
+ "</inkscape-extension>\n", new DiffuseLight());
+ };
+
+};
+
+gchar const *
+DiffuseLight::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+ if (_filter != NULL) g_free((void *)_filter);
+
+ std::ostringstream smooth;
+ std::ostringstream elevation;
+ std::ostringstream azimuth;
+ std::ostringstream r;
+ std::ostringstream g;
+ std::ostringstream b;
+ std::ostringstream a;
+
+ smooth << ext->get_param_float("smooth");
+ elevation << ext->get_param_int("elevation");
+ azimuth << ext->get_param_int("azimuth");
+ guint32 color = ext->get_param_color("color");
+
+ r << ((color >> 24) & 0xff);
+ g << ((color >> 16) & 0xff);
+ b << ((color >> 8) & 0xff);
+ a << (color & 0xff) / 255.0F;
+
+ _filter = g_strdup_printf(
+ "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Diffuse Light\">\n"
+ "<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"%s\" result=\"blur\" />\n"
+ "<feDiffuseLighting diffuseConstant=\"1\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"diffuse\">\n"
+ "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
+ "</feDiffuseLighting>\n"
+ "<feComposite in=\"diffuse\" in2=\"diffuse\" operator=\"arithmetic\" k1=\"1\" result=\"composite1\" />\n"
+ "<feComposite in=\"composite1\" in2=\"SourceGraphic\" k1=\"%s\" operator=\"arithmetic\" k3=\"1\" result=\"composite2\" />\n"
+ "</filter>\n", smooth.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
+
+ return _filter;
+}; /* DiffuseLight filter */
+
+/**
+ \brief Custom predefined Matte jelly filter.
+
+ Bulging, matte jelly covering
+
+ Filter's parameters:
+ * Smoothness (0.0->10., default 7.) -> blur (stdDeviation)
+ * Brightness (0.0->5., default .9) -> specular (specularConstant)
+ * Elevation (0->360, default 60) -> feDistantLight (elevation)
+ * Azimuth (0->360, default 225) -> feDistantLight (azimuth)
+ * Lighting color (guint, default -1 [white]) -> specular (lighting-color)
+*/
+
+class MatteJelly : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+ virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+ MatteJelly ( ) : Filter() { };
+ virtual ~MatteJelly ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+ static void init (void) {
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("Matte Jelly") "</name>\n"
+ "<id>org.inkscape.effect.filter.MatteJelly</id>\n"
+ "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"10.00\">7</param>\n"
+ "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"5.00\">0.9</param>\n"
+ "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">60</param>\n"
+ "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">225</param>\n"
+ "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
+ "<effect>\n"
+ "<object-type>all</object-type>\n"
+ "<effects-menu>\n"
+ "<submenu name=\"" N_("Filters") "\">\n"
+ "<submenu name=\"" N_("Bevels") "\"/>\n"
+ "</submenu>\n"
+ "</effects-menu>\n"
+ "<menu-tip>" N_("Bulging, matte jelly covering") "</menu-tip>\n"
+ "</effect>\n"
+ "</inkscape-extension>\n", new MatteJelly());
+ };
+
+};
+
+gchar const *
+MatteJelly::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+ if (_filter != NULL) g_free((void *)_filter);
+
+ std::ostringstream smooth;
+ std::ostringstream bright;
+ std::ostringstream elevation;
+ std::ostringstream azimuth;
+ std::ostringstream r;
+ std::ostringstream g;
+ std::ostringstream b;
+ std::ostringstream a;
+
+ smooth << ext->get_param_float("smooth");
+ bright << ext->get_param_float("bright");
+ elevation << ext->get_param_int("elevation");
+ azimuth << ext->get_param_int("azimuth");
+ guint32 color = ext->get_param_color("color");
+
+ r << ((color >> 24) & 0xff);
+ g << ((color >> 16) & 0xff);
+ b << ((color >> 8) & 0xff);
+ a << (color & 0xff) / 255.0F;
+
+ _filter = g_strdup_printf(
+ "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Matte Jelly\">\n"
+ "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0\" result=\"color\" in=\"SourceGraphic\" />\n"
+ "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
+ "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"5\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
+ "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
+ "</feSpecularLighting>\n"
+ "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
+ "<feComposite in=\"composite1\" in2=\"color\" operator=\"atop\" result=\"composite2\" />\n"
+ "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
+
+ return _filter;
+}; /* MatteJelly filter */
+
+/**
+ \brief Custom predefined Specular light filter.
+
+ Basic specular bevel to use for building textures
+
+ Filter's parameters:
+ * Smoothness (0.0->10., default 6.) -> blur (stdDeviation)
+ * Brightness (0.0->5., default 1.) -> specular (specularConstant)
+ * Elevation (0->360, default 45) -> feDistantLight (elevation)
+ * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
+ * Lighting color (guint, default -1 [white]) -> specular (lighting-color)
+*/
+
+class SpecularLight : public Inkscape::Extension::Internal::Filter::Filter {
+protected:
+ virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
+
+public:
+ SpecularLight ( ) : Filter() { };
+ virtual ~SpecularLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
+
+ static void init (void) {
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("Specular Light") "</name>\n"
+ "<id>org.inkscape.effect.filter.SpecularLight</id>\n"
+ "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n"
+ "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"5\">1</param>\n"
+ "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">45</param>\n"
+ "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n"
+ "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
+ "<effect>\n"
+ "<object-type>all</object-type>\n"
+ "<effects-menu>\n"
+ "<submenu name=\"" N_("Filters") "\">\n"
+ "<submenu name=\"" N_("Bevels") "\"/>\n"
+ "</submenu>\n"
+ "</effects-menu>\n"
+ "<menu-tip>" N_("Basic specular bevel to use for building textures") "</menu-tip>\n"
+ "</effect>\n"
+ "</inkscape-extension>\n", new SpecularLight());
+ };
+
+};
+
+gchar const *
+SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext)
+{
+ if (_filter != NULL) g_free((void *)_filter);
+
+ std::ostringstream smooth;
+ std::ostringstream bright;
+ std::ostringstream elevation;
+ std::ostringstream azimuth;
+ std::ostringstream r;
+ std::ostringstream g;
+ std::ostringstream b;
+ std::ostringstream a;
+
+ smooth << ext->get_param_float("smooth");
+ bright << ext->get_param_float("bright");
+ elevation << ext->get_param_int("elevation");
+ azimuth << ext->get_param_int("azimuth");
+ guint32 color = ext->get_param_color("color");
+
+ r << ((color >> 24) & 0xff);
+ g << ((color >> 16) & 0xff);
+ b << ((color >> 8) & 0xff);
+ a << (color & 0xff) / 255.0F;
+
+ _filter = g_strdup_printf(
+ "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Specular Light\">\n"
+ "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
+ "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
+ "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
+ "</feSpecularLighting>\n"
+ "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
+ "<feComposite in=\"composite1\" in2=\"SourceAlpha\" operator=\"in\" result=\"composite2\" />\n"
+ "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
+
+ return _filter;
+}; /* SpecularLight filter */
+
+}; /* namespace Filter */
+}; /* namespace Internal */
+}; /* namespace Extension */
+}; /* namespace Inkscape */
+
+/* Change the 'BEVELS' below to be your file name */
+#endif /* SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__ */
diff --git a/src/extension/internal/filter/bumps.h b/src/extension/internal/filter/bumps.h
index bb2bfd8a8..f002c8b37 100644
--- a/src/extension/internal/filter/bumps.h
+++ b/src/extension/internal/filter/bumps.h
@@ -9,9 +9,6 @@
*
* Bump filters
* Bump
- * Diffuse light
- * Matte jelly
- * Specular light
* Wax bump
*
* Released under GNU GPL, read the file 'COPYING' for more information
@@ -269,252 +266,6 @@ Bump::get_filter_text (Inkscape::Extension::Extension * ext)
}; /* Bump filter */
/**
- \brief Custom predefined Diffuse light filter.
-
- Basic diffuse bevel to use for building textures
-
- Filter's parameters:
- * Smoothness (0.->10., default 6.) -> blur (stdDeviation)
- * Elevation (0->360, default 25) -> feDistantLight (elevation)
- * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
- * Lighting color (guint, default -1 [white]) -> diffuse (lighting-color)
-*/
-
-class DiffuseLight : public Inkscape::Extension::Internal::Filter::Filter {
-protected:
- virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
-
-public:
- DiffuseLight ( ) : Filter() { };
- virtual ~DiffuseLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
- static void init (void) {
- Inkscape::Extension::build_from_mem(
- "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
- "<name>" N_("Diffuse Light") "</name>\n"
- "<id>org.inkscape.effect.filter.DiffuseLight</id>\n"
- "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n"
- "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">25</param>\n"
- "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n"
- "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
- "<effect>\n"
- "<object-type>all</object-type>\n"
- "<effects-menu>\n"
- "<submenu name=\"" N_("Filters") "\">\n"
- "<submenu name=\"" N_("Bumps") "\"/>\n"
- "</submenu>\n"
- "</effects-menu>\n"
- "<menu-tip>" N_("Basic diffuse bevel to use for building textures") "</menu-tip>\n"
- "</effect>\n"
- "</inkscape-extension>\n", new DiffuseLight());
- };
-
-};
-
-gchar const *
-DiffuseLight::get_filter_text (Inkscape::Extension::Extension * ext)
-{
- if (_filter != NULL) g_free((void *)_filter);
-
- std::ostringstream smooth;
- std::ostringstream elevation;
- std::ostringstream azimuth;
- std::ostringstream r;
- std::ostringstream g;
- std::ostringstream b;
- std::ostringstream a;
-
- smooth << ext->get_param_float("smooth");
- elevation << ext->get_param_int("elevation");
- azimuth << ext->get_param_int("azimuth");
- guint32 color = ext->get_param_color("color");
-
- r << ((color >> 24) & 0xff);
- g << ((color >> 16) & 0xff);
- b << ((color >> 8) & 0xff);
- a << (color & 0xff) / 255.0F;
-
- _filter = g_strdup_printf(
- "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Diffuse Light\">\n"
- "<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"%s\" result=\"blur\" />\n"
- "<feDiffuseLighting diffuseConstant=\"1\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"diffuse\">\n"
- "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
- "</feDiffuseLighting>\n"
- "<feComposite in=\"diffuse\" in2=\"diffuse\" operator=\"arithmetic\" k1=\"1\" result=\"composite1\" />\n"
- "<feComposite in=\"composite1\" in2=\"SourceGraphic\" k1=\"%s\" operator=\"arithmetic\" k3=\"1\" result=\"composite2\" />\n"
- "</filter>\n", smooth.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
-
- return _filter;
-}; /* DiffuseLight filter */
-
-/**
- \brief Custom predefined Matte jelly filter.
-
- Bulging, matte jelly covering
-
- Filter's parameters:
- * Smoothness (0.0->10., default 7.) -> blur (stdDeviation)
- * Brightness (0.0->5., default .9) -> specular (specularConstant)
- * Elevation (0->360, default 60) -> feDistantLight (elevation)
- * Azimuth (0->360, default 225) -> feDistantLight (azimuth)
- * Lighting color (guint, default -1 [white]) -> specular (lighting-color)
-*/
-
-class MatteJelly : public Inkscape::Extension::Internal::Filter::Filter {
-protected:
- virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
-
-public:
- MatteJelly ( ) : Filter() { };
- virtual ~MatteJelly ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
- static void init (void) {
- Inkscape::Extension::build_from_mem(
- "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
- "<name>" N_("Matte Jelly") "</name>\n"
- "<id>org.inkscape.effect.filter.MatteJelly</id>\n"
- "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"10.00\">7</param>\n"
- "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"5.00\">0.9</param>\n"
- "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">60</param>\n"
- "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">225</param>\n"
- "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
- "<effect>\n"
- "<object-type>all</object-type>\n"
- "<effects-menu>\n"
- "<submenu name=\"" N_("Filters") "\">\n"
- "<submenu name=\"" N_("Bumps") "\"/>\n"
- "</submenu>\n"
- "</effects-menu>\n"
- "<menu-tip>" N_("Bulging, matte jelly covering") "</menu-tip>\n"
- "</effect>\n"
- "</inkscape-extension>\n", new MatteJelly());
- };
-
-};
-
-gchar const *
-MatteJelly::get_filter_text (Inkscape::Extension::Extension * ext)
-{
- if (_filter != NULL) g_free((void *)_filter);
-
- std::ostringstream smooth;
- std::ostringstream bright;
- std::ostringstream elevation;
- std::ostringstream azimuth;
- std::ostringstream r;
- std::ostringstream g;
- std::ostringstream b;
- std::ostringstream a;
-
- smooth << ext->get_param_float("smooth");
- bright << ext->get_param_float("bright");
- elevation << ext->get_param_int("elevation");
- azimuth << ext->get_param_int("azimuth");
- guint32 color = ext->get_param_color("color");
-
- r << ((color >> 24) & 0xff);
- g << ((color >> 16) & 0xff);
- b << ((color >> 8) & 0xff);
- a << (color & 0xff) / 255.0F;
-
- _filter = g_strdup_printf(
- "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Matte Jelly\">\n"
- "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0\" result=\"color\" in=\"SourceGraphic\" />\n"
- "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
- "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"5\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
- "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
- "</feSpecularLighting>\n"
- "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
- "<feComposite in=\"composite1\" in2=\"color\" operator=\"atop\" result=\"composite2\" />\n"
- "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
-
- return _filter;
-}; /* MatteJelly filter */
-
-/**
- \brief Custom predefined Specular light filter.
-
- Basic specular bevel to use for building textures
-
- Filter's parameters:
- * Smoothness (0.0->10., default 6.) -> blur (stdDeviation)
- * Brightness (0.0->5., default 1.) -> specular (specularConstant)
- * Elevation (0->360, default 45) -> feDistantLight (elevation)
- * Azimuth (0->360, default 235) -> feDistantLight (azimuth)
- * Lighting color (guint, default -1 [white]) -> specular (lighting-color)
-*/
-
-class SpecularLight : public Inkscape::Extension::Internal::Filter::Filter {
-protected:
- virtual gchar const * get_filter_text (Inkscape::Extension::Extension * ext);
-
-public:
- SpecularLight ( ) : Filter() { };
- virtual ~SpecularLight ( ) { if (_filter != NULL) g_free((void *)_filter); return; }
-
- static void init (void) {
- Inkscape::Extension::build_from_mem(
- "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
- "<name>" N_("Specular Light") "</name>\n"
- "<id>org.inkscape.effect.filter.SpecularLight</id>\n"
- "<param name=\"smooth\" gui-text=\"" N_("Smoothness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n"
- "<param name=\"bright\" gui-text=\"" N_("Brightness:") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"5\">1</param>\n"
- "<param name=\"elevation\" gui-text=\"" N_("Elevation (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">45</param>\n"
- "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°):") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n"
- "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n"
- "<effect>\n"
- "<object-type>all</object-type>\n"
- "<effects-menu>\n"
- "<submenu name=\"" N_("Filters") "\">\n"
- "<submenu name=\"" N_("Bumps") "\"/>\n"
- "</submenu>\n"
- "</effects-menu>\n"
- "<menu-tip>" N_("Basic specular bevel to use for building textures") "</menu-tip>\n"
- "</effect>\n"
- "</inkscape-extension>\n", new SpecularLight());
- };
-
-};
-
-gchar const *
-SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext)
-{
- if (_filter != NULL) g_free((void *)_filter);
-
- std::ostringstream smooth;
- std::ostringstream bright;
- std::ostringstream elevation;
- std::ostringstream azimuth;
- std::ostringstream r;
- std::ostringstream g;
- std::ostringstream b;
- std::ostringstream a;
-
- smooth << ext->get_param_float("smooth");
- bright << ext->get_param_float("bright");
- elevation << ext->get_param_int("elevation");
- azimuth << ext->get_param_int("azimuth");
- guint32 color = ext->get_param_color("color");
-
- r << ((color >> 24) & 0xff);
- g << ((color >> 16) & 0xff);
- b << ((color >> 8) & 0xff);
- a << (color & 0xff) / 255.0F;
-
- _filter = g_strdup_printf(
- "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Specular Light\">\n"
- "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n"
- "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n"
- "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n"
- "</feSpecularLighting>\n"
- "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n"
- "<feComposite in=\"composite1\" in2=\"SourceAlpha\" operator=\"in\" result=\"composite2\" />\n"
- "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str());
-
- return _filter;
-}; /* SpecularLight filter */
-
-/**
\brief Custom predefined Wax Bump filter.
Turns an image to jelly
diff --git a/src/extension/internal/filter/filter-all.cpp b/src/extension/internal/filter/filter-all.cpp
index 7dd35b055..17c22c0cb 100755
--- a/src/extension/internal/filter/filter-all.cpp
+++ b/src/extension/internal/filter/filter-all.cpp
@@ -8,6 +8,7 @@
#include "filter.h"
/* Put your filter here */
+#include "bevels.h"
#include "blurs.h"
#include "bumps.h"
#include "color.h"
@@ -34,6 +35,11 @@ Filter::filters_all (void )
/* Experimental custom predefined filters */
+ // Bevels
+ DiffuseLight::init();
+ MatteJelly::init();
+ SpecularLight::init();
+
// Blurs
Blur::init();
CleanEdges::init();
@@ -43,9 +49,6 @@ Filter::filters_all (void )
// Bumps
Bump::init();
- DiffuseLight::init();
- MatteJelly::init();
- SpecularLight::init();
WaxBump::init();
// Color
diff --git a/src/extension/internal/filter/morphology.h b/src/extension/internal/filter/morphology.h
index e51eb5a0b..4b69f564b 100644
--- a/src/extension/internal/filter/morphology.h
+++ b/src/extension/internal/filter/morphology.h
@@ -105,12 +105,23 @@ Crosssmooth::get_filter_text (Inkscape::Extension::Extension * ext)
Adds a colorizable outline
Filter's parameters:
- * Width (0.01->50., default 5) -> blur1 (stdDeviation)
- * Melt (0.01->50., default 2) -> blur2 (stdDeviation)
- * Dilatation (1.->50., default 8) -> color2 (n-1th value)
- * Erosion (0.->50., default 5) -> color2 (nth value 0->-50)
- * Color (guint, default 156,102,102,255) -> flood (flood-color, flood-opacity)
- * Blend (enum, default Normal) -> blend (mode)
+ * Stroke type (enum, default single)
+ * single -> composite4 (in="composite3"), composite2 (operator="atop")
+ * double -> composite4 (in="SourceGraphic"), composite2 (operator="xor")
+ * Stroke position (enum, default inside)
+ * inside -> composite1 (operator="out", in="SourceGraphic", in2="blur1")
+ * outside -> composite1 (operator="out", in="blur1", in2="SourceGraphic")
+ * overlayed -> composite1 (operator="xor", in="blur1", in2="SourceGraphic")
+ * Width 1(0.01->20., default 4) -> blur1 (stdDeviation)
+ * Width 2 (0.01->20., default 0.5) -> blur2 (stdDeviation)
+ * Dilatation 1 (1.->100., default 100) -> colormatrix1 (n-1th value)
+ * Erosion 1 (0.->100., default 1) -> colormatrix1 (nth value 0->-100)
+ * Dilatation 2 (1.->100., default 50) -> colormatrix2 (n-1th value)
+ * Erosion 2 (0.->100., default 5) -> colormatrix2 (nth value 0->-100)
+ * Color (guint, default 200,55,55,255) -> flood (flood-color, flood-opacity)
+ * Fill opacity (0.->1., default 1) -> composite5 (k2)
+ * Stroke opacity (0.->1., default 1) -> composite5 (k3)
+
*/
class Outline : public Inkscape::Extension::Internal::Filter::Filter {
@@ -128,13 +139,26 @@ public:
"<id>org.inkscape.effect.filter.Outline</id>\n"
"<param name=\"tab\" type=\"notebook\">\n"
"<page name=\"optionstab\" _gui-text=\"Options\">\n"
- "<param name=\"width\" gui-text=\"" N_("Width:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"50.00\">5</param>\n"
- "<param name=\"melt\" gui-text=\"" N_("Melt:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"50.00\">2</param>\n"
- "<param name=\"dilat\" gui-text=\"" N_("Dilatation:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"1\" max=\"50\">8</param>\n"
- "<param name=\"erosion\" gui-text=\"" N_("Erosion:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"50\">5</param>\n"
+ "<param name=\"type\" gui-text=\"" N_("Type:") "\" type=\"enum\">\n"
+ "<_item value=\"single\">" N_("Single") "</_item>\n"
+ "<_item value=\"double\">" N_("Double") "</_item>\n"
+ "</param>\n"
+ "<param name=\"position\" gui-text=\"" N_("Position:") "\" type=\"enum\">\n"
+ "<_item value=\"inside\">" N_("Inside") "</_item>\n"
+ "<_item value=\"outside\">" N_("Outside") "</_item>\n"
+ "<_item value=\"overlayed\">" N_("Overlayed") "</_item>\n"
+ "</param>\n"
+ "<param name=\"width1\" gui-text=\"" N_("Width 1:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"20.00\">4</param>\n"
+ "<param name=\"width2\" gui-text=\"" N_("Width 2:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"20.00\">0.5</param>\n"
+ "<param name=\"dilat1\" gui-text=\"" N_("Dilatation 1:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"1\" max=\"100\">100</param>\n"
+ "<param name=\"erosion1\" gui-text=\"" N_("Erosion 1:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"100\">1</param>\n"
+ "<param name=\"dilat2\" gui-text=\"" N_("Dilatation 2:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"1\" max=\"100\">50</param>\n"
+ "<param name=\"erosion2\" gui-text=\"" N_("Erosion 2:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"100\">5</param>\n"
"</page>\n"
"<page name=\"co11tab\" _gui-text=\"Color\">\n"
"<param name=\"color\" gui-text=\"" N_("Color") "\" type=\"color\">1029214207</param>\n"
+ "<param name=\"fopacity\" gui-text=\"" N_("Fill opacity:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"1\">1</param>\n"
+ "<param name=\"sopacity\" gui-text=\"" N_("Stroke opacity:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"1\">1</param>\n"
"</page>\n"
"</param>\n"
"<effect>\n"
@@ -156,36 +180,87 @@ Outline::get_filter_text (Inkscape::Extension::Extension * ext)
{
if (_filter != NULL) g_free((void *)_filter);
- std::ostringstream width;
- std::ostringstream melt;
- std::ostringstream dilat;
- std::ostringstream erosion;
+ std::ostringstream width1;
+ std::ostringstream width2;
+ std::ostringstream dilat1;
+ std::ostringstream erosion1;
+ std::ostringstream dilat2;
+ std::ostringstream erosion2;
std::ostringstream r;
std::ostringstream g;
std::ostringstream b;
std::ostringstream a;
- std::ostringstream blend;
+ std::ostringstream fopacity;
+ std::ostringstream sopacity;
+ std::ostringstream c4in;
+ std::ostringstream c4op;
+ std::ostringstream c1in;
+ std::ostringstream c1in2;
+ std::ostringstream c1op;
+
+ width1 << ext->get_param_float("width1");
+ width2 << ext->get_param_float("width2");
+ dilat1 << ext->get_param_float("dilat1");
+ erosion1 << (- ext->get_param_float("erosion1"));
+ dilat2 << ext->get_param_float("dilat2");
+ erosion2 << (- ext->get_param_float("erosion2"));
- width << ext->get_param_float("width");
- melt << ext->get_param_float("melt");
- dilat << ext->get_param_float("dilat");
- erosion << (- ext->get_param_float("erosion"));
guint32 color = ext->get_param_color("color");
r << ((color >> 24) & 0xff);
g << ((color >> 16) & 0xff);
b << ((color >> 8) & 0xff);
a << (color & 0xff) / 255.0F;
+ fopacity << ext->get_param_float("fopacity");
+ sopacity << ext->get_param_float("sopacity");
+
+ const gchar *type = ext->get_param_enum("type");
+ if((g_ascii_strcasecmp("single", type) == 0)) {
+ // Single
+ c4in << "composite3";
+ c4op << "atop";
+ } else {
+ // Double
+ c4in << "SourceGraphic";
+ c4op << "xor";
+ }
+
+ const gchar *position = ext->get_param_enum("position");
+ if((g_ascii_strcasecmp("inside", position) == 0)) {
+ // Indide
+ c1in << "SourceGraphic3";
+ c1in2 << "blur1";
+ c1op << "out";
+ } else if((g_ascii_strcasecmp("outside", position) == 0)) {
+ // Outside
+ c1in << "blur1";
+ c1in2 << "SourceGraphic";
+ c1op << "out";
+ } else {
+ // Overlayed
+ c1in << "blur1";
+ c1in2 << "SourceGraphic";
+ c1op << "xor";
+ }
+
_filter = g_strdup_printf(
- "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" height=\"1.3\" width=\"1.3\" y=\"-0.15\" x=\"-0.15\" inkscape:label=\"Outline\">\n"
+ "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" height=\"1.4\" width=\"1.4\" y=\"-0.2\" x=\"-0.2\" inkscape:label=\"Outline\">\n"
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur1\" />\n"
- "<feColorMatrix result=\"color1\" values=\"0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 200 -1 \" />\n"
- "<feGaussianBlur in=\"color1\" stdDeviation=\"%s\" result=\"blur2\" />\n"
- "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"color2\" />\n"
+ "<feComposite in=\"%s\" in2=\"%s\" operator=\"%s\" result=\"composite1\" />\n"
+ "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"colormatrix1\" />\n"
+ "<feGaussianBlur stdDeviation=\"%s\" result=\"blur2\" />\n"
+ "<feComposite in2=\"blur2\" operator=\"over\" result=\"composite2\" />\n"
+ "<feColorMatrix in=\"composite2\" values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"colormatrix2\" />\n"
"<feFlood flood-opacity=\"%s\" flood-color=\"rgb(%s,%s,%s)\" result=\"flood\" />\n"
- "<feComposite in=\"flood\" in2=\"color2\" operator=\"in\" result=\"composite\" />\n"
- "<feBlend in=\"SourceGraphic\" in2=\"composite\" mode=\"normal\" />\n"
- "</filter>\n", width.str().c_str(), melt.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str());
+ "<feComposite in=\"flood\" in2=\"colormatrix2\" k2=\"1\" operator=\"in\" result=\"composite3\" />\n"
+ "<feComposite in=\"%s\" in2=\"colormatrix2\" operator=\"%s\" result=\"composite4\" />\n"
+ "<feComposite in=\"composite4\" in2=\"composite3\" k2=\"%s\" k3=\"%s\" operator=\"arithmetic\" result=\"composite5\" />\n"
+ "</filter>\n", width1.str().c_str(), c1in.str().c_str(), c1in2.str().c_str(), c1op.str().c_str(),
+ dilat1.str().c_str(), erosion1.str().c_str(),
+ width2.str().c_str(), dilat2.str().c_str(), erosion2.str().c_str(),
+ a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(),
+ c4in.str().c_str(), c4op.str().c_str(),
+ fopacity.str().c_str(), sopacity.str().c_str() );
return _filter;
}; /* Outline filter */
diff --git a/src/filter-chemistry.cpp b/src/filter-chemistry.cpp
index e98905439..9ea9407b1 100644
--- a/src/filter-chemistry.cpp
+++ b/src/filter-chemistry.cpp
@@ -123,7 +123,7 @@ filter_add_primitive(SPFilter *filter, const Inkscape::Filters::FilterPrimitiveT
// set default values
switch(type) {
case Inkscape::Filters::NR_FILTER_BLEND:
- repr->setAttribute("blend", "normal");
+ repr->setAttribute("mode", "normal");
break;
case Inkscape::Filters::NR_FILTER_COLORMATRIX:
break;