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| author | Jabier Arraiza Cenoz <jabier.arraiza@marker.es> | 2014-03-01 15:28:13 +0000 |
|---|---|---|
| committer | Jabiertxof <jtx@jtx.marker.es> | 2014-03-01 15:28:13 +0000 |
| commit | 616ae6e54d98f03dc1ff3ce7d3c528521fd7e233 (patch) | |
| tree | a9a26ab46a7f508148c83ee8aac8de254a93a6fd /src | |
| parent | adding some comments (diff) | |
| download | inkscape-616ae6e54d98f03dc1ff3ce7d3c528521fd7e233.tar.gz inkscape-616ae6e54d98f03dc1ff3ce7d3c528521fd7e233.zip | |
Substitute isBSpline property by a cached function isBSpline(bool)
(bzr r11950.1.261)
Diffstat (limited to 'src')
| -rw-r--r-- | src/ui/tool/curve-drag-point.cpp | 4 | ||||
| -rw-r--r-- | src/ui/tool/node.cpp | 30 | ||||
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 19 | ||||
| -rw-r--r-- | src/ui/tool/path-manipulator.h | 3 |
4 files changed, 29 insertions, 27 deletions
diff --git a/src/ui/tool/curve-drag-point.cpp b/src/ui/tool/curve-drag-point.cpp index 0ee848f15..e5412fdc2 100644 --- a/src/ui/tool/curve-drag-point.cpp +++ b/src/ui/tool/curve-drag-point.cpp @@ -54,7 +54,7 @@ bool CurveDragPoint::grabbed(GdkEventMotion */*event*/) // delta is a vector equal 1/3 of distance from first to second Geom::Point delta = (second->position() - first->position()) / 3.0; //spanish: solo actualizamos los nodos si no es bspline - if(!_pm.isBSpline){ + if(!_pm.isBSpline(false)){ first->front()->move(first->front()->position() + delta); second->back()->move(second->back()->position() - delta); } @@ -90,7 +90,7 @@ void CurveDragPoint::dragged(Geom::Point &new_pos, GdkEventMotion *event) Geom::Point offset0 = ((1-weight)/(3*t*(1-t)*(1-t))) * delta; Geom::Point offset1 = (weight/(3*t*t*(1-t))) * delta; //spanish: modificado para que, si el trazado es bspline solo actue si está presionada la tecla SHIFT - if(!_pm.isBSpline){ + if(!_pm.isBSpline(false)){ first->front()->move(first->front()->position() + offset0); second->back()->move(second->back()->position() + offset1); }else if(weight>=0.8 && !second->isEndNode() && held_shift(*event))second->back()->move(new_pos); diff --git a/src/ui/tool/node.cpp b/src/ui/tool/node.cpp index 69f4a8e82..78d8fe833 100644 --- a/src/ui/tool/node.cpp +++ b/src/ui/tool/node.cpp @@ -168,7 +168,7 @@ void Handle::move(Geom::Point const &new_pos) setPosition(new_pos); //spanish: mueve el tirador y su opuesto la misma proporción - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ setPosition(_pm().BSplineHandleReposition(this)); this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); } @@ -185,7 +185,7 @@ void Handle::move(Geom::Point const &new_pos) setRelativePos(new_delta); //spanish: mueve el tirador y su opuesto la misma proporción - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ setPosition(_pm().BSplineHandleReposition(this)); this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); } @@ -211,7 +211,7 @@ void Handle::move(Geom::Point const &new_pos) setPosition(new_pos); //spanish: mueve el tirador y su opuesto la misma proporción - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ setPosition(_pm().BSplineHandleReposition(this)); this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); } @@ -305,7 +305,7 @@ bool Handle::_eventHandler(Inkscape::UI::Tools::ToolBase *event_context, GdkEven //spanish: función que mueve el tirador y su opuesto a la proporción por defecto de 0.3334 void Handle::handle_2button_press(){ - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ setPosition(_pm().BSplineHandleReposition(this,0.3334)); this->other()->setPosition(_pm().BSplineHandleReposition(this->other(),_parent->bsplineWeight)); _pm().update(); @@ -361,7 +361,7 @@ void Handle::dragged(Geom::Point &new_pos, GdkEventMotion *event) new_pos = result; //spanish: mueve el tirador y su opuesto en X posiciones fijas depenfiendo de la configuración de el //parametro "steps whith control" del efecto en vivo BSpline - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ setPosition(new_pos); int steps = _pm().BSplineGetSteps(); _parent->bsplineWeight = ceilf(_pm().BSplineHandlePosition(this)*steps)/steps; @@ -371,7 +371,7 @@ void Handle::dragged(Geom::Point &new_pos, GdkEventMotion *event) std::vector<Inkscape::SnapCandidatePoint> unselected; //spanish: si está activado el ajuste (snap) y no es bspline - if (snap && !_pm().isBSpline) { + if (snap && !_pm().isBSpline(false)) { ControlPointSelection::Set &nodes = _parent->_selection.allPoints(); for (ControlPointSelection::Set::iterator i = nodes.begin(); i != nodes.end(); ++i) { Node *n = static_cast<Node*>(*i); @@ -413,7 +413,7 @@ void Handle::dragged(Geom::Point &new_pos, GdkEventMotion *event) } //spanish: si es bspline pero no está presionado SHIFT o CONTROL //lo fija en la posición original - if(_pm().isBSpline && !held_shift(*event) && !held_control(*event)){ + if(_pm().isBSpline(false) && !held_shift(*event) && !held_control(*event)){ new_pos=_last_drag_origin(); } move(new_pos); // needed for correct update, even though it's redundant @@ -433,7 +433,7 @@ void Handle::ungrabbed(GdkEventButton *event) if (dist.length() <= drag_tolerance) { move(_parent->position()); //spanish: marca la fuerza del bspline como 0.0000 - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ _parent->bsplineWeight = 0.0000; } } @@ -626,7 +626,7 @@ void Node::move(Geom::Point const &new_pos) //de nuevo una vez sea movido el nodo double oldPos = 0.0000; Node *n = this; - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ oldPos = n->bsplineWeight; } @@ -640,7 +640,7 @@ void Node::move(Geom::Point const &new_pos) _fixNeighbors(old_pos, new_pos); //spanish: movemos los tiradores involucrados, primero los del nodo en cuestión //y despues los de los nodos colindantes - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ _front.setPosition(_pm().BSplineHandleReposition(this->front(),oldPos)); _back.setPosition(_pm().BSplineHandleReposition(this->back(),oldPos)); _pm().BSplineNodeHandlesReposition(this); @@ -652,7 +652,7 @@ void Node::transform(Geom::Affine const &m) //spanish: guardamos la fuerza anterior del nodo para reaplicarsela //de nuevo una vez sea movido el nodo double oldPos = 0.0000; - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ oldPos = this->bsplineWeight; } Geom::Point old_pos = position(); @@ -665,7 +665,7 @@ void Node::transform(Geom::Affine const &m) _fixNeighbors(old_pos, position()); //spanish: movemos los tiradores involucrados, primero los del nodo en cuestión //y despues los de los nodos colindantes - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ _front.setPosition(_pm().BSplineHandleReposition(this->front(),oldPos)); _back.setPosition(_pm().BSplineHandleReposition(this->back(),oldPos)); _pm().BSplineNodeHandlesReposition(this); @@ -759,7 +759,7 @@ void Node::showHandles(bool v) //Cada vez que actuemos sobre dichos tiradores en un trazado //bspline esta fuerza se tiene que actualizar this->bsplineWeight = 0.0000; - if(_pm().isBSpline && (!_front.isDegenerate() || !_back.isDegenerate())){ + if(_pm().isBSpline(false) && (!_front.isDegenerate() || !_back.isDegenerate())){ if (!_front.isDegenerate()) { _pm().BSplineHandlePosition(&_front); } @@ -871,7 +871,7 @@ void Node::setType(NodeType type, bool update_handles) //spanish: en los cambios de tipo de nodo, sobre trazados bspline, //o bien los mantenemos con potencia 0.0000 en modo esquina //o les damos la potencia por defecto en modo de curva - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ if(this->bsplineWeight !=0.0000) this->bsplineWeight = 0.3334; _front.setPosition(_pm().BSplineHandleReposition(this->front(),this->bsplineWeight)); _back.setPosition(_pm().BSplineHandleReposition(this->back(),this->bsplineWeight)); @@ -1124,7 +1124,7 @@ void Node::_setState(State state) mgr.setActive(_canvas_item, true); mgr.setPrelight(_canvas_item, false); //spanish: esto muestra los tiradores al seleccionar los nodos - if(_pm().isBSpline){ + if(_pm().isBSpline(false)){ if(!this->back()->isDegenerate()){ _pm().BSplineHandlePosition(this->back()); }else if (!this->front()->isDegenerate()){ diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index bad07daee..a6689d93d 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -103,11 +103,9 @@ private: }; void build_segment(Geom::PathBuilder &, Node *, Node *); -//spanish: una propiedad isBSpline, por defecto falsa y una función al final de la función (BSpline()) que la define realmente PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, Geom::Affine const &et, guint32 outline_color, Glib::ustring lpe_key) : PointManipulator(mpm._path_data.node_data.desktop, *mpm._path_data.node_data.selection) - , isBSpline(false) , _subpaths(*this) , _multi_path_manipulator(mpm) , _path(path) @@ -147,7 +145,7 @@ PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, sigc::hide( sigc::mem_fun(*this, &PathManipulator::_updateOutlineOnZoomChange))); _createControlPointsFromGeometry(); - BSpline(); + isBSpline(true); } PathManipulator::~PathManipulator() @@ -666,7 +664,7 @@ unsigned PathManipulator::_deleteStretch(NodeList::iterator start, NodeList::ite start = next; } //spanish: si se borra, reajustamos los tiradores - if(isBSpline){ + if(isBSpline(false)){ double pos = 0.0000; if(start.prev()){ pos = BSplineHandlePosition(start.prev()->back()); @@ -1203,11 +1201,16 @@ int PathManipulator::BSplineGetSteps(){ } //spanish: determina si el trazado tiene efecto bspline -void PathManipulator::BSpline(){ - isBSpline = false; - if(this->BSplineGetSteps()>0){ +bool PathManipulator::isBSpline(bool recalculate){ + static int BSplineSteps = this->BSplineGetSteps(); + if(recalculate){ + BSplineSteps = this->BSplineGetSteps(); + } + bool isBSpline = false; + if(BSplineSteps>0){ isBSpline = true; } + return isBSpline; } //spanish: devuelve la fuerza que le corresponderia a la posicón de un tirador @@ -1283,7 +1286,7 @@ void PathManipulator::BSplineNodeHandlesReposition(Node *n){ void PathManipulator::_createGeometryFromControlPoints(bool alert_LPE) { Geom::PathBuilder builder; - BSpline(); + isBSpline(true); for (std::list<SubpathPtr>::iterator spi = _subpaths.begin(); spi != _subpaths.end(); ) { SubpathPtr subpath = *spi; if (subpath->empty()) { diff --git a/src/ui/tool/path-manipulator.h b/src/ui/tool/path-manipulator.h index 5f075834e..5186bfc95 100644 --- a/src/ui/tool/path-manipulator.h +++ b/src/ui/tool/path-manipulator.h @@ -96,7 +96,6 @@ public: NodeList::iterator extremeNode(NodeList::iterator origin, bool search_selected, bool search_unselected, bool closest); - bool isBSpline; int BSplineGetSteps(); // this is necessary for Tab-selection in MultiPathManipulator SubpathList &subpathList() { return _subpaths; } @@ -107,7 +106,7 @@ private: typedef boost::shared_ptr<NodeList> SubpathPtr; void _createControlPointsFromGeometry(); - void BSpline(); + bool isBSpline(bool recalculate); double BSplineHandlePosition(Handle *h); Geom::Point BSplineHandleReposition(Handle *h); Geom::Point BSplineHandleReposition(Handle *h,double pos); |
