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authorMaximilian Albert <maximilian.albert@gmail.com>2007-07-04 10:26:36 +0000
committercilix42 <cilix42@users.sourceforge.net>2007-07-04 10:26:36 +0000
commit667a24e083df3651723b6d78ed8058366a772e21 (patch)
treef5562860dfbbd33b0f37ff6519312a63d117811d /src
parentAdded missing #ifdefs for HAVE_POPPLER_GLIB (diff)
downloadinkscape-667a24e083df3651723b6d78ed8058366a772e21.tar.gz
inkscape-667a24e083df3651723b6d78ed8058366a772e21.zip
New/updated 3D box auxiliary/convenience functions (e.g., allow (un)constrained movement of corners, too; determine midpoints of edges)
(bzr r3183)
Diffstat (limited to 'src')
-rw-r--r--src/box3d.cpp41
-rw-r--r--src/box3d.h9
-rw-r--r--src/object-edit.cpp3
-rw-r--r--src/perspective-line.cpp1
-rw-r--r--src/vanishing-point.cpp3
-rw-r--r--src/vanishing-point.h21
6 files changed, 71 insertions, 7 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp
index 258c65879..aefa620cd 100644
--- a/src/box3d.cpp
+++ b/src/box3d.cpp
@@ -228,7 +228,7 @@ void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const A, NR::Point cons
{
sp_3dbox_move_corner_in_XY_plane (box, 2, A);
sp_3dbox_move_corner_in_XY_plane (box, 1, B);
- sp_3dbox_move_corner_in_constrained_Z_direction (box, 5, C);
+ sp_3dbox_move_corner_in_Z_direction (box, 5, C);
}
void
@@ -239,9 +239,12 @@ sp_3dbox_update_curves (SP3DBox *box) {
}
void
-sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt)
+sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt, Box3D::Axis axes)
{
NR::Point A (box->corners[id ^ Box3D::XY]);
+ if (Box3D::is_single_axis_direction (axes)) {
+ pt = Box3D::PerspectiveLine (box->corners[id], axes).closest_to(pt);
+ }
/* set the 'front' corners */
box->corners[id] = pt;
@@ -272,8 +275,10 @@ sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt)
}
void
-sp_3dbox_move_corner_in_constrained_Z_direction (SP3DBox *box, guint id, NR::Point pt)
+sp_3dbox_move_corner_in_Z_direction (SP3DBox *box, guint id, NR::Point pt, bool constrained)
{
+ if (!constrained) sp_3dbox_move_corner_in_XY_plane (box, id, pt, Box3D::XY);
+
/* set the four corners of the face containing corners[id] */
box->corners[id] = Box3D::PerspectiveLine (box->corners[id], Box3D::Z).closest_to(pt);
@@ -290,6 +295,36 @@ sp_3dbox_move_corner_in_constrained_Z_direction (SP3DBox *box, guint id, NR::Poi
box->corners[id ^ Box3D::Y] = pl_one.meet(pl_two);
}
+NR::Maybe<NR::Point>
+sp_3dbox_get_center (SP3DBox *box)
+{
+ return sp_3dbox_get_midpoint_between_corners (box, 0, 7);
+}
+
+NR::Maybe<NR::Point>
+sp_3dbox_get_midpoint_between_corners (SP3DBox *box, guint id_corner1, guint id_corner2)
+{
+ Box3D::Axis corner_axes = (Box3D::Axis) (id_corner1 ^ id_corner2);
+
+ // Is all this sufficiently precise also for degenerate cases?
+ if (sp_3dbox_corners_are_adjacent (id_corner1, id_corner2)) {
+ Box3D::Axis orth_dir = get_perpendicular_axis_direction (corner_axes);
+
+ Box3D::Line diag1 (box->corners[id_corner1], box->corners[id_corner2 ^ orth_dir]);
+ Box3D::Line diag2 (box->corners[id_corner1 ^ orth_dir], box->corners[id_corner2]);
+ NR::Maybe<NR::Point> adjacent_face_center = diag1.intersect(diag2);
+
+ if (!adjacent_face_center) return NR::Nothing();
+
+ Box3D::PerspectiveLine pl (*adjacent_face_center, orth_dir);
+ return pl.intersect(Box3D::PerspectiveLine(box->corners[id_corner1], corner_axes));
+ } else {
+ Box3D::Axis dir = Box3D::extract_single_axis_direction (corner_axes);
+ Box3D::Line diag1 (box->corners[id_corner1], box->corners[id_corner2]);
+ Box3D::Line diag2 (box->corners[id_corner1 ^ dir], box->corners[id_corner2 ^ dir]);
+ return diag1.intersect(diag2);
+ }
+}
/*
Local Variables:
diff --git a/src/box3d.h b/src/box3d.h
index 1fb8280ee..8fe90dc3b 100644
--- a/src/box3d.h
+++ b/src/box3d.h
@@ -47,9 +47,14 @@ GType sp_3dbox_get_type (void);
void sp_3dbox_position_set (SP3DBoxContext &bc);
void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const pt1, NR::Point const pt2, NR::Point const pt3);
void sp_3dbox_update_curves (SP3DBox *box);
-void sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt);
-void sp_3dbox_move_corner_in_constrained_Z_direction (SP3DBox *box, guint id, NR::Point pt);
+void sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt, Box3D::Axis axes = Box3D::XY);
+void sp_3dbox_move_corner_in_Z_direction (SP3DBox *box, guint id, NR::Point pt, bool constrained = true);
+NR::Maybe<NR::Point> sp_3dbox_get_center (SP3DBox *box);
+NR::Maybe<NR::Point> sp_3dbox_get_midpoint_between_corners (SP3DBox *box, guint id_corner1, guint id_corner2);
inline NR::Point sp_3dbox_get_corner (SP3DBox *box, guint id) { return box->corners[id]; }
+inline bool sp_3dbox_corners_are_adjacent (guint id_corner1, guint id_corner2) {
+ return Box3D::is_single_axis_direction ((Box3D::Axis) (id_corner1 ^ id_corner2));
+}
#endif
diff --git a/src/object-edit.cpp b/src/object-edit.cpp
index c597f3a26..684c4404f 100644
--- a/src/object-edit.cpp
+++ b/src/object-edit.cpp
@@ -539,8 +539,7 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction
gdouble height = sp_document_height(doc);
if (direction == Box3D::Z) {
- sp_3dbox_move_corner_in_constrained_Z_direction (box, knot_id,
- NR::Point (new_pos[NR::X], height - new_pos[NR::Y]));
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]));
} else {
sp_3dbox_move_corner_in_XY_plane (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]));
}
diff --git a/src/perspective-line.cpp b/src/perspective-line.cpp
index 158ddd47b..e5596cc1b 100644
--- a/src/perspective-line.cpp
+++ b/src/perspective-line.cpp
@@ -19,6 +19,7 @@ PerspectiveLine::PerspectiveLine (NR::Point const &pt, Box3D::Axis const axis, P
Line (pt, *(perspective->get_vanishing_point(axis)), true)
{
g_assert (perspective != NULL);
+ g_assert (Box3D::is_single_axis_direction (axis));
if (perspective->get_vanishing_point(axis)->state == VP_INFINITE) {
this->set_direction(perspective->get_vanishing_point(axis)->v_dir);
diff --git a/src/vanishing-point.cpp b/src/vanishing-point.cpp
index 21bb7fa76..bd1c8f5b0 100644
--- a/src/vanishing-point.cpp
+++ b/src/vanishing-point.cpp
@@ -84,6 +84,9 @@ void VanishingPoint::draw(Box3D::Axis const axis)
else
create_canvas_point(*this, 6.0, 0xffffff00);
break;
+ default:
+ g_assert_not_reached();
+ break;
}
}
diff --git a/src/vanishing-point.h b/src/vanishing-point.h
index b94193adc..cc11f9749 100644
--- a/src/vanishing-point.h
+++ b/src/vanishing-point.h
@@ -36,11 +36,32 @@ enum Axis {
};
+inline bool is_single_axis_direction (Box3D::Axis dir) {
+ // tests whether dir is nonzero and a power of 2
+ return (!(dir & (dir - 1)) && dir);
+}
+
/** Given two axis directions out of {X, Y, Z}, returns the remaining one */
inline Box3D::Axis third_axis_direction (Box3D::Axis dir1, Box3D::Axis dir2) {
return (Box3D::Axis) ((dir1 + dir2) ^ 0x7);
}
+/* returns the first axis direction occuring in the (possibly compound) expression 'dirs' */
+inline Box3D::Axis extract_single_axis_direction (Box3D::Axis dirs) {
+ if (dirs & Box3D::X) return Box3D::X;
+ if (dirs & Box3D::Y) return Box3D::Y;
+ if (dirs & Box3D::Z) return Box3D::Z;
+ return Box3D::NONE;
+}
+
+/* returns an axis direction perpendicular to the ones occuring in the (possibly compound) expression 'dirs' */
+inline Box3D::Axis get_perpendicular_axis_direction (Box3D::Axis dirs) {
+ if (!(dirs & Box3D::X)) return Box3D::X;
+ if (!(dirs & Box3D::Y)) return Box3D::Y;
+ if (!(dirs & Box3D::Z)) return Box3D::Z;
+ return Box3D::NONE;
+}
+
// FIXME: Store the Axis of the VP inside the class
class VanishingPoint : public NR::Point {