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authorJabier Arraiza Cenoz <jabier.arraiza@marker.es>2015-10-19 17:48:53 +0000
committerjabiertxof <jabier.arraiza@marker.es>2015-10-19 17:48:53 +0000
commitcea94017f3a35b0f678affd5b0a012a84885dea6 (patch)
treec058f621903438d2e2eb00ea403dfa7df2648eea /src
parentFix first handle position on along nodes mode (diff)
downloadinkscape-cea94017f3a35b0f678affd5b0a012a84885dea6.tar.gz
inkscape-cea94017f3a35b0f678affd5b0a012a84885dea6.zip
fixing roughen
(bzr r14422.1.1)
Diffstat (limited to 'src')
-rw-r--r--src/live_effects/lpe-roughen.cpp69
-rw-r--r--src/live_effects/lpe-roughen.h3
2 files changed, 39 insertions, 33 deletions
diff --git a/src/live_effects/lpe-roughen.cpp b/src/live_effects/lpe-roughen.cpp
index cea91509e..44f9c6be5 100644
--- a/src/live_effects/lpe-roughen.cpp
+++ b/src/live_effects/lpe-roughen.cpp
@@ -183,19 +183,15 @@ double LPERoughen::sign(double random_number)
return random_number;
}
-Geom::Point LPERoughen::randomize(double max_lenght, double direction)
+Geom::Point LPERoughen::randomize(double max_lenght, bool is_node)
{
- double displace_x_parsed = displace_x * global_randomize;
- double displace_y_parsed = displace_y * global_randomize;
- Geom::Point output = Geom::Point(sign(displace_x_parsed), sign(displace_y_parsed));
- if( direction != 0){
- int angle = (int)max_smooth_angle;
- if (angle == 0){
- angle = 1;
- }
- double dist = Geom::distance(Geom::Point(0,0),output);
- output = Geom::Point::polar(direction + sign(Geom::deg_to_rad(rand() % angle)), dist);
+ double factor = 1.0/3.0;
+ if(is_node){
+ factor = 1.0;
}
+ double displace_x_parsed = displace_x * global_randomize * factor;
+ double displace_y_parsed = displace_y * global_randomize * factor;
+ Geom::Point output = Geom::Point(sign(displace_x_parsed), sign(displace_y_parsed));
if( fixed_displacement ){
Geom::Ray ray(Geom::Point(0,0),output);
output = Geom::Point::polar(ray.angle(), max_lenght);
@@ -203,6 +199,19 @@ Geom::Point LPERoughen::randomize(double max_lenght, double direction)
return output;
}
+Geom::Point LPERoughen::randomize(double lenght, Geom::Point start, Geom::Point end)
+{
+ int angle = (int)max_smooth_angle;
+ if (angle == 0){
+ angle = 1;
+ }
+ Geom::Ray ray(start, end);
+ if(!fixed_displacement ){
+ lenght = Geom::distance(start, end);
+ }
+ return Geom::Point::polar(ray.angle() + sign(Geom::deg_to_rad(rand() % angle)), lenght) + start;
+}
+
void LPERoughen::doEffect(SPCurve *curve)
{
Geom::PathVector const original_pathv = pathv_to_linear_and_cubic_beziers(curve->get_pathvector());
@@ -317,9 +326,9 @@ SPCurve const * LPERoughen::addNodesAndJitter(Geom::Curve const * A, Geom::Point
Geom::Point point_b2(0, 0);
Geom::Point point_b3(0, 0);
if (shift_nodes) {
- point_a3 = randomize(max_lenght);
+ point_a3 = randomize(max_lenght, true);
if(last){
- point_b3 = randomize(max_lenght);
+ point_b3 = randomize(max_lenght, true);
}
}
if (handles == HM_RAND || handles == HM_SMOOTH) {
@@ -350,42 +359,38 @@ SPCurve const * LPERoughen::addNodesAndJitter(Geom::Curve const * A, Geom::Point
std::pair<Geom::CubicBezier, Geom::CubicBezier> div = cubic->subdivide(t);
std::vector<Geom::Point> seg1 = div.first.controlPoints(),
seg2 = div.second.controlPoints();
+ point_b3 = seg2[3] + point_b3;
+ point_a3 = seg1[3] + point_a3;
+ point_b1 = randomize(max_lenght, point_a3, seg2[1]);
+ point_b2 = seg1[2] + point_b2;
Geom::Ray ray(prev,A->initialPoint());
- point_a1 = Geom::Point::polar(ray.angle(), max_lenght);
+ point_a1 = A->initialPoint() + Geom::Point::polar(ray.angle(), max_lenght);
if(prev == Geom::Point(0,0)){
point_a1 = randomize(max_lenght);
}
- ray.setPoints(seg1[3] + point_a3, seg2[1] + point_a3);
- point_b1 = randomize(max_lenght, ray.angle());
if(last){
- ray.setPoints(seg2[3] + point_b3, A->pointAt(1 - (t / 3)) + point_b3);
- point_b2 = randomize(max_lenght, ray.angle());
+ ray.setPoints(point_b3, point_a3);
+ point_b2 = randomize(max_lenght, point_b3, ray.pointAt(100.0/3.0));
}
- ray.setPoints(seg2[1] + point_a3 + point_b1, seg2[0] + point_a3);
- point_a2 = Geom::Point::polar(ray.angle(), max_lenght);
+ ray.setPoints(point_b1, point_a3);
+ point_a2 = point_a3 + Geom::Point::polar(ray.angle(), max_lenght);
if(last){
- prev = A->pointAt(1 - (t / 3)) + point_b2 + point_b3;
+ prev = point_b2;
} else {
- prev = seg1[3] + point_a2 + point_a3;
+ prev = point_a2;
}
out->moveto(seg1[0]);
- out->curveto(seg1[0] + point_a1, seg1[3] + point_a2 + point_a3, seg1[3] + point_a3);
- if(last){
- out->curveto(seg2[1] + point_a3 + point_b1, A->pointAt(1 - (t / 3)) + point_b2 + point_b3, seg2[3] + point_b3);
- } else {
- out->curveto(seg2[1] + point_a3 + point_b1, seg2[2] + point_b2 + point_b3, seg2[3] + point_b3);
- }
+ out->curveto(point_a1,point_a2,point_a3);
+ out->curveto(point_b1, point_b2, point_b3);
} else if(handles == HM_SMOOTH && !cubic) {
Geom::Ray ray(prev,A->initialPoint());
point_a1 = Geom::Point::polar(ray.angle(), max_lenght);
if(prev==Geom::Point(0,0)){
point_a1 = randomize(max_lenght);
}
- ray.setPoints(A->pointAt(t) + point_a3, A->pointAt(t + (t / 3)) + point_a3);
- point_b1 = randomize(max_lenght, ray.angle());
+ point_b1 = randomize(max_lenght, A->pointAt(t) + point_a3, A->pointAt(t + (t / 3)) + point_a3);
if(last){
- ray.setPoints(A->finalPoint() + point_b3, A->pointAt(t +((t / 3) * 2)) + point_b3);
- point_b2 = randomize(max_lenght, ray.angle());
+ point_b2 = randomize(max_lenght, A->finalPoint() + point_b3, A->pointAt(t +((t / 3) * 2)) + point_b3);
}
ray.setPoints(A->pointAt(t + (t / 3)) + point_a3 + point_b1, A->pointAt(t) + point_a3);
point_a2 = Geom::Point::polar(ray.angle(), max_lenght);
diff --git a/src/live_effects/lpe-roughen.h b/src/live_effects/lpe-roughen.h
index e3ede2c2d..6224c09fa 100644
--- a/src/live_effects/lpe-roughen.h
+++ b/src/live_effects/lpe-roughen.h
@@ -45,7 +45,8 @@ public:
virtual void doEffect(SPCurve *curve);
virtual double sign(double randNumber);
- virtual Geom::Point randomize(double max_lenght, double direction = 0);
+ virtual Geom::Point randomize(double max_lenght, bool is_node = false);
+ virtual Geom::Point randomize(double lenght, Geom::Point start, Geom::Point end);
virtual void doBeforeEffect(SPLPEItem const * lpeitem);
virtual SPCurve const * addNodesAndJitter(Geom::Curve const * A, Geom::Point &prev, Geom::Point &last_move, double t, bool last);
virtual SPCurve *jitter(Geom::Curve const * A, Geom::Point &prev, Geom::Point &last_move);