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-rw-r--r--src/live_effects/lpe-bool.cpp2
-rw-r--r--src/syseq.h2
-rw-r--r--src/ui/tool/path-manipulator.cpp2
-rw-r--r--src/ui/tools/tweak-tool.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/live_effects/lpe-bool.cpp b/src/live_effects/lpe-bool.cpp
index 259acba4e..01b019cec 100644
--- a/src/live_effects/lpe-bool.cpp
+++ b/src/live_effects/lpe-bool.cpp
@@ -120,7 +120,7 @@ sp_pathvector_boolop_slice_intersect(Geom::PathVector const &pathva, Geom::PathV
// (h) fill a bool vector with information which pieces are in
// (i) filter the descr_cmd of the result path with this bool vector
//
- // The main inefficieny here is step (e) because I use a winding function of the area-shape which goes
+ // The main inefficiency here is step (e) because I use a winding function of the area-shape which goes
// through the complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area.
// It is tricky to improve this without building into the livarot code.
// One way might be to decide at the intersection points which edges touching the intersection points are
diff --git a/src/syseq.h b/src/syseq.h
index 582f2949f..6a6ea5055 100644
--- a/src/syseq.h
+++ b/src/syseq.h
@@ -275,7 +275,7 @@ template <int S, int T> SolutionKind gaussjord_solve (double A[S][T], double x[T
}
}
- // we need to adapt the value if we we are in the "projective case" (see above)
+ // we need to adapt the value if we are in the "projective case" (see above)
double val_new = (proj ? projectify<S,T>(cols, B, x, index, val) : val);
if (index >= 0 && index < T) {
diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp
index 82cad419d..55e171420 100644
--- a/src/ui/tool/path-manipulator.cpp
+++ b/src/ui/tool/path-manipulator.cpp
@@ -1625,7 +1625,7 @@ void PathManipulator::_selectionChanged(SelectableControlPoint *p, bool selected
}
}
-/** Removes all nodes belonging to this manipulator from the control pont selection */
+/** Removes all nodes belonging to this manipulator from the control point selection */
void PathManipulator::_removeNodesFromSelection()
{
// remove this manipulator's nodes from selection
diff --git a/src/ui/tools/tweak-tool.cpp b/src/ui/tools/tweak-tool.cpp
index bcc30a74f..efa872ac1 100644
--- a/src/ui/tools/tweak-tool.cpp
+++ b/src/ui/tools/tweak-tool.cpp
@@ -793,7 +793,7 @@ static void tweak_colors_in_gradient(SPItem *item, Inkscape::PaintTarget fill_or
r = radius / rg->r.computed;
}
- // Normalize pos to 0..1, taking into accound gradient spread:
+ // Normalize pos to 0..1, taking into account gradient spread:
double pos_e = pos;
if (gradient->getSpread() == SP_GRADIENT_SPREAD_PAD) {
if (pos > 1) {