diff options
| -rw-r--r-- | src/live_effects/lpe-bool.cpp | 2 | ||||
| -rw-r--r-- | src/syseq.h | 2 | ||||
| -rw-r--r-- | src/ui/tool/path-manipulator.cpp | 2 | ||||
| -rw-r--r-- | src/ui/tools/tweak-tool.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/live_effects/lpe-bool.cpp b/src/live_effects/lpe-bool.cpp index 259acba4e..01b019cec 100644 --- a/src/live_effects/lpe-bool.cpp +++ b/src/live_effects/lpe-bool.cpp @@ -120,7 +120,7 @@ sp_pathvector_boolop_slice_intersect(Geom::PathVector const &pathva, Geom::PathV // (h) fill a bool vector with information which pieces are in // (i) filter the descr_cmd of the result path with this bool vector // - // The main inefficieny here is step (e) because I use a winding function of the area-shape which goes + // The main inefficiency here is step (e) because I use a winding function of the area-shape which goes // through the complete edge list for each point I ask for, so effort is n-edges-contour * n-edges-area. // It is tricky to improve this without building into the livarot code. // One way might be to decide at the intersection points which edges touching the intersection points are diff --git a/src/syseq.h b/src/syseq.h index 582f2949f..6a6ea5055 100644 --- a/src/syseq.h +++ b/src/syseq.h @@ -275,7 +275,7 @@ template <int S, int T> SolutionKind gaussjord_solve (double A[S][T], double x[T } } - // we need to adapt the value if we we are in the "projective case" (see above) + // we need to adapt the value if we are in the "projective case" (see above) double val_new = (proj ? projectify<S,T>(cols, B, x, index, val) : val); if (index >= 0 && index < T) { diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index 82cad419d..55e171420 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -1625,7 +1625,7 @@ void PathManipulator::_selectionChanged(SelectableControlPoint *p, bool selected } } -/** Removes all nodes belonging to this manipulator from the control pont selection */ +/** Removes all nodes belonging to this manipulator from the control point selection */ void PathManipulator::_removeNodesFromSelection() { // remove this manipulator's nodes from selection diff --git a/src/ui/tools/tweak-tool.cpp b/src/ui/tools/tweak-tool.cpp index bcc30a74f..efa872ac1 100644 --- a/src/ui/tools/tweak-tool.cpp +++ b/src/ui/tools/tweak-tool.cpp @@ -793,7 +793,7 @@ static void tweak_colors_in_gradient(SPItem *item, Inkscape::PaintTarget fill_or r = radius / rg->r.computed; } - // Normalize pos to 0..1, taking into accound gradient spread: + // Normalize pos to 0..1, taking into account gradient spread: double pos_e = pos; if (gradient->getSpread() == SP_GRADIENT_SPREAD_PAD) { if (pos > 1) { |
