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-rw-r--r--share/tutorials/edge3d.svg2
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diff --git a/share/tutorials/edge3d.svg b/share/tutorials/edge3d.svg
index 2a712e944..14a060a5a 100644
--- a/share/tutorials/edge3d.svg
+++ b/share/tutorials/edge3d.svg
@@ -795,7 +795,7 @@ gC6QcSuT/PL/NVnEzfZJ6sAAAAAASUVORK5CYII=
id="rect9616" /></flowRegion><flowPara
id="flowPara9618">Sometimes the lighting may be reversed (see the eyes in step 4). When this happens you have to Path&gt;Reverse the parts of the path that are opposite to what you want, before applying the effect. If all the lighting is reversed you can just change the illumination angle.</flowPara><flowPara
id="flowPara9702" /><flowPara
- id="flowPara9704">In or outsetting or scaling a duplicate of your shape can generate a set of shadows/highlights you can recombine with your orignal shape for different effects.</flowPara><flowPara
+ id="flowPara9704">In or outsetting or scaling a duplicate of your shape can generate a set of shadows/highlights you can recombine with your original shape for different effects.</flowPara><flowPara
id="flowPara9656" /><flowPara
id="flowPara9658">If using many blurred paths slows down Inkscape too much, set the blur quality to minimum in Inkscape preferences, use outline mode, or move things to hidden layers.</flowPara><flowPara
id="flowPara9646" /><flowPara