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-rw-r--r--src/2geom/ellipse.h118
1 files changed, 105 insertions, 13 deletions
diff --git a/src/2geom/ellipse.h b/src/2geom/ellipse.h
index a67969933..6fb5ed254 100644
--- a/src/2geom/ellipse.h
+++ b/src/2geom/ellipse.h
@@ -37,8 +37,10 @@
#include <vector>
#include <2geom/angle.h>
+#include <2geom/bezier-curve.h>
#include <2geom/exception.h>
-#include <2geom/point.h>
+#include <2geom/forward.h>
+#include <2geom/line.h>
#include <2geom/transforms.h>
namespace Geom {
@@ -46,7 +48,14 @@ namespace Geom {
class EllipticalArc;
class Circle;
-/** @brief Set of points with a constant sum of distances from two foci
+/** @brief Set of points with a constant sum of distances from two foci.
+ *
+ * An ellipse can be specified in several ways. Internally, 2Geom uses
+ * the SVG style representation: center, rays and angle between the +X ray
+ * and the +X axis. Another popular way is to use an implicit equation,
+ * which is as follows:
+ * \f$Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0\f$
+ *
* @ingroup Shapes */
class Ellipse
: boost::multipliable< Ellipse, Translate
@@ -54,7 +63,8 @@ class Ellipse
, boost::multipliable< Ellipse, Rotate
, boost::multipliable< Ellipse, Zoom
, boost::multipliable< Ellipse, Affine
- > > > > >
+ , boost::equality_comparable< Ellipse
+ > > > > > >
{
Point _center;
Point _rays;
@@ -74,13 +84,16 @@ public:
Ellipse(double A, double B, double C, double D, double E, double F) {
setCoefficients(A, B, C, D, E, F);
}
+ /// Construct ellipse from a circle.
Ellipse(Geom::Circle const &c);
+ /// Set center, rays and angle.
void set(Point const &c, Point const &r, Coord angle) {
_center = c;
_rays = r;
_angle = angle;
}
+ /// Set center, rays and angle as constituent values.
void set(Coord cx, Coord cy, Coord rx, Coord ry, Coord a) {
_center[X] = cx;
_center[Y] = cy;
@@ -88,31 +101,97 @@ public:
_rays[Y] = ry;
_angle = a;
}
-
- // build an ellipse by its implicit equation:
- // Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0
+ /// Set an ellipse by solving its implicit equation.
void setCoefficients(double A, double B, double C, double D, double E, double F);
-
- // biuld up the best fitting ellipse wrt the passed points
- // prerequisite: at least 5 points must be passed
- void fit(std::vector<Point> const& points);
-
- EllipticalArc *arc(Point const &ip, Point const &inner, Point const &fp,
- bool svg_compliant = true);
+ /// Set the center.
+ void setCenter(Point const &p) { _center = p; }
+ /// Set the center by coordinates.
+ void setCenter(Coord cx, Coord cy) { _center[X] = cx; _center[Y] = cy; }
+ /// Set both rays of the ellipse.
+ void setRays(Point const &p) { _rays = p; }
+ /// Set both rays of the ellipse as coordinates.
+ void setRays(Coord x, Coord y) { _rays[X] = x; _rays[Y] = y; }
+ /// Set one of the rays of the ellipse.
+ void setRay(Coord r, Dim2 d) { _rays[d] = r; }
+ /// Set the angle the X ray makes with the +X axis.
+ void setRotationAngle(Angle a) { _angle = a; }
Point center() const { return _center; }
Coord center(Dim2 d) const { return _center[d]; }
+ /// Get both rays as a point.
Point rays() const { return _rays; }
+ /// Get one ray of the ellipse.
Coord ray(Dim2 d) const { return _rays[d]; }
+ /// Get the angle the X ray makes with the +X axis.
Angle rotationAngle() const { return _angle; }
+ /** @brief Create an ellipse passing through the specified points
+ * At least five points have to be specified. */
+ void fit(std::vector<Point> const& points);
+
+ /** @brief Create an elliptical arc from a section of the ellipse.
+ * This is mainly useful to determine the flags of the new arc.
+ * The passed points should lie on the ellipse, otherwise the results
+ * will be undefined.
+ * @param ip Initial point of the arc
+ * @param inner Point in the middle of the arc, used to pick one of two possibilities
+ * @param fp Final point of the arc
+ * @return Newly allocated arc, delete when no longer used */
+ EllipticalArc *arc(Point const &ip, Point const &inner, Point const &fp);
+
+ /** @brief Return an ellipse with less degrees of freedom.
+ * The canonical form always has the angle less than \f$\frac{\pi}{2}\f$,
+ * and zero if the rays are equal (i.e. the ellipse is a circle). */
+ Ellipse canonicalForm() const;
+ void makeCanonical();
+
/** @brief Compute the transform that maps the unit circle to this ellipse.
* Each ellipse can be interpreted as a translated, scaled and rotate unit circle.
* This function returns the transform that maps the unit circle to this ellipse.
* @return Transform from unit circle to the ellipse */
Affine unitCircleTransform() const;
+ /** @brief Compute the transform that maps this ellipse to the unit circle.
+ * This may be a little more precise and/or faster than simply using
+ * unitCircleTransform().inverse(). An exception will be thrown for
+ * degenerate ellipses. */
+ Affine inverseUnitCircleTransform() const;
+
+ LineSegment majorAxis() const { return ray(X) >= ray(Y) ? axis(X) : axis(Y); }
+ LineSegment minorAxis() const { return ray(X) < ray(Y) ? axis(X) : axis(Y); }
+ LineSegment semimajorAxis(int sign = 1) const {
+ return ray(X) >= ray(Y) ? semiaxis(X, sign) : semiaxis(Y, sign);
+ }
+ LineSegment semiminorAxis(int sign = 1) const {
+ return ray(X) < ray(Y) ? semiaxis(X, sign) : semiaxis(Y, sign);
+ }
+ LineSegment axis(Dim2 d) const;
+ LineSegment semiaxis(Dim2 d, int sign = 1) const;
+ /// Get the coefficients of the ellipse's implicit equation.
std::vector<double> coefficients() const;
+ void coefficients(Coord &A, Coord &B, Coord &C, Coord &D, Coord &E, Coord &F) const;
+
+ /** @brief Evaluate a point on the ellipse.
+ * The parameter range is \f$[0, 2\pi)\f$; larger and smaller values
+ * wrap around. */
+ Point pointAt(Coord t) const;
+ /// Evaluate a single coordinate of a point on the ellipse.
+ Coord valueAt(Coord t, Dim2 d) const;
+
+ /** @brief Find the time value of a point on an ellipse.
+ * If the point is not on the ellipse, the returned time value will correspond
+ * to an intersection with a ray from the origin passing through the point
+ * with the ellipse. Note that this is NOT the nearest point on the ellipse. */
+ Coord timeAt(Point const &p) const;
+
+ /// Compute intersections with an infinite line.
+ std::vector<ShapeIntersection> intersect(Line const &line) const;
+ /// Compute intersections with a line segment.
+ std::vector<ShapeIntersection> intersect(LineSegment const &seg) const;
+ /// Compute intersections with another ellipse.
+ std::vector<ShapeIntersection> intersect(Ellipse const &other) const;
+ /// Compute intersections with a 2D Bezier polynomial.
+ std::vector<ShapeIntersection> intersect(D2<Bezier> const &other) const;
Ellipse &operator*=(Translate const &t) {
_center *= t;
@@ -130,8 +209,21 @@ public:
}
Ellipse &operator*=(Rotate const &r);
Ellipse &operator*=(Affine const &m);
+
+ /// Compare ellipses for exact equality.
+ bool operator==(Ellipse const &other) const;
};
+/** @brief Test whether two ellipses are approximately the same.
+ * This will check whether no point on ellipse a is further away from
+ * the corresponding point on ellipse b than precision.
+ * @relates Ellipse */
+bool are_near(Ellipse const &a, Ellipse const &b, Coord precision = EPSILON);
+
+/** @brief Outputs ellipse data, useful for debugging.
+ * @relates Ellipse */
+std::ostream &operator<<(std::ostream &out, Ellipse const &e);
+
} // end namespace Geom
#endif // LIB2GEOM_SEEN_ELLIPSE_H