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Diffstat (limited to 'src/2geom/shape.h')
| -rw-r--r-- | src/2geom/shape.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/2geom/shape.h b/src/2geom/shape.h new file mode 100644 index 000000000..3700e9e5a --- /dev/null +++ b/src/2geom/shape.h @@ -0,0 +1,90 @@ +#ifndef __2GEOM_SHAPE_H +#define __2GEOM_SHAPE_H + +#include <vector> +#include <set> + +#include "region.h" + +//TODO: BBOX optimizations + +namespace Geom { + +enum { + BOOLOP_JUST_A = 1, + BOOLOP_JUST_B = 2, + BOOLOP_BOTH = 4, + BOOLOP_NEITHER = 8 +}; + +enum { + BOOLOP_NULL = 0, + BOOLOP_INTERSECT = BOOLOP_BOTH, + BOOLOP_SUBTRACT_A_B = BOOLOP_JUST_B, + BOOLOP_IDENTITY_A = BOOLOP_JUST_A | BOOLOP_BOTH, + BOOLOP_SUBTRACT_B_A = BOOLOP_JUST_A, + BOOLOP_IDENTITY_B = BOOLOP_JUST_B | BOOLOP_BOTH, + BOOLOP_EXCLUSION = BOOLOP_JUST_A | BOOLOP_JUST_B, + BOOLOP_UNION = BOOLOP_JUST_A | BOOLOP_JUST_B | BOOLOP_BOTH +}; + +class Shape { + Regions content; + mutable bool fill; + //friend Shape shape_region_boolean(bool rev, Shape const & a, Region const & b); + friend CrossingSet crossings_between(Shape const &a, Shape const &b); + friend Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &); + friend Shape boolop(Shape const &a, Shape const &b, unsigned); + friend Shape boolop(Shape const &a, Shape const &b, unsigned, CrossingSet const &); + + public: + Shape() : fill(true) {} + explicit Shape(Region const & r) { + content = Regions(1, r); + fill = r.fill; + } + explicit Shape(Regions const & r) : content(r) { update_fill(); } + explicit Shape(bool f) : fill(f) {} + Shape(Regions const & r, bool f) : content(r), fill(f) {} + + Regions getContent() const { return content; } + bool isFill() const { return fill; } + + unsigned size() const { return content.size(); } + const Region &operator[](unsigned ix) const { return content[ix]; } + + Shape inverse() const; + Shape operator*(Matrix const &m) const; + + bool contains(Point const &p) const; + + bool inside_invariants() const; //semi-slow & easy to violate : checks that the insides are inside, the outsides are outside + bool region_invariants() const; //semi-slow : checks for self crossing + bool cross_invariants() const; //slow : checks that everything is disjoint + bool invariants() const; //vera slow (combo rombo, checks the above) + + private: + void update_fill() const { + unsigned ix = outer_index(content); + if(ix < size()) + fill = content[ix].fill; + else if(size() > 0) + fill = content.front().fill; + else + fill = true; + } +}; + +inline CrossingSet crossings_between(Shape const &a, Shape const &b) { return crossings(paths_from_regions(a.content), paths_from_regions(b.content)); } + +Shape shape_boolean(bool rev, Shape const &, Shape const &, CrossingSet const &); +Shape shape_boolean(bool rev, Shape const &, Shape const &); + +Shape boolop(Shape const &, Shape const &, unsigned flags); +Shape boolop(Shape const &, Shape const &, unsigned flags, CrossingSet &); + +Regions regionize_paths(std::vector<Path> const &ps, bool evenodd=true); + +} + +#endif |
