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-rw-r--r--src/box3d.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp
index 1942ea3d6..e47aa73b3 100644
--- a/src/box3d.cpp
+++ b/src/box3d.cpp
@@ -234,7 +234,13 @@ sp_3dbox_update(SPObject *object, SPCtx *ctx, guint flags)
{
if (flags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG | SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) {
SP3DBox *box = SP_3DBOX(object);
- sp_3dbox_link_to_existing_paths (box, SP_OBJECT_REPR(object));
+ Inkscape::XML::Node *repr = SP_OBJECT_REPR(object);
+ sp_3dbox_link_to_existing_paths (box, repr);
+ SP3DBoxContext *bc = SP_3DBOX_CONTEXT (inkscape_active_event_context());
+ bc->_vpdrag->updateDraggers();
+ // FIXME: Should we update the corners here, too? Maybe this is the reason why the handles
+ // are off after an undo/redo! On the other hand, if we do so we get warnings about
+ // updates occuring while other updats are in progress ...
}
/* Invoke parent method */