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-rw-r--r--src/box3d.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/box3d.cpp b/src/box3d.cpp
index db06359ec..f4921bc1a 100644
--- a/src/box3d.cpp
+++ b/src/box3d.cpp
@@ -47,7 +47,7 @@ static void box3d_build(SPObject *object, SPDocument *document, Inkscape::XML::N
static void box3d_release(SPObject *object);
static void box3d_set(SPObject *object, unsigned int key, const gchar *value);
static void box3d_update(SPObject *object, SPCtx *ctx, guint flags);
-static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Node *repr, guint flags);
+static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags);
static gchar *box3d_description(SPItem *item);
static NR::Matrix box3d_set_transform(SPItem *item, NR::Matrix const &xform);
@@ -256,14 +256,13 @@ box3d_update(SPObject *object, SPCtx *ctx, guint flags)
}
-static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Node *repr, guint flags)
+static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags)
{
SPBox3D *box = SP_BOX3D(object);
if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) {
// this is where we end up when saving as plain SVG (also in other circumstances?)
// thus we don' set "sodipodi:type" so that the box is only saved as an ordinary svg:g
- Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_OBJECT_DOCUMENT(object));
repr = xml_doc->createElement("svg:g");
}
@@ -302,7 +301,7 @@ static Inkscape::XML::Node *box3d_write(SPObject *object, Inkscape::XML::Node *r
}
if (((SPObjectClass *) (parent_class))->write) {
- ((SPObjectClass *) (parent_class))->write(object, repr, flags);
+ ((SPObjectClass *) (parent_class))->write(object, xml_doc, repr, flags);
}
return repr;