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-rw-r--r--src/desktop-style.cpp42
1 files changed, 22 insertions, 20 deletions
diff --git a/src/desktop-style.cpp b/src/desktop-style.cpp
index 393e0caa7..81aa95b48 100644
--- a/src/desktop-style.cpp
+++ b/src/desktop-style.cpp
@@ -156,17 +156,17 @@ sp_desktop_apply_css_recursive(SPObject *o, SPCSSAttr *css, bool skip_lines)
return;
}
- for ( SPObject *child = o->firstChild() ; child ; child = child->getNext() ) {
+ for (auto& child: o->children) {
if (sp_repr_css_property(css, "opacity", NULL) != NULL) {
// Unset properties which are accumulating and thus should not be set recursively.
// For example, setting opacity 0.5 on a group recursively would result in the visible opacity of 0.25 for an item in the group.
SPCSSAttr *css_recurse = sp_repr_css_attr_new();
sp_repr_css_merge(css_recurse, css);
sp_repr_css_set_property(css_recurse, "opacity", NULL);
- sp_desktop_apply_css_recursive(child, css_recurse, skip_lines);
+ sp_desktop_apply_css_recursive(&child, css_recurse, skip_lines);
sp_repr_css_attr_unref(css_recurse);
} else {
- sp_desktop_apply_css_recursive(child, css, skip_lines);
+ sp_desktop_apply_css_recursive(&child, css, skip_lines);
}
}
}
@@ -187,8 +187,8 @@ sp_desktop_set_style(SPDesktop *desktop, SPCSSAttr *css, bool change, bool write
sp_repr_css_merge(css_write, css);
sp_css_attr_unset_uris(css_write);
prefs->mergeStyle("/desktop/style", css_write);
- std::vector<SPItem*> const itemlist = desktop->selection->itemList();
- for (std::vector<SPItem*>::const_iterator i = itemlist.begin(); i!= itemlist.end(); ++i) {
+ auto itemlist = desktop->selection->items();
+ for (auto i = itemlist.begin(); i!= itemlist.end(); ++i) {
/* last used styles for 3D box faces are stored separately */
SPObject *obj = *i;
Box3DSide *side = dynamic_cast<Box3DSide *>(obj);
@@ -227,8 +227,8 @@ sp_desktop_set_style(SPDesktop *desktop, SPCSSAttr *css, bool change, bool write
sp_repr_css_merge(css_no_text, css);
css_no_text = sp_css_attr_unset_text(css_no_text);
- std::vector<SPItem*> const itemlist = desktop->selection->itemList();
- for (std::vector<SPItem*>::const_iterator i = itemlist.begin(); i!= itemlist.end(); ++i) {
+ auto itemlist = desktop->selection->items();
+ for (auto i = itemlist.begin(); i!= itemlist.end(); ++i) {
SPItem *item = *i;
// If not text, don't apply text attributes (can a group have text attributes? Yes! FIXME)
@@ -1707,10 +1707,11 @@ objects_query_blend (const std::vector<SPItem*> &objects, SPStyle *style_res)
int blendcount = 0;
// determine whether filter is simple (blend and/or blur) or complex
- for(SPObject *primitive_obj = style->getFilter()->children;
- primitive_obj && dynamic_cast<SPFilterPrimitive *>(primitive_obj);
- primitive_obj = primitive_obj->next) {
- SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(primitive_obj);
+ for(auto& primitive_obj: style->getFilter()->children) {
+ SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(&primitive_obj);
+ if (!primitive) {
+ break;
+ }
if (dynamic_cast<SPFeBlend *>(primitive)) {
++blendcount;
} else if (dynamic_cast<SPGaussianBlur *>(primitive)) {
@@ -1723,10 +1724,12 @@ objects_query_blend (const std::vector<SPItem*> &objects, SPStyle *style_res)
// simple filter
if(blurcount == 1 || blendcount == 1) {
- for(SPObject *primitive_obj = style->getFilter()->children;
- primitive_obj && dynamic_cast<SPFilterPrimitive *>(primitive_obj);
- primitive_obj = primitive_obj->next) {
- SPFeBlend *spblend = dynamic_cast<SPFeBlend *>(primitive_obj);
+ for(auto& primitive_obj: style->getFilter()->children) {
+ SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(&primitive_obj);
+ if (!primitive) {
+ break;
+ }
+ SPFeBlend *spblend = dynamic_cast<SPFeBlend *>(&primitive_obj);
if (spblend) {
blend = spblend->blend_mode;
}
@@ -1800,9 +1803,8 @@ objects_query_blur (const std::vector<SPItem*> &objects, SPStyle *style_res)
//if object has a filter
if (style->filter.set && style->getFilter()) {
//cycle through filter primitives
- SPObject *primitive_obj = style->getFilter()->children;
- while (primitive_obj) {
- SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(primitive_obj);
+ for(auto& primitive_obj: style->getFilter()->children) {
+ SPFilterPrimitive *primitive = dynamic_cast<SPFilterPrimitive *>(&primitive_obj);
if (primitive) {
//if primitive is gaussianblur
@@ -1820,7 +1822,6 @@ objects_query_blur (const std::vector<SPItem*> &objects, SPStyle *style_res)
}
}
}
- primitive_obj = primitive_obj->next;
}
}
}
@@ -1910,7 +1911,8 @@ sp_desktop_query_style(SPDesktop *desktop, SPStyle *style, int property)
// otherwise, do querying and averaging over selection
if (desktop->selection != NULL) {
- return sp_desktop_query_style_from_list (desktop->selection->itemList(), style, property);
+ std::vector<SPItem *> vec(desktop->selection->items().begin(), desktop->selection->items().end());
+ return sp_desktop_query_style_from_list (vec, style, property);
}
return QUERY_STYLE_NOTHING;