diff options
Diffstat (limited to 'src/display/nr-gradient-gpl.cpp')
| -rw-r--r-- | src/display/nr-gradient-gpl.cpp | 306 |
1 files changed, 306 insertions, 0 deletions
diff --git a/src/display/nr-gradient-gpl.cpp b/src/display/nr-gradient-gpl.cpp new file mode 100644 index 000000000..54a33cfdb --- /dev/null +++ b/src/display/nr-gradient-gpl.cpp @@ -0,0 +1,306 @@ +#define __NR_GRADIENT_C__ + +/* + * Pixel buffer rendering library + * + * Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * + * Copyright (C) 2001-2002 Lauris Kaplinski + * Copyright (C) 2001-2002 Ximian, Inc. + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + +#include <libnr/nr-pixops.h> +#include <libnr/nr-pixblock-pixel.h> + +#include "nr-gradient-gpl.h" + +#define noNR_USE_GENERIC_RENDERER + +#define NRG_MASK (NR_GRADIENT_VECTOR_LENGTH - 1) +#define NRG_2MASK ((NR_GRADIENT_VECTOR_LENGTH << 1) - 1) + +static void nr_lgradient_render_block (NRRenderer *r, NRPixBlock *pb, NRPixBlock *m); +static void nr_lgradient_render_R8G8B8A8N_EMPTY (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); +static void nr_lgradient_render_R8G8B8A8N (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); +static void nr_lgradient_render_R8G8B8 (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs); +static void nr_lgradient_render_generic (NRLGradientRenderer *lgr, NRPixBlock *pb); + +NRRenderer * +nr_lgradient_renderer_setup (NRLGradientRenderer *lgr, + const unsigned char *cv, + unsigned int spread, + const NRMatrix *gs2px, + float x0, float y0, + float x1, float y1) +{ + NRMatrix n2gs, n2px, px2n; + + lgr->renderer.render = nr_lgradient_render_block; + + lgr->vector = cv; + lgr->spread = spread; + + n2gs.c[0] = x1 - x0; + n2gs.c[1] = y1 - y0; + n2gs.c[2] = y1 - y0; + n2gs.c[3] = x0 - x1; + n2gs.c[4] = x0; + n2gs.c[5] = y0; + + nr_matrix_multiply (&n2px, &n2gs, gs2px); + nr_matrix_invert (&px2n, &n2px); + + lgr->x0 = n2px.c[4] - 0.5; + lgr->y0 = n2px.c[5] - 0.5; + lgr->dx = px2n.c[0] * NR_GRADIENT_VECTOR_LENGTH; + lgr->dy = px2n.c[2] * NR_GRADIENT_VECTOR_LENGTH; + + return (NRRenderer *) lgr; +} + +static void +nr_lgradient_render_block (NRRenderer *r, NRPixBlock *pb, NRPixBlock *m) +{ + NRLGradientRenderer *lgr; + int width, height; + + lgr = (NRLGradientRenderer *) r; + + width = pb->area.x1 - pb->area.x0; + height = pb->area.y1 - pb->area.y0; + +#ifdef NR_USE_GENERIC_RENDERER + nr_lgradient_render_generic (lgr, pb); +#else + if (pb->empty) { + switch (pb->mode) { + case NR_PIXBLOCK_MODE_A8: + nr_lgradient_render_generic (lgr, pb); + break; + case NR_PIXBLOCK_MODE_R8G8B8: + nr_lgradient_render_generic (lgr, pb); + break; + case NR_PIXBLOCK_MODE_R8G8B8A8N: + nr_lgradient_render_R8G8B8A8N_EMPTY (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); + break; + case NR_PIXBLOCK_MODE_R8G8B8A8P: + nr_lgradient_render_generic (lgr, pb); + break; + default: + break; + } + } else { + switch (pb->mode) { + case NR_PIXBLOCK_MODE_A8: + nr_lgradient_render_generic (lgr, pb); + break; + case NR_PIXBLOCK_MODE_R8G8B8: + nr_lgradient_render_R8G8B8 (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); + break; + case NR_PIXBLOCK_MODE_R8G8B8A8N: + nr_lgradient_render_R8G8B8A8N (lgr, NR_PIXBLOCK_PX (pb), pb->area.x0, pb->area.y0, width, height, pb->rs); + break; + case NR_PIXBLOCK_MODE_R8G8B8A8P: + nr_lgradient_render_generic (lgr, pb); + break; + default: + break; + } + } +#endif +} + +static void +nr_lgradient_render_R8G8B8A8N_EMPTY (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) +{ + int x, y; + double pos; + + for (y = 0; y < height; y++) { + const unsigned char *s; + unsigned char *d; + int idx; + d = px + y * rs; + pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; + if (lgr->spread == NR_GRADIENT_SPREAD_PAD) { + for (x = 0; x < width; x++) { + idx = (int) CLAMP (pos, 0, (double) NRG_MASK); + s = lgr->vector + 4 * idx; + d[0] = s[0]; + d[1] = s[1]; + d[2] = s[2]; + d[3] = s[3]; + d += 4; + pos += lgr->dx; + } + } else if (lgr->spread == NR_GRADIENT_SPREAD_REFLECT) { + for (x = 0; x < width; x++) { + idx = (int) ((long long) pos & NRG_2MASK); + if (idx > NRG_MASK) idx = NRG_2MASK - idx; + s = lgr->vector + 4 * idx; + d[0] = s[0]; + d[1] = s[1]; + d[2] = s[2]; + d[3] = s[3]; + d += 4; + pos += lgr->dx; + } + } else { + for (x = 0; x < width; x++) { + idx = (int) ((long long) pos & NRG_MASK); + s = lgr->vector + 4 * idx; + d[0] = s[0]; + d[1] = s[1]; + d[2] = s[2]; + d[3] = s[3]; + d += 4; + pos += lgr->dx; + } + } + } +} + +static void +nr_lgradient_render_R8G8B8A8N (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) +{ + int x, y; + unsigned char *d; + double pos; + + for (y = 0; y < height; y++) { + d = px + y * rs; + pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; + for (x = 0; x < width; x++) { + int idx; + unsigned int ca; + const unsigned char *s; + switch (lgr->spread) { + case NR_GRADIENT_SPREAD_PAD: + idx = (int) CLAMP (pos, 0, (double) NRG_MASK); + break; + case NR_GRADIENT_SPREAD_REFLECT: + idx = (int) ((long long) pos & NRG_2MASK); + if (idx > NRG_MASK) idx = NRG_2MASK - idx; + break; + case NR_GRADIENT_SPREAD_REPEAT: + idx = (int) ((long long) pos & NRG_MASK); + break; + default: + idx = 0; + break; + } + /* Full composition */ + s = lgr->vector + 4 * idx; + if (s[3] == 255) { + d[0] = s[0]; + d[1] = s[1]; + d[2] = s[2]; + d[3] = 255; + } else if (s[3] != 0) { + ca = NR_A7(s[3],d[3]); + d[0] = NR_COMPOSENNN_A7 (s[0], s[3], d[0], d[3], ca); + d[1] = NR_COMPOSENNN_A7 (s[1], s[3], d[1], d[3], ca); + d[2] = NR_COMPOSENNN_A7 (s[2], s[3], d[2], d[3], ca); + d[3] = NR_PREMUL_SINGLE(ca); + } + d += 4; + pos += lgr->dx; + } + } +} + +static void +nr_lgradient_render_R8G8B8 (NRLGradientRenderer *lgr, unsigned char *px, int x0, int y0, int width, int height, int rs) +{ + int x, y; + unsigned char *d; + double pos; + + for (y = 0; y < height; y++) { + d = px + y * rs; + pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; + for (x = 0; x < width; x++) { + int idx; + const unsigned char *s; + switch (lgr->spread) { + case NR_GRADIENT_SPREAD_PAD: + idx = (int) CLAMP (pos, 0, (double) NRG_MASK); + break; + case NR_GRADIENT_SPREAD_REFLECT: + idx = (int) ((long long) pos & NRG_2MASK); + if (idx > NRG_MASK) idx = NRG_2MASK - idx; + break; + case NR_GRADIENT_SPREAD_REPEAT: + idx = (int) ((long long) pos & NRG_MASK); + break; + default: + idx = 0; + break; + } + /* Full composition */ + s = lgr->vector + 4 * idx; + d[0] = NR_COMPOSEN11 (s[0], s[3], d[0]); + d[1] = NR_COMPOSEN11 (s[1], s[3], d[1]); + d[2] = NR_COMPOSEN11 (s[2], s[3], d[2]); + d += 3; + pos += lgr->dx; + } + } +} + +static void +nr_lgradient_render_generic (NRLGradientRenderer *lgr, NRPixBlock *pb) +{ + int x, y; + unsigned char *d; + double pos; + int bpp; + NRPixBlock spb; + int x0, y0, width, height, rs; + + x0 = pb->area.x0; + y0 = pb->area.y0; + width = pb->area.x1 - pb->area.x0; + height = pb->area.y1 - pb->area.y0; + rs = pb->rs; + + nr_pixblock_setup_extern (&spb, NR_PIXBLOCK_MODE_R8G8B8A8N, 0, 0, NR_GRADIENT_VECTOR_LENGTH, 1, + (unsigned char *) lgr->vector, + 4 * NR_GRADIENT_VECTOR_LENGTH, + 0, 0); + bpp = (pb->mode == NR_PIXBLOCK_MODE_A8) ? 1 : (pb->mode == NR_PIXBLOCK_MODE_R8G8B8) ? 3 : 4; + + for (y = 0; y < height; y++) { + d = NR_PIXBLOCK_PX (pb) + y * rs; + pos = (y + y0 - lgr->y0) * lgr->dy + (0 + x0 - lgr->x0) * lgr->dx; + for (x = 0; x < width; x++) { + int idx; + const unsigned char *s; + switch (lgr->spread) { + case NR_GRADIENT_SPREAD_PAD: + idx = (int) CLAMP (pos, 0, (double) NRG_MASK); + break; + case NR_GRADIENT_SPREAD_REFLECT: + idx = (int) ((long long) pos & NRG_2MASK); + if (idx > NRG_MASK) idx = NRG_2MASK - idx; + break; + case NR_GRADIENT_SPREAD_REPEAT: + idx = (int) ((long long) pos & NRG_MASK); + break; + default: + idx = 0; + break; + } + s = lgr->vector + 4 * idx; + nr_compose_pixblock_pixblock_pixel (pb, d, &spb, s); + d += bpp; + pos += lgr->dx; + } + } + + nr_pixblock_release (&spb); +} + |
