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-rw-r--r--src/display/nr-light.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/display/nr-light.cpp b/src/display/nr-light.cpp
index 6331d1546..0e9a55a9f 100644
--- a/src/display/nr-light.cpp
+++ b/src/display/nr-light.cpp
@@ -51,7 +51,7 @@ PointLight::PointLight(SPFePointLight *light, guint32 lighting_color, const Geom
PointLight::~PointLight() {}
-void PointLight::light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z) {
+void PointLight::light_vector(NR::Fvector &v, double x, double y, double z) {
v[X_3D] = l_x - x;
v[Y_3D] = l_y - y;
v[Z_3D] = l_z - z;
@@ -65,7 +65,7 @@ void PointLight::light_components(NR::Fvector &lc) {
}
SpotLight::SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Geom::Affine &trans) {
- gdouble p_x, p_y, p_z;
+ double p_x, p_y, p_z;
color = lighting_color;
l_x = light->x;
l_y = light->y;
@@ -86,7 +86,7 @@ SpotLight::SpotLight(SPFeSpotLight *light, guint32 lighting_color, const Geom::A
SpotLight::~SpotLight() {}
-void SpotLight::light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z) {
+void SpotLight::light_vector(NR::Fvector &v, double x, double y, double z) {
v[X_3D] = l_x - x;
v[Y_3D] = l_y - y;
v[Z_3D] = l_z - z;
@@ -94,7 +94,7 @@ void SpotLight::light_vector(NR::Fvector &v, gdouble x, gdouble y, gdouble z) {
}
void SpotLight::light_components(NR::Fvector &lc, const NR::Fvector &L) {
- gdouble spmod = (-1) * NR::scalar_product(L, S);
+ double spmod = (-1) * NR::scalar_product(L, S);
if (spmod <= cos_lca)
spmod = 0;
else