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-rw-r--r--src/display/sp-canvas.cpp2074
1 files changed, 2074 insertions, 0 deletions
diff --git a/src/display/sp-canvas.cpp b/src/display/sp-canvas.cpp
new file mode 100644
index 000000000..d1d7221f0
--- /dev/null
+++ b/src/display/sp-canvas.cpp
@@ -0,0 +1,2074 @@
+#define __SP_CANVAS_C__
+
+/** \file
+ * Port of GnomeCanvas for Inkscape needs
+ *
+ * Authors:
+ * Federico Mena <federico@nuclecu.unam.mx>
+ * Raph Levien <raph@gimp.org>
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * fred
+ *
+ * Copyright (C) 1998 The Free Software Foundation
+ * Copyright (C) 2002 Lauris Kaplinski
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <libnr/nr-pixblock.h>
+
+#include <gtk/gtkmain.h>
+#include <gtk/gtksignal.h>
+
+#include <helper/sp-marshal.h>
+#include <display/sp-canvas.h>
+#include "display-forward.h"
+#include <libnr/nr-matrix-fns.h>
+#include <libnr/nr-matrix-ops.h>
+#include <libnr/nr-convex-hull.h>
+
+enum {
+ RENDERMODE_NORMAL,
+ RENDERMODE_NOAA,
+ RENDERMODE_OUTLINE
+};
+
+const gint sp_canvas_update_priority = G_PRIORITY_HIGH_IDLE;
+
+#define SP_CANVAS_WINDOW(c) (((GtkWidget *) (c))->window)
+
+enum {
+ SP_CANVAS_ITEM_VISIBLE = 1 << 7,
+ SP_CANVAS_ITEM_NEED_UPDATE = 1 << 8,
+ SP_CANVAS_ITEM_NEED_AFFINE = 1 << 9
+};
+
+/**
+ * A group of Items.
+ */
+struct SPCanvasGroup {
+ SPCanvasItem item;
+
+ GList *items, *last;
+};
+
+/**
+ * The SPCanvasGroup vtable.
+ */
+struct SPCanvasGroupClass {
+ SPCanvasItemClass parent_class;
+};
+
+/**
+ * The SPCanvas vtable.
+ */
+struct SPCanvasClass {
+ GtkWidgetClass parent_class;
+};
+
+static void group_add (SPCanvasGroup *group, SPCanvasItem *item);
+static void group_remove (SPCanvasGroup *group, SPCanvasItem *item);
+
+/* SPCanvasItem */
+
+enum {ITEM_EVENT, ITEM_LAST_SIGNAL};
+
+
+static void sp_canvas_request_update (SPCanvas *canvas);
+
+static void sp_canvas_item_class_init (SPCanvasItemClass *klass);
+static void sp_canvas_item_init (SPCanvasItem *item);
+static void sp_canvas_item_dispose (GObject *object);
+static void sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args);
+
+static int emit_event (SPCanvas *canvas, GdkEvent *event);
+
+static guint item_signals[ITEM_LAST_SIGNAL] = { 0 };
+
+static GtkObjectClass *item_parent_class;
+
+/**
+ * Registers the SPCanvasItem class with Glib and returns its type number.
+ */
+GType
+sp_canvas_item_get_type (void)
+{
+ static GType type = 0;
+ if (!type) {
+ static const GTypeInfo info = {
+ sizeof (SPCanvasItemClass),
+ NULL, NULL,
+ (GClassInitFunc) sp_canvas_item_class_init,
+ NULL, NULL,
+ sizeof (SPCanvasItem),
+ 0,
+ (GInstanceInitFunc) sp_canvas_item_init,
+ NULL
+ };
+ type = g_type_register_static (GTK_TYPE_OBJECT, "SPCanvasItem", &info, (GTypeFlags)0);
+ }
+
+ return type;
+}
+
+/**
+ * Initializes the SPCanvasItem vtable and the "event" signal.
+ */
+static void
+sp_canvas_item_class_init (SPCanvasItemClass *klass)
+{
+ GObjectClass *object_class = (GObjectClass *) klass;
+
+ /* fixme: Derive from GObject */
+ item_parent_class = (GtkObjectClass*)gtk_type_class (GTK_TYPE_OBJECT);
+
+ item_signals[ITEM_EVENT] = g_signal_new ("event",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (SPCanvasItemClass, event),
+ NULL, NULL,
+ sp_marshal_BOOLEAN__POINTER,
+ G_TYPE_BOOLEAN, 1,
+ GDK_TYPE_EVENT);
+
+ object_class->dispose = sp_canvas_item_dispose;
+}
+
+/**
+ * Callback for initialization of SPCanvasItem.
+ */
+static void
+sp_canvas_item_init (SPCanvasItem *item)
+{
+ item->flags |= SP_CANVAS_ITEM_VISIBLE;
+ item->xform = NR::Matrix(NR::identity());
+}
+
+/**
+ * Constructs new SPCanvasItem on SPCanvasGroup.
+ */
+SPCanvasItem *
+sp_canvas_item_new (SPCanvasGroup *parent, GtkType type, const gchar *first_arg_name, ...)
+{
+ va_list args;
+
+ g_return_val_if_fail (parent != NULL, NULL);
+ g_return_val_if_fail (SP_IS_CANVAS_GROUP (parent), NULL);
+ g_return_val_if_fail (gtk_type_is_a (type, sp_canvas_item_get_type ()), NULL);
+
+ SPCanvasItem *item = SP_CANVAS_ITEM (gtk_type_new (type));
+
+ va_start (args, first_arg_name);
+ sp_canvas_item_construct (item, parent, first_arg_name, args);
+ va_end (args);
+
+ return item;
+}
+
+/**
+ * Sets up the newly created SPCanvasItem.
+ *
+ * We make it static for encapsulation reasons since it was nowhere used.
+ */
+static void
+sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar *first_arg_name, va_list args)
+{
+ g_return_if_fail (SP_IS_CANVAS_GROUP (parent));
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+
+ item->parent = SP_CANVAS_ITEM (parent);
+ item->canvas = item->parent->canvas;
+
+ g_object_set_valist (G_OBJECT (item), first_arg_name, args);
+
+ group_add (SP_CANVAS_GROUP (item->parent), item);
+
+ sp_canvas_item_request_update (item);
+ sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ item->canvas->need_repick = TRUE;
+}
+
+/**
+ * Helper function that requests redraw only if item's visible flag is set.
+ */
+static void
+redraw_if_visible (SPCanvasItem *item)
+{
+ if (item->flags & SP_CANVAS_ITEM_VISIBLE) {
+ sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ }
+}
+
+/**
+ * Callback that removes item from all referers and destroys it.
+ */
+static void
+sp_canvas_item_dispose (GObject *object)
+{
+ SPCanvasItem *item = SP_CANVAS_ITEM (object);
+
+ redraw_if_visible (item);
+ item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
+
+ if (item == item->canvas->current_item) {
+ item->canvas->current_item = NULL;
+ item->canvas->need_repick = TRUE;
+ }
+
+ if (item == item->canvas->new_current_item) {
+ item->canvas->new_current_item = NULL;
+ item->canvas->need_repick = TRUE;
+ }
+
+ if (item == item->canvas->grabbed_item) {
+ item->canvas->grabbed_item = NULL;
+ gdk_pointer_ungrab (GDK_CURRENT_TIME);
+ }
+
+ if (item == item->canvas->focused_item)
+ item->canvas->focused_item = NULL;
+
+ if (item->parent) {
+ group_remove (SP_CANVAS_GROUP (item->parent), item);
+ }
+
+ G_OBJECT_CLASS (item_parent_class)->dispose (object);
+}
+
+/**
+ * Helper function to update item and its children.
+ *
+ * NB! affine is parent2canvas.
+ */
+static void
+sp_canvas_item_invoke_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
+{
+ /* Apply the child item's transform */
+ NR::Matrix child_affine = item->xform * affine;
+
+ /* apply object flags to child flags */
+ int child_flags = flags & ~SP_CANVAS_UPDATE_REQUESTED;
+
+ if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
+ child_flags |= SP_CANVAS_UPDATE_REQUESTED;
+
+ if (item->flags & SP_CANVAS_ITEM_NEED_AFFINE)
+ child_flags |= SP_CANVAS_UPDATE_AFFINE;
+
+ if (child_flags & (SP_CANVAS_UPDATE_REQUESTED | SP_CANVAS_UPDATE_AFFINE)) {
+ if (SP_CANVAS_ITEM_GET_CLASS (item)->update)
+ SP_CANVAS_ITEM_GET_CLASS (item)->update (item, child_affine, child_flags);
+ }
+
+ GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_UPDATE);
+ GTK_OBJECT_UNSET_FLAGS (item, SP_CANVAS_ITEM_NEED_AFFINE);
+}
+
+/**
+ * Helper function to invoke the point method of the item.
+ *
+ * The argument x, y should be in the parent's item-relative coordinate
+ * system. This routine applies the inverse of the item's transform,
+ * maintaining the affine invariant.
+ */
+static double
+sp_canvas_item_invoke_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
+{
+ if (SP_CANVAS_ITEM_GET_CLASS (item)->point)
+ return SP_CANVAS_ITEM_GET_CLASS (item)->point (item, p, actual_item);
+
+ return NR_HUGE;
+}
+
+/**
+ * Makes the item's affine transformation matrix be equal to the specified
+ * matrix.
+ *
+ * @item: A canvas item.
+ * @affine: An affine transformation matrix.
+ */
+void
+sp_canvas_item_affine_absolute (SPCanvasItem *item, NR::Matrix const& affine)
+{
+ item->xform = affine;
+
+ if (!(item->flags & SP_CANVAS_ITEM_NEED_AFFINE)) {
+ item->flags |= SP_CANVAS_ITEM_NEED_AFFINE;
+ if (item->parent != NULL) {
+ sp_canvas_item_request_update (item->parent);
+ } else {
+ sp_canvas_request_update (item->canvas);
+ }
+ }
+
+ item->canvas->need_repick = TRUE;
+}
+
+/**
+ * Convenience function to reorder items in a group's child list.
+ *
+ * This puts the specified link after the "before" link.
+ */
+static void
+put_item_after (GList *link, GList *before)
+{
+ if (link == before)
+ return;
+
+ SPCanvasGroup *parent = SP_CANVAS_GROUP (SP_CANVAS_ITEM (link->data)->parent);
+
+ if (before == NULL) {
+ if (link == parent->items) return;
+
+ link->prev->next = link->next;
+
+ if (link->next) {
+ link->next->prev = link->prev;
+ } else {
+ parent->last = link->prev;
+ }
+
+ link->prev = before;
+ link->next = parent->items;
+ link->next->prev = link;
+ parent->items = link;
+ } else {
+ if ((link == parent->last) && (before == parent->last->prev))
+ return;
+
+ if (link->next)
+ link->next->prev = link->prev;
+
+ if (link->prev)
+ link->prev->next = link->next;
+ else {
+ parent->items = link->next;
+ parent->items->prev = NULL;
+ }
+
+ link->prev = before;
+ link->next = before->next;
+
+ link->prev->next = link;
+
+ if (link->next)
+ link->next->prev = link;
+ else
+ parent->last = link;
+ }
+}
+
+
+/**
+ * Raises the item in its parent's stack by the specified number of positions.
+ *
+ * \param item A canvas item.
+ * \param positions Number of steps to raise the item.
+ *
+ * If the number of positions is greater than the distance to the top of the
+ * stack, then the item is put at the top.
+ */
+void
+sp_canvas_item_raise (SPCanvasItem *item, int positions)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+ g_return_if_fail (positions >= 0);
+
+ if (!item->parent || positions == 0)
+ return;
+
+ SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
+ GList *link = g_list_find (parent->items, item);
+ g_assert (link != NULL);
+
+ GList *before;
+ for (before = link; positions && before; positions--)
+ before = before->next;
+
+ if (!before)
+ before = parent->last;
+
+ put_item_after (link, before);
+
+ redraw_if_visible (item);
+ item->canvas->need_repick = TRUE;
+}
+
+
+/**
+ * Lowers the item in its parent's stack by the specified number of positions.
+ *
+ * \param item A canvas item.
+ * \param positions Number of steps to lower the item.
+ *
+ * If the number of positions is greater than the distance to the bottom of the
+ * stack, then the item is put at the bottom.
+ **/
+void
+sp_canvas_item_lower (SPCanvasItem *item, int positions)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+ g_return_if_fail (positions >= 1);
+
+ if (!item->parent || positions == 0)
+ return;
+
+ SPCanvasGroup *parent = SP_CANVAS_GROUP (item->parent);
+ GList *link = g_list_find (parent->items, item);
+ g_assert (link != NULL);
+
+ GList *before;
+ if (link->prev)
+ for (before = link->prev; positions && before; positions--)
+ before = before->prev;
+ else
+ before = NULL;
+
+ put_item_after (link, before);
+
+ redraw_if_visible (item);
+ item->canvas->need_repick = TRUE;
+}
+
+/**
+ * Sets visible flag on item and requests a redraw.
+ */
+void
+sp_canvas_item_show (SPCanvasItem *item)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+
+ if (item->flags & SP_CANVAS_ITEM_VISIBLE)
+ return;
+
+ item->flags |= SP_CANVAS_ITEM_VISIBLE;
+
+ sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ item->canvas->need_repick = TRUE;
+}
+
+/**
+ * Clears visible flag on item and requests a redraw.
+ */
+void
+sp_canvas_item_hide (SPCanvasItem *item)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+
+ if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
+ return;
+
+ item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
+
+ sp_canvas_request_redraw (item->canvas, (int)item->x1, (int)item->y1, (int)(item->x2 + 1), (int)(item->y2 + 1));
+ item->canvas->need_repick = TRUE;
+}
+
+/**
+ * Grab item under cursor.
+ *
+ * \pre !canvas->grabbed_item && item->flags & SP_CANVAS_ITEM_VISIBLE
+ */
+int
+sp_canvas_item_grab (SPCanvasItem *item, guint event_mask, GdkCursor *cursor, guint32 etime)
+{
+ g_return_val_if_fail (item != NULL, -1);
+ g_return_val_if_fail (SP_IS_CANVAS_ITEM (item), -1);
+ g_return_val_if_fail (GTK_WIDGET_MAPPED (item->canvas), -1);
+
+ if (item->canvas->grabbed_item)
+ return -1;
+
+ if (!(item->flags & SP_CANVAS_ITEM_VISIBLE))
+ return -1;
+
+ /* fixme: Top hack (Lauris) */
+ /* fixme: If we add key masks to event mask, Gdk will abort (Lauris) */
+ /* fixme: But Canvas actualle does get key events, so all we need is routing these here */
+ gdk_pointer_grab (SP_CANVAS_WINDOW (item->canvas), FALSE,
+ (GdkEventMask)(event_mask & (~(GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK))),
+ NULL, cursor, etime);
+
+ item->canvas->grabbed_item = item;
+ item->canvas->grabbed_event_mask = event_mask;
+ item->canvas->current_item = item; /* So that events go to the grabbed item */
+
+ return 0;
+}
+
+/**
+ * Ungrabs the item, which must have been grabbed in the canvas, and ungrabs the
+ * mouse.
+ *
+ * \param item A canvas item that holds a grab.
+ * \param etime The timestamp for ungrabbing the mouse.
+ */
+void
+sp_canvas_item_ungrab (SPCanvasItem *item, guint32 etime)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+
+ if (item->canvas->grabbed_item != item)
+ return;
+
+ item->canvas->grabbed_item = NULL;
+
+ gdk_pointer_ungrab (etime);
+}
+
+/**
+ * Returns the product of all transformation matrices from the root item down
+ * to the item.
+ */
+NR::Matrix sp_canvas_item_i2w_affine(SPCanvasItem const *item)
+{
+ g_assert (SP_IS_CANVAS_ITEM (item)); // should we get this?
+
+ NR::Matrix affine = NR::identity();
+
+ while (item) {
+ affine *= item->xform;
+ item = item->parent;
+ }
+ return affine;
+}
+
+/**
+ * Helper that returns true iff item is descendant of parent.
+ */
+static bool is_descendant(SPCanvasItem const *item, SPCanvasItem const *parent)
+{
+ while (item) {
+ if (item == parent)
+ return true;
+ item = item->parent;
+ }
+
+ return false;
+}
+
+/**
+ * Focus canvas, and item under cursor if it is not already focussed.
+ */
+void
+sp_canvas_item_grab_focus (SPCanvasItem *item)
+{
+ g_return_if_fail (item != NULL);
+ g_return_if_fail (SP_IS_CANVAS_ITEM (item));
+ g_return_if_fail (GTK_WIDGET_CAN_FOCUS (GTK_WIDGET (item->canvas)));
+
+ SPCanvasItem *focused_item = item->canvas->focused_item;
+
+ if (focused_item) {
+ GdkEvent ev;
+ ev.focus_change.type = GDK_FOCUS_CHANGE;
+ ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
+ ev.focus_change.send_event = FALSE;
+ ev.focus_change.in = FALSE;
+
+ emit_event (item->canvas, &ev);
+ }
+
+ item->canvas->focused_item = item;
+ gtk_widget_grab_focus (GTK_WIDGET (item->canvas));
+
+ if (focused_item) {
+ GdkEvent ev;
+ ev.focus_change.type = GDK_FOCUS_CHANGE;
+ ev.focus_change.window = SP_CANVAS_WINDOW (item->canvas);
+ ev.focus_change.send_event = FALSE;
+ ev.focus_change.in = TRUE;
+
+ emit_event (item->canvas, &ev);
+ }
+}
+
+/**
+ * Requests that the canvas queue an update for the specified item.
+ *
+ * To be used only by item implementations.
+ */
+void
+sp_canvas_item_request_update (SPCanvasItem *item)
+{
+ if (item->flags & SP_CANVAS_ITEM_NEED_UPDATE)
+ return;
+
+ item->flags |= SP_CANVAS_ITEM_NEED_UPDATE;
+
+ if (item->parent != NULL) {
+ /* Recurse up the tree */
+ sp_canvas_item_request_update (item->parent);
+ } else {
+ /* Have reached the top of the tree, make sure the update call gets scheduled. */
+ sp_canvas_request_update (item->canvas);
+ }
+}
+
+/**
+ * Returns position of item in group.
+ */
+gint sp_canvas_item_order (SPCanvasItem * item)
+{
+ return g_list_index (SP_CANVAS_GROUP (item->parent)->items, item);
+}
+
+/* SPCanvasGroup */
+
+static void sp_canvas_group_class_init (SPCanvasGroupClass *klass);
+static void sp_canvas_group_init (SPCanvasGroup *group);
+static void sp_canvas_group_destroy (GtkObject *object);
+
+static void sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags);
+static double sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item);
+static void sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf);
+
+static SPCanvasItemClass *group_parent_class;
+
+/**
+ * Registers SPCanvasGroup class with Gtk and returns its type number.
+ */
+GtkType
+sp_canvas_group_get_type (void)
+{
+ static GtkType group_type = 0;
+
+ if (!group_type) {
+ static const GtkTypeInfo group_info = {
+ "SPCanvasGroup",
+ sizeof (SPCanvasGroup),
+ sizeof (SPCanvasGroupClass),
+ (GtkClassInitFunc) sp_canvas_group_class_init,
+ (GtkObjectInitFunc) sp_canvas_group_init,
+ NULL, NULL, NULL
+ };
+
+ group_type = gtk_type_unique (sp_canvas_item_get_type (), &group_info);
+ }
+
+ return group_type;
+}
+
+/**
+ * Class initialization function for SPCanvasGroupClass
+ */
+static void
+sp_canvas_group_class_init (SPCanvasGroupClass *klass)
+{
+ GtkObjectClass *object_class = (GtkObjectClass *) klass;
+ SPCanvasItemClass *item_class = (SPCanvasItemClass *) klass;
+
+ group_parent_class = (SPCanvasItemClass*)gtk_type_class (sp_canvas_item_get_type ());
+
+ object_class->destroy = sp_canvas_group_destroy;
+
+ item_class->update = sp_canvas_group_update;
+ item_class->render = sp_canvas_group_render;
+ item_class->point = sp_canvas_group_point;
+}
+
+/**
+ * Callback. Empty.
+ */
+static void
+sp_canvas_group_init (SPCanvasGroup */*group*/)
+{
+ /* Nothing here */
+}
+
+/**
+ * Callback that destroys all items in group and calls group's virtual
+ * destroy() function.
+ */
+static void
+sp_canvas_group_destroy (GtkObject *object)
+{
+ g_return_if_fail (object != NULL);
+ g_return_if_fail (SP_IS_CANVAS_GROUP (object));
+
+ const SPCanvasGroup *group = SP_CANVAS_GROUP (object);
+
+ GList *list = group->items;
+ while (list) {
+ SPCanvasItem *child = (SPCanvasItem *)list->data;
+ list = list->next;
+
+ gtk_object_destroy (GTK_OBJECT (child));
+ }
+
+ if (GTK_OBJECT_CLASS (group_parent_class)->destroy)
+ (* GTK_OBJECT_CLASS (group_parent_class)->destroy) (object);
+}
+
+/**
+ * Update handler for canvas groups
+ */
+static void
+sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned int flags)
+{
+ const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
+ NR::ConvexHull corners(NR::Point(0, 0));
+ bool empty=true;
+
+ for (GList *list = group->items; list; list = list->next) {
+ SPCanvasItem *i = (SPCanvasItem *)list->data;
+
+ sp_canvas_item_invoke_update (i, affine, flags);
+
+ if ( i->x2 > i->x1 && i->y2 > i->y1 ) {
+ if (empty) {
+ corners = NR::ConvexHull(NR::Point(i->x1, i->y1));
+ empty = false;
+ } else {
+ corners.add(NR::Point(i->x1, i->y1));
+ }
+ corners.add(NR::Point(i->x2, i->y2));
+ }
+ }
+
+ NR::Rect const &bounds = corners.bounds();
+ item->x1 = bounds.min()[NR::X];
+ item->y1 = bounds.min()[NR::Y];
+ item->x2 = bounds.max()[NR::X];
+ item->y2 = bounds.max()[NR::Y];
+}
+
+/**
+ * Point handler for canvas groups.
+ */
+static double
+sp_canvas_group_point (SPCanvasItem *item, NR::Point p, SPCanvasItem **actual_item)
+{
+ const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
+ const double x = p[NR::X];
+ const double y = p[NR::Y];
+ int x1 = (int)(x - item->canvas->close_enough);
+ int y1 = (int)(y - item->canvas->close_enough);
+ int x2 = (int)(x + item->canvas->close_enough);
+ int y2 = (int)(y + item->canvas->close_enough);
+
+ double best = 0.0;
+ *actual_item = NULL;
+
+ double dist = 0.0;
+
+ for (GList *list = group->items; list; list = list->next) {
+ SPCanvasItem *child = (SPCanvasItem *)list->data;
+
+ if ((child->x1 <= x2) && (child->y1 <= y2) && (child->x2 >= x1) && (child->y2 >= y1)) {
+ SPCanvasItem *point_item = NULL; /* cater for incomplete item implementations */
+
+ int has_point;
+ if ((child->flags & SP_CANVAS_ITEM_VISIBLE) && SP_CANVAS_ITEM_GET_CLASS (child)->point) {
+ dist = sp_canvas_item_invoke_point (child, p, &point_item);
+ has_point = TRUE;
+ } else
+ has_point = FALSE;
+
+ if (has_point && point_item && ((int) (dist + 0.5) <= item->canvas->close_enough)) {
+ best = dist;
+ *actual_item = point_item;
+ }
+ }
+ }
+
+ return best;
+}
+
+/**
+ * Renders all visible canvas group items in buf rectangle.
+ */
+static void
+sp_canvas_group_render (SPCanvasItem *item, SPCanvasBuf *buf)
+{
+ const SPCanvasGroup *group = SP_CANVAS_GROUP (item);
+
+ for (GList *list = group->items; list; list = list->next) {
+ SPCanvasItem *child = (SPCanvasItem *)list->data;
+ if (child->flags & SP_CANVAS_ITEM_VISIBLE) {
+ if ((child->x1 < buf->rect.x1) &&
+ (child->y1 < buf->rect.y1) &&
+ (child->x2 > buf->rect.x0) &&
+ (child->y2 > buf->rect.y0)) {
+ if (SP_CANVAS_ITEM_GET_CLASS (child)->render)
+ SP_CANVAS_ITEM_GET_CLASS (child)->render (child, buf);
+ }
+ }
+ }
+}
+
+/**
+ * Adds an item to a canvas group.
+ */
+static void
+group_add (SPCanvasGroup *group, SPCanvasItem *item)
+{
+ gtk_object_ref (GTK_OBJECT (item));
+ gtk_object_sink (GTK_OBJECT (item));
+
+ if (!group->items) {
+ group->items = g_list_append (group->items, item);
+ group->last = group->items;
+ } else {
+ group->last = g_list_append (group->last, item)->next;
+ }
+
+ sp_canvas_item_request_update (item);
+}
+
+/**
+ * Removes an item from a canvas group
+ */
+static void
+group_remove (SPCanvasGroup *group, SPCanvasItem *item)
+{
+ g_return_if_fail (group != NULL);
+ g_return_if_fail (SP_IS_CANVAS_GROUP (group));
+ g_return_if_fail (item != NULL);
+
+ for (GList *children = group->items; children; children = children->next) {
+ if (children->data == item) {
+
+ /* Unparent the child */
+
+ item->parent = NULL;
+ gtk_object_unref (GTK_OBJECT (item));
+
+ /* Remove it from the list */
+
+ if (children == group->last) group->last = children->prev;
+
+ group->items = g_list_remove_link (group->items, children);
+ g_list_free (children);
+ break;
+ }
+ }
+}
+
+/* SPCanvas */
+
+static void sp_canvas_class_init (SPCanvasClass *klass);
+static void sp_canvas_init (SPCanvas *canvas);
+static void sp_canvas_destroy (GtkObject *object);
+
+static void sp_canvas_realize (GtkWidget *widget);
+static void sp_canvas_unrealize (GtkWidget *widget);
+
+static void sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req);
+static void sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation);
+
+static gint sp_canvas_button (GtkWidget *widget, GdkEventButton *event);
+static gint sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event);
+static gint sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event);
+static gint sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event);
+static gint sp_canvas_key (GtkWidget *widget, GdkEventKey *event);
+static gint sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event);
+static gint sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event);
+static gint sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event);
+
+static GtkWidgetClass *canvas_parent_class;
+
+void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb);
+void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb);
+
+/**
+ * Registers the SPCanvas class if necessary, and returns the type ID
+ * associated to it.
+ *
+ * \return The type ID of the SPCanvas class.
+ **/
+GtkType
+sp_canvas_get_type (void)
+{
+ static GtkType canvas_type = 0;
+
+ if (!canvas_type) {
+ static const GtkTypeInfo canvas_info = {
+ "SPCanvas",
+ sizeof (SPCanvas),
+ sizeof (SPCanvasClass),
+ (GtkClassInitFunc) sp_canvas_class_init,
+ (GtkObjectInitFunc) sp_canvas_init,
+ NULL, NULL, NULL
+ };
+
+ canvas_type = gtk_type_unique (GTK_TYPE_WIDGET, &canvas_info);
+ }
+
+ return canvas_type;
+}
+
+/**
+ * Class initialization function for SPCanvasClass.
+ */
+static void
+sp_canvas_class_init (SPCanvasClass *klass)
+{
+ GtkObjectClass *object_class = (GtkObjectClass *) klass;
+ GtkWidgetClass *widget_class = (GtkWidgetClass *) klass;
+
+ canvas_parent_class = (GtkWidgetClass *)gtk_type_class (GTK_TYPE_WIDGET);
+
+ object_class->destroy = sp_canvas_destroy;
+
+ widget_class->realize = sp_canvas_realize;
+ widget_class->unrealize = sp_canvas_unrealize;
+ widget_class->size_request = sp_canvas_size_request;
+ widget_class->size_allocate = sp_canvas_size_allocate;
+ widget_class->button_press_event = sp_canvas_button;
+ widget_class->button_release_event = sp_canvas_button;
+ widget_class->motion_notify_event = sp_canvas_motion;
+ widget_class->scroll_event = sp_canvas_scroll;
+ widget_class->expose_event = sp_canvas_expose;
+ widget_class->key_press_event = sp_canvas_key;
+ widget_class->key_release_event = sp_canvas_key;
+ widget_class->enter_notify_event = sp_canvas_crossing;
+ widget_class->leave_notify_event = sp_canvas_crossing;
+ widget_class->focus_in_event = sp_canvas_focus_in;
+ widget_class->focus_out_event = sp_canvas_focus_out;
+}
+
+/**
+ * Callback: object initialization for SPCanvas.
+ */
+static void
+sp_canvas_init (SPCanvas *canvas)
+{
+ GTK_WIDGET_UNSET_FLAGS (canvas, GTK_NO_WINDOW);
+ GTK_WIDGET_UNSET_FLAGS (canvas, GTK_DOUBLE_BUFFERED);
+ GTK_WIDGET_SET_FLAGS (canvas, GTK_CAN_FOCUS);
+
+ canvas->pick_event.type = GDK_LEAVE_NOTIFY;
+ canvas->pick_event.crossing.x = 0;
+ canvas->pick_event.crossing.y = 0;
+
+ /* Create the root item as a special case */
+ canvas->root = SP_CANVAS_ITEM (gtk_type_new (sp_canvas_group_get_type ()));
+ canvas->root->canvas = canvas;
+
+ gtk_object_ref (GTK_OBJECT (canvas->root));
+ gtk_object_sink (GTK_OBJECT (canvas->root));
+
+ canvas->need_repick = TRUE;
+
+ canvas->tiles=NULL;
+ canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
+ canvas->tileH=canvas->tileV=0;
+}
+
+/**
+ * Convenience function to remove the idle handler of a canvas.
+ */
+static void
+remove_idle (SPCanvas *canvas)
+{
+ if (canvas->idle_id) {
+ gtk_idle_remove (canvas->idle_id);
+ canvas->idle_id = 0;
+ }
+}
+
+/*
+ * Removes the transient state of the canvas (idle handler, grabs).
+ */
+static void
+shutdown_transients (SPCanvas *canvas)
+{
+ /* We turn off the need_redraw flag, since if the canvas is mapped again
+ * it will request a redraw anyways. We do not turn off the need_update
+ * flag, though, because updates are not queued when the canvas remaps
+ * itself.
+ */
+ if (canvas->need_redraw) {
+ canvas->need_redraw = FALSE;
+ }
+ if ( canvas->tiles ) free(canvas->tiles);
+ canvas->tiles=NULL;
+ canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
+ canvas->tileH=canvas->tileV=0;
+
+ if (canvas->grabbed_item) {
+ canvas->grabbed_item = NULL;
+ gdk_pointer_ungrab (GDK_CURRENT_TIME);
+ }
+
+ remove_idle (canvas);
+}
+
+/**
+ * Destroy handler for SPCanvas.
+ */
+static void
+sp_canvas_destroy (GtkObject *object)
+{
+ SPCanvas *canvas = SP_CANVAS (object);
+
+ if (canvas->root) {
+ gtk_object_unref (GTK_OBJECT (canvas->root));
+ canvas->root = NULL;
+ }
+
+ shutdown_transients (canvas);
+
+ if (GTK_OBJECT_CLASS (canvas_parent_class)->destroy)
+ (* GTK_OBJECT_CLASS (canvas_parent_class)->destroy) (object);
+}
+
+/**
+ * Returns new canvas as widget.
+ */
+GtkWidget *
+sp_canvas_new_aa (void)
+{
+ SPCanvas *canvas = (SPCanvas *)gtk_type_new (sp_canvas_get_type ());
+
+ return (GtkWidget *) canvas;
+}
+
+/**
+ * The canvas widget's realize callback.
+ */
+static void
+sp_canvas_realize (GtkWidget *widget)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ GdkWindowAttr attributes;
+ attributes.window_type = GDK_WINDOW_CHILD;
+ attributes.x = widget->allocation.x;
+ attributes.y = widget->allocation.y;
+ attributes.width = widget->allocation.width;
+ attributes.height = widget->allocation.height;
+ attributes.wclass = GDK_INPUT_OUTPUT;
+ attributes.visual = gdk_rgb_get_visual ();
+ attributes.colormap = gdk_rgb_get_cmap ();
+ attributes.event_mask = (gtk_widget_get_events (widget) |
+ GDK_EXPOSURE_MASK |
+ GDK_BUTTON_PRESS_MASK |
+ GDK_BUTTON_RELEASE_MASK |
+ GDK_POINTER_MOTION_MASK |
+ GDK_PROXIMITY_IN_MASK |
+ GDK_PROXIMITY_OUT_MASK |
+ GDK_KEY_PRESS_MASK |
+ GDK_KEY_RELEASE_MASK |
+ GDK_ENTER_NOTIFY_MASK |
+ GDK_LEAVE_NOTIFY_MASK |
+ GDK_FOCUS_CHANGE_MASK);
+ gint attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL | GDK_WA_COLORMAP;
+
+ widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
+ gdk_window_set_user_data (widget->window, widget);
+ gtk_widget_set_events(widget, attributes.event_mask);
+
+ GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
+
+ canvas->pixmap_gc = gdk_gc_new (SP_CANVAS_WINDOW (canvas));
+}
+
+/**
+ * The canvas widget's unrealize callback.
+ */
+static void
+sp_canvas_unrealize (GtkWidget *widget)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ shutdown_transients (canvas);
+
+ gdk_gc_destroy (canvas->pixmap_gc);
+ canvas->pixmap_gc = NULL;
+
+ if (GTK_WIDGET_CLASS (canvas_parent_class)->unrealize)
+ (* GTK_WIDGET_CLASS (canvas_parent_class)->unrealize) (widget);
+}
+
+/**
+ * The canvas widget's size_request callback.
+ */
+static void
+sp_canvas_size_request (GtkWidget *widget, GtkRequisition *req)
+{
+ static_cast<void>(SP_CANVAS (widget));
+
+ req->width = 256;
+ req->height = 256;
+}
+
+/**
+ * The canvas widget's size_allocate callback.
+ */
+static void
+sp_canvas_size_allocate (GtkWidget *widget, GtkAllocation *allocation)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ /* Schedule redraw of new region */
+ sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+allocation->width,canvas->y0+allocation->height);
+ if (allocation->width > widget->allocation.width) {
+ sp_canvas_request_redraw (canvas,
+ canvas->x0 + widget->allocation.width,
+ 0,
+ canvas->x0 + allocation->width,
+ canvas->y0 + allocation->height);
+ }
+ if (allocation->height > widget->allocation.height) {
+ sp_canvas_request_redraw (canvas,
+ 0,
+ canvas->y0 + widget->allocation.height,
+ canvas->x0 + allocation->width,
+ canvas->y0 + allocation->height);
+ }
+
+ widget->allocation = *allocation;
+
+ if (GTK_WIDGET_REALIZED (widget)) {
+ gdk_window_move_resize (widget->window,
+ widget->allocation.x, widget->allocation.y,
+ widget->allocation.width, widget->allocation.height);
+ }
+}
+
+/**
+ * Helper that emits an event for an item in the canvas, be it the current
+ * item, grabbed item, or focused item, as appropriate.
+ */
+static int
+emit_event (SPCanvas *canvas, GdkEvent *event)
+{
+ guint mask;
+
+ if (canvas->grabbed_item) {
+ switch (event->type) {
+ case GDK_ENTER_NOTIFY:
+ mask = GDK_ENTER_NOTIFY_MASK;
+ break;
+ case GDK_LEAVE_NOTIFY:
+ mask = GDK_LEAVE_NOTIFY_MASK;
+ break;
+ case GDK_MOTION_NOTIFY:
+ mask = GDK_POINTER_MOTION_MASK;
+ break;
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ mask = GDK_BUTTON_PRESS_MASK;
+ break;
+ case GDK_BUTTON_RELEASE:
+ mask = GDK_BUTTON_RELEASE_MASK;
+ break;
+ case GDK_KEY_PRESS:
+ mask = GDK_KEY_PRESS_MASK;
+ break;
+ case GDK_KEY_RELEASE:
+ mask = GDK_KEY_RELEASE_MASK;
+ break;
+ case GDK_SCROLL:
+ mask = GDK_SCROLL;
+ break;
+ default:
+ mask = 0;
+ break;
+ }
+
+ if (!(mask & canvas->grabbed_event_mask)) return FALSE;
+ }
+
+ /* Convert to world coordinates -- we have two cases because of diferent
+ * offsets of the fields in the event structures.
+ */
+
+ GdkEvent ev = *event;
+
+ switch (ev.type) {
+ case GDK_ENTER_NOTIFY:
+ case GDK_LEAVE_NOTIFY:
+ ev.crossing.x += canvas->x0;
+ ev.crossing.y += canvas->y0;
+ break;
+ case GDK_MOTION_NOTIFY:
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ case GDK_BUTTON_RELEASE:
+ ev.motion.x += canvas->x0;
+ ev.motion.y += canvas->y0;
+ break;
+ default:
+ break;
+ }
+
+ /* Choose where we send the event */
+
+ /* canvas->current_item becomes NULL in some cases under Win32
+ ** (e.g. if the pointer leaves the window). So this is a hack that
+ ** Lauris applied to SP to get around the problem.
+ */
+ SPCanvasItem* item = NULL;
+ if (canvas->grabbed_item && !is_descendant (canvas->current_item, canvas->grabbed_item)) {
+ item = canvas->grabbed_item;
+ } else {
+ item = canvas->current_item;
+ }
+
+ if (canvas->focused_item &&
+ ((event->type == GDK_KEY_PRESS) ||
+ (event->type == GDK_KEY_RELEASE) ||
+ (event->type == GDK_FOCUS_CHANGE))) {
+ item = canvas->focused_item;
+ }
+
+ /* The event is propagated up the hierarchy (for if someone connected to
+ * a group instead of a leaf event), and emission is stopped if a
+ * handler returns TRUE, just like for GtkWidget events.
+ */
+
+ gint finished = FALSE;
+
+ while (item && !finished) {
+ gtk_object_ref (GTK_OBJECT (item));
+ gtk_signal_emit (GTK_OBJECT (item), item_signals[ITEM_EVENT], &ev, &finished);
+ SPCanvasItem *parent = item->parent;
+ gtk_object_unref (GTK_OBJECT (item));
+ item = parent;
+ }
+
+ return finished;
+}
+
+/**
+ * Helper that re-picks the current item in the canvas, based on the event's
+ * coordinates and emits enter/leave events for items as appropriate.
+ */
+static int
+pick_current_item (SPCanvas *canvas, GdkEvent *event)
+{
+ double x, y;
+
+ int retval = FALSE;
+
+ /* Save the event in the canvas. This is used to synthesize enter and
+ * leave events in case the current item changes. It is also used to
+ * re-pick the current item if the current one gets deleted. Also,
+ * synthesize an enter event.
+ */
+ if (event != &canvas->pick_event) {
+ if ((event->type == GDK_MOTION_NOTIFY) || (event->type == GDK_BUTTON_RELEASE)) {
+ /* these fields have the same offsets in both types of events */
+
+ canvas->pick_event.crossing.type = GDK_ENTER_NOTIFY;
+ canvas->pick_event.crossing.window = event->motion.window;
+ canvas->pick_event.crossing.send_event = event->motion.send_event;
+ canvas->pick_event.crossing.subwindow = NULL;
+ canvas->pick_event.crossing.x = event->motion.x;
+ canvas->pick_event.crossing.y = event->motion.y;
+ canvas->pick_event.crossing.mode = GDK_CROSSING_NORMAL;
+ canvas->pick_event.crossing.detail = GDK_NOTIFY_NONLINEAR;
+ canvas->pick_event.crossing.focus = FALSE;
+ canvas->pick_event.crossing.state = event->motion.state;
+
+ /* these fields don't have the same offsets in both types of events */
+
+ if (event->type == GDK_MOTION_NOTIFY) {
+ canvas->pick_event.crossing.x_root = event->motion.x_root;
+ canvas->pick_event.crossing.y_root = event->motion.y_root;
+ } else {
+ canvas->pick_event.crossing.x_root = event->button.x_root;
+ canvas->pick_event.crossing.y_root = event->button.y_root;
+ }
+ } else {
+ canvas->pick_event = *event;
+ }
+ }
+
+ /* Don't do anything else if this is a recursive call */
+ if (canvas->in_repick) return retval;
+
+ /* LeaveNotify means that there is no current item, so we don't look for one */
+ if (canvas->pick_event.type != GDK_LEAVE_NOTIFY) {
+ /* these fields don't have the same offsets in both types of events */
+
+ if (canvas->pick_event.type == GDK_ENTER_NOTIFY) {
+ x = canvas->pick_event.crossing.x;
+ y = canvas->pick_event.crossing.y;
+ } else {
+ x = canvas->pick_event.motion.x;
+ y = canvas->pick_event.motion.y;
+ }
+
+ /* world coords */
+ x += canvas->x0;
+ y += canvas->y0;
+
+ /* find the closest item */
+ if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
+ sp_canvas_item_invoke_point (canvas->root, NR::Point(x, y), &canvas->new_current_item);
+ } else {
+ canvas->new_current_item = NULL;
+ }
+ } else {
+ canvas->new_current_item = NULL;
+ }
+
+ if ((canvas->new_current_item == canvas->current_item) && !canvas->left_grabbed_item) {
+ return retval; /* current item did not change */
+ }
+
+ /* Synthesize events for old and new current items */
+
+ if ((canvas->new_current_item != canvas->current_item)
+ && (canvas->current_item != NULL)
+ && !canvas->left_grabbed_item) {
+ GdkEvent new_event;
+ SPCanvasItem *item;
+
+ item = canvas->current_item;
+
+ new_event = canvas->pick_event;
+ new_event.type = GDK_LEAVE_NOTIFY;
+
+ new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
+ new_event.crossing.subwindow = NULL;
+ canvas->in_repick = TRUE;
+ retval = emit_event (canvas, &new_event);
+ canvas->in_repick = FALSE;
+ }
+
+ /* Handle the rest of cases */
+
+ canvas->left_grabbed_item = FALSE;
+ canvas->current_item = canvas->new_current_item;
+
+ if (canvas->current_item != NULL) {
+ GdkEvent new_event;
+
+ new_event = canvas->pick_event;
+ new_event.type = GDK_ENTER_NOTIFY;
+ new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
+ new_event.crossing.subwindow = NULL;
+ retval = emit_event (canvas, &new_event);
+ }
+
+ return retval;
+}
+
+/**
+ * Button event handler for the canvas.
+ */
+static gint
+sp_canvas_button (GtkWidget *widget, GdkEventButton *event)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ int retval = FALSE;
+
+ /* dispatch normally regardless of the event's window if an item has
+ has a pointer grab in effect */
+ if (!canvas->grabbed_item &&
+ event->window != SP_CANVAS_WINDOW (canvas))
+ return retval;
+
+ int mask;
+ switch (event->button) {
+ case 1:
+ mask = GDK_BUTTON1_MASK;
+ break;
+ case 2:
+ mask = GDK_BUTTON2_MASK;
+ break;
+ case 3:
+ mask = GDK_BUTTON3_MASK;
+ break;
+ case 4:
+ mask = GDK_BUTTON4_MASK;
+ break;
+ case 5:
+ mask = GDK_BUTTON5_MASK;
+ break;
+ default:
+ mask = 0;
+ }
+
+ switch (event->type) {
+ case GDK_BUTTON_PRESS:
+ case GDK_2BUTTON_PRESS:
+ case GDK_3BUTTON_PRESS:
+ /* Pick the current item as if the button were not pressed, and
+ * then process the event.
+ */
+ canvas->state = event->state;
+ pick_current_item (canvas, (GdkEvent *) event);
+ canvas->state ^= mask;
+ retval = emit_event (canvas, (GdkEvent *) event);
+ break;
+
+ case GDK_BUTTON_RELEASE:
+ /* Process the event as if the button were pressed, then repick
+ * after the button has been released
+ */
+ canvas->state = event->state;
+ retval = emit_event (canvas, (GdkEvent *) event);
+ event->state ^= mask;
+ canvas->state = event->state;
+ pick_current_item (canvas, (GdkEvent *) event);
+ event->state ^= mask;
+ break;
+
+ default:
+ g_assert_not_reached ();
+ }
+
+ return retval;
+}
+
+/**
+ * Scroll event handler for the canvas.
+ *
+ * \todo FIXME: generate motion events to re-select items.
+ */
+static gint
+sp_canvas_scroll (GtkWidget *widget, GdkEventScroll *event)
+{
+ return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
+}
+
+/**
+ * Motion event handler for the canvas.
+ */
+static int
+sp_canvas_motion (GtkWidget *widget, GdkEventMotion *event)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ if (event->window != SP_CANVAS_WINDOW (canvas))
+ return FALSE;
+
+ if (canvas->grabbed_event_mask & GDK_POINTER_MOTION_HINT_MASK) {
+ gint x, y;
+ gdk_window_get_pointer (widget->window, &x, &y, NULL);
+ event->x = x;
+ event->y = y;
+ }
+
+ canvas->state = event->state;
+ pick_current_item (canvas, (GdkEvent *) event);
+
+ return emit_event (canvas, (GdkEvent *) event);
+}
+
+/**
+ * Helper that draws a specific rectangular part of the canvas.
+ */
+static void
+sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
+{
+ g_return_if_fail (!canvas->need_update);
+
+ GtkWidget *widget = GTK_WIDGET (canvas);
+
+ int draw_x1 = MAX (xx0, canvas->x0);
+ int draw_y1 = MAX (yy0, canvas->y0);
+ int draw_x2 = MIN (xx1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
+ int draw_y2 = MIN (yy1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+
+ int bw = draw_x2 - draw_x1;
+ int bh = draw_y2 - draw_y1;
+ if ((bw < 1) || (bh < 1))
+ return;
+
+ int sw, sh;
+ if (canvas->rendermode != RENDERMODE_OUTLINE) { // use 256K as a compromise to not slow down gradients
+ /* 256K is the cached buffer and we need 3 channels */
+ if (bw * bh < 87381) { // 256K/3
+ // We can go with single buffer
+ sw = bw;
+ sh = bh;
+ } else if (bw <= (16 * 341)) {
+ // Go with row buffer
+ sw = bw;
+ sh = 87381 / bw;
+ } else if (bh <= (16 * 256)) {
+ // Go with column buffer
+ sw = 87381 / bh;
+ sh = bh;
+ } else {
+ sw = 341;
+ sh = 256;
+ }
+ } else { // paths only, so 1M works faster
+ /* 1M is the cached buffer and we need 3 channels */
+ if (bw * bh < 349525) { // 1M/3
+ // We can go with single buffer
+ sw = bw;
+ sh = bh;
+ } else if (bw <= (16 * 682)) {
+ // Go with row buffer
+ sw = bw;
+ sh = 349525 / bw;
+ } else if (bh <= (16 * 512)) {
+ // Go with column buffer
+ sw = 349525 / bh;
+ sh = bh;
+ } else {
+ sw = 682;
+ sh = 512;
+ }
+ }
+
+ // As we can come from expose, we have to tile here
+ for (int y0 = draw_y1; y0 < draw_y2; y0 += sh) {
+ int y1 = MIN (y0 + sh, draw_y2);
+ for (int x0 = draw_x1; x0 < draw_x2; x0 += sw) {
+ int x1 = MIN (x0 + sw, draw_x2);
+
+ SPCanvasBuf buf;
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ buf.buf = nr_pixelstore_256K_new (FALSE, 0);
+ } else {
+ buf.buf = nr_pixelstore_1M_new (FALSE, 0);
+ }
+
+ buf.buf_rowstride = sw * 3;
+ buf.rect.x0 = x0;
+ buf.rect.y0 = y0;
+ buf.rect.x1 = x1;
+ buf.rect.y1 = y1;
+ GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
+ buf.bg_color = (((color->red & 0xff00) << 8)
+ | (color->green & 0xff00)
+ | (color->blue >> 8));
+ buf.is_empty = true;
+
+ if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
+ SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
+ }
+
+ if (buf.is_empty) {
+ gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
+ gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ TRUE,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0);
+ } else {
+ gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0,
+ GDK_RGB_DITHER_MAX,
+ buf.buf,
+ sw * 3,
+ x0 - canvas->x0, y0 - canvas->y0);
+ }
+
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ nr_pixelstore_256K_free (buf.buf);
+ } else {
+ nr_pixelstore_1M_free (buf.buf);
+ }
+
+ }
+ }
+}
+
+/**
+ * The canvas widget's expose callback.
+ */
+static gint
+sp_canvas_expose (GtkWidget *widget, GdkEventExpose *event)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ if (!GTK_WIDGET_DRAWABLE (widget) ||
+ (event->window != SP_CANVAS_WINDOW (canvas)))
+ return FALSE;
+
+ int n_rects;
+ GdkRectangle *rects;
+ gdk_region_get_rectangles (event->region, &rects, &n_rects);
+
+ for (int i = 0; i < n_rects; i++) {
+ NRRectL rect;
+
+ rect.x0 = rects[i].x + canvas->x0;
+ rect.y0 = rects[i].y + canvas->y0;
+ rect.x1 = rect.x0 + rects[i].width;
+ rect.y1 = rect.y0 + rects[i].height;
+
+ if (canvas->need_update || canvas->need_redraw) {
+ sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
+ } else {
+ /* No pending updates, draw exposed area immediately */
+ sp_canvas_paint_rect (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
+ }
+ }
+
+ if (n_rects > 0)
+ g_free (rects);
+
+ return FALSE;
+}
+
+/**
+ * The canvas widget's keypress callback.
+ */
+static gint
+sp_canvas_key (GtkWidget *widget, GdkEventKey *event)
+{
+ return emit_event (SP_CANVAS (widget), (GdkEvent *) event);
+}
+
+/**
+ * Crossing event handler for the canvas.
+ */
+static gint
+sp_canvas_crossing (GtkWidget *widget, GdkEventCrossing *event)
+{
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ if (event->window != SP_CANVAS_WINDOW (canvas))
+ return FALSE;
+
+ canvas->state = event->state;
+ return pick_current_item (canvas, (GdkEvent *) event);
+}
+
+/**
+ * Focus in handler for the canvas.
+ */
+static gint
+sp_canvas_focus_in (GtkWidget *widget, GdkEventFocus *event)
+{
+ GTK_WIDGET_SET_FLAGS (widget, GTK_HAS_FOCUS);
+
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ if (canvas->focused_item) {
+ return emit_event (canvas, (GdkEvent *) event);
+ } else {
+ return FALSE;
+ }
+}
+
+/**
+ * Focus out handler for the canvas.
+ */
+static gint
+sp_canvas_focus_out (GtkWidget *widget, GdkEventFocus *event)
+{
+ GTK_WIDGET_UNSET_FLAGS (widget, GTK_HAS_FOCUS);
+
+ SPCanvas *canvas = SP_CANVAS (widget);
+
+ if (canvas->focused_item)
+ return emit_event (canvas, (GdkEvent *) event);
+ else
+ return FALSE;
+}
+
+/**
+ * Helper that repaints the areas in the canvas that need it.
+ */
+static int
+paint (SPCanvas *canvas)
+{
+ if (canvas->need_update) {
+ sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
+ canvas->need_update = FALSE;
+ }
+
+ if (!canvas->need_redraw)
+ return TRUE;
+
+ GtkWidget const *widget = GTK_WIDGET(canvas);
+ int const canvas_x1 = canvas->x0 + widget->allocation.width;
+ int const canvas_y1 = canvas->y0 + widget->allocation.height;
+
+ NRRectL topaint;
+ topaint.x0 = topaint.y0 = topaint.x1 = topaint.y1 = 0;
+
+ for (int j=canvas->tTop&(~3);j<canvas->tBottom;j+=4) {
+ for (int i=canvas->tLeft&(~3);i<canvas->tRight;i+=4) {
+ int mode=0;
+
+ int pl=i+1,pr=i,pt=j+4,pb=j;
+ for (int l=MAX(j,canvas->tTop);l<MIN(j+4,canvas->tBottom);l++) {
+ for (int k=MAX(i,canvas->tLeft);k<MIN(i+4,canvas->tRight);k++) {
+ if ( canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH] ) {
+ mode|=1<<((k-i)+(l-j)*4);
+ if ( k < pl ) pl=k;
+ if ( k+1 > pr ) pr=k+1;
+ if ( l < pt ) pt=l;
+ if ( l+1 > pb ) pb=l+1;
+ }
+ canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH]=0;
+ }
+ }
+
+ if ( mode ) {
+ NRRectL tile;
+ tile.x0 = MAX (pl*32, canvas->x0);
+ tile.y0 = MAX (pt*32, canvas->y0);
+ tile.x1 = MIN (pr*32, canvas_x1);
+ tile.y1 = MIN (pb*32, canvas_y1);
+ if ((tile.x0 < tile.x1) && (tile.y0 < tile.y1)) {
+ nr_rect_l_union (&topaint, &topaint, &tile);
+ }
+
+ }
+ }
+ }
+
+ sp_canvas_paint_rect (canvas, topaint.x0, topaint.y0, topaint.x1, topaint.y1);
+
+ canvas->need_redraw = FALSE;
+ return TRUE;
+}
+
+/**
+ * Helper that invokes update, paint, and repick on canvas.
+ */
+static int
+do_update (SPCanvas *canvas)
+{
+ /* Cause the update if necessary */
+ if (canvas->need_update) {
+ sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
+ canvas->need_update = FALSE;
+ }
+
+ /* Paint if able to */
+ if (GTK_WIDGET_DRAWABLE (canvas)) {
+ return paint (canvas);
+ }
+
+ /* Pick new current item */
+ while (canvas->need_repick) {
+ canvas->need_repick = FALSE;
+ pick_current_item (canvas, &canvas->pick_event);
+ }
+
+ return TRUE;
+}
+
+/**
+ * Idle handler for the canvas that deals with pending updates and redraws.
+ */
+static gint
+idle_handler (gpointer data)
+{
+ GDK_THREADS_ENTER ();
+
+ SPCanvas *canvas = SP_CANVAS (data);
+
+ const int ret = do_update (canvas);
+
+ if (ret) {
+ /* Reset idle id */
+ canvas->idle_id = 0;
+ }
+
+ GDK_THREADS_LEAVE ();
+
+ return !ret;
+}
+
+/**
+ * Convenience function to add an idle handler to a canvas.
+ */
+static void
+add_idle (SPCanvas *canvas)
+{
+ if (canvas->idle_id != 0)
+ return;
+
+ canvas->idle_id = gtk_idle_add_priority (sp_canvas_update_priority, idle_handler, canvas);
+}
+
+/**
+ * Returns the root group of the specified canvas.
+ */
+SPCanvasGroup *
+sp_canvas_root (SPCanvas *canvas)
+{
+ g_return_val_if_fail (canvas != NULL, NULL);
+ g_return_val_if_fail (SP_IS_CANVAS (canvas), NULL);
+
+ return SP_CANVAS_GROUP (canvas->root);
+}
+
+/**
+ * Scrolls canvas to specific position.
+ */
+void
+sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
+{
+ g_return_if_fail (canvas != NULL);
+ g_return_if_fail (SP_IS_CANVAS (canvas));
+
+ int ix = (int) (cx + 0.5);
+ int iy = (int) (cy + 0.5);
+ int dx = ix - canvas->x0;
+ int dy = iy - canvas->y0;
+
+ canvas->dx0 = cx;
+ canvas->dy0 = cy;
+ canvas->x0 = ix;
+ canvas->y0 = iy;
+
+ sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+canvas->widget.allocation.width,canvas->y0+canvas->widget.allocation.height);
+
+ if (!clear) {
+ // scrolling without zoom; redraw only the newly exposed areas
+ if ((dx != 0) || (dy != 0)) {
+ int width, height;
+ width = canvas->widget.allocation.width;
+ height = canvas->widget.allocation.height;
+ if (GTK_WIDGET_REALIZED (canvas)) {
+ gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
+ gdk_window_process_updates (SP_CANVAS_WINDOW (canvas), TRUE);
+ }
+ if (dx < 0) {
+ sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix - dx, iy + height);
+ } else if (dx > 0) {
+ sp_canvas_request_redraw (canvas, ix + width - dx, iy + 0, ix + width, iy + height);
+ }
+ if (dy < 0) {
+ sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix + width, iy - dy);
+ } else if (dy > 0) {
+ sp_canvas_request_redraw (canvas, ix + 0, iy + height - dy, ix + width, iy + height);
+ }
+ }
+ } else {
+ // scrolling as part of zoom; do nothing here - the next do_update will perform full redraw
+ }
+}
+
+/**
+ * Updates canvas if necessary.
+ */
+void
+sp_canvas_update_now (SPCanvas *canvas)
+{
+ g_return_if_fail (canvas != NULL);
+ g_return_if_fail (SP_IS_CANVAS (canvas));
+
+ if (!(canvas->need_update ||
+ canvas->need_redraw))
+ return;
+
+ remove_idle (canvas);
+ do_update (canvas);
+}
+
+/**
+ * Update callback for canvas widget.
+ */
+static void
+sp_canvas_request_update (SPCanvas *canvas)
+{
+ canvas->need_update = TRUE;
+ add_idle (canvas);
+}
+
+/**
+ * Forces redraw of rectangular canvas area.
+ */
+void
+sp_canvas_request_redraw (SPCanvas *canvas, int x0, int y0, int x1, int y1)
+{
+ NRRectL bbox;
+ NRRectL visible;
+ NRRectL clip;
+
+ g_return_if_fail (canvas != NULL);
+ g_return_if_fail (SP_IS_CANVAS (canvas));
+
+ if (!GTK_WIDGET_DRAWABLE (canvas)) return;
+ if ((x0 >= x1) || (y0 >= y1)) return;
+
+ bbox.x0 = x0;
+ bbox.y0 = y0;
+ bbox.x1 = x1;
+ bbox.y1 = y1;
+
+ visible.x0 = canvas->x0;
+ visible.y0 = canvas->y0;
+ visible.x1 = visible.x0 + GTK_WIDGET (canvas)->allocation.width;
+ visible.y1 = visible.y0 + GTK_WIDGET (canvas)->allocation.height;
+
+ nr_rect_l_intersect (&clip, &bbox, &visible);
+
+ sp_canvas_dirty_rect(canvas,x0,y0,x1,y1);
+ add_idle (canvas);
+}
+
+/**
+ * Sets world coordinates from win and canvas.
+ */
+void sp_canvas_window_to_world(SPCanvas const *canvas, double winx, double winy, double *worldx, double *worldy)
+{
+ g_return_if_fail (canvas != NULL);
+ g_return_if_fail (SP_IS_CANVAS (canvas));
+
+ if (worldx) *worldx = canvas->x0 + winx;
+ if (worldy) *worldy = canvas->y0 + winy;
+}
+
+/**
+ * Sets win coordinates from world and canvas.
+ */
+void sp_canvas_world_to_window(SPCanvas const *canvas, double worldx, double worldy, double *winx, double *winy)
+{
+ g_return_if_fail (canvas != NULL);
+ g_return_if_fail (SP_IS_CANVAS (canvas));
+
+ if (winx) *winx = worldx - canvas->x0;
+ if (winy) *winy = worldy - canvas->y0;
+}
+
+/**
+ * Converts point from win to world coordinates.
+ */
+NR::Point sp_canvas_window_to_world(SPCanvas const *canvas, NR::Point const win)
+{
+ g_assert (canvas != NULL);
+ g_assert (SP_IS_CANVAS (canvas));
+
+ return NR::Point(canvas->x0 + win[0], canvas->y0 + win[1]);
+}
+
+/**
+ * Converts point from world to win coordinates.
+ */
+NR::Point sp_canvas_world_to_window(SPCanvas const *canvas, NR::Point const world)
+{
+ g_assert (canvas != NULL);
+ g_assert (SP_IS_CANVAS (canvas));
+
+ return NR::Point(world[0] - canvas->x0, world[1] - canvas->y0);
+}
+
+/**
+ * Returns true if point given in world coordinates is inside window.
+ */
+bool sp_canvas_world_pt_inside_window(SPCanvas const *canvas, NR::Point const &world)
+{
+ g_assert( canvas != NULL );
+ g_assert(SP_IS_CANVAS(canvas));
+
+ using NR::X;
+ using NR::Y;
+ GtkWidget const &w = *GTK_WIDGET(canvas);
+ return ( ( canvas->x0 <= world[X] ) &&
+ ( canvas->y0 <= world[Y] ) &&
+ ( world[X] < canvas->x0 + w.allocation.width ) &&
+ ( world[Y] < canvas->y0 + w.allocation.height ) );
+}
+
+/**
+ * Return canvas window coordinates as NRRect.
+ */
+NR::Rect SPCanvas::getViewbox() const
+{
+ GtkWidget const *w = GTK_WIDGET(this);
+
+ return NR::Rect(NR::Point(dx0, dy0),
+ NR::Point(dx0 + w->allocation.width, dy0 + w->allocation.height));
+}
+
+inline int sp_canvas_tile_floor(int x)
+{
+ return (x&(~31))/32;
+}
+
+inline int sp_canvas_tile_ceil(int x)
+{
+ return ((x+31)&(~31))/32;
+}
+
+/**
+ * Helper that changes tile size for canvas redraw.
+ */
+void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb)
+{
+ if ( nl >= nr || nt >= nb ) {
+ if ( canvas->tiles ) free(canvas->tiles);
+ canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
+ canvas->tileH=canvas->tileV=0;
+ canvas->tiles=NULL;
+ return;
+ }
+ int tl=sp_canvas_tile_floor(nl);
+ int tt=sp_canvas_tile_floor(nt);
+ int tr=sp_canvas_tile_ceil(nr);
+ int tb=sp_canvas_tile_ceil(nb);
+
+ int nh=tr-tl,nv=tb-tt;
+ uint8_t* ntiles=(uint8_t*)malloc(nh*nv*sizeof(uint8_t));
+ for (int i=tl;i<tr;i++) {
+ for (int j=tt;j<tb;j++) {
+ int ind=(i-tl)+(j-tt)*nh;
+ if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
+ ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH];
+ } else {
+ ntiles[ind]=0;
+ }
+ }
+ }
+ if ( canvas->tiles ) free(canvas->tiles);
+ canvas->tiles=ntiles;
+ canvas->tLeft=tl;
+ canvas->tTop=tt;
+ canvas->tRight=tr;
+ canvas->tBottom=tb;
+ canvas->tileH=nh;
+ canvas->tileV=nv;
+}
+
+/**
+ * Helper that marks specific canvas rectangle for redraw.
+ */
+void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb)
+{
+ if ( nl >= nr || nt >= nb ) {
+ return;
+ }
+ int tl=sp_canvas_tile_floor(nl);
+ int tt=sp_canvas_tile_floor(nt);
+ int tr=sp_canvas_tile_ceil(nr);
+ int tb=sp_canvas_tile_ceil(nb);
+ if ( tl >= canvas->tRight || tr <= canvas->tLeft || tt >= canvas->tBottom || tb <= canvas->tTop ) return;
+ if ( tl < canvas->tLeft ) tl=canvas->tLeft;
+ if ( tr > canvas->tRight ) tr=canvas->tRight;
+ if ( tt < canvas->tTop ) tt=canvas->tTop;
+ if ( tb > canvas->tBottom ) tb=canvas->tBottom;
+
+ canvas->need_redraw = TRUE;
+
+ for (int i=tl;i<tr;i++) {
+ for (int j=tt;j<tb;j++) {
+ canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]=1;
+ }
+ }
+}
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :