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-/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
- *
- * ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Communicator client code, released
- * March 31, 1998.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 1998
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either of the GNU General Public License Version 2 or later (the "GPL"),
- * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
-
-/*
- * Lifetime-based fast allocation, inspired by much prior art, including
- * "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
- * David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
- */
-#include "jsstddef.h"
-#include <stdlib.h>
-#include <string.h>
-#include "jstypes.h"
-#include "jsbit.h"
-#include "jsarena.h" /* Added by JSIFY */
-#include "jsutil.h" /* Added by JSIFY */
-#include "jslock.h"
-
-static JSArena *arena_freelist;
-
-#ifdef JS_THREADSAFE
-static JSLock *arena_freelist_lock;
-#endif
-
-#ifdef JS_ARENAMETER
-static JSArenaStats *arena_stats_list;
-
-#define COUNT(pool,what) (pool)->stats.what++
-#else
-#define COUNT(pool,what) /* nothing */
-#endif
-
-#define JS_ARENA_DEFAULT_ALIGN sizeof(double)
-
-JS_PUBLIC_API(void)
-JS_InitArenaPool(JSArenaPool *pool, const char *name, size_t size, size_t align)
-{
-#ifdef JS_THREADSAFE
- /* Must come through here once in primordial thread to init safely! */
- if (!arena_freelist_lock) {
- arena_freelist_lock = JS_NEW_LOCK();
- JS_ASSERT(arena_freelist_lock);
- }
-#endif
- if (align == 0)
- align = JS_ARENA_DEFAULT_ALIGN;
- pool->mask = JS_BITMASK(JS_CeilingLog2(align));
- pool->first.next = NULL;
- pool->first.base = pool->first.avail = pool->first.limit =
- JS_ARENA_ALIGN(pool, &pool->first + 1);
- pool->current = &pool->first;
- pool->arenasize = size;
-#ifdef JS_ARENAMETER
- memset(&pool->stats, 0, sizeof pool->stats);
- pool->stats.name = strdup(name);
- pool->stats.next = arena_stats_list;
- arena_stats_list = &pool->stats;
-#endif
-}
-
-/*
- * An allocation that consumes more than pool->arenasize also has a header
- * pointing back to its previous arena's next member. This header is not
- * included in [a->base, a->limit), so its space can't be wrongly claimed.
- *
- * As the header is a pointer, it must be well-aligned. If pool->mask is
- * greater than or equal to POINTER_MASK, the header just preceding a->base
- * for an oversized arena a is well-aligned, because a->base is well-aligned.
- * However, we may need to add more space to pad the JSArena ** back-pointer
- * so that it lies just behind a->base, because a might not be aligned such
- * that (jsuword)(a + 1) is on a pointer boundary.
- *
- * By how much must we pad? Let M be the alignment modulus for pool and P
- * the modulus for a pointer. Given M >= P, the greatest distance between a
- * pointer aligned on an M boundary and one aligned on a P boundary is M-P.
- * If M and P are powers of two, then M-P = (pool->mask - POINTER_MASK).
- *
- * How much extra padding might spill over unused into the remainder of the
- * allocation, in the worst case (where M > P)?
- *
- * If we add M-P to the nominal back-pointer address and then round down to
- * align on a P boundary, we will use at most M-P bytes of padding, and at
- * least P (M > P => M >= 2P; M == 2P gives the least padding, P). So if we
- * use P bytes of padding, then we will overallocate a by P+M-1 bytes, as we
- * also add M-1 to the estimated size in case malloc returns an odd pointer.
- * a->limit must include this overestimation to satisfy a->avail in [a->base,
- * a->limit].
- *
- * Similarly, if pool->mask is less than POINTER_MASK, we must include enough
- * space in the header size to align the back-pointer on a P boundary so that
- * it can be found by subtracting P from a->base. This means a->base must be
- * on a P boundary, even though subsequent allocations from a may be aligned
- * on a lesser (M) boundary. Given powers of two M and P as above, the extra
- * space needed when P > M is P-M or POINTER_MASK - pool->mask.
- *
- * The size of a header including padding is given by the HEADER_SIZE macro,
- * below, for any pool (for any value of M).
- *
- * The mask to align a->base for any pool is (pool->mask | POINTER_MASK), or
- * HEADER_BASE_MASK(pool).
- *
- * PTR_TO_HEADER computes the address of the back-pointer, given an oversized
- * allocation at p. By definition, p must be a->base for the arena a that
- * contains p. GET_HEADER and SET_HEADER operate on an oversized arena a, in
- * the case of SET_HEADER with back-pointer ap.
- */
-#define POINTER_MASK ((jsuword)(JS_ALIGN_OF_POINTER - 1))
-#define HEADER_SIZE(pool) (sizeof(JSArena **) \
- + (((pool)->mask < POINTER_MASK) \
- ? POINTER_MASK - (pool)->mask \
- : (pool)->mask - POINTER_MASK))
-#define HEADER_BASE_MASK(pool) ((pool)->mask | POINTER_MASK)
-#define PTR_TO_HEADER(pool,p) (JS_ASSERT(((jsuword)(p) \
- & HEADER_BASE_MASK(pool)) \
- == 0), \
- (JSArena ***)(p) - 1)
-#define GET_HEADER(pool,a) (*PTR_TO_HEADER(pool, (a)->base))
-#define SET_HEADER(pool,a,ap) (*PTR_TO_HEADER(pool, (a)->base) = (ap))
-
-JS_PUBLIC_API(void *)
-JS_ArenaAllocate(JSArenaPool *pool, size_t nb)
-{
- JSArena **ap, **bp, *a, *b;
- jsuword extra, hdrsz, gross, sz;
- void *p;
-
- /* Search pool from current forward till we find or make enough space. */
- JS_ASSERT((nb & pool->mask) == 0);
- for (a = pool->current; a->avail + nb > a->limit; pool->current = a) {
- ap = &a->next;
- if (!*ap) {
- /* Not enough space in pool -- try to reclaim a free arena. */
- extra = (nb > pool->arenasize) ? HEADER_SIZE(pool) : 0;
- hdrsz = sizeof *a + extra + pool->mask;
- gross = hdrsz + JS_MAX(nb, pool->arenasize);
- bp = &arena_freelist;
- JS_ACQUIRE_LOCK(arena_freelist_lock);
- while ((b = *bp) != NULL) {
- /*
- * Insist on exact arenasize match if nb is not greater than
- * arenasize. Otherwise take any arena big enough, but not by
- * more than gross + arenasize.
- */
- sz = JS_UPTRDIFF(b->limit, b);
- if (extra
- ? sz >= gross && sz <= gross + pool->arenasize
- : sz == gross) {
- *bp = b->next;
- JS_RELEASE_LOCK(arena_freelist_lock);
- b->next = NULL;
- COUNT(pool, nreclaims);
- goto claim;
- }
- bp = &b->next;
- }
-
- /* Nothing big enough on the freelist, so we must malloc. */
- JS_RELEASE_LOCK(arena_freelist_lock);
- b = (JSArena *) malloc(gross);
- if (!b)
- return 0;
- b->next = NULL;
- b->limit = (jsuword)b + gross;
- JS_COUNT_ARENA(pool,++);
- COUNT(pool, nmallocs);
-
- claim:
- /* If oversized, store ap in the header, just before a->base. */
- *ap = a = b;
- JS_ASSERT(gross <= JS_UPTRDIFF(a->limit, a));
- if (extra) {
- a->base = a->avail =
- ((jsuword)a + hdrsz) & ~HEADER_BASE_MASK(pool);
- SET_HEADER(pool, a, ap);
- } else {
- a->base = a->avail = JS_ARENA_ALIGN(pool, a + 1);
- }
- continue;
- }
- a = *ap; /* move to next arena */
- }
-
- p = (void *)a->avail;
- a->avail += nb;
- JS_ASSERT(a->base <= a->avail && a->avail <= a->limit);
- return p;
-}
-
-JS_PUBLIC_API(void *)
-JS_ArenaRealloc(JSArenaPool *pool, void *p, size_t size, size_t incr)
-{
- JSArena **ap, *a, *b;
- jsuword boff, aoff, extra, hdrsz, gross;
-
- /*
- * Use the oversized-single-allocation header to avoid searching for ap.
- * See JS_ArenaAllocate, the SET_HEADER call.
- */
- if (size > pool->arenasize) {
- ap = *PTR_TO_HEADER(pool, p);
- a = *ap;
- } else {
- ap = &pool->first.next;
- while ((a = *ap) != pool->current)
- ap = &a->next;
- }
-
- JS_ASSERT(a->base == (jsuword)p);
- boff = JS_UPTRDIFF(a->base, a);
- aoff = size + incr;
- JS_ASSERT(aoff > pool->arenasize);
- extra = HEADER_SIZE(pool); /* oversized header holds ap */
- hdrsz = sizeof *a + extra + pool->mask; /* header and alignment slop */
- gross = hdrsz + aoff;
- a = (JSArena *) realloc(a, gross);
- if (!a)
- return NULL;
-#ifdef JS_ARENAMETER
- pool->stats.nreallocs++;
-#endif
-
- if (a != *ap) {
- /* Oops, realloc moved the allocation: update other pointers to a. */
- if (pool->current == *ap)
- pool->current = a;
- b = a->next;
- if (b && b->avail - b->base > pool->arenasize) {
- JS_ASSERT(GET_HEADER(pool, b) == &(*ap)->next);
- SET_HEADER(pool, b, &a->next);
- }
-
- /* Now update *ap, the next link of the arena before a. */
- *ap = a;
- }
-
- a->base = ((jsuword)a + hdrsz) & ~HEADER_BASE_MASK(pool);
- a->limit = (jsuword)a + gross;
- a->avail = JS_ARENA_ALIGN(pool, a->base + aoff);
- JS_ASSERT(a->base <= a->avail && a->avail <= a->limit);
-
- /* Check whether realloc aligned differently, and copy if necessary. */
- if (boff != JS_UPTRDIFF(a->base, a))
- memmove((void *)a->base, (char *)a + boff, size);
-
- /* Store ap in the oversized-load arena header. */
- SET_HEADER(pool, a, ap);
- return (void *)a->base;
-}
-
-JS_PUBLIC_API(void *)
-JS_ArenaGrow(JSArenaPool *pool, void *p, size_t size, size_t incr)
-{
- void *newp;
-
- /*
- * If p points to an oversized allocation, it owns an entire arena, so we
- * can simply realloc the arena.
- */
- if (size > pool->arenasize)
- return JS_ArenaRealloc(pool, p, size, incr);
-
- JS_ARENA_ALLOCATE(newp, pool, size + incr);
- if (newp)
- memcpy(newp, p, size);
- return newp;
-}
-
-/*
- * Free tail arenas linked after head, which may not be the true list head.
- * Reset pool->current to point to head in case it pointed at a tail arena.
- */
-static void
-FreeArenaList(JSArenaPool *pool, JSArena *head, JSBool reallyFree)
-{
- JSArena **ap, *a;
-
- ap = &head->next;
- a = *ap;
- if (!a)
- return;
-
-#ifdef DEBUG
- do {
- JS_ASSERT(a->base <= a->avail && a->avail <= a->limit);
- a->avail = a->base;
- JS_CLEAR_UNUSED(a);
- } while ((a = a->next) != NULL);
- a = *ap;
-#endif
-
- if (reallyFree) {
- do {
- *ap = a->next;
- JS_CLEAR_ARENA(a);
- JS_COUNT_ARENA(pool,--);
- free(a);
- } while ((a = *ap) != NULL);
- } else {
- /* Insert the whole arena chain at the front of the freelist. */
- do {
- ap = &(*ap)->next;
- } while (*ap);
- JS_ACQUIRE_LOCK(arena_freelist_lock);
- *ap = arena_freelist;
- arena_freelist = a;
- JS_RELEASE_LOCK(arena_freelist_lock);
- head->next = NULL;
- }
-
- pool->current = head;
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaRelease(JSArenaPool *pool, char *mark)
-{
- JSArena *a;
-
- for (a = &pool->first; a; a = a->next) {
- JS_ASSERT(a->base <= a->avail && a->avail <= a->limit);
-
- if (JS_UPTRDIFF(mark, a->base) <= JS_UPTRDIFF(a->avail, a->base)) {
- a->avail = JS_ARENA_ALIGN(pool, mark);
- JS_ASSERT(a->avail <= a->limit);
- FreeArenaList(pool, a, JS_TRUE);
- return;
- }
- }
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaFreeAllocation(JSArenaPool *pool, void *p, size_t size)
-{
- JSArena **ap, *a, *b;
- jsuword q;
-
- /*
- * If the allocation is oversized, it consumes an entire arena, and it has
- * a header just before the allocation pointing back to its predecessor's
- * next member. Otherwise, we have to search pool for a.
- */
- if (size > pool->arenasize) {
- ap = *PTR_TO_HEADER(pool, p);
- a = *ap;
- } else {
- q = (jsuword)p + size;
- q = JS_ARENA_ALIGN(pool, q);
- ap = &pool->first.next;
- while ((a = *ap) != NULL) {
- JS_ASSERT(a->base <= a->avail && a->avail <= a->limit);
-
- if (a->avail == q) {
- /*
- * If a is consumed by the allocation at p, we can free it to
- * the malloc heap.
- */
- if (a->base == (jsuword)p)
- break;
-
- /*
- * We can't free a, but we can "retract" its avail cursor --
- * whether there are others after it in pool.
- */
- a->avail = (jsuword)p;
- return;
- }
- ap = &a->next;
- }
- }
-
- /*
- * At this point, a is doomed, so ensure that pool->current doesn't point
- * at it. What's more, force future allocations to scavenge all arenas on
- * pool, in case some have free space.
- */
- if (pool->current == a)
- pool->current = &pool->first;
-
- /*
- * This is a non-LIFO deallocation, so take care to fix up a->next's back
- * pointer in its header, if a->next is oversized.
- */
- *ap = b = a->next;
- if (b && b->avail - b->base > pool->arenasize) {
- JS_ASSERT(GET_HEADER(pool, b) == &a->next);
- SET_HEADER(pool, b, ap);
- }
- JS_CLEAR_ARENA(a);
- JS_COUNT_ARENA(pool,--);
- free(a);
-}
-
-JS_PUBLIC_API(void)
-JS_FreeArenaPool(JSArenaPool *pool)
-{
- FreeArenaList(pool, &pool->first, JS_FALSE);
- COUNT(pool, ndeallocs);
-}
-
-JS_PUBLIC_API(void)
-JS_FinishArenaPool(JSArenaPool *pool)
-{
- FreeArenaList(pool, &pool->first, JS_TRUE);
-#ifdef JS_ARENAMETER
- {
- JSArenaStats *stats, **statsp;
-
- if (pool->stats.name)
- free(pool->stats.name);
- for (statsp = &arena_stats_list; (stats = *statsp) != 0;
- statsp = &stats->next) {
- if (stats == &pool->stats) {
- *statsp = stats->next;
- return;
- }
- }
- }
-#endif
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaFinish()
-{
- JSArena *a, *next;
-
- JS_ACQUIRE_LOCK(arena_freelist_lock);
- a = arena_freelist;
- arena_freelist = NULL;
- JS_RELEASE_LOCK(arena_freelist_lock);
- for (; a; a = next) {
- next = a->next;
- free(a);
- }
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaShutDown(void)
-{
-#ifdef JS_THREADSAFE
- /* Must come through here once in the process's last thread! */
- if (arena_freelist_lock) {
- JS_DESTROY_LOCK(arena_freelist_lock);
- arena_freelist_lock = NULL;
- }
-#endif
-}
-
-#ifdef JS_ARENAMETER
-JS_PUBLIC_API(void)
-JS_ArenaCountAllocation(JSArenaPool *pool, size_t nb)
-{
- pool->stats.nallocs++;
- pool->stats.nbytes += nb;
- if (nb > pool->stats.maxalloc)
- pool->stats.maxalloc = nb;
- pool->stats.variance += nb * nb;
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaCountInplaceGrowth(JSArenaPool *pool, size_t size, size_t incr)
-{
- pool->stats.ninplace++;
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaCountGrowth(JSArenaPool *pool, size_t size, size_t incr)
-{
- pool->stats.ngrows++;
- pool->stats.nbytes += incr;
- pool->stats.variance -= size * size;
- size += incr;
- if (size > pool->stats.maxalloc)
- pool->stats.maxalloc = size;
- pool->stats.variance += size * size;
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaCountRelease(JSArenaPool *pool, char *mark)
-{
- pool->stats.nreleases++;
-}
-
-JS_PUBLIC_API(void)
-JS_ArenaCountRetract(JSArenaPool *pool, char *mark)
-{
- pool->stats.nfastrels++;
-}
-
-#include <math.h>
-#include <stdio.h>
-
-JS_PUBLIC_API(void)
-JS_DumpArenaStats(FILE *fp)
-{
- JSArenaStats *stats;
- uint32 nallocs, nbytes;
- double mean, variance, sigma;
-
- for (stats = arena_stats_list; stats; stats = stats->next) {
- nallocs = stats->nallocs;
- if (nallocs != 0) {
- nbytes = stats->nbytes;
- mean = (double)nbytes / nallocs;
- variance = stats->variance * nallocs - nbytes * nbytes;
- if (variance < 0 || nallocs == 1)
- variance = 0;
- else
- variance /= nallocs * (nallocs - 1);
- sigma = sqrt(variance);
- } else {
- mean = variance = sigma = 0;
- }
-
- fprintf(fp, "\n%s allocation statistics:\n", stats->name);
- fprintf(fp, " number of arenas: %u\n", stats->narenas);
- fprintf(fp, " number of allocations: %u\n", stats->nallocs);
- fprintf(fp, " number of free arena reclaims: %u\n", stats->nreclaims);
- fprintf(fp, " number of malloc calls: %u\n", stats->nmallocs);
- fprintf(fp, " number of deallocations: %u\n", stats->ndeallocs);
- fprintf(fp, " number of allocation growths: %u\n", stats->ngrows);
- fprintf(fp, " number of in-place growths: %u\n", stats->ninplace);
- fprintf(fp, " number of realloc'ing growths: %u\n", stats->nreallocs);
- fprintf(fp, "number of released allocations: %u\n", stats->nreleases);
- fprintf(fp, " number of fast releases: %u\n", stats->nfastrels);
- fprintf(fp, " total bytes allocated: %u\n", stats->nbytes);
- fprintf(fp, " mean allocation size: %g\n", mean);
- fprintf(fp, " standard deviation: %g\n", sigma);
- fprintf(fp, " maximum allocation size: %u\n", stats->maxalloc);
- }
-}
-#endif /* JS_ARENAMETER */