diff options
Diffstat (limited to 'src/event-context.cpp')
| -rw-r--r-- | src/event-context.cpp | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/src/event-context.cpp b/src/event-context.cpp index 100e6b143..5592741d9 100644 --- a/src/event-context.cpp +++ b/src/event-context.cpp @@ -934,25 +934,21 @@ gint sp_event_context_item_handler(SPEventContext * event_context, SPItem * item, GdkEvent * event) { switch (event->type) { case GDK_MOTION_NOTIFY: - sp_event_context_snap_delay_handler(event_context, item, NULL, - (GdkEventMotion *) event, - DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER); + sp_event_context_snap_delay_handler(event_context, item, NULL, (GdkEventMotion *) event, DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER); break; case GDK_BUTTON_RELEASE: if (event_context->_delayed_snap_event) { // If we have any pending snapping action, then invoke it now - sp_event_context_snap_watchdog_callback( - event_context->_delayed_snap_event); + sp_event_context_snap_watchdog_callback(event_context->_delayed_snap_event); } break; - /*case GDK_BUTTON_PRESS: - case GDK_2BUTTON_PRESS: - case GDK_3BUTTON_PRESS: - // Snapping will be on hold if we're moving the mouse at high speeds. When starting - // drawing a new shape we really should snap though. - event_context->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); - break; - */ + case GDK_BUTTON_PRESS: + case GDK_2BUTTON_PRESS: + case GDK_3BUTTON_PRESS: + // Snapping will be on hold if we're moving the mouse at high speeds. When starting + // drawing a new shape we really should snap though. + event_context->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false); + break; default: break; } |
