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Diffstat (limited to 'src/extension/script/js/jsgc.c')
| -rw-r--r-- | src/extension/script/js/jsgc.c | 1423 |
1 files changed, 1423 insertions, 0 deletions
diff --git a/src/extension/script/js/jsgc.c b/src/extension/script/js/jsgc.c new file mode 100644 index 000000000..a0efec4d7 --- /dev/null +++ b/src/extension/script/js/jsgc.c @@ -0,0 +1,1423 @@ +/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * + * ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla Communicator client code, released + * March 31, 1998. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 1998 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +/* + * JS Mark-and-Sweep Garbage Collector. + * + * This GC allocates only fixed-sized things big enough to contain two words + * (pointers) on any host architecture. It allocates from an arena pool (see + * jsarena.h). It uses an ideally parallel array of flag bytes to hold the + * mark bit, finalizer type index, etc. + * + * XXX swizzle page to freelist for better locality of reference + */ +#include "jsstddef.h" +#include <stdlib.h> /* for free, called by JS_ARENA_DESTROY */ +#include <string.h> /* for memset, called by jsarena.h macros if DEBUG */ +#include "jstypes.h" +#include "jsarena.h" /* Added by JSIFY */ +#include "jsutil.h" /* Added by JSIFY */ +#include "jshash.h" /* Added by JSIFY */ +#include "jsapi.h" +#include "jsatom.h" +#include "jscntxt.h" +#include "jsconfig.h" +#include "jsdbgapi.h" +#include "jsfun.h" +#include "jsgc.h" +#include "jsinterp.h" +#include "jslock.h" +#include "jsnum.h" +#include "jsobj.h" +#include "jsscope.h" +#include "jsscript.h" +#include "jsstr.h" + +/* + * GC arena sizing depends on amortizing arena overhead using a large number + * of things per arena, and on the thing/flags ratio of 8:1 on most platforms. + * + * On 64-bit platforms, we would have half as many things per arena because + * pointers are twice as big, so we double the bytes for things per arena. + * This preserves the 1024 byte flags sub-arena size, which relates to the + * GC_PAGE_SIZE (see below for why). + */ +#if JS_BYTES_PER_WORD == 8 +# define GC_THINGS_SHIFT 14 /* 16KB for things on Alpha, etc. */ +#else +# define GC_THINGS_SHIFT 13 /* 8KB for things on most platforms */ +#endif +#define GC_THINGS_SIZE JS_BIT(GC_THINGS_SHIFT) +#define GC_FLAGS_SIZE (GC_THINGS_SIZE / sizeof(JSGCThing)) +#define GC_ARENA_SIZE (GC_THINGS_SIZE + GC_FLAGS_SIZE) + +/* + * The private JSGCThing struct, which describes a gcFreeList element. + */ +struct JSGCThing { + JSGCThing *next; + uint8 *flagp; +}; + +/* + * A GC arena contains one flag byte for each thing in its heap, and supports + * O(1) lookup of a flag given its thing's address. + * + * To implement this, we take advantage of the thing/flags numerology: given + * the 8K bytes worth of GC-things, there are 1K flag bytes. We mask a thing's + * address with ~1023 to find a JSGCPageInfo record at the front of a mythical + * "GC page" within the larger 8K thing arena. That JSGCPageInfo contains a + * pointer to the 128 flag bytes corresponding to the things in the page, so we + * index into this flags array using the thing's index within its page. + * + * To align thing pages on 1024-byte boundaries, we must allocate the 9KB of + * flags+things arena payload, then find the first 0 mod 1024 boundary after + * the first payload address. That's where things start, with a JSGCPageInfo + * taking up the first thing-slot, as usual for 0 mod 1024 byte boundaries. + * The effect of this alignment trick is to split the flags into at most 2 + * discontiguous spans, one before the things and one after (if we're really + * lucky, and the arena payload starts on a 0 mod 1024 byte boundary, no need + * to split). + * + * The overhead of this scheme for most platforms is (16+8*(8+1))/(16+9K) or + * .95% (assuming 16 byte JSArena header size, and 8 byte JSGCThing size). + * + * Here's some ASCII art showing an arena: + * + * split + * | + * V + * +--+-------+-------+-------+-------+-------+-------+-------+-------+-----+ + * |fB| tp0 | tp1 | tp2 | tp3 | tp4 | tp5 | tp6 | tp7 | fA | + * +--+-------+-------+-------+-------+-------+-------+-------+-------+-----+ + * ^ ^ + * tI ---------+ | + * tJ -------------------------------------------+ + * + * - fB are the "before split" flags, fA are the "after split" flags + * - tp0-tp7 are the 8 thing pages + * - thing tI points into tp1, whose flags are below the split, in fB + * - thing tJ points into tp5, clearly above the split + * + * In general, one of the thing pages will have some of its things' flags on + * the low side of the split, and the rest of its things' flags on the high + * side. All the other pages have flags only below or only above. Therefore + * we'll have to test something to decide whether the split divides flags in + * a given thing's page. So we store the split pointer (the pointer to tp0) + * in each JSGCPageInfo, along with the flags pointer for the 128 flag bytes + * ideally starting, for tp0 things, at the beginning of the arena's payload + * (at the start of fB). + * + * That is, each JSGCPageInfo's flags pointer is 128 bytes from the previous, + * or at the start of the arena if there is no previous page in this arena. + * Thus these ideal 128-byte flag pages run contiguously from the start of the + * arena (right over the split!), and the JSGCPageInfo flags pointers contain + * no discontinuities over the split created by the thing pages. So if, for a + * given JSGCPageInfo *pi, we find that + * + * pi->flags + ((jsuword)thing % 1024) / sizeof(JSGCThing) >= pi->split + * + * then we must add GC_THINGS_SIZE to the nominal flags pointer to jump over + * all the thing pages that split the flags into two discontiguous spans. + * + * (If we need to implement card-marking for an incremental GC write barrier, + * we can use the low byte of the pi->split pointer as the card-mark, for an + * extremely efficient write barrier: when mutating an object obj, just store + * a 1 byte at (uint8 *) ((jsuword)obj & ~1023) for little-endian platforms. + * When finding flags, we'll of course have to mask split with ~255, but it is + * guaranteed to be 1024-byte aligned, so no information is lost by overlaying + * the card-mark byte on split's low byte.) + */ +#define GC_PAGE_SHIFT 10 +#define GC_PAGE_MASK ((jsuword) JS_BITMASK(GC_PAGE_SHIFT)) +#define GC_PAGE_SIZE JS_BIT(GC_PAGE_SHIFT) + +typedef struct JSGCPageInfo { + uint8 *split; + uint8 *flags; +} JSGCPageInfo; + +#define FIRST_THING_PAGE(a) (((a)->base + GC_FLAGS_SIZE) & ~GC_PAGE_MASK) + +static JSGCThing * +gc_new_arena(JSArenaPool *pool) +{ + uint8 *flagp, *split, *pagep, *limit; + JSArena *a; + JSGCThing *thing; + JSGCPageInfo *pi; + + /* Use JS_ArenaAllocate to grab another 9K-net-size hunk of space. */ + flagp = (uint8 *) JS_ArenaAllocate(pool, GC_ARENA_SIZE); + if (!flagp) + return NULL; + a = pool->current; + + /* Reset a->avail to start at the flags split, aka the first thing page. */ + a->avail = FIRST_THING_PAGE(a); + split = pagep = (uint8 *) a->avail; + a->avail += sizeof(JSGCPageInfo); + thing = (JSGCThing *) a->avail; + a->avail += sizeof(JSGCThing); + + /* Initialize the JSGCPageInfo records at the start of every thing page. */ + limit = pagep + GC_THINGS_SIZE; + do { + pi = (JSGCPageInfo *) pagep; + pi->split = split; + pi->flags = flagp; + flagp += GC_PAGE_SIZE >> (GC_THINGS_SHIFT - GC_PAGE_SHIFT); + pagep += GC_PAGE_SIZE; + } while (pagep < limit); + return thing; +} + +uint8 * +js_GetGCThingFlags(void *thing) +{ + JSGCPageInfo *pi; + uint8 *flagp; + + pi = (JSGCPageInfo *) ((jsuword)thing & ~GC_PAGE_MASK); + flagp = pi->flags + ((jsuword)thing & GC_PAGE_MASK) / sizeof(JSGCThing); + if (flagp >= pi->split) + flagp += GC_THINGS_SIZE; + return flagp; +} + +JSBool +js_IsAboutToBeFinalized(JSContext *cx, void *thing) +{ + uint8 flags = *js_GetGCThingFlags(thing); + + return !(flags & (GCF_MARK | GCF_LOCKMASK | GCF_FINAL)); +} + +typedef void (*GCFinalizeOp)(JSContext *cx, JSGCThing *thing); + +static GCFinalizeOp gc_finalizers[GCX_NTYPES]; + +intN +js_ChangeExternalStringFinalizer(JSStringFinalizeOp oldop, + JSStringFinalizeOp newop) +{ + uintN i; + + for (i = GCX_EXTERNAL_STRING; i < GCX_NTYPES; i++) { + if (gc_finalizers[i] == (GCFinalizeOp) oldop) { + gc_finalizers[i] = (GCFinalizeOp) newop; + return (intN) i; + } + } + return -1; +} + +#ifdef JS_GCMETER +#define METER(x) x +#else +#define METER(x) /* nothing */ +#endif + +/* Initial size of the gcRootsHash table (SWAG, small enough to amortize). */ +#define GC_ROOTS_SIZE 256 +#define GC_FINALIZE_LEN 1024 + +JSBool +js_InitGC(JSRuntime *rt, uint32 maxbytes) +{ + JS_ASSERT(sizeof(JSGCThing) == sizeof(JSGCPageInfo)); + JS_ASSERT(sizeof(JSGCThing) >= sizeof(JSObject)); + JS_ASSERT(sizeof(JSGCThing) >= sizeof(JSString)); + JS_ASSERT(sizeof(JSGCThing) >= sizeof(jsdouble)); + JS_ASSERT(GC_FLAGS_SIZE >= GC_PAGE_SIZE); + JS_ASSERT(sizeof(JSStackHeader) >= 2 * sizeof(jsval)); + + if (!gc_finalizers[GCX_OBJECT]) { + gc_finalizers[GCX_OBJECT] = (GCFinalizeOp)js_FinalizeObject; + gc_finalizers[GCX_STRING] = (GCFinalizeOp)js_FinalizeString; +#ifdef DEBUG + gc_finalizers[GCX_DOUBLE] = (GCFinalizeOp)js_FinalizeDouble; +#endif + gc_finalizers[GCX_MUTABLE_STRING] = (GCFinalizeOp)js_FinalizeString; + } + + JS_InitArenaPool(&rt->gcArenaPool, "gc-arena", GC_ARENA_SIZE, + sizeof(JSGCThing)); + if (!JS_DHashTableInit(&rt->gcRootsHash, JS_DHashGetStubOps(), NULL, + sizeof(JSGCRootHashEntry), GC_ROOTS_SIZE)) { + rt->gcRootsHash.ops = NULL; + return JS_FALSE; + } + rt->gcLocksHash = NULL; /* create lazily */ + rt->gcMaxBytes = maxbytes; + return JS_TRUE; +} + +#ifdef JS_GCMETER +void +js_DumpGCStats(JSRuntime *rt, FILE *fp) +{ + fprintf(fp, "\nGC allocation statistics:\n"); + fprintf(fp, " bytes currently allocated: %lu\n", rt->gcBytes); + fprintf(fp, " alloc attempts: %lu\n", rt->gcStats.alloc); + fprintf(fp, " GC freelist length: %lu\n", rt->gcStats.freelen); + fprintf(fp, " recycles through GC freelist: %lu\n", rt->gcStats.recycle); + fprintf(fp, "alloc retries after running GC: %lu\n", rt->gcStats.retry); + fprintf(fp, " allocation failures: %lu\n", rt->gcStats.fail); + fprintf(fp, " valid lock calls: %lu\n", rt->gcStats.lock); + fprintf(fp, " valid unlock calls: %lu\n", rt->gcStats.unlock); + fprintf(fp, " locks that hit stuck counts: %lu\n", rt->gcStats.stuck); + fprintf(fp, " unlocks that saw stuck counts: %lu\n", rt->gcStats.unstuck); + fprintf(fp, " mark recursion depth: %lu\n", rt->gcStats.depth); + fprintf(fp, " maximum mark recursion depth: %lu\n", rt->gcStats.maxdepth); + fprintf(fp, " maximum GC nesting level: %lu\n", rt->gcStats.maxlevel); + fprintf(fp, " potentially useful GC calls: %lu\n", rt->gcStats.poke); + fprintf(fp, " useless GC calls: %lu\n", rt->gcStats.nopoke); + fprintf(fp, " thing arenas freed so far: %lu\n", rt->gcStats.afree); + fprintf(fp, " extra stack segments scanned: %lu\n", rt->gcStats.stackseg); + fprintf(fp, " stack segment slots scanned: %lu\n", rt->gcStats.segslots); +#ifdef JS_ARENAMETER + JS_DumpArenaStats(fp); +#endif +} +#endif + +#ifdef DEBUG +JS_STATIC_DLL_CALLBACK(JSDHashOperator) +js_root_printer(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 i, void *arg) +{ + uint32 *leakedroots = (uint32 *)arg; + JSGCRootHashEntry *rhe = (JSGCRootHashEntry *)hdr; + + (*leakedroots)++; + fprintf(stderr, + "JS engine warning: leaking GC root \'%s\' at %p\n", + rhe->name ? (char *)rhe->name : "", rhe->root); + + return JS_DHASH_NEXT; +} +#endif + +void +js_FinishGC(JSRuntime *rt) +{ +#ifdef JS_ARENAMETER + JS_DumpArenaStats(stdout); +#endif +#ifdef JS_GCMETER + js_DumpGCStats(rt, stdout); +#endif + JS_FinishArenaPool(&rt->gcArenaPool); + JS_ArenaFinish(); + + if (rt->gcRootsHash.ops) { +#ifdef DEBUG + uint32 leakedroots = 0; + + /* Warn (but don't assert) debug builds of any remaining roots. */ + JS_DHashTableEnumerate(&rt->gcRootsHash, js_root_printer, + &leakedroots); + if (leakedroots > 0) { + if (leakedroots == 1) { + fprintf(stderr, +"JS engine warning: 1 GC root remains after destroying the JSRuntime.\n" +" This root may point to freed memory. Objects reachable\n" +" through it have not been finalized.\n"); + } else { + fprintf(stderr, +"JS engine warning: %lu GC roots remain after destroying the JSRuntime.\n" +" These roots may point to freed memory. Objects reachable\n" +" through them have not been finalized.\n", + (unsigned long) leakedroots); + } + } +#endif + + JS_DHashTableFinish(&rt->gcRootsHash); + rt->gcRootsHash.ops = NULL; + } + if (rt->gcLocksHash) { + JS_DHashTableDestroy(rt->gcLocksHash); + rt->gcLocksHash = NULL; + } + rt->gcFreeList = NULL; +} + +JSBool +js_AddRoot(JSContext *cx, void *rp, const char *name) +{ + JSBool ok = js_AddRootRT(cx->runtime, rp, name); + if (!ok) + JS_ReportOutOfMemory(cx); + return ok; +} + +JSBool +js_AddRootRT(JSRuntime *rt, void *rp, const char *name) +{ + JSBool ok; + JSGCRootHashEntry *rhe; + + /* + * Due to the long-standing, but now removed, use of rt->gcLock across the + * bulk of js_GC, API users have come to depend on JS_AddRoot etc. locking + * properly with a racing GC, without calling JS_AddRoot from a request. + * We have to preserve API compatibility here, now that we avoid holding + * rt->gcLock across the mark phase (including the root hashtable mark). + * + * If the GC is running and we're called on another thread, wait for this + * GC activation to finish. We can safely wait here (in the case where we + * are called within a request on another thread's context) without fear + * of deadlock because the GC doesn't set rt->gcRunning until after it has + * waited for all active requests to end. + */ + JS_LOCK_GC(rt); +#ifdef JS_THREADSAFE + JS_ASSERT(!rt->gcRunning || rt->gcLevel > 0); + if (rt->gcRunning && rt->gcThread != js_CurrentThreadId()) { + do { + JS_AWAIT_GC_DONE(rt); + } while (rt->gcLevel > 0); + } +#endif + rhe = (JSGCRootHashEntry *) JS_DHashTableOperate(&rt->gcRootsHash, rp, + JS_DHASH_ADD); + if (rhe) { + rhe->root = rp; + rhe->name = name; + ok = JS_TRUE; + } else { + ok = JS_FALSE; + } + JS_UNLOCK_GC(rt); + return ok; +} + +JSBool +js_RemoveRoot(JSRuntime *rt, void *rp) +{ + /* + * Due to the JS_RemoveRootRT API, we may be called outside of a request. + * Same synchronization drill as above in js_AddRoot. + */ + JS_LOCK_GC(rt); +#ifdef JS_THREADSAFE + JS_ASSERT(!rt->gcRunning || rt->gcLevel > 0); + if (rt->gcRunning && rt->gcThread != js_CurrentThreadId()) { + do { + JS_AWAIT_GC_DONE(rt); + } while (rt->gcLevel > 0); + } +#endif + (void) JS_DHashTableOperate(&rt->gcRootsHash, rp, JS_DHASH_REMOVE); + rt->gcPoke = JS_TRUE; + JS_UNLOCK_GC(rt); + return JS_TRUE; +} + +void * +js_AllocGCThing(JSContext *cx, uintN flags) +{ + JSBool tried_gc; + JSRuntime *rt; + JSGCThing *thing; + uint8 *flagp; + +#ifdef TOO_MUCH_GC + js_GC(cx, GC_KEEP_ATOMS); + tried_gc = JS_TRUE; +#else + tried_gc = JS_FALSE; +#endif + + rt = cx->runtime; + JS_LOCK_GC(rt); + JS_ASSERT(!rt->gcRunning); + if (rt->gcRunning) { + METER(rt->gcStats.finalfail++); + JS_UNLOCK_GC(rt); + return NULL; + } + METER(rt->gcStats.alloc++); +retry: + thing = rt->gcFreeList; + if (thing) { + rt->gcFreeList = thing->next; + flagp = thing->flagp; + METER(rt->gcStats.freelen--); + METER(rt->gcStats.recycle++); + } else { + if (rt->gcBytes < rt->gcMaxBytes && + (tried_gc || rt->gcMallocBytes < rt->gcMaxBytes)) + { + /* + * Inline form of JS_ARENA_ALLOCATE adapted to truncate the current + * arena's limit to a GC_PAGE_SIZE boundary, and to skip over every + * GC_PAGE_SIZE-byte-aligned thing (which is actually not a thing, + * it's a JSGCPageInfo record). + */ + JSArenaPool *pool = &rt->gcArenaPool; + JSArena *a = pool->current; + size_t nb = sizeof(JSGCThing); + jsuword p = a->avail; + jsuword q = p + nb; + + if (q > (a->limit & ~GC_PAGE_MASK)) { + thing = gc_new_arena(pool); + } else { + if ((p & GC_PAGE_MASK) == 0) { + /* Beware, p points to a JSGCPageInfo record! */ + p = q; + q += nb; + JS_ArenaCountAllocation(pool, nb); + } + a->avail = q; + thing = (JSGCThing *)p; + } + JS_ArenaCountAllocation(pool, nb); + } + + /* + * Consider doing a "last ditch" GC if thing couldn't be allocated. + * + * Keep rt->gcLock across the call into js_GC so we don't starve and + * lose to racing threads who deplete the heap just after js_GC has + * replenished it (or has synchronized with a racing GC that collected + * a bunch of garbage). This unfair scheduling can happen on certain + * operating systems. For the gory details, see Mozilla bug 162779 + * (http://bugzilla.mozilla.org/show_bug.cgi?id=162779). + */ + if (!thing) { + if (!tried_gc) { + rt->gcPoke = JS_TRUE; + js_GC(cx, GC_KEEP_ATOMS | GC_ALREADY_LOCKED); + tried_gc = JS_TRUE; + METER(rt->gcStats.retry++); + goto retry; + } + METER(rt->gcStats.fail++); + JS_UNLOCK_GC(rt); + JS_ReportOutOfMemory(cx); + return NULL; + } + + /* Find the flags pointer given thing's address. */ + flagp = js_GetGCThingFlags(thing); + } + *flagp = (uint8)flags; + rt->gcBytes += sizeof(JSGCThing) + sizeof(uint8); + cx->newborn[flags & GCF_TYPEMASK] = thing; + + /* + * Clear thing before unlocking in case a GC run is about to scan it, + * finding it via cx->newborn[]. + */ + thing->next = NULL; + thing->flagp = NULL; + JS_UNLOCK_GC(rt); + return thing; +} + +JSBool +js_LockGCThing(JSContext *cx, void *thing) +{ + JSBool ok = js_LockGCThingRT(cx->runtime, thing); + if (!ok) + JS_ReportOutOfMemory(cx); + return ok; +} + +JSBool +js_LockGCThingRT(JSRuntime *rt, void *thing) +{ + uint8 *flagp, flags, lockbits; + JSBool ok; + JSGCLockHashEntry *lhe; + + if (!thing) + return JS_TRUE; + flagp = js_GetGCThingFlags(thing); + flags = *flagp; + + ok = JS_FALSE; + JS_LOCK_GC(rt); + lockbits = (flags & GCF_LOCKMASK); + + if (lockbits != GCF_LOCKMASK) { + if ((flags & GCF_TYPEMASK) == GCX_OBJECT) { + /* Objects may require "deep locking", i.e., rooting by value. */ + if (lockbits == 0) { + if (!rt->gcLocksHash) { + rt->gcLocksHash = + JS_NewDHashTable(JS_DHashGetStubOps(), NULL, + sizeof(JSGCLockHashEntry), + GC_ROOTS_SIZE); + if (!rt->gcLocksHash) + goto error; + } else { +#ifdef DEBUG + JSDHashEntryHdr *hdr = + JS_DHashTableOperate(rt->gcLocksHash, thing, + JS_DHASH_LOOKUP); + JS_ASSERT(JS_DHASH_ENTRY_IS_FREE(hdr)); +#endif + } + lhe = (JSGCLockHashEntry *) + JS_DHashTableOperate(rt->gcLocksHash, thing, JS_DHASH_ADD); + if (!lhe) + goto error; + lhe->thing = thing; + lhe->count = 1; + *flagp = (uint8)(flags + GCF_LOCK); + } else { + JS_ASSERT(lockbits == GCF_LOCK); + lhe = (JSGCLockHashEntry *) + JS_DHashTableOperate(rt->gcLocksHash, thing, + JS_DHASH_LOOKUP); + JS_ASSERT(JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr)); + if (JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr)) { + JS_ASSERT(lhe->count >= 1); + lhe->count++; + } + } + } else { + *flagp = (uint8)(flags + GCF_LOCK); + } + } else { + METER(rt->gcStats.stuck++); + } + + METER(rt->gcStats.lock++); + ok = JS_TRUE; +error: + JS_UNLOCK_GC(rt); + return ok; +} + +JSBool +js_UnlockGCThingRT(JSRuntime *rt, void *thing) +{ + uint8 *flagp, flags, lockbits; + JSGCLockHashEntry *lhe; + + if (!thing) + return JS_TRUE; + flagp = js_GetGCThingFlags(thing); + flags = *flagp; + + JS_LOCK_GC(rt); + lockbits = (flags & GCF_LOCKMASK); + + if (lockbits != GCF_LOCKMASK) { + if ((flags & GCF_TYPEMASK) == GCX_OBJECT) { + /* Defend against a call on an unlocked object. */ + if (lockbits != 0) { + JS_ASSERT(lockbits == GCF_LOCK); + lhe = (JSGCLockHashEntry *) + JS_DHashTableOperate(rt->gcLocksHash, thing, + JS_DHASH_LOOKUP); + JS_ASSERT(JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr)); + if (JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr) && + --lhe->count == 0) { + (void) JS_DHashTableOperate(rt->gcLocksHash, thing, + JS_DHASH_REMOVE); + *flagp = (uint8)(flags & ~GCF_LOCKMASK); + } + } + } else { + *flagp = (uint8)(flags - GCF_LOCK); + } + } else { + METER(rt->gcStats.unstuck++); + } + + rt->gcPoke = JS_TRUE; + METER(rt->gcStats.unlock++); + JS_UNLOCK_GC(rt); + return JS_TRUE; +} + +#ifdef GC_MARK_DEBUG + +#include <stdio.h> +#include <stdlib.h> +#include "jsprf.h" + +JS_FRIEND_DATA(FILE *) js_DumpGCHeap; +JS_EXPORT_DATA(void *) js_LiveThingToFind; + +#ifdef HAVE_XPCONNECT +#include "dump_xpc.h" +#endif + +static const char * +gc_object_class_name(void* thing) +{ + uint8 *flagp = js_GetGCThingFlags(thing); + const char *className = ""; + static char depbuf[32]; + + switch (*flagp & GCF_TYPEMASK) { + case GCX_OBJECT: { + JSObject *obj = (JSObject *)thing; + JSClass *clasp = JSVAL_TO_PRIVATE(obj->slots[JSSLOT_CLASS]); + className = clasp->name; +#ifdef HAVE_XPCONNECT + if (clasp->flags & JSCLASS_PRIVATE_IS_NSISUPPORTS) { + jsval privateValue = obj->slots[JSSLOT_PRIVATE]; + + JS_ASSERT(clasp->flags & JSCLASS_HAS_PRIVATE); + if (!JSVAL_IS_VOID(privateValue)) { + void *privateThing = JSVAL_TO_PRIVATE(privateValue); + const char *xpcClassName = GetXPCObjectClassName(privateThing); + + if (xpcClassName) + className = xpcClassName; + } + } +#endif + break; + } + + case GCX_STRING: + case GCX_MUTABLE_STRING: { + JSString *str = (JSString *)thing; + if (JSSTRING_IS_DEPENDENT(str)) { + JS_snprintf(depbuf, sizeof depbuf, "start:%u, length:%u", + JSSTRDEP_START(str), JSSTRDEP_LENGTH(str)); + className = depbuf; + } else { + className = "string"; + } + break; + } + + case GCX_DOUBLE: + className = "double"; + break; + } + + return className; +} + +static void +gc_dump_thing(JSGCThing *thing, uint8 flags, GCMarkNode *prev, FILE *fp) +{ + GCMarkNode *next = NULL; + char *path = NULL; + + while (prev) { + next = prev; + prev = prev->prev; + } + while (next) { + path = JS_sprintf_append(path, "%s(%s).", + next->name, + gc_object_class_name(next->thing)); + next = next->next; + } + if (!path) + return; + + fprintf(fp, "%08lx ", (long)thing); + switch (flags & GCF_TYPEMASK) { + case GCX_OBJECT: + { + JSObject *obj = (JSObject *)thing; + jsval privateValue = obj->slots[JSSLOT_PRIVATE]; + void *privateThing = JSVAL_IS_VOID(privateValue) + ? NULL + : JSVAL_TO_PRIVATE(privateValue); + const char *className = gc_object_class_name(thing); + fprintf(fp, "object %8p %s", privateThing, className); + break; + } + case GCX_DOUBLE: + fprintf(fp, "double %g", *(jsdouble *)thing); + break; + default: + fprintf(fp, "string %s", JS_GetStringBytes((JSString *)thing)); + break; + } + fprintf(fp, " via %s\n", path); + free(path); +} + +#endif /* !GC_MARK_DEBUG */ + +static void +gc_mark_atom_key_thing(void *thing, void *arg) +{ + JSContext *cx = (JSContext *) arg; + + GC_MARK(cx, thing, "atom", NULL); +} + +void +js_MarkAtom(JSContext *cx, JSAtom *atom, void *arg) +{ + jsval key; + + if (atom->flags & ATOM_MARK) + return; + atom->flags |= ATOM_MARK; + key = ATOM_KEY(atom); + if (JSVAL_IS_GCTHING(key)) { +#ifdef GC_MARK_DEBUG + char name[32]; + + if (JSVAL_IS_STRING(key)) { + JS_snprintf(name, sizeof name, "'%s'", + JS_GetStringBytes(JSVAL_TO_STRING(key))); + } else { + JS_snprintf(name, sizeof name, "<%x>", key); + } +#endif + GC_MARK(cx, JSVAL_TO_GCTHING(key), name, arg); + } +} + +void +js_MarkGCThing(JSContext *cx, void *thing, void *arg) +{ + uint8 flags, *flagp; + JSRuntime *rt; + JSObject *obj; + uint32 nslots; + jsval v, *vp, *end; + JSString *str; +#ifdef GC_MARK_DEBUG + JSScope *scope; + JSScopeProperty *sprop; +#endif + + if (!thing) + return; + + flagp = js_GetGCThingFlags(thing); + flags = *flagp; + JS_ASSERT(flags != GCF_FINAL); +#ifdef GC_MARK_DEBUG + if (js_LiveThingToFind == thing) + gc_dump_thing(thing, flags, arg, stderr); +#endif + + if (flags & GCF_MARK) + return; + + *flagp |= GCF_MARK; + rt = cx->runtime; + METER(if (++rt->gcStats.depth > rt->gcStats.maxdepth) + rt->gcStats.maxdepth = rt->gcStats.depth); + +#ifdef GC_MARK_DEBUG + if (js_DumpGCHeap) + gc_dump_thing(thing, flags, arg, js_DumpGCHeap); +#endif + + switch (flags & GCF_TYPEMASK) { + case GCX_OBJECT: + obj = (JSObject *) thing; + vp = obj->slots; + if (!vp) { + /* If obj->slots is null, obj must be a newborn. */ + JS_ASSERT(!obj->map); + goto out; + } + nslots = (obj->map->ops->mark) + ? obj->map->ops->mark(cx, obj, arg) + : JS_MIN(obj->map->freeslot, obj->map->nslots); +#ifdef GC_MARK_DEBUG + scope = OBJ_IS_NATIVE(obj) ? OBJ_SCOPE(obj) : NULL; +#endif + for (end = vp + nslots; vp < end; vp++) { + v = *vp; + if (JSVAL_IS_GCTHING(v)) { +#ifdef GC_MARK_DEBUG + char name[32]; + + if (scope) { + uint32 slot; + jsval nval; + + slot = vp - obj->slots; + for (sprop = SCOPE_LAST_PROP(scope); ; + sprop = sprop->parent) { + if (!sprop) { + switch (slot) { + case JSSLOT_PROTO: + strcpy(name, "__proto__"); + break; + case JSSLOT_PARENT: + strcpy(name, "__parent__"); + break; + case JSSLOT_PRIVATE: + strcpy(name, "__private__"); + break; + default: + JS_snprintf(name, sizeof name, + "**UNKNOWN SLOT %ld**", + (long)slot); + break; + } + break; + } + if (sprop->slot == slot) { + nval = ID_TO_VALUE(sprop->id); + if (JSVAL_IS_INT(nval)) { + JS_snprintf(name, sizeof name, "%ld", + (long)JSVAL_TO_INT(nval)); + } else if (JSVAL_IS_STRING(nval)) { + JS_snprintf(name, sizeof name, "%s", + JS_GetStringBytes(JSVAL_TO_STRING(nval))); + } else { + strcpy(name, "**FINALIZED ATOM KEY**"); + } + break; + } + } + } else { + strcpy(name, "**UNKNOWN OBJECT MAP ENTRY**"); + } +#endif + GC_MARK(cx, JSVAL_TO_GCTHING(v), name, arg); + } + } + break; + +#ifdef DEBUG + case GCX_STRING: + str = (JSString *)thing; + JS_ASSERT(!JSSTRING_IS_DEPENDENT(str)); + break; +#endif + + case GCX_MUTABLE_STRING: + str = (JSString *)thing; + if (JSSTRING_IS_DEPENDENT(str)) + GC_MARK(cx, JSSTRDEP_BASE(str), "base", arg); + break; + } + +out: + METER(rt->gcStats.depth--); +} + +JS_STATIC_DLL_CALLBACK(JSDHashOperator) +gc_root_marker(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 num, void *arg) +{ + JSGCRootHashEntry *rhe = (JSGCRootHashEntry *)hdr; + jsval *rp = (jsval *)rhe->root; + jsval v = *rp; + + /* Ignore null object and scalar values. */ + if (!JSVAL_IS_NULL(v) && JSVAL_IS_GCTHING(v)) { + JSContext *cx = (JSContext *)arg; +#ifdef DEBUG + JSArena *a; + jsuword firstpage; + JSBool root_points_to_gcArenaPool = JS_FALSE; + void *thing = JSVAL_TO_GCTHING(v); + + for (a = cx->runtime->gcArenaPool.first.next; a; a = a->next) { + firstpage = FIRST_THING_PAGE(a); + if (JS_UPTRDIFF(thing, firstpage) < a->avail - firstpage) { + root_points_to_gcArenaPool = JS_TRUE; + break; + } + } + if (!root_points_to_gcArenaPool && rhe->name) { + fprintf(stderr, +"JS API usage error: the address passed to JS_AddNamedRoot currently holds an\n" +"invalid jsval. This is usually caused by a missing call to JS_RemoveRoot.\n" +"The root's name is \"%s\".\n", + rhe->name); + } + JS_ASSERT(root_points_to_gcArenaPool); +#endif + + GC_MARK(cx, JSVAL_TO_GCTHING(v), rhe->name ? rhe->name : "root", NULL); + } + return JS_DHASH_NEXT; +} + +JS_STATIC_DLL_CALLBACK(JSDHashOperator) +gc_lock_marker(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 num, void *arg) +{ + JSGCLockHashEntry *lhe = (JSGCLockHashEntry *)hdr; + void *thing = (void *)lhe->thing; + JSContext *cx = (JSContext *)arg; + + GC_MARK(cx, thing, "locked object", NULL); + return JS_DHASH_NEXT; +} + +void +js_ForceGC(JSContext *cx, uintN gcflags) +{ + uintN i; + + for (i = 0; i < GCX_NTYPES; i++) + cx->newborn[i] = NULL; + cx->lastAtom = NULL; + cx->runtime->gcPoke = JS_TRUE; + js_GC(cx, gcflags); + JS_ArenaFinish(); +} + +#define GC_MARK_JSVALS(cx, len, vec, name) \ + JS_BEGIN_MACRO \ + jsval _v, *_vp, *_end; \ + \ + for (_vp = vec, _end = _vp + len; _vp < _end; _vp++) { \ + _v = *_vp; \ + if (JSVAL_IS_GCTHING(_v)) \ + GC_MARK(cx, JSVAL_TO_GCTHING(_v), name, NULL); \ + } \ + JS_END_MACRO + +void +js_GC(JSContext *cx, uintN gcflags) +{ + JSRuntime *rt; + JSContext *iter, *acx; + JSStackFrame *fp, *chain; + uintN i, depth, nslots, type; + JSStackHeader *sh; + JSArena *a, **ap; + uint8 flags, *flagp, *split; + JSGCThing *thing, *limit, **flp, **oflp; + GCFinalizeOp finalizer; + JSBool all_clear; +#ifdef JS_THREADSAFE + jsword currentThread; + uint32 requestDebit; +#endif + + rt = cx->runtime; +#ifdef JS_THREADSAFE + /* Avoid deadlock. */ + JS_ASSERT(!JS_IS_RUNTIME_LOCKED(rt)); +#endif + + /* + * Don't collect garbage if the runtime isn't up, and cx is not the last + * context in the runtime. The last context must force a GC, and nothing + * should suppress that final collection or there may be shutdown leaks, + * or runtime bloat until the next context is created. + */ + if (rt->state != JSRTS_UP && !(gcflags & GC_LAST_CONTEXT)) + return; + + /* + * Let the API user decide to defer a GC if it wants to (unless this + * is the last context). Invoke the callback regardless. + */ + if (rt->gcCallback) { + if (!rt->gcCallback(cx, JSGC_BEGIN) && !(gcflags & GC_LAST_CONTEXT)) + return; + } + + /* Lock out other GC allocator and collector invocations. */ + if (!(gcflags & GC_ALREADY_LOCKED)) + JS_LOCK_GC(rt); + + /* Do nothing if no assignment has executed since the last GC. */ + if (!rt->gcPoke) { + METER(rt->gcStats.nopoke++); + if (!(gcflags & GC_ALREADY_LOCKED)) + JS_UNLOCK_GC(rt); + return; + } + METER(rt->gcStats.poke++); + +#ifdef JS_THREADSAFE + /* Bump gcLevel and return rather than nest on this thread. */ + currentThread = js_CurrentThreadId(); + if (rt->gcThread == currentThread) { + JS_ASSERT(rt->gcLevel > 0); + rt->gcLevel++; + METER(if (rt->gcLevel > rt->gcStats.maxlevel) + rt->gcStats.maxlevel = rt->gcLevel); + if (!(gcflags & GC_ALREADY_LOCKED)) + JS_UNLOCK_GC(rt); + return; + } + + /* + * If we're in one or more requests (possibly on more than one context) + * running on the current thread, indicate, temporarily, that all these + * requests are inactive. NB: if cx->thread is 0, then cx is not using + * the request model, and does not contribute to rt->requestCount. + */ + requestDebit = 0; + if (cx->thread) { + /* + * Check all contexts for any with the same thread-id. XXX should we + * keep a sub-list of contexts having the same id? + */ + iter = NULL; + while ((acx = js_ContextIterator(rt, JS_FALSE, &iter)) != NULL) { + if (acx->thread == cx->thread && acx->requestDepth) + requestDebit++; + } + } else { + /* + * We assert, but check anyway, in case someone is misusing the API. + * Avoiding the loop over all of rt's contexts is a win in the event + * that the GC runs only on request-less contexts with 0 thread-ids, + * in a special thread such as might be used by the UI/DOM/Layout + * "mozilla" or "main" thread in Mozilla-the-browser. + */ + JS_ASSERT(cx->requestDepth == 0); + if (cx->requestDepth) + requestDebit = 1; + } + if (requestDebit) { + JS_ASSERT(requestDebit <= rt->requestCount); + rt->requestCount -= requestDebit; + if (rt->requestCount == 0) + JS_NOTIFY_REQUEST_DONE(rt); + } + + /* If another thread is already in GC, don't attempt GC; wait instead. */ + if (rt->gcLevel > 0) { + /* Bump gcLevel to restart the current GC, so it finds new garbage. */ + rt->gcLevel++; + METER(if (rt->gcLevel > rt->gcStats.maxlevel) + rt->gcStats.maxlevel = rt->gcLevel); + + /* Wait for the other thread to finish, then resume our request. */ + while (rt->gcLevel > 0) + JS_AWAIT_GC_DONE(rt); + if (requestDebit) + rt->requestCount += requestDebit; + if (!(gcflags & GC_ALREADY_LOCKED)) + JS_UNLOCK_GC(rt); + return; + } + + /* No other thread is in GC, so indicate that we're now in GC. */ + rt->gcLevel = 1; + rt->gcThread = currentThread; + + /* Wait for all other requests to finish. */ + while (rt->requestCount > 0) + JS_AWAIT_REQUEST_DONE(rt); + +#else /* !JS_THREADSAFE */ + + /* Bump gcLevel and return rather than nest; the outer gc will restart. */ + rt->gcLevel++; + METER(if (rt->gcLevel > rt->gcStats.maxlevel) + rt->gcStats.maxlevel = rt->gcLevel); + if (rt->gcLevel > 1) + return; + +#endif /* !JS_THREADSAFE */ + + /* + * Set rt->gcRunning here within the GC lock, and after waiting for any + * active requests to end, so that new requests that try to JS_AddRoot, + * JS_RemoveRoot, or JS_RemoveRootRT block in JS_BeginRequest waiting for + * rt->gcLevel to drop to zero, while request-less calls to the *Root* + * APIs block in js_AddRoot or js_RemoveRoot (see above in this file), + * waiting for GC to finish. + */ + rt->gcRunning = JS_TRUE; + JS_UNLOCK_GC(rt); + + /* If a suspended compile is running on another context, keep atoms. */ + if (rt->gcKeepAtoms) + gcflags |= GC_KEEP_ATOMS; + + /* Reset malloc counter. */ + rt->gcMallocBytes = 0; + + /* Drop atoms held by the property cache, and clear property weak links. */ + js_DisablePropertyCache(cx); + js_FlushPropertyCache(cx); +#ifdef DEBUG_brendan + { extern void js_DumpScopeMeters(JSRuntime *rt); + js_DumpScopeMeters(rt); + } +#endif + +restart: + rt->gcNumber++; + + /* + * Mark phase. + */ + JS_DHashTableEnumerate(&rt->gcRootsHash, gc_root_marker, cx); + if (rt->gcLocksHash) + JS_DHashTableEnumerate(rt->gcLocksHash, gc_lock_marker, cx); + js_MarkAtomState(&rt->atomState, gcflags, gc_mark_atom_key_thing, cx); + js_MarkWatchPoints(rt); + iter = NULL; + while ((acx = js_ContextIterator(rt, JS_TRUE, &iter)) != NULL) { + /* + * Iterate frame chain and dormant chains. Temporarily tack current + * frame onto the head of the dormant list to ease iteration. + * + * (NB: see comment on this whole "dormant" thing in js_Execute.) + */ + chain = acx->fp; + if (chain) { + JS_ASSERT(!chain->dormantNext); + chain->dormantNext = acx->dormantFrameChain; + } else { + chain = acx->dormantFrameChain; + } + + for (fp = chain; fp; fp = chain = chain->dormantNext) { + do { + if (fp->callobj) + GC_MARK(cx, fp->callobj, "call object", NULL); + if (fp->argsobj) + GC_MARK(cx, fp->argsobj, "arguments object", NULL); + if (fp->varobj) + GC_MARK(cx, fp->varobj, "variables object", NULL); + if (fp->script) { + js_MarkScript(cx, fp->script, NULL); + if (fp->spbase) { + /* + * Don't mark what has not been pushed yet, or what + * has been popped already. + */ + depth = fp->script->depth; + nslots = (JS_UPTRDIFF(fp->sp, fp->spbase) + < depth * sizeof(jsval)) + ? (uintN)(fp->sp - fp->spbase) + : depth; + GC_MARK_JSVALS(cx, nslots, fp->spbase, "operand"); + } + } + GC_MARK(cx, fp->thisp, "this", NULL); + if (fp->argv) { + nslots = fp->argc; + if (fp->fun && fp->fun->nargs > nslots) + nslots = fp->fun->nargs; + GC_MARK_JSVALS(cx, nslots, fp->argv, "arg"); + } + if (JSVAL_IS_GCTHING(fp->rval)) + GC_MARK(cx, JSVAL_TO_GCTHING(fp->rval), "rval", NULL); + if (fp->vars) + GC_MARK_JSVALS(cx, fp->nvars, fp->vars, "var"); + GC_MARK(cx, fp->scopeChain, "scope chain", NULL); + if (fp->sharpArray) + GC_MARK(cx, fp->sharpArray, "sharp array", NULL); + + if (fp->objAtomMap) { + JSAtom **vector, *atom; + + nslots = fp->objAtomMap->length; + vector = fp->objAtomMap->vector; + for (i = 0; i < nslots; i++) { + atom = vector[i]; + if (atom) + GC_MARK_ATOM(cx, atom, NULL); + } + } + } while ((fp = fp->down) != NULL); + } + + /* Cleanup temporary "dormant" linkage. */ + if (acx->fp) + acx->fp->dormantNext = NULL; + + /* Mark other roots-by-definition in acx. */ + GC_MARK(cx, acx->globalObject, "global object", NULL); + GC_MARK(cx, acx->newborn[GCX_OBJECT], "newborn object", NULL); + GC_MARK(cx, acx->newborn[GCX_STRING], "newborn string", NULL); + GC_MARK(cx, acx->newborn[GCX_DOUBLE], "newborn double", NULL); + GC_MARK(cx, acx->newborn[GCX_MUTABLE_STRING], "newborn mutable string", + NULL); + for (i = GCX_EXTERNAL_STRING; i < GCX_NTYPES; i++) + GC_MARK(cx, acx->newborn[i], "newborn external string", NULL); + if (acx->lastAtom) + GC_MARK_ATOM(cx, acx->lastAtom, NULL); +#if JS_HAS_EXCEPTIONS + if (acx->throwing && JSVAL_IS_GCTHING(acx->exception)) + GC_MARK(cx, JSVAL_TO_GCTHING(acx->exception), "exception", NULL); +#endif +#if JS_HAS_LVALUE_RETURN + if (acx->rval2set && JSVAL_IS_GCTHING(acx->rval2)) + GC_MARK(cx, JSVAL_TO_GCTHING(acx->rval2), "rval2", NULL); +#endif + + for (sh = acx->stackHeaders; sh; sh = sh->down) { + METER(rt->gcStats.stackseg++); + METER(rt->gcStats.segslots += sh->nslots); + GC_MARK_JSVALS(cx, sh->nslots, JS_STACK_SEGMENT(sh), "stack"); + } + } + + if (rt->gcCallback) + (void) rt->gcCallback(cx, JSGC_MARK_END); + + /* + * Sweep phase. + * Finalize as we sweep, outside of rt->gcLock, but with rt->gcRunning set + * so that any attempt to allocate a GC-thing from a finalizer will fail, + * rather than nest badly and leave the unmarked newborn to be swept. + */ + js_SweepAtomState(&rt->atomState); + js_SweepScopeProperties(rt); + js_SweepScriptFilenames(rt); + for (a = rt->gcArenaPool.first.next; a; a = a->next) { + flagp = (uint8 *) a->base; + split = (uint8 *) FIRST_THING_PAGE(a); + limit = (JSGCThing *) a->avail; + for (thing = (JSGCThing *) split; thing < limit; thing++) { + if (((jsuword)thing & GC_PAGE_MASK) == 0) { + flagp++; + thing++; + } + flags = *flagp; + if (flags & GCF_MARK) { + *flagp &= ~GCF_MARK; + } else if (!(flags & (GCF_LOCKMASK | GCF_FINAL))) { + /* Call the finalizer with GCF_FINAL ORed into flags. */ + type = flags & GCF_TYPEMASK; + finalizer = gc_finalizers[type]; + if (finalizer) { + *flagp = (uint8)(flags | GCF_FINAL); + if (type >= GCX_EXTERNAL_STRING) + js_PurgeDeflatedStringCache((JSString *)thing); + finalizer(cx, thing); + } + + /* Set flags to GCF_FINAL, signifying that thing is free. */ + *flagp = GCF_FINAL; + + JS_ASSERT(rt->gcBytes >= sizeof(JSGCThing) + sizeof(uint8)); + rt->gcBytes -= sizeof(JSGCThing) + sizeof(uint8); + } + if (++flagp == split) + flagp += GC_THINGS_SIZE; + } + } + + /* + * Free phase. + * Free any unused arenas and rebuild the JSGCThing freelist. + */ + ap = &rt->gcArenaPool.first.next; + a = *ap; + if (!a) + goto out; + all_clear = JS_TRUE; + flp = oflp = &rt->gcFreeList; + *flp = NULL; + METER(rt->gcStats.freelen = 0); + + do { + flagp = (uint8 *) a->base; + split = (uint8 *) FIRST_THING_PAGE(a); + limit = (JSGCThing *) a->avail; + for (thing = (JSGCThing *) split; thing < limit; thing++) { + if (((jsuword)thing & GC_PAGE_MASK) == 0) { + flagp++; + thing++; + } + if (*flagp != GCF_FINAL) { + all_clear = JS_FALSE; + } else { + thing->flagp = flagp; + *flp = thing; + flp = &thing->next; + METER(rt->gcStats.freelen++); + } + if (++flagp == split) + flagp += GC_THINGS_SIZE; + } + + if (all_clear) { + JS_ARENA_DESTROY(&rt->gcArenaPool, a, ap); + flp = oflp; + METER(rt->gcStats.afree++); + } else { + ap = &a->next; + all_clear = JS_TRUE; + oflp = flp; + } + } while ((a = *ap) != NULL); + + /* Terminate the new freelist. */ + *flp = NULL; + + if (rt->gcCallback) + (void) rt->gcCallback(cx, JSGC_FINALIZE_END); +#ifdef DEBUG_brendan + { extern void DumpSrcNoteSizeHist(); + DumpSrcNoteSizeHist(); + } +#endif + +out: + JS_LOCK_GC(rt); + if (rt->gcLevel > 1) { + rt->gcLevel = 1; + JS_UNLOCK_GC(rt); + goto restart; + } + js_EnablePropertyCache(cx); + rt->gcLevel = 0; + rt->gcLastBytes = rt->gcBytes; + rt->gcPoke = rt->gcRunning = JS_FALSE; + +#ifdef JS_THREADSAFE + /* If we were invoked during a request, pay back the temporary debit. */ + if (requestDebit) + rt->requestCount += requestDebit; + rt->gcThread = 0; + JS_NOTIFY_GC_DONE(rt); + if (!(gcflags & GC_ALREADY_LOCKED)) + JS_UNLOCK_GC(rt); +#endif + + if (rt->gcCallback) { + if (gcflags & GC_ALREADY_LOCKED) + JS_UNLOCK_GC(rt); + (void) rt->gcCallback(cx, JSGC_END); + if (gcflags & GC_ALREADY_LOCKED) + JS_LOCK_GC(rt); + } +} |
