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diff --git a/src/extension/script/js/jsgc.c b/src/extension/script/js/jsgc.c
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+/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ *
+ * ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Communicator client code, released
+ * March 31, 1998.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 1998
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either of the GNU General Public License Version 2 or later (the "GPL"),
+ * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+/*
+ * JS Mark-and-Sweep Garbage Collector.
+ *
+ * This GC allocates only fixed-sized things big enough to contain two words
+ * (pointers) on any host architecture. It allocates from an arena pool (see
+ * jsarena.h). It uses an ideally parallel array of flag bytes to hold the
+ * mark bit, finalizer type index, etc.
+ *
+ * XXX swizzle page to freelist for better locality of reference
+ */
+#include "jsstddef.h"
+#include <stdlib.h> /* for free, called by JS_ARENA_DESTROY */
+#include <string.h> /* for memset, called by jsarena.h macros if DEBUG */
+#include "jstypes.h"
+#include "jsarena.h" /* Added by JSIFY */
+#include "jsutil.h" /* Added by JSIFY */
+#include "jshash.h" /* Added by JSIFY */
+#include "jsapi.h"
+#include "jsatom.h"
+#include "jscntxt.h"
+#include "jsconfig.h"
+#include "jsdbgapi.h"
+#include "jsfun.h"
+#include "jsgc.h"
+#include "jsinterp.h"
+#include "jslock.h"
+#include "jsnum.h"
+#include "jsobj.h"
+#include "jsscope.h"
+#include "jsscript.h"
+#include "jsstr.h"
+
+/*
+ * GC arena sizing depends on amortizing arena overhead using a large number
+ * of things per arena, and on the thing/flags ratio of 8:1 on most platforms.
+ *
+ * On 64-bit platforms, we would have half as many things per arena because
+ * pointers are twice as big, so we double the bytes for things per arena.
+ * This preserves the 1024 byte flags sub-arena size, which relates to the
+ * GC_PAGE_SIZE (see below for why).
+ */
+#if JS_BYTES_PER_WORD == 8
+# define GC_THINGS_SHIFT 14 /* 16KB for things on Alpha, etc. */
+#else
+# define GC_THINGS_SHIFT 13 /* 8KB for things on most platforms */
+#endif
+#define GC_THINGS_SIZE JS_BIT(GC_THINGS_SHIFT)
+#define GC_FLAGS_SIZE (GC_THINGS_SIZE / sizeof(JSGCThing))
+#define GC_ARENA_SIZE (GC_THINGS_SIZE + GC_FLAGS_SIZE)
+
+/*
+ * The private JSGCThing struct, which describes a gcFreeList element.
+ */
+struct JSGCThing {
+ JSGCThing *next;
+ uint8 *flagp;
+};
+
+/*
+ * A GC arena contains one flag byte for each thing in its heap, and supports
+ * O(1) lookup of a flag given its thing's address.
+ *
+ * To implement this, we take advantage of the thing/flags numerology: given
+ * the 8K bytes worth of GC-things, there are 1K flag bytes. We mask a thing's
+ * address with ~1023 to find a JSGCPageInfo record at the front of a mythical
+ * "GC page" within the larger 8K thing arena. That JSGCPageInfo contains a
+ * pointer to the 128 flag bytes corresponding to the things in the page, so we
+ * index into this flags array using the thing's index within its page.
+ *
+ * To align thing pages on 1024-byte boundaries, we must allocate the 9KB of
+ * flags+things arena payload, then find the first 0 mod 1024 boundary after
+ * the first payload address. That's where things start, with a JSGCPageInfo
+ * taking up the first thing-slot, as usual for 0 mod 1024 byte boundaries.
+ * The effect of this alignment trick is to split the flags into at most 2
+ * discontiguous spans, one before the things and one after (if we're really
+ * lucky, and the arena payload starts on a 0 mod 1024 byte boundary, no need
+ * to split).
+ *
+ * The overhead of this scheme for most platforms is (16+8*(8+1))/(16+9K) or
+ * .95% (assuming 16 byte JSArena header size, and 8 byte JSGCThing size).
+ *
+ * Here's some ASCII art showing an arena:
+ *
+ * split
+ * |
+ * V
+ * +--+-------+-------+-------+-------+-------+-------+-------+-------+-----+
+ * |fB| tp0 | tp1 | tp2 | tp3 | tp4 | tp5 | tp6 | tp7 | fA |
+ * +--+-------+-------+-------+-------+-------+-------+-------+-------+-----+
+ * ^ ^
+ * tI ---------+ |
+ * tJ -------------------------------------------+
+ *
+ * - fB are the "before split" flags, fA are the "after split" flags
+ * - tp0-tp7 are the 8 thing pages
+ * - thing tI points into tp1, whose flags are below the split, in fB
+ * - thing tJ points into tp5, clearly above the split
+ *
+ * In general, one of the thing pages will have some of its things' flags on
+ * the low side of the split, and the rest of its things' flags on the high
+ * side. All the other pages have flags only below or only above. Therefore
+ * we'll have to test something to decide whether the split divides flags in
+ * a given thing's page. So we store the split pointer (the pointer to tp0)
+ * in each JSGCPageInfo, along with the flags pointer for the 128 flag bytes
+ * ideally starting, for tp0 things, at the beginning of the arena's payload
+ * (at the start of fB).
+ *
+ * That is, each JSGCPageInfo's flags pointer is 128 bytes from the previous,
+ * or at the start of the arena if there is no previous page in this arena.
+ * Thus these ideal 128-byte flag pages run contiguously from the start of the
+ * arena (right over the split!), and the JSGCPageInfo flags pointers contain
+ * no discontinuities over the split created by the thing pages. So if, for a
+ * given JSGCPageInfo *pi, we find that
+ *
+ * pi->flags + ((jsuword)thing % 1024) / sizeof(JSGCThing) >= pi->split
+ *
+ * then we must add GC_THINGS_SIZE to the nominal flags pointer to jump over
+ * all the thing pages that split the flags into two discontiguous spans.
+ *
+ * (If we need to implement card-marking for an incremental GC write barrier,
+ * we can use the low byte of the pi->split pointer as the card-mark, for an
+ * extremely efficient write barrier: when mutating an object obj, just store
+ * a 1 byte at (uint8 *) ((jsuword)obj & ~1023) for little-endian platforms.
+ * When finding flags, we'll of course have to mask split with ~255, but it is
+ * guaranteed to be 1024-byte aligned, so no information is lost by overlaying
+ * the card-mark byte on split's low byte.)
+ */
+#define GC_PAGE_SHIFT 10
+#define GC_PAGE_MASK ((jsuword) JS_BITMASK(GC_PAGE_SHIFT))
+#define GC_PAGE_SIZE JS_BIT(GC_PAGE_SHIFT)
+
+typedef struct JSGCPageInfo {
+ uint8 *split;
+ uint8 *flags;
+} JSGCPageInfo;
+
+#define FIRST_THING_PAGE(a) (((a)->base + GC_FLAGS_SIZE) & ~GC_PAGE_MASK)
+
+static JSGCThing *
+gc_new_arena(JSArenaPool *pool)
+{
+ uint8 *flagp, *split, *pagep, *limit;
+ JSArena *a;
+ JSGCThing *thing;
+ JSGCPageInfo *pi;
+
+ /* Use JS_ArenaAllocate to grab another 9K-net-size hunk of space. */
+ flagp = (uint8 *) JS_ArenaAllocate(pool, GC_ARENA_SIZE);
+ if (!flagp)
+ return NULL;
+ a = pool->current;
+
+ /* Reset a->avail to start at the flags split, aka the first thing page. */
+ a->avail = FIRST_THING_PAGE(a);
+ split = pagep = (uint8 *) a->avail;
+ a->avail += sizeof(JSGCPageInfo);
+ thing = (JSGCThing *) a->avail;
+ a->avail += sizeof(JSGCThing);
+
+ /* Initialize the JSGCPageInfo records at the start of every thing page. */
+ limit = pagep + GC_THINGS_SIZE;
+ do {
+ pi = (JSGCPageInfo *) pagep;
+ pi->split = split;
+ pi->flags = flagp;
+ flagp += GC_PAGE_SIZE >> (GC_THINGS_SHIFT - GC_PAGE_SHIFT);
+ pagep += GC_PAGE_SIZE;
+ } while (pagep < limit);
+ return thing;
+}
+
+uint8 *
+js_GetGCThingFlags(void *thing)
+{
+ JSGCPageInfo *pi;
+ uint8 *flagp;
+
+ pi = (JSGCPageInfo *) ((jsuword)thing & ~GC_PAGE_MASK);
+ flagp = pi->flags + ((jsuword)thing & GC_PAGE_MASK) / sizeof(JSGCThing);
+ if (flagp >= pi->split)
+ flagp += GC_THINGS_SIZE;
+ return flagp;
+}
+
+JSBool
+js_IsAboutToBeFinalized(JSContext *cx, void *thing)
+{
+ uint8 flags = *js_GetGCThingFlags(thing);
+
+ return !(flags & (GCF_MARK | GCF_LOCKMASK | GCF_FINAL));
+}
+
+typedef void (*GCFinalizeOp)(JSContext *cx, JSGCThing *thing);
+
+static GCFinalizeOp gc_finalizers[GCX_NTYPES];
+
+intN
+js_ChangeExternalStringFinalizer(JSStringFinalizeOp oldop,
+ JSStringFinalizeOp newop)
+{
+ uintN i;
+
+ for (i = GCX_EXTERNAL_STRING; i < GCX_NTYPES; i++) {
+ if (gc_finalizers[i] == (GCFinalizeOp) oldop) {
+ gc_finalizers[i] = (GCFinalizeOp) newop;
+ return (intN) i;
+ }
+ }
+ return -1;
+}
+
+#ifdef JS_GCMETER
+#define METER(x) x
+#else
+#define METER(x) /* nothing */
+#endif
+
+/* Initial size of the gcRootsHash table (SWAG, small enough to amortize). */
+#define GC_ROOTS_SIZE 256
+#define GC_FINALIZE_LEN 1024
+
+JSBool
+js_InitGC(JSRuntime *rt, uint32 maxbytes)
+{
+ JS_ASSERT(sizeof(JSGCThing) == sizeof(JSGCPageInfo));
+ JS_ASSERT(sizeof(JSGCThing) >= sizeof(JSObject));
+ JS_ASSERT(sizeof(JSGCThing) >= sizeof(JSString));
+ JS_ASSERT(sizeof(JSGCThing) >= sizeof(jsdouble));
+ JS_ASSERT(GC_FLAGS_SIZE >= GC_PAGE_SIZE);
+ JS_ASSERT(sizeof(JSStackHeader) >= 2 * sizeof(jsval));
+
+ if (!gc_finalizers[GCX_OBJECT]) {
+ gc_finalizers[GCX_OBJECT] = (GCFinalizeOp)js_FinalizeObject;
+ gc_finalizers[GCX_STRING] = (GCFinalizeOp)js_FinalizeString;
+#ifdef DEBUG
+ gc_finalizers[GCX_DOUBLE] = (GCFinalizeOp)js_FinalizeDouble;
+#endif
+ gc_finalizers[GCX_MUTABLE_STRING] = (GCFinalizeOp)js_FinalizeString;
+ }
+
+ JS_InitArenaPool(&rt->gcArenaPool, "gc-arena", GC_ARENA_SIZE,
+ sizeof(JSGCThing));
+ if (!JS_DHashTableInit(&rt->gcRootsHash, JS_DHashGetStubOps(), NULL,
+ sizeof(JSGCRootHashEntry), GC_ROOTS_SIZE)) {
+ rt->gcRootsHash.ops = NULL;
+ return JS_FALSE;
+ }
+ rt->gcLocksHash = NULL; /* create lazily */
+ rt->gcMaxBytes = maxbytes;
+ return JS_TRUE;
+}
+
+#ifdef JS_GCMETER
+void
+js_DumpGCStats(JSRuntime *rt, FILE *fp)
+{
+ fprintf(fp, "\nGC allocation statistics:\n");
+ fprintf(fp, " bytes currently allocated: %lu\n", rt->gcBytes);
+ fprintf(fp, " alloc attempts: %lu\n", rt->gcStats.alloc);
+ fprintf(fp, " GC freelist length: %lu\n", rt->gcStats.freelen);
+ fprintf(fp, " recycles through GC freelist: %lu\n", rt->gcStats.recycle);
+ fprintf(fp, "alloc retries after running GC: %lu\n", rt->gcStats.retry);
+ fprintf(fp, " allocation failures: %lu\n", rt->gcStats.fail);
+ fprintf(fp, " valid lock calls: %lu\n", rt->gcStats.lock);
+ fprintf(fp, " valid unlock calls: %lu\n", rt->gcStats.unlock);
+ fprintf(fp, " locks that hit stuck counts: %lu\n", rt->gcStats.stuck);
+ fprintf(fp, " unlocks that saw stuck counts: %lu\n", rt->gcStats.unstuck);
+ fprintf(fp, " mark recursion depth: %lu\n", rt->gcStats.depth);
+ fprintf(fp, " maximum mark recursion depth: %lu\n", rt->gcStats.maxdepth);
+ fprintf(fp, " maximum GC nesting level: %lu\n", rt->gcStats.maxlevel);
+ fprintf(fp, " potentially useful GC calls: %lu\n", rt->gcStats.poke);
+ fprintf(fp, " useless GC calls: %lu\n", rt->gcStats.nopoke);
+ fprintf(fp, " thing arenas freed so far: %lu\n", rt->gcStats.afree);
+ fprintf(fp, " extra stack segments scanned: %lu\n", rt->gcStats.stackseg);
+ fprintf(fp, " stack segment slots scanned: %lu\n", rt->gcStats.segslots);
+#ifdef JS_ARENAMETER
+ JS_DumpArenaStats(fp);
+#endif
+}
+#endif
+
+#ifdef DEBUG
+JS_STATIC_DLL_CALLBACK(JSDHashOperator)
+js_root_printer(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 i, void *arg)
+{
+ uint32 *leakedroots = (uint32 *)arg;
+ JSGCRootHashEntry *rhe = (JSGCRootHashEntry *)hdr;
+
+ (*leakedroots)++;
+ fprintf(stderr,
+ "JS engine warning: leaking GC root \'%s\' at %p\n",
+ rhe->name ? (char *)rhe->name : "", rhe->root);
+
+ return JS_DHASH_NEXT;
+}
+#endif
+
+void
+js_FinishGC(JSRuntime *rt)
+{
+#ifdef JS_ARENAMETER
+ JS_DumpArenaStats(stdout);
+#endif
+#ifdef JS_GCMETER
+ js_DumpGCStats(rt, stdout);
+#endif
+ JS_FinishArenaPool(&rt->gcArenaPool);
+ JS_ArenaFinish();
+
+ if (rt->gcRootsHash.ops) {
+#ifdef DEBUG
+ uint32 leakedroots = 0;
+
+ /* Warn (but don't assert) debug builds of any remaining roots. */
+ JS_DHashTableEnumerate(&rt->gcRootsHash, js_root_printer,
+ &leakedroots);
+ if (leakedroots > 0) {
+ if (leakedroots == 1) {
+ fprintf(stderr,
+"JS engine warning: 1 GC root remains after destroying the JSRuntime.\n"
+" This root may point to freed memory. Objects reachable\n"
+" through it have not been finalized.\n");
+ } else {
+ fprintf(stderr,
+"JS engine warning: %lu GC roots remain after destroying the JSRuntime.\n"
+" These roots may point to freed memory. Objects reachable\n"
+" through them have not been finalized.\n",
+ (unsigned long) leakedroots);
+ }
+ }
+#endif
+
+ JS_DHashTableFinish(&rt->gcRootsHash);
+ rt->gcRootsHash.ops = NULL;
+ }
+ if (rt->gcLocksHash) {
+ JS_DHashTableDestroy(rt->gcLocksHash);
+ rt->gcLocksHash = NULL;
+ }
+ rt->gcFreeList = NULL;
+}
+
+JSBool
+js_AddRoot(JSContext *cx, void *rp, const char *name)
+{
+ JSBool ok = js_AddRootRT(cx->runtime, rp, name);
+ if (!ok)
+ JS_ReportOutOfMemory(cx);
+ return ok;
+}
+
+JSBool
+js_AddRootRT(JSRuntime *rt, void *rp, const char *name)
+{
+ JSBool ok;
+ JSGCRootHashEntry *rhe;
+
+ /*
+ * Due to the long-standing, but now removed, use of rt->gcLock across the
+ * bulk of js_GC, API users have come to depend on JS_AddRoot etc. locking
+ * properly with a racing GC, without calling JS_AddRoot from a request.
+ * We have to preserve API compatibility here, now that we avoid holding
+ * rt->gcLock across the mark phase (including the root hashtable mark).
+ *
+ * If the GC is running and we're called on another thread, wait for this
+ * GC activation to finish. We can safely wait here (in the case where we
+ * are called within a request on another thread's context) without fear
+ * of deadlock because the GC doesn't set rt->gcRunning until after it has
+ * waited for all active requests to end.
+ */
+ JS_LOCK_GC(rt);
+#ifdef JS_THREADSAFE
+ JS_ASSERT(!rt->gcRunning || rt->gcLevel > 0);
+ if (rt->gcRunning && rt->gcThread != js_CurrentThreadId()) {
+ do {
+ JS_AWAIT_GC_DONE(rt);
+ } while (rt->gcLevel > 0);
+ }
+#endif
+ rhe = (JSGCRootHashEntry *) JS_DHashTableOperate(&rt->gcRootsHash, rp,
+ JS_DHASH_ADD);
+ if (rhe) {
+ rhe->root = rp;
+ rhe->name = name;
+ ok = JS_TRUE;
+ } else {
+ ok = JS_FALSE;
+ }
+ JS_UNLOCK_GC(rt);
+ return ok;
+}
+
+JSBool
+js_RemoveRoot(JSRuntime *rt, void *rp)
+{
+ /*
+ * Due to the JS_RemoveRootRT API, we may be called outside of a request.
+ * Same synchronization drill as above in js_AddRoot.
+ */
+ JS_LOCK_GC(rt);
+#ifdef JS_THREADSAFE
+ JS_ASSERT(!rt->gcRunning || rt->gcLevel > 0);
+ if (rt->gcRunning && rt->gcThread != js_CurrentThreadId()) {
+ do {
+ JS_AWAIT_GC_DONE(rt);
+ } while (rt->gcLevel > 0);
+ }
+#endif
+ (void) JS_DHashTableOperate(&rt->gcRootsHash, rp, JS_DHASH_REMOVE);
+ rt->gcPoke = JS_TRUE;
+ JS_UNLOCK_GC(rt);
+ return JS_TRUE;
+}
+
+void *
+js_AllocGCThing(JSContext *cx, uintN flags)
+{
+ JSBool tried_gc;
+ JSRuntime *rt;
+ JSGCThing *thing;
+ uint8 *flagp;
+
+#ifdef TOO_MUCH_GC
+ js_GC(cx, GC_KEEP_ATOMS);
+ tried_gc = JS_TRUE;
+#else
+ tried_gc = JS_FALSE;
+#endif
+
+ rt = cx->runtime;
+ JS_LOCK_GC(rt);
+ JS_ASSERT(!rt->gcRunning);
+ if (rt->gcRunning) {
+ METER(rt->gcStats.finalfail++);
+ JS_UNLOCK_GC(rt);
+ return NULL;
+ }
+ METER(rt->gcStats.alloc++);
+retry:
+ thing = rt->gcFreeList;
+ if (thing) {
+ rt->gcFreeList = thing->next;
+ flagp = thing->flagp;
+ METER(rt->gcStats.freelen--);
+ METER(rt->gcStats.recycle++);
+ } else {
+ if (rt->gcBytes < rt->gcMaxBytes &&
+ (tried_gc || rt->gcMallocBytes < rt->gcMaxBytes))
+ {
+ /*
+ * Inline form of JS_ARENA_ALLOCATE adapted to truncate the current
+ * arena's limit to a GC_PAGE_SIZE boundary, and to skip over every
+ * GC_PAGE_SIZE-byte-aligned thing (which is actually not a thing,
+ * it's a JSGCPageInfo record).
+ */
+ JSArenaPool *pool = &rt->gcArenaPool;
+ JSArena *a = pool->current;
+ size_t nb = sizeof(JSGCThing);
+ jsuword p = a->avail;
+ jsuword q = p + nb;
+
+ if (q > (a->limit & ~GC_PAGE_MASK)) {
+ thing = gc_new_arena(pool);
+ } else {
+ if ((p & GC_PAGE_MASK) == 0) {
+ /* Beware, p points to a JSGCPageInfo record! */
+ p = q;
+ q += nb;
+ JS_ArenaCountAllocation(pool, nb);
+ }
+ a->avail = q;
+ thing = (JSGCThing *)p;
+ }
+ JS_ArenaCountAllocation(pool, nb);
+ }
+
+ /*
+ * Consider doing a "last ditch" GC if thing couldn't be allocated.
+ *
+ * Keep rt->gcLock across the call into js_GC so we don't starve and
+ * lose to racing threads who deplete the heap just after js_GC has
+ * replenished it (or has synchronized with a racing GC that collected
+ * a bunch of garbage). This unfair scheduling can happen on certain
+ * operating systems. For the gory details, see Mozilla bug 162779
+ * (http://bugzilla.mozilla.org/show_bug.cgi?id=162779).
+ */
+ if (!thing) {
+ if (!tried_gc) {
+ rt->gcPoke = JS_TRUE;
+ js_GC(cx, GC_KEEP_ATOMS | GC_ALREADY_LOCKED);
+ tried_gc = JS_TRUE;
+ METER(rt->gcStats.retry++);
+ goto retry;
+ }
+ METER(rt->gcStats.fail++);
+ JS_UNLOCK_GC(rt);
+ JS_ReportOutOfMemory(cx);
+ return NULL;
+ }
+
+ /* Find the flags pointer given thing's address. */
+ flagp = js_GetGCThingFlags(thing);
+ }
+ *flagp = (uint8)flags;
+ rt->gcBytes += sizeof(JSGCThing) + sizeof(uint8);
+ cx->newborn[flags & GCF_TYPEMASK] = thing;
+
+ /*
+ * Clear thing before unlocking in case a GC run is about to scan it,
+ * finding it via cx->newborn[].
+ */
+ thing->next = NULL;
+ thing->flagp = NULL;
+ JS_UNLOCK_GC(rt);
+ return thing;
+}
+
+JSBool
+js_LockGCThing(JSContext *cx, void *thing)
+{
+ JSBool ok = js_LockGCThingRT(cx->runtime, thing);
+ if (!ok)
+ JS_ReportOutOfMemory(cx);
+ return ok;
+}
+
+JSBool
+js_LockGCThingRT(JSRuntime *rt, void *thing)
+{
+ uint8 *flagp, flags, lockbits;
+ JSBool ok;
+ JSGCLockHashEntry *lhe;
+
+ if (!thing)
+ return JS_TRUE;
+ flagp = js_GetGCThingFlags(thing);
+ flags = *flagp;
+
+ ok = JS_FALSE;
+ JS_LOCK_GC(rt);
+ lockbits = (flags & GCF_LOCKMASK);
+
+ if (lockbits != GCF_LOCKMASK) {
+ if ((flags & GCF_TYPEMASK) == GCX_OBJECT) {
+ /* Objects may require "deep locking", i.e., rooting by value. */
+ if (lockbits == 0) {
+ if (!rt->gcLocksHash) {
+ rt->gcLocksHash =
+ JS_NewDHashTable(JS_DHashGetStubOps(), NULL,
+ sizeof(JSGCLockHashEntry),
+ GC_ROOTS_SIZE);
+ if (!rt->gcLocksHash)
+ goto error;
+ } else {
+#ifdef DEBUG
+ JSDHashEntryHdr *hdr =
+ JS_DHashTableOperate(rt->gcLocksHash, thing,
+ JS_DHASH_LOOKUP);
+ JS_ASSERT(JS_DHASH_ENTRY_IS_FREE(hdr));
+#endif
+ }
+ lhe = (JSGCLockHashEntry *)
+ JS_DHashTableOperate(rt->gcLocksHash, thing, JS_DHASH_ADD);
+ if (!lhe)
+ goto error;
+ lhe->thing = thing;
+ lhe->count = 1;
+ *flagp = (uint8)(flags + GCF_LOCK);
+ } else {
+ JS_ASSERT(lockbits == GCF_LOCK);
+ lhe = (JSGCLockHashEntry *)
+ JS_DHashTableOperate(rt->gcLocksHash, thing,
+ JS_DHASH_LOOKUP);
+ JS_ASSERT(JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr));
+ if (JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr)) {
+ JS_ASSERT(lhe->count >= 1);
+ lhe->count++;
+ }
+ }
+ } else {
+ *flagp = (uint8)(flags + GCF_LOCK);
+ }
+ } else {
+ METER(rt->gcStats.stuck++);
+ }
+
+ METER(rt->gcStats.lock++);
+ ok = JS_TRUE;
+error:
+ JS_UNLOCK_GC(rt);
+ return ok;
+}
+
+JSBool
+js_UnlockGCThingRT(JSRuntime *rt, void *thing)
+{
+ uint8 *flagp, flags, lockbits;
+ JSGCLockHashEntry *lhe;
+
+ if (!thing)
+ return JS_TRUE;
+ flagp = js_GetGCThingFlags(thing);
+ flags = *flagp;
+
+ JS_LOCK_GC(rt);
+ lockbits = (flags & GCF_LOCKMASK);
+
+ if (lockbits != GCF_LOCKMASK) {
+ if ((flags & GCF_TYPEMASK) == GCX_OBJECT) {
+ /* Defend against a call on an unlocked object. */
+ if (lockbits != 0) {
+ JS_ASSERT(lockbits == GCF_LOCK);
+ lhe = (JSGCLockHashEntry *)
+ JS_DHashTableOperate(rt->gcLocksHash, thing,
+ JS_DHASH_LOOKUP);
+ JS_ASSERT(JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr));
+ if (JS_DHASH_ENTRY_IS_BUSY(&lhe->hdr) &&
+ --lhe->count == 0) {
+ (void) JS_DHashTableOperate(rt->gcLocksHash, thing,
+ JS_DHASH_REMOVE);
+ *flagp = (uint8)(flags & ~GCF_LOCKMASK);
+ }
+ }
+ } else {
+ *flagp = (uint8)(flags - GCF_LOCK);
+ }
+ } else {
+ METER(rt->gcStats.unstuck++);
+ }
+
+ rt->gcPoke = JS_TRUE;
+ METER(rt->gcStats.unlock++);
+ JS_UNLOCK_GC(rt);
+ return JS_TRUE;
+}
+
+#ifdef GC_MARK_DEBUG
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "jsprf.h"
+
+JS_FRIEND_DATA(FILE *) js_DumpGCHeap;
+JS_EXPORT_DATA(void *) js_LiveThingToFind;
+
+#ifdef HAVE_XPCONNECT
+#include "dump_xpc.h"
+#endif
+
+static const char *
+gc_object_class_name(void* thing)
+{
+ uint8 *flagp = js_GetGCThingFlags(thing);
+ const char *className = "";
+ static char depbuf[32];
+
+ switch (*flagp & GCF_TYPEMASK) {
+ case GCX_OBJECT: {
+ JSObject *obj = (JSObject *)thing;
+ JSClass *clasp = JSVAL_TO_PRIVATE(obj->slots[JSSLOT_CLASS]);
+ className = clasp->name;
+#ifdef HAVE_XPCONNECT
+ if (clasp->flags & JSCLASS_PRIVATE_IS_NSISUPPORTS) {
+ jsval privateValue = obj->slots[JSSLOT_PRIVATE];
+
+ JS_ASSERT(clasp->flags & JSCLASS_HAS_PRIVATE);
+ if (!JSVAL_IS_VOID(privateValue)) {
+ void *privateThing = JSVAL_TO_PRIVATE(privateValue);
+ const char *xpcClassName = GetXPCObjectClassName(privateThing);
+
+ if (xpcClassName)
+ className = xpcClassName;
+ }
+ }
+#endif
+ break;
+ }
+
+ case GCX_STRING:
+ case GCX_MUTABLE_STRING: {
+ JSString *str = (JSString *)thing;
+ if (JSSTRING_IS_DEPENDENT(str)) {
+ JS_snprintf(depbuf, sizeof depbuf, "start:%u, length:%u",
+ JSSTRDEP_START(str), JSSTRDEP_LENGTH(str));
+ className = depbuf;
+ } else {
+ className = "string";
+ }
+ break;
+ }
+
+ case GCX_DOUBLE:
+ className = "double";
+ break;
+ }
+
+ return className;
+}
+
+static void
+gc_dump_thing(JSGCThing *thing, uint8 flags, GCMarkNode *prev, FILE *fp)
+{
+ GCMarkNode *next = NULL;
+ char *path = NULL;
+
+ while (prev) {
+ next = prev;
+ prev = prev->prev;
+ }
+ while (next) {
+ path = JS_sprintf_append(path, "%s(%s).",
+ next->name,
+ gc_object_class_name(next->thing));
+ next = next->next;
+ }
+ if (!path)
+ return;
+
+ fprintf(fp, "%08lx ", (long)thing);
+ switch (flags & GCF_TYPEMASK) {
+ case GCX_OBJECT:
+ {
+ JSObject *obj = (JSObject *)thing;
+ jsval privateValue = obj->slots[JSSLOT_PRIVATE];
+ void *privateThing = JSVAL_IS_VOID(privateValue)
+ ? NULL
+ : JSVAL_TO_PRIVATE(privateValue);
+ const char *className = gc_object_class_name(thing);
+ fprintf(fp, "object %8p %s", privateThing, className);
+ break;
+ }
+ case GCX_DOUBLE:
+ fprintf(fp, "double %g", *(jsdouble *)thing);
+ break;
+ default:
+ fprintf(fp, "string %s", JS_GetStringBytes((JSString *)thing));
+ break;
+ }
+ fprintf(fp, " via %s\n", path);
+ free(path);
+}
+
+#endif /* !GC_MARK_DEBUG */
+
+static void
+gc_mark_atom_key_thing(void *thing, void *arg)
+{
+ JSContext *cx = (JSContext *) arg;
+
+ GC_MARK(cx, thing, "atom", NULL);
+}
+
+void
+js_MarkAtom(JSContext *cx, JSAtom *atom, void *arg)
+{
+ jsval key;
+
+ if (atom->flags & ATOM_MARK)
+ return;
+ atom->flags |= ATOM_MARK;
+ key = ATOM_KEY(atom);
+ if (JSVAL_IS_GCTHING(key)) {
+#ifdef GC_MARK_DEBUG
+ char name[32];
+
+ if (JSVAL_IS_STRING(key)) {
+ JS_snprintf(name, sizeof name, "'%s'",
+ JS_GetStringBytes(JSVAL_TO_STRING(key)));
+ } else {
+ JS_snprintf(name, sizeof name, "<%x>", key);
+ }
+#endif
+ GC_MARK(cx, JSVAL_TO_GCTHING(key), name, arg);
+ }
+}
+
+void
+js_MarkGCThing(JSContext *cx, void *thing, void *arg)
+{
+ uint8 flags, *flagp;
+ JSRuntime *rt;
+ JSObject *obj;
+ uint32 nslots;
+ jsval v, *vp, *end;
+ JSString *str;
+#ifdef GC_MARK_DEBUG
+ JSScope *scope;
+ JSScopeProperty *sprop;
+#endif
+
+ if (!thing)
+ return;
+
+ flagp = js_GetGCThingFlags(thing);
+ flags = *flagp;
+ JS_ASSERT(flags != GCF_FINAL);
+#ifdef GC_MARK_DEBUG
+ if (js_LiveThingToFind == thing)
+ gc_dump_thing(thing, flags, arg, stderr);
+#endif
+
+ if (flags & GCF_MARK)
+ return;
+
+ *flagp |= GCF_MARK;
+ rt = cx->runtime;
+ METER(if (++rt->gcStats.depth > rt->gcStats.maxdepth)
+ rt->gcStats.maxdepth = rt->gcStats.depth);
+
+#ifdef GC_MARK_DEBUG
+ if (js_DumpGCHeap)
+ gc_dump_thing(thing, flags, arg, js_DumpGCHeap);
+#endif
+
+ switch (flags & GCF_TYPEMASK) {
+ case GCX_OBJECT:
+ obj = (JSObject *) thing;
+ vp = obj->slots;
+ if (!vp) {
+ /* If obj->slots is null, obj must be a newborn. */
+ JS_ASSERT(!obj->map);
+ goto out;
+ }
+ nslots = (obj->map->ops->mark)
+ ? obj->map->ops->mark(cx, obj, arg)
+ : JS_MIN(obj->map->freeslot, obj->map->nslots);
+#ifdef GC_MARK_DEBUG
+ scope = OBJ_IS_NATIVE(obj) ? OBJ_SCOPE(obj) : NULL;
+#endif
+ for (end = vp + nslots; vp < end; vp++) {
+ v = *vp;
+ if (JSVAL_IS_GCTHING(v)) {
+#ifdef GC_MARK_DEBUG
+ char name[32];
+
+ if (scope) {
+ uint32 slot;
+ jsval nval;
+
+ slot = vp - obj->slots;
+ for (sprop = SCOPE_LAST_PROP(scope); ;
+ sprop = sprop->parent) {
+ if (!sprop) {
+ switch (slot) {
+ case JSSLOT_PROTO:
+ strcpy(name, "__proto__");
+ break;
+ case JSSLOT_PARENT:
+ strcpy(name, "__parent__");
+ break;
+ case JSSLOT_PRIVATE:
+ strcpy(name, "__private__");
+ break;
+ default:
+ JS_snprintf(name, sizeof name,
+ "**UNKNOWN SLOT %ld**",
+ (long)slot);
+ break;
+ }
+ break;
+ }
+ if (sprop->slot == slot) {
+ nval = ID_TO_VALUE(sprop->id);
+ if (JSVAL_IS_INT(nval)) {
+ JS_snprintf(name, sizeof name, "%ld",
+ (long)JSVAL_TO_INT(nval));
+ } else if (JSVAL_IS_STRING(nval)) {
+ JS_snprintf(name, sizeof name, "%s",
+ JS_GetStringBytes(JSVAL_TO_STRING(nval)));
+ } else {
+ strcpy(name, "**FINALIZED ATOM KEY**");
+ }
+ break;
+ }
+ }
+ } else {
+ strcpy(name, "**UNKNOWN OBJECT MAP ENTRY**");
+ }
+#endif
+ GC_MARK(cx, JSVAL_TO_GCTHING(v), name, arg);
+ }
+ }
+ break;
+
+#ifdef DEBUG
+ case GCX_STRING:
+ str = (JSString *)thing;
+ JS_ASSERT(!JSSTRING_IS_DEPENDENT(str));
+ break;
+#endif
+
+ case GCX_MUTABLE_STRING:
+ str = (JSString *)thing;
+ if (JSSTRING_IS_DEPENDENT(str))
+ GC_MARK(cx, JSSTRDEP_BASE(str), "base", arg);
+ break;
+ }
+
+out:
+ METER(rt->gcStats.depth--);
+}
+
+JS_STATIC_DLL_CALLBACK(JSDHashOperator)
+gc_root_marker(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 num, void *arg)
+{
+ JSGCRootHashEntry *rhe = (JSGCRootHashEntry *)hdr;
+ jsval *rp = (jsval *)rhe->root;
+ jsval v = *rp;
+
+ /* Ignore null object and scalar values. */
+ if (!JSVAL_IS_NULL(v) && JSVAL_IS_GCTHING(v)) {
+ JSContext *cx = (JSContext *)arg;
+#ifdef DEBUG
+ JSArena *a;
+ jsuword firstpage;
+ JSBool root_points_to_gcArenaPool = JS_FALSE;
+ void *thing = JSVAL_TO_GCTHING(v);
+
+ for (a = cx->runtime->gcArenaPool.first.next; a; a = a->next) {
+ firstpage = FIRST_THING_PAGE(a);
+ if (JS_UPTRDIFF(thing, firstpage) < a->avail - firstpage) {
+ root_points_to_gcArenaPool = JS_TRUE;
+ break;
+ }
+ }
+ if (!root_points_to_gcArenaPool && rhe->name) {
+ fprintf(stderr,
+"JS API usage error: the address passed to JS_AddNamedRoot currently holds an\n"
+"invalid jsval. This is usually caused by a missing call to JS_RemoveRoot.\n"
+"The root's name is \"%s\".\n",
+ rhe->name);
+ }
+ JS_ASSERT(root_points_to_gcArenaPool);
+#endif
+
+ GC_MARK(cx, JSVAL_TO_GCTHING(v), rhe->name ? rhe->name : "root", NULL);
+ }
+ return JS_DHASH_NEXT;
+}
+
+JS_STATIC_DLL_CALLBACK(JSDHashOperator)
+gc_lock_marker(JSDHashTable *table, JSDHashEntryHdr *hdr, uint32 num, void *arg)
+{
+ JSGCLockHashEntry *lhe = (JSGCLockHashEntry *)hdr;
+ void *thing = (void *)lhe->thing;
+ JSContext *cx = (JSContext *)arg;
+
+ GC_MARK(cx, thing, "locked object", NULL);
+ return JS_DHASH_NEXT;
+}
+
+void
+js_ForceGC(JSContext *cx, uintN gcflags)
+{
+ uintN i;
+
+ for (i = 0; i < GCX_NTYPES; i++)
+ cx->newborn[i] = NULL;
+ cx->lastAtom = NULL;
+ cx->runtime->gcPoke = JS_TRUE;
+ js_GC(cx, gcflags);
+ JS_ArenaFinish();
+}
+
+#define GC_MARK_JSVALS(cx, len, vec, name) \
+ JS_BEGIN_MACRO \
+ jsval _v, *_vp, *_end; \
+ \
+ for (_vp = vec, _end = _vp + len; _vp < _end; _vp++) { \
+ _v = *_vp; \
+ if (JSVAL_IS_GCTHING(_v)) \
+ GC_MARK(cx, JSVAL_TO_GCTHING(_v), name, NULL); \
+ } \
+ JS_END_MACRO
+
+void
+js_GC(JSContext *cx, uintN gcflags)
+{
+ JSRuntime *rt;
+ JSContext *iter, *acx;
+ JSStackFrame *fp, *chain;
+ uintN i, depth, nslots, type;
+ JSStackHeader *sh;
+ JSArena *a, **ap;
+ uint8 flags, *flagp, *split;
+ JSGCThing *thing, *limit, **flp, **oflp;
+ GCFinalizeOp finalizer;
+ JSBool all_clear;
+#ifdef JS_THREADSAFE
+ jsword currentThread;
+ uint32 requestDebit;
+#endif
+
+ rt = cx->runtime;
+#ifdef JS_THREADSAFE
+ /* Avoid deadlock. */
+ JS_ASSERT(!JS_IS_RUNTIME_LOCKED(rt));
+#endif
+
+ /*
+ * Don't collect garbage if the runtime isn't up, and cx is not the last
+ * context in the runtime. The last context must force a GC, and nothing
+ * should suppress that final collection or there may be shutdown leaks,
+ * or runtime bloat until the next context is created.
+ */
+ if (rt->state != JSRTS_UP && !(gcflags & GC_LAST_CONTEXT))
+ return;
+
+ /*
+ * Let the API user decide to defer a GC if it wants to (unless this
+ * is the last context). Invoke the callback regardless.
+ */
+ if (rt->gcCallback) {
+ if (!rt->gcCallback(cx, JSGC_BEGIN) && !(gcflags & GC_LAST_CONTEXT))
+ return;
+ }
+
+ /* Lock out other GC allocator and collector invocations. */
+ if (!(gcflags & GC_ALREADY_LOCKED))
+ JS_LOCK_GC(rt);
+
+ /* Do nothing if no assignment has executed since the last GC. */
+ if (!rt->gcPoke) {
+ METER(rt->gcStats.nopoke++);
+ if (!(gcflags & GC_ALREADY_LOCKED))
+ JS_UNLOCK_GC(rt);
+ return;
+ }
+ METER(rt->gcStats.poke++);
+
+#ifdef JS_THREADSAFE
+ /* Bump gcLevel and return rather than nest on this thread. */
+ currentThread = js_CurrentThreadId();
+ if (rt->gcThread == currentThread) {
+ JS_ASSERT(rt->gcLevel > 0);
+ rt->gcLevel++;
+ METER(if (rt->gcLevel > rt->gcStats.maxlevel)
+ rt->gcStats.maxlevel = rt->gcLevel);
+ if (!(gcflags & GC_ALREADY_LOCKED))
+ JS_UNLOCK_GC(rt);
+ return;
+ }
+
+ /*
+ * If we're in one or more requests (possibly on more than one context)
+ * running on the current thread, indicate, temporarily, that all these
+ * requests are inactive. NB: if cx->thread is 0, then cx is not using
+ * the request model, and does not contribute to rt->requestCount.
+ */
+ requestDebit = 0;
+ if (cx->thread) {
+ /*
+ * Check all contexts for any with the same thread-id. XXX should we
+ * keep a sub-list of contexts having the same id?
+ */
+ iter = NULL;
+ while ((acx = js_ContextIterator(rt, JS_FALSE, &iter)) != NULL) {
+ if (acx->thread == cx->thread && acx->requestDepth)
+ requestDebit++;
+ }
+ } else {
+ /*
+ * We assert, but check anyway, in case someone is misusing the API.
+ * Avoiding the loop over all of rt's contexts is a win in the event
+ * that the GC runs only on request-less contexts with 0 thread-ids,
+ * in a special thread such as might be used by the UI/DOM/Layout
+ * "mozilla" or "main" thread in Mozilla-the-browser.
+ */
+ JS_ASSERT(cx->requestDepth == 0);
+ if (cx->requestDepth)
+ requestDebit = 1;
+ }
+ if (requestDebit) {
+ JS_ASSERT(requestDebit <= rt->requestCount);
+ rt->requestCount -= requestDebit;
+ if (rt->requestCount == 0)
+ JS_NOTIFY_REQUEST_DONE(rt);
+ }
+
+ /* If another thread is already in GC, don't attempt GC; wait instead. */
+ if (rt->gcLevel > 0) {
+ /* Bump gcLevel to restart the current GC, so it finds new garbage. */
+ rt->gcLevel++;
+ METER(if (rt->gcLevel > rt->gcStats.maxlevel)
+ rt->gcStats.maxlevel = rt->gcLevel);
+
+ /* Wait for the other thread to finish, then resume our request. */
+ while (rt->gcLevel > 0)
+ JS_AWAIT_GC_DONE(rt);
+ if (requestDebit)
+ rt->requestCount += requestDebit;
+ if (!(gcflags & GC_ALREADY_LOCKED))
+ JS_UNLOCK_GC(rt);
+ return;
+ }
+
+ /* No other thread is in GC, so indicate that we're now in GC. */
+ rt->gcLevel = 1;
+ rt->gcThread = currentThread;
+
+ /* Wait for all other requests to finish. */
+ while (rt->requestCount > 0)
+ JS_AWAIT_REQUEST_DONE(rt);
+
+#else /* !JS_THREADSAFE */
+
+ /* Bump gcLevel and return rather than nest; the outer gc will restart. */
+ rt->gcLevel++;
+ METER(if (rt->gcLevel > rt->gcStats.maxlevel)
+ rt->gcStats.maxlevel = rt->gcLevel);
+ if (rt->gcLevel > 1)
+ return;
+
+#endif /* !JS_THREADSAFE */
+
+ /*
+ * Set rt->gcRunning here within the GC lock, and after waiting for any
+ * active requests to end, so that new requests that try to JS_AddRoot,
+ * JS_RemoveRoot, or JS_RemoveRootRT block in JS_BeginRequest waiting for
+ * rt->gcLevel to drop to zero, while request-less calls to the *Root*
+ * APIs block in js_AddRoot or js_RemoveRoot (see above in this file),
+ * waiting for GC to finish.
+ */
+ rt->gcRunning = JS_TRUE;
+ JS_UNLOCK_GC(rt);
+
+ /* If a suspended compile is running on another context, keep atoms. */
+ if (rt->gcKeepAtoms)
+ gcflags |= GC_KEEP_ATOMS;
+
+ /* Reset malloc counter. */
+ rt->gcMallocBytes = 0;
+
+ /* Drop atoms held by the property cache, and clear property weak links. */
+ js_DisablePropertyCache(cx);
+ js_FlushPropertyCache(cx);
+#ifdef DEBUG_brendan
+ { extern void js_DumpScopeMeters(JSRuntime *rt);
+ js_DumpScopeMeters(rt);
+ }
+#endif
+
+restart:
+ rt->gcNumber++;
+
+ /*
+ * Mark phase.
+ */
+ JS_DHashTableEnumerate(&rt->gcRootsHash, gc_root_marker, cx);
+ if (rt->gcLocksHash)
+ JS_DHashTableEnumerate(rt->gcLocksHash, gc_lock_marker, cx);
+ js_MarkAtomState(&rt->atomState, gcflags, gc_mark_atom_key_thing, cx);
+ js_MarkWatchPoints(rt);
+ iter = NULL;
+ while ((acx = js_ContextIterator(rt, JS_TRUE, &iter)) != NULL) {
+ /*
+ * Iterate frame chain and dormant chains. Temporarily tack current
+ * frame onto the head of the dormant list to ease iteration.
+ *
+ * (NB: see comment on this whole "dormant" thing in js_Execute.)
+ */
+ chain = acx->fp;
+ if (chain) {
+ JS_ASSERT(!chain->dormantNext);
+ chain->dormantNext = acx->dormantFrameChain;
+ } else {
+ chain = acx->dormantFrameChain;
+ }
+
+ for (fp = chain; fp; fp = chain = chain->dormantNext) {
+ do {
+ if (fp->callobj)
+ GC_MARK(cx, fp->callobj, "call object", NULL);
+ if (fp->argsobj)
+ GC_MARK(cx, fp->argsobj, "arguments object", NULL);
+ if (fp->varobj)
+ GC_MARK(cx, fp->varobj, "variables object", NULL);
+ if (fp->script) {
+ js_MarkScript(cx, fp->script, NULL);
+ if (fp->spbase) {
+ /*
+ * Don't mark what has not been pushed yet, or what
+ * has been popped already.
+ */
+ depth = fp->script->depth;
+ nslots = (JS_UPTRDIFF(fp->sp, fp->spbase)
+ < depth * sizeof(jsval))
+ ? (uintN)(fp->sp - fp->spbase)
+ : depth;
+ GC_MARK_JSVALS(cx, nslots, fp->spbase, "operand");
+ }
+ }
+ GC_MARK(cx, fp->thisp, "this", NULL);
+ if (fp->argv) {
+ nslots = fp->argc;
+ if (fp->fun && fp->fun->nargs > nslots)
+ nslots = fp->fun->nargs;
+ GC_MARK_JSVALS(cx, nslots, fp->argv, "arg");
+ }
+ if (JSVAL_IS_GCTHING(fp->rval))
+ GC_MARK(cx, JSVAL_TO_GCTHING(fp->rval), "rval", NULL);
+ if (fp->vars)
+ GC_MARK_JSVALS(cx, fp->nvars, fp->vars, "var");
+ GC_MARK(cx, fp->scopeChain, "scope chain", NULL);
+ if (fp->sharpArray)
+ GC_MARK(cx, fp->sharpArray, "sharp array", NULL);
+
+ if (fp->objAtomMap) {
+ JSAtom **vector, *atom;
+
+ nslots = fp->objAtomMap->length;
+ vector = fp->objAtomMap->vector;
+ for (i = 0; i < nslots; i++) {
+ atom = vector[i];
+ if (atom)
+ GC_MARK_ATOM(cx, atom, NULL);
+ }
+ }
+ } while ((fp = fp->down) != NULL);
+ }
+
+ /* Cleanup temporary "dormant" linkage. */
+ if (acx->fp)
+ acx->fp->dormantNext = NULL;
+
+ /* Mark other roots-by-definition in acx. */
+ GC_MARK(cx, acx->globalObject, "global object", NULL);
+ GC_MARK(cx, acx->newborn[GCX_OBJECT], "newborn object", NULL);
+ GC_MARK(cx, acx->newborn[GCX_STRING], "newborn string", NULL);
+ GC_MARK(cx, acx->newborn[GCX_DOUBLE], "newborn double", NULL);
+ GC_MARK(cx, acx->newborn[GCX_MUTABLE_STRING], "newborn mutable string",
+ NULL);
+ for (i = GCX_EXTERNAL_STRING; i < GCX_NTYPES; i++)
+ GC_MARK(cx, acx->newborn[i], "newborn external string", NULL);
+ if (acx->lastAtom)
+ GC_MARK_ATOM(cx, acx->lastAtom, NULL);
+#if JS_HAS_EXCEPTIONS
+ if (acx->throwing && JSVAL_IS_GCTHING(acx->exception))
+ GC_MARK(cx, JSVAL_TO_GCTHING(acx->exception), "exception", NULL);
+#endif
+#if JS_HAS_LVALUE_RETURN
+ if (acx->rval2set && JSVAL_IS_GCTHING(acx->rval2))
+ GC_MARK(cx, JSVAL_TO_GCTHING(acx->rval2), "rval2", NULL);
+#endif
+
+ for (sh = acx->stackHeaders; sh; sh = sh->down) {
+ METER(rt->gcStats.stackseg++);
+ METER(rt->gcStats.segslots += sh->nslots);
+ GC_MARK_JSVALS(cx, sh->nslots, JS_STACK_SEGMENT(sh), "stack");
+ }
+ }
+
+ if (rt->gcCallback)
+ (void) rt->gcCallback(cx, JSGC_MARK_END);
+
+ /*
+ * Sweep phase.
+ * Finalize as we sweep, outside of rt->gcLock, but with rt->gcRunning set
+ * so that any attempt to allocate a GC-thing from a finalizer will fail,
+ * rather than nest badly and leave the unmarked newborn to be swept.
+ */
+ js_SweepAtomState(&rt->atomState);
+ js_SweepScopeProperties(rt);
+ js_SweepScriptFilenames(rt);
+ for (a = rt->gcArenaPool.first.next; a; a = a->next) {
+ flagp = (uint8 *) a->base;
+ split = (uint8 *) FIRST_THING_PAGE(a);
+ limit = (JSGCThing *) a->avail;
+ for (thing = (JSGCThing *) split; thing < limit; thing++) {
+ if (((jsuword)thing & GC_PAGE_MASK) == 0) {
+ flagp++;
+ thing++;
+ }
+ flags = *flagp;
+ if (flags & GCF_MARK) {
+ *flagp &= ~GCF_MARK;
+ } else if (!(flags & (GCF_LOCKMASK | GCF_FINAL))) {
+ /* Call the finalizer with GCF_FINAL ORed into flags. */
+ type = flags & GCF_TYPEMASK;
+ finalizer = gc_finalizers[type];
+ if (finalizer) {
+ *flagp = (uint8)(flags | GCF_FINAL);
+ if (type >= GCX_EXTERNAL_STRING)
+ js_PurgeDeflatedStringCache((JSString *)thing);
+ finalizer(cx, thing);
+ }
+
+ /* Set flags to GCF_FINAL, signifying that thing is free. */
+ *flagp = GCF_FINAL;
+
+ JS_ASSERT(rt->gcBytes >= sizeof(JSGCThing) + sizeof(uint8));
+ rt->gcBytes -= sizeof(JSGCThing) + sizeof(uint8);
+ }
+ if (++flagp == split)
+ flagp += GC_THINGS_SIZE;
+ }
+ }
+
+ /*
+ * Free phase.
+ * Free any unused arenas and rebuild the JSGCThing freelist.
+ */
+ ap = &rt->gcArenaPool.first.next;
+ a = *ap;
+ if (!a)
+ goto out;
+ all_clear = JS_TRUE;
+ flp = oflp = &rt->gcFreeList;
+ *flp = NULL;
+ METER(rt->gcStats.freelen = 0);
+
+ do {
+ flagp = (uint8 *) a->base;
+ split = (uint8 *) FIRST_THING_PAGE(a);
+ limit = (JSGCThing *) a->avail;
+ for (thing = (JSGCThing *) split; thing < limit; thing++) {
+ if (((jsuword)thing & GC_PAGE_MASK) == 0) {
+ flagp++;
+ thing++;
+ }
+ if (*flagp != GCF_FINAL) {
+ all_clear = JS_FALSE;
+ } else {
+ thing->flagp = flagp;
+ *flp = thing;
+ flp = &thing->next;
+ METER(rt->gcStats.freelen++);
+ }
+ if (++flagp == split)
+ flagp += GC_THINGS_SIZE;
+ }
+
+ if (all_clear) {
+ JS_ARENA_DESTROY(&rt->gcArenaPool, a, ap);
+ flp = oflp;
+ METER(rt->gcStats.afree++);
+ } else {
+ ap = &a->next;
+ all_clear = JS_TRUE;
+ oflp = flp;
+ }
+ } while ((a = *ap) != NULL);
+
+ /* Terminate the new freelist. */
+ *flp = NULL;
+
+ if (rt->gcCallback)
+ (void) rt->gcCallback(cx, JSGC_FINALIZE_END);
+#ifdef DEBUG_brendan
+ { extern void DumpSrcNoteSizeHist();
+ DumpSrcNoteSizeHist();
+ }
+#endif
+
+out:
+ JS_LOCK_GC(rt);
+ if (rt->gcLevel > 1) {
+ rt->gcLevel = 1;
+ JS_UNLOCK_GC(rt);
+ goto restart;
+ }
+ js_EnablePropertyCache(cx);
+ rt->gcLevel = 0;
+ rt->gcLastBytes = rt->gcBytes;
+ rt->gcPoke = rt->gcRunning = JS_FALSE;
+
+#ifdef JS_THREADSAFE
+ /* If we were invoked during a request, pay back the temporary debit. */
+ if (requestDebit)
+ rt->requestCount += requestDebit;
+ rt->gcThread = 0;
+ JS_NOTIFY_GC_DONE(rt);
+ if (!(gcflags & GC_ALREADY_LOCKED))
+ JS_UNLOCK_GC(rt);
+#endif
+
+ if (rt->gcCallback) {
+ if (gcflags & GC_ALREADY_LOCKED)
+ JS_UNLOCK_GC(rt);
+ (void) rt->gcCallback(cx, JSGC_END);
+ if (gcflags & GC_ALREADY_LOCKED)
+ JS_LOCK_GC(rt);
+ }
+}