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diff --git a/src/libavoid/visibility.h b/src/libavoid/visibility.h
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+/*
+ * vim: ts=4 sw=4 et tw=0 wm=0
+ *
+ * libavoid - Fast, Incremental, Object-avoiding Line Router
+ * Copyright (C) 2004-2005 Michael Wybrow <mjwybrow@users.sourceforge.net>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+*/
+
+#ifndef AVOID_VISIBILITY_H
+#define AVOID_VISIBILITY_H
+
+#include "libavoid/vertices.h"
+
+
+//#define LINEDEBUG
+
+#ifdef LINEDEBUG
+ #include <SDL.h>
+#endif
+
+
+namespace Avoid {
+
+extern bool PartialTime;
+#ifdef LINEDEBUG
+ extern SDL_Surface *avoid_screen;
+#endif
+
+
+extern void vertexVisibility(VertInf *point, VertInf *partner, bool knownNew,
+ const bool gen_contains = false);
+extern void vertexSweep(VertInf *point);
+extern void computeCompleteVis(void);
+extern void shapeVis(ShapeRef *shape);
+extern void shapeVisSweep(ShapeRef *shape);
+
+
+}
+
+
+#endif
+
+