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diff --git a/src/live_effects/pathoutlineprovider.cpp b/src/live_effects/pathoutlineprovider.cpp
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+/* Author:
+ * Liam P. White <inkscapebrony@gmail.com>
+ *
+ * Copyright (C) 2014 Author
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include <2geom/angle.h>
+#include <2geom/path.h>
+#include <2geom/circle.h>
+#include <2geom/sbasis-to-bezier.h>
+#include <2geom/shape.h>
+#include <2geom/transforms.h>
+#include <2geom/path-sink.h>
+#include <cstdio>
+
+#include "pathoutlineprovider.h"
+#include "livarot/path-description.h"
+#include "helper/geom-nodetype.h"
+#include "svg/svg.h"
+
+namespace Geom {
+/**
+* Refer to: Weisstein, Eric W. "Circle-Circle Intersection."
+ From MathWorld--A Wolfram Web Resource.
+ http://mathworld.wolfram.com/Circle-CircleIntersection.html
+*
+* @return 0 if no intersection
+* @return 1 if one circle is contained in the other
+* @return 2 if intersections are found (they are written to p0 and p1)
+*/
+static int circle_circle_intersection(Circle const &circle0, Circle const &circle1, Point & p0, Point & p1)
+{
+ Point X0 = circle0.center();
+ double r0 = circle0.ray();
+ Point X1 = circle1.center();
+ double r1 = circle1.ray();
+
+ /* dx and dy are the vertical and horizontal distances between
+ * the circle centers.
+ */
+ Point D = X1 - X0;
+
+ /* Determine the straight-line distance between the centers. */
+ double d = L2(D);
+
+ /* Check for solvability. */
+ if (d > (r0 + r1)) {
+ /* no solution. circles do not intersect. */
+ return 0;
+ }
+ if (d <= fabs(r0 - r1)) {
+ /* no solution. one circle is contained in the other */
+ return 1;
+ }
+
+ /* 'point 2' is the point where the line through the circle
+ * intersection points crosses the line between the circle
+ * centers.
+ */
+
+ /* Determine the distance from point 0 to point 2. */
+ double a = ((r0*r0) - (r1*r1) + (d*d)) / (2.0 * d) ;
+
+ /* Determine the coordinates of point 2. */
+ Point p2 = X0 + D * (a/d);
+
+ /* Determine the distance from point 2 to either of the
+ * intersection points.
+ */
+ double h = std::sqrt((r0*r0) - (a*a));
+
+ /* Now determine the offsets of the intersection points from
+ * point 2.
+ */
+ Point r = (h/d)*rot90(D);
+
+ /* Determine the absolute intersection points. */
+ p0 = p2 + r;
+ p1 = p2 - r;
+
+ return 2;
+}
+/**
+* Find circle that touches inside of the curve, with radius matching the curvature, at time value \c t.
+* Because this method internally uses unitTangentAt, t should be smaller than 1.0 (see unitTangentAt).
+*/
+static Circle touching_circle( D2<SBasis> const &curve, double t, double tol=0.01 )
+{
+ D2<SBasis> dM=derivative(curve);
+ if ( are_near(L2sq(dM(t)),0.) ) {
+ dM=derivative(dM);
+ }
+ if ( are_near(L2sq(dM(t)),0.) ) { // try second time
+ dM=derivative(dM);
+ }
+ Piecewise<D2<SBasis> > unitv = unitVector(dM,tol);
+ Piecewise<SBasis> dMlength = dot(Piecewise<D2<SBasis> >(dM),unitv);
+ Piecewise<SBasis> k = cross(derivative(unitv),unitv);
+ k = divide(k,dMlength,tol,3);
+ double curv = k(t); // note that this value is signed
+
+ Geom::Point normal = unitTangentAt(curve, t).cw();
+ double radius = 1/curv;
+ Geom::Point center = curve(t) + radius*normal;
+ return Geom::Circle(center, fabs(radius));
+}
+
+std::vector<Geom::Path> split_at_cusps(const Geom::Path& in)
+{
+ PathVector out = PathVector();
+ Path temp = Path();
+
+ for (unsigned i = 0; i < in.size(); i++) {
+ temp.append(in[i]);
+ if ( get_nodetype(in[i], in[i + 1]) != Geom::NODE_SMOOTH ) {
+ out.push_back(temp);
+ temp = Path();
+ }
+ }
+ if (temp.size() > 0) {
+ out.push_back(temp);
+ }
+ return out;
+}
+
+Geom::CubicBezier sbasis_to_cubicbezier(Geom::D2<Geom::SBasis> const & sbasis_in)
+{
+ std::vector<Geom::Point> temp;
+ sbasis_to_bezier(temp, sbasis_in, 4);
+ return Geom::CubicBezier( temp );
+}
+
+static boost::optional<Geom::Point> intersection_point(Geom::Point const & origin_a, Geom::Point const & vector_a, Geom::Point const & origin_b, Geom::Point const & vector_b)
+{
+ Geom::Coord denom = cross(vector_b, vector_a);
+ if (!Geom::are_near(denom,0.)) {
+ Geom::Coord t = (cross(origin_a,vector_b) + cross(vector_b,origin_b)) / denom;
+ return origin_a + t * vector_a;
+ }
+ return boost::none;
+}
+
+} // namespace Geom
+
+namespace Outline {
+
+typedef Geom::D2<Geom::SBasis> D2SB;
+typedef Geom::Piecewise<D2SB> PWD2;
+
+// UTILITY
+
+unsigned bezierOrder (const Geom::Curve* curve_in)
+{
+ using namespace Geom;
+ if ( const BezierCurve* bz = dynamic_cast<const BezierCurve*>(curve_in) ) {
+ return bz->order();
+ }
+ return 0;
+}
+
+/**
+ * @return true if the angle formed by the curves and their handles is greater than 180 degrees clockwise, otherwise false.
+ */
+bool outside_angle (const Geom::Curve& cbc1, const Geom::Curve& cbc2)
+{
+ Geom::Point start_point;
+ Geom::Point cross_point = cbc1.finalPoint();
+ Geom::Point end_point;
+
+ if (cross_point != cbc2.initialPoint()) {
+ printf("WARNING: Non-contiguous path in Outline::outside_angle()");
+ return false;
+ }
+
+ Geom::CubicBezier cubicBezier = Geom::sbasis_to_cubicbezier(cbc1.toSBasis());
+ start_point = cubicBezier [2];
+
+ /*
+ * Because the node editor does not yet support true quadratics, paths are converted to
+ * cubic beziers in the node tool with degenerate handles on one side.
+ */
+
+ if (are_near(start_point, cross_point, 0.0000001)) {
+ start_point = cubicBezier [1];
+ }
+ cubicBezier = Geom::sbasis_to_cubicbezier(cbc2.toSBasis());
+ end_point = cubicBezier [1];
+ if (are_near(end_point, cross_point, 0.0000001)) {
+ end_point = cubicBezier [2];
+ }
+
+ // got our three points, now let's see what their clockwise angle is
+
+ // Definition of a Graham scan
+
+ /********************************************************************
+ # Three points are a counter-clockwise turn if ccw > 0, clockwise if
+ # ccw < 0, and collinear if ccw = 0 because ccw is a determinant that
+ # gives the signed area of the triangle formed by p1, p2 and p3.
+ function ccw(p1, p2, p3):
+ return (p2.x - p1.x)*(p3.y - p1.y) - (p2.y - p1.y)*(p3.x - p1.x)
+ *********************************************************************/
+
+ double ccw = ( (cross_point.x() - start_point.x()) * (end_point.y() - start_point.y()) ) -
+ ( (cross_point.y() - start_point.y()) * (end_point.x() - start_point.x()) );
+ return ccw > 0;
+}
+
+// LINE JOINS
+
+typedef Geom::BezierCurveN<1u> BezierLine;
+
+/**
+ * Removes the crossings on an interior join.
+ * @param path_builder Contains the incoming segment; result is appended to this
+ * @param outgoing The outgoing segment
+ */
+void joinInside(Geom::Path& path_builder, Geom::Curve const& outgoing)
+{
+ Geom::Curve const& incoming = path_builder.back();
+
+ // Using Geom::crossings to find intersections between two curves
+ Geom::Crossings cross = Geom::crossings(incoming, outgoing);
+ if (!cross.empty()) {
+ // Crossings found, create the join
+ Geom::CubicBezier cubic = Geom::sbasis_to_cubicbezier(incoming.toSBasis());
+ cubic = cubic.subdivide(cross[0].ta).first;
+ // erase the last segment, as we're going to overwrite it now
+ path_builder.erase_last();
+ path_builder.append(cubic, Geom::Path::STITCH_DISCONTINUOUS);
+
+ cubic = Geom::sbasis_to_cubicbezier(outgoing.toSBasis());
+ cubic = cubic.subdivide(cross[0].tb).second;
+ path_builder.append(cubic, Geom::Path::STITCH_DISCONTINUOUS);
+ } else {
+ // No crossings occurred, or Geom::crossings() failed; default to bevel
+ if (Geom::are_near(incoming.finalPoint(), outgoing.initialPoint())) {
+ path_builder.appendNew<BezierLine>(outgoing.initialPoint());
+ } else {
+ path_builder.setFinal(outgoing.initialPoint());
+ }
+ }
+}
+
+/**
+ * Try to create a miter join. Falls back to bevel if no miter can be created.
+ * @param path_builder Path to append curves to; back() is the incoming curve
+ * @param outgoing Outgoing curve.
+ * @param miter_limit When mitering, don't exceed this length
+ * @param line_width The thickness of the line.
+ */
+void miter_curves(Geom::Path& path_builder, Geom::Curve const& outgoing, double miter_limit, double line_width)
+{
+ using namespace Geom;
+ Curve const& incoming = path_builder.back();
+ Point tang1 = unitTangentAt(Geom::reverse(incoming.toSBasis()), 0.);
+ Point tang2 = unitTangentAt(outgoing.toSBasis(), 0);
+
+ boost::optional <Point> p = intersection_point (incoming.finalPoint(), tang1, outgoing.initialPoint(), tang2);
+ if (p) {
+ // check size of miter
+ Point point_on_path = incoming.finalPoint() - rot90(tang1) * line_width;
+ Coord len = distance(*p, point_on_path);
+ if (len <= miter_limit) {
+ // miter OK
+ path_builder.appendNew<BezierLine>(*p);
+ }
+ }
+ path_builder.appendNew<BezierLine>(outgoing.initialPoint());
+}
+
+/**
+ * Smoothly extrapolate curves along a circular route. Falls back to miter if necessary.
+ * @param path_builder Path to append curves to; back() is the incoming curve
+ * @param outgoing Outgoing curve.
+ * @param miter_limit When mitering, don't exceed this length
+ * @param line_width The thickness of the line. Used for miter fallback.
+ */
+void extrapolate_curves(Geom::Path& path_builder, Geom::Curve const& outgoing, double miter_limit, double line_width)
+{
+ Geom::Curve const& incoming = path_builder.back();
+ Geom::Point endPt = outgoing.initialPoint();
+
+ // The method used when extrapolating curves fails to work when either side of the join to be extrapolated
+ // is a line segment. When this situation is encountered, fall back to a regular miter join.
+ bool lineProblem = (dynamic_cast<const BezierLine *>(&incoming)) || (dynamic_cast<const BezierLine *>(&outgoing));
+ if (lineProblem == false) {
+ // Geom::Point tang1 = Geom::unitTangentAt(Geom::reverse(incoming.toSBasis()), 0.);
+ Geom::Point tang2 = Geom::unitTangentAt(outgoing.toSBasis(), 0);
+
+ Geom::Circle circle1 = Geom::touching_circle(Geom::reverse(incoming.toSBasis()), 0.);
+ Geom::Circle circle2 = Geom::touching_circle(outgoing.toSBasis(), 0);
+
+ Geom::Point points[2];
+ int solutions = Geom::circle_circle_intersection(circle1, circle2, points[0], points[1]);
+ if (solutions == 2) {
+ Geom::Point sol(0,0);
+ if ( dot(tang2,points[0]-endPt) > 0 ) {
+ // points[0] is bad, choose points[1]
+ sol = points[1];
+ } else if ( dot(tang2,points[1]-endPt) > 0 ) { // points[0] could be good, now check points[1]
+ // points[1] is bad, choose points[0]
+ sol = points[0];
+ } else {
+ // both points are good, choose nearest
+ sol = ( distanceSq(endPt, points[0]) < distanceSq(endPt, points[1]) ) ? points[0] : points[1];
+ }
+
+ Geom::EllipticalArc *arc0 = circle1.arc(incoming.finalPoint(), 0.5*(incoming.finalPoint()+sol), sol, true);
+ Geom::EllipticalArc *arc1 = circle2.arc(sol, 0.5*(sol+endPt), endPt, true);
+ try {
+ if (arc0) {
+ path_builder.append (arc0->toSBasis());
+ delete arc0;
+ arc0 = NULL;
+ } else {
+ throw std::exception();
+ }
+
+ if (arc1) {
+ path_builder.append (arc1->toSBasis());
+ delete arc1;
+ arc1 = NULL;
+ } else {
+ throw std::exception();
+ }
+
+ } catch (std::exception const & ex) {
+ printf("WARNING: Error extrapolating line join: %s\n", ex.what());
+ path_builder.appendNew<Geom::LineSegment>(endPt);
+ }
+ } else {
+ // 1 or no solutions found, default to miter
+ miter_curves(path_builder, outgoing, miter_limit, line_width);
+ }
+ } else {
+ // Line segments exist
+ miter_curves(path_builder, outgoing, miter_limit, line_width);
+ }
+}
+
+/**
+ * Extrapolate curves by reflecting them along the line that would be given by beveling the join.
+ * @param path_builder Path to append curves to; back() is the incoming curve
+ * @param outgoing Outgoing curve.
+ * @param miter_limit When mitering, don't exceed this length
+ * @param line_width The thickness of the line. Used for miter fallback.
+ */
+void reflect_curves(Geom::Path& path_builder, Geom::Curve const& outgoing, double miter_limit, double line_width)
+{
+ using namespace Geom;
+ Curve const& incoming = path_builder.back();
+ // On the outside, we'll take the incoming curve, the outgoing curve, and
+ // reflect them over the line formed by taking the unit tangent vector at times
+ // 0 and 1, respectively, rotated by 90 degrees.
+ Crossings cross;
+
+ // reflect curves along the line that would be given by beveling the join
+ Point tang1 = unitTangentAt(reverse(incoming.toSBasis()), 0.);
+ D2SB newcurve1 = incoming.toSBasis() * reflection(-rot90(tang1), incoming.finalPoint());
+ CubicBezier bzr1 = sbasis_to_cubicbezier(reverse(newcurve1));
+
+ Point tang2 = Geom::unitTangentAt(outgoing.toSBasis(), 0.);
+ D2SB newcurve2 = outgoing.toSBasis() * reflection(-rot90(tang2), outgoing.initialPoint());
+ CubicBezier bzr2 = sbasis_to_cubicbezier(reverse(newcurve2));
+
+ cross = crossings(bzr1, bzr2);
+ if (cross.empty()) {
+ // paths don't cross, fall back to miter
+ miter_curves(path_builder, outgoing, miter_limit, line_width);
+ } else {
+ // reflected join
+ std::pair<CubicBezier, CubicBezier> sub1 = bzr1.subdivide(cross[0].ta);
+ std::pair<CubicBezier, CubicBezier> sub2 = bzr2.subdivide(cross[0].tb);
+
+ // TODO it seems as if a bug in 2geom sometimes doesn't catch the first
+ // crossing of paths, but the second instead; but only sometimes.
+ path_builder.appendNew <CubicBezier> (sub1.first[1], sub1.first[2], sub2.second[0]);
+ path_builder.appendNew <CubicBezier> (sub2.second[1], sub2.second[2], outgoing.initialPoint());
+ }
+}
+
+// Ideal function pointer we want to pass
+typedef void JoinFunc(Geom::Path& /*path_builder*/, Geom::Curve const& /*outgoing*/, double /*miter_limit*/, double /*line_width*/);
+
+/**
+ * Helper function for repeated logic in outlineHalf.
+ */
+static void outlineHelper(Geom::Path& path_builder, Geom::PathVector* path_vec, bool outside, double width, double miter, JoinFunc func)
+{
+ Geom::Curve * cbc2 = path_vec->front()[0].duplicate();
+
+ if (outside) {
+ func(path_builder, *cbc2, miter, width);
+ } else {
+ joinInside(path_builder, *cbc2);
+ }
+
+ // store it
+ Geom::Path temp_path = path_vec->front();
+ if (!outside) {
+ // erase the first segment since the inside join code already appended it
+ temp_path.erase(temp_path.begin());
+ }
+
+ if (temp_path.initialPoint() != path_builder.finalPoint()) {
+ temp_path.setInitial(path_builder.finalPoint());
+ }
+
+ path_builder.append(temp_path);
+
+ delete cbc2;
+}
+
+/**
+ * Offsets exactly one half of a bezier spline (path).
+ * @param path_in The input path to use. (To create the other side use path_in.reverse() )
+ * @param line_width the line width to use (usually you want to divide this by 2)
+ * @param miter_limit the miter parameter
+ * @param func Join function to apply at each join.
+ */
+
+Geom::Path outlineHalf(const Geom::Path& path_in, double line_width, double miter_limit, JoinFunc func)
+{
+ // NOTE: it is important to notice the distinction between a Geom::Path and a livarot ::Path here!
+ // if you do not see "Geom::" there is a different function set!
+
+ Geom::PathVector pv = split_at_cusps(path_in);
+
+ ::Path to_outline;
+ ::Path outlined_result;
+
+ Geom::Path path_builder = Geom::Path(); // the path to store the result in
+ Geom::PathVector* path_vec; // needed because livarot returns a pointer (TODO make this not a pointer)
+
+ // Do two curves at a time for efficiency, since the join function needs to know the outgoing curve as well
+ const size_t k = pv.size();
+ for (size_t u = 0; u < k; u += 2) {
+ to_outline = Path();
+ outlined_result = Path();
+
+ to_outline.LoadPath(pv[u], Geom::identity(), false, false);
+ to_outline.OutsideOutline(&outlined_result, line_width / 2, join_straight, butt_straight, 10);
+ // now a curve has been outside outlined and loaded into outlined_result
+
+ // get the Geom::Path
+ path_vec = outlined_result.MakePathVector();
+
+ // on the first run through, there is no join
+ if (u == 0) {
+ path_builder.start(path_vec->front().initialPoint());
+ path_builder.append(path_vec->front());
+ } else {
+ outlineHelper(path_builder, path_vec, outside_angle(pv[u-1][pv[u-1].size()-1], pv[u][0]), line_width, miter_limit, func);
+ }
+
+ // outline the next segment, but don't store it yet
+ if (path_vec)
+ delete path_vec;
+ path_vec = NULL;
+
+ // odd number of paths
+ if (u < k - 1) {
+ outlined_result = Path();
+ to_outline = Path();
+
+ to_outline.LoadPath(pv[u+1], Geom::Affine(), false, false);
+ to_outline.OutsideOutline(&outlined_result, line_width / 2, join_straight, butt_straight, 10);
+
+ path_vec = outlined_result.MakePathVector();
+ outlineHelper(path_builder, path_vec, outside_angle(pv[u][pv[u].size()-1], pv[u+1][0]), line_width, miter_limit, func);
+
+ if (path_vec)
+ delete path_vec;
+ path_vec = NULL;
+ }
+ }
+
+ if (path_in.closed()) {
+ Geom::Curve * cbc1;
+ Geom::Curve * cbc2;
+
+ if ( path_in[path_in.size()].isDegenerate() ) {
+ // handle case for last segment curved
+ outlined_result = Path();
+ to_outline = Path();
+
+ Geom::Path oneCurve; oneCurve.append(path_in[0]);
+
+ to_outline.LoadPath(oneCurve, Geom::Affine(), false, false);
+ to_outline.OutsideOutline(&outlined_result, line_width / 2, join_straight, butt_straight, 10);
+
+ path_vec = outlined_result.MakePathVector();
+
+ cbc1 = path_builder[path_builder.size() - 1].duplicate();
+ cbc2 = path_vec->front()[0].duplicate();
+
+ delete path_vec;
+ } else {
+ // handle case for last segment straight
+ // since the path doesn't actually give us access to it, we'll do it ourselves
+ outlined_result = Path();
+ to_outline = Path();
+
+ Geom::Path oneCurve; oneCurve.append(Geom::LineSegment(path_in.finalPoint(), path_in.initialPoint()));
+
+ to_outline.LoadPath(oneCurve, Geom::Affine(), false, false);
+ to_outline.OutsideOutline(&outlined_result, line_width / 2, join_straight, butt_straight, 10);
+
+ path_vec = outlined_result.MakePathVector();
+
+ cbc1 = path_builder[path_builder.size() - 1].duplicate();
+ cbc2 = (*path_vec)[0] [0].duplicate();
+
+ outlineHelper(path_builder, path_vec, outside_angle(path_in[path_in.size()-1], oneCurve[0]), line_width, miter_limit, func);
+
+ delete cbc1;
+ cbc1 = cbc2->duplicate();
+ delete path_vec;
+
+ oneCurve = Geom::Path(); oneCurve.append(path_in[0]);
+
+ to_outline.LoadPath(oneCurve, Geom::Affine(), false, false);
+ to_outline.OutsideOutline(&outlined_result, line_width / 2, join_straight, butt_straight, 10);
+
+ path_vec = outlined_result.MakePathVector();
+ delete cbc2; cbc2 = (*path_vec)[0] [0].duplicate();
+ delete path_vec;
+ }
+
+ Geom::Path temporary;
+ temporary.append(*cbc1);
+
+ Geom::Curve const & prev_curve = path_in[path_in.size()].isDegenerate() ? path_in[path_in.size() - 1] : path_in[path_in.size()];
+ Geom::Path isStraight;
+ isStraight.append(prev_curve);
+ isStraight.append(path_in[0]);
+ // does closing path require a join?
+ if (Geom::split_at_cusps(isStraight).size() > 1) {
+ bool outside = outside_angle(prev_curve, path_in[0]);
+ if (outside) {
+ func(temporary, *cbc2, miter_limit, line_width);
+ } else {
+ joinInside(temporary, *cbc2);
+ path_builder.erase(path_builder.begin());
+ }
+
+ // extract the appended curves
+ path_builder.erase_last();
+ if (Geom::are_near(path_builder.finalPoint(), temporary.initialPoint())) {
+ path_builder.setFinal(temporary.initialPoint());
+ } else {
+ path_builder.appendNew<BezierLine>(temporary.initialPoint());
+ }
+ path_builder.append(temporary);
+ } else {
+ // closing path does not require a join
+ path_builder.setFinal(path_builder.initialPoint());
+ }
+ path_builder.close();
+
+ if (cbc1) delete cbc1;
+ if (cbc2) delete cbc2;
+ }
+
+ return path_builder;
+}
+
+Geom::PathVector outlinePath(const Geom::PathVector& path_in, double line_width, LineJoinType join, ButtTypeMod butt, double miter_lim, bool extrapolate, double start_lean, double end_lean)
+{
+ Geom::PathVector path_out;
+
+ unsigned pv_size = path_in.size();
+ for (unsigned i = 0; i < pv_size; i++) {
+
+ if (path_in[i].size() > 1) {
+ Geom::Path with_direction;
+ Geom::Path against_direction;
+
+ with_direction = Outline::outlineHalf(path_in[i], -line_width, miter_lim, extrapolate ? extrapolate_curves : reflect_curves);
+ against_direction = Outline::outlineHalf(path_in[i].reverse(), -line_width, miter_lim, extrapolate ? extrapolate_curves : reflect_curves);
+
+ Geom::PathBuilder pb;
+
+ pb.moveTo(with_direction.initialPoint());
+ pb.append(with_direction);
+
+ //add in our line caps
+ if (!path_in[i].closed()) {
+ switch (butt) {
+ case BUTT_STRAIGHT:
+ pb.lineTo(against_direction.initialPoint());
+ break;
+ case BUTT_ROUND:
+ pb.arcTo((-line_width) / 2, (-line_width) / 2, 0., true, true, against_direction.initialPoint() );
+ break;
+ case BUTT_POINTY: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(Geom::reverse(path_in[i].back().toSBasis()), 0.);
+ double radius = 0.5 * Geom::distance(with_direction.finalPoint(), against_direction.initialPoint());
+ Geom::Point midpoint = 0.5 * (with_direction.finalPoint() + against_direction.initialPoint()) + radius*end_deriv;
+ pb.lineTo(midpoint);
+ pb.lineTo(against_direction.initialPoint());
+ break;
+ }
+ case BUTT_SQUARE: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(Geom::reverse(path_in[i].back().toSBasis()), 0.);
+ double radius = 0.5 * Geom::distance(with_direction.finalPoint(), against_direction.initialPoint());
+ pb.lineTo(with_direction.finalPoint() + radius*end_deriv);
+ pb.lineTo(against_direction.initialPoint() + radius*end_deriv);
+ pb.lineTo(against_direction.initialPoint());
+ break;
+ }
+ case BUTT_LEANED: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(Geom::reverse(path_in[i].back().toSBasis()), 0.);
+ double maxRadius = (end_lean+0.5) * Geom::distance(with_direction.finalPoint(), against_direction.initialPoint());
+ double minRadius = ((end_lean*-1)+0.5) * Geom::distance(with_direction.finalPoint(), against_direction.initialPoint());
+ pb.lineTo(with_direction.finalPoint() + maxRadius*end_deriv);
+ pb.lineTo(against_direction.initialPoint() + minRadius*end_deriv);
+ pb.lineTo(against_direction.initialPoint());
+ break;
+ }
+ }
+ } else {
+ pb.moveTo(against_direction.initialPoint());
+ }
+
+ pb.append(against_direction);
+
+ //cap (if necessary)
+ if (!path_in[i].closed()) {
+ switch (butt) {
+ case BUTT_STRAIGHT:
+ pb.lineTo(with_direction.initialPoint());
+ break;
+ case BUTT_ROUND:
+ pb.arcTo((-line_width) / 2, (-line_width) / 2, 0., true, true, with_direction.initialPoint() );
+ break;
+ case BUTT_POINTY: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(path_in[i].front().toSBasis(), 0.);
+ double radius = 0.5 * Geom::distance(against_direction.finalPoint(), with_direction.initialPoint());
+ Geom::Point midpoint = 0.5 * (against_direction.finalPoint() + with_direction.initialPoint()) + radius*end_deriv;
+ pb.lineTo(midpoint);
+ pb.lineTo(with_direction.initialPoint());
+ break;
+ }
+ case BUTT_SQUARE: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(path_in[i].front().toSBasis(), 0.);
+ double radius = 0.5 * Geom::distance(against_direction.finalPoint(), with_direction.initialPoint());
+ pb.lineTo(against_direction.finalPoint() + radius*end_deriv);
+ pb.lineTo(with_direction.initialPoint() + radius*end_deriv);
+ pb.lineTo(with_direction.initialPoint());
+ break;
+ }
+ case BUTT_LEANED: {
+ Geom::Point end_deriv = -Geom::unitTangentAt(path_in[i].front().toSBasis(), 0.);
+ double maxRadius = (start_lean+0.5) * Geom::distance(against_direction.finalPoint(), with_direction.initialPoint());
+ double minRadius = ((start_lean*-1)+0.5) * Geom::distance(against_direction.finalPoint(), with_direction.initialPoint());
+ pb.lineTo(against_direction.finalPoint() + minRadius*end_deriv);
+ pb.lineTo(with_direction.initialPoint() + maxRadius*end_deriv);
+ pb.lineTo(with_direction.initialPoint());
+ break;
+ }
+ }
+ }
+ pb.flush();
+ path_out.push_back(pb.peek()[0]);
+ if (path_in[i].closed()) {
+ path_out.push_back(pb.peek()[1]);
+ }
+ } else {
+ Path p = Path();
+ Path outlinepath = Path();
+ ButtType original_butt;
+ switch (butt) {
+ case BUTT_STRAIGHT:
+ original_butt = butt_straight;
+ break;
+ case BUTT_ROUND:
+ original_butt = butt_round;
+ break;
+ case butt_pointy: {
+ original_butt = butt_pointy;
+ break;
+ }
+ case BUTT_SQUARE: {
+ original_butt = butt_square;
+ break;
+ }
+ case BUTT_LEANED: {
+ original_butt = butt_straight;
+ break;
+ }
+ }
+ p.LoadPath(path_in[i], Geom::Affine(), false, false);
+ p.Outline(&outlinepath, line_width / 2, static_cast<join_typ>(join), original_butt, miter_lim);
+ Geom::PathVector *pv_p = outlinepath.MakePathVector();
+ //somewhat hack-ish
+ path_out.push_back( (*pv_p)[0].reverse() );
+ if (pv_p) delete pv_p;
+ }
+ }
+ return path_out;
+}
+
+#define miter_lim fabs(line_width * miter_limit)
+
+Geom::PathVector PathVectorOutline(Geom::PathVector const & path_in, double line_width, ButtTypeMod linecap_type, LineJoinType linejoin_type, double miter_limit, double start_lean, double end_lean)
+{
+ std::vector<Geom::Path> path_out = std::vector<Geom::Path>();
+ if (path_in.empty()) {
+ return path_out;
+ }
+ Path p = Path();
+ Path outlinepath = Path();
+ for (unsigned i = 0; i < path_in.size(); i++) {
+ p.LoadPath(path_in[i], Geom::Affine(), false, ( (i==0) ? false : true));
+ }
+
+ // magic!
+ ButtType original_butt;
+ switch (linecap_type) {
+ case BUTT_STRAIGHT:
+ original_butt = butt_straight;
+ break;
+ case BUTT_ROUND:
+ original_butt = butt_round;
+ break;
+ case butt_pointy: {
+ original_butt = butt_pointy;
+ break;
+ }
+ case BUTT_SQUARE: {
+ original_butt = butt_square;
+ break;
+ }
+ case BUTT_LEANED: {
+ original_butt = butt_straight;
+ break;
+ }
+ }
+ if (linejoin_type <= LINEJOIN_POINTY) {
+ p.Outline(&outlinepath, line_width / 2, static_cast<join_typ>(linejoin_type),
+ original_butt, miter_lim);
+ // fix memory leak
+ std::vector<Geom::Path> *pv_p = outlinepath.MakePathVector();
+ path_out = *pv_p;
+ delete pv_p;
+
+ } else if (linejoin_type == LINEJOIN_REFLECTED) {
+ // reflected arc join
+ path_out = outlinePath(path_in, line_width, static_cast<LineJoinType>(linejoin_type),
+ linecap_type , miter_lim, false, start_lean, end_lean);
+
+ } else if (linejoin_type == LINEJOIN_EXTRAPOLATED) {
+ // extrapolated arc join
+ path_out = outlinePath(path_in, line_width, LINEJOIN_STRAIGHT, linecap_type, miter_lim, true, start_lean, end_lean);
+ }
+
+ return path_out;
+}
+
+Geom::Path PathOutsideOutline(Geom::Path const & path_in, double line_width, LineJoinType linejoin_type, double miter_limit)
+{
+
+ Geom::Path path_out;
+
+ if (linejoin_type <= LINEJOIN_POINTY || path_in.size() <= 1) {
+
+ Geom::PathVector * pathvec;
+
+ Path path_tangent = Path();
+ Path path_outline = Path();
+ path_outline.LoadPath(path_in, Geom::Affine(), false, false);
+ path_outline.OutsideOutline(&path_tangent, line_width / 2, static_cast<join_typ>(linejoin_type), butt_straight, miter_lim);
+
+ pathvec = path_tangent.MakePathVector();
+ path_out = pathvec->front();
+ delete pathvec;
+ return path_out;
+ } else if (linejoin_type == LINEJOIN_REFLECTED) {
+ path_out = outlineHalf(path_in, line_width, miter_lim, reflect_curves);
+ return path_out;
+ } else if (linejoin_type == LINEJOIN_EXTRAPOLATED) {
+ path_out = outlineHalf(path_in, line_width, miter_lim, extrapolate_curves);
+ return path_out;
+ }
+ return path_out;
+}
+
+} // namespace Outline
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8 :