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-rw-r--r--src/nodepath.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index f6f9ef0d1..f210b275c 100644
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
@@ -212,7 +212,7 @@ sp_nodepath_create_helperpaths(Inkscape::NodePath::Path *np) {
g_print ("\n");
}
-static void
+void
sp_nodepath_update_helperpaths(Inkscape::NodePath::Path *np) {
g_print ("sp_nodepath_update_helperpaths()\n");
//std::map<Inkscape::LivePathEffect::Effect *, std::vector<SPCanvasItem *> >* helper_path_vec;
@@ -653,7 +653,8 @@ static void update_object(Inkscape::NodePath::Path *np)
helper_curve->unref();
}
- sp_nodepath_update_helperpaths(np);
+ // updating helperpaths of LPEItems is now done in sp_lpe_item_update();
+ //sp_nodepath_update_helperpaths(np);
// now that nodepath and knotholder can be enabled simultaneously, we must update the knotholder, too
// TODO: this should be done from ShapeEditor!! nodepath should be oblivious of knotholder!