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-rw-r--r--src/object-edit.cpp159
1 files changed, 36 insertions, 123 deletions
diff --git a/src/object-edit.cpp b/src/object-edit.cpp
index bd3bd1902..b15646520 100644
--- a/src/object-edit.cpp
+++ b/src/object-edit.cpp
@@ -50,7 +50,7 @@
static SPKnotHolder *sp_rect_knot_holder(SPItem *item, SPDesktop *desktop);
//static
-SPKnotHolder *sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop, guint number_of_handles);
+SPKnotHolder *sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_arc_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_star_knot_holder(SPItem *item, SPDesktop *desktop);
static SPKnotHolder *sp_spiral_knot_holder(SPItem *item, SPDesktop *desktop);
@@ -65,7 +65,7 @@ sp_item_knot_holder(SPItem *item, SPDesktop *desktop)
if (SP_IS_RECT(item)) {
return sp_rect_knot_holder(item, desktop);
} else if (SP_IS_3DBOX(item)) {
- return sp_3dbox_knot_holder(item, desktop, SP3DBoxContext::number_of_handles);
+ return sp_3dbox_knot_holder(item, desktop);
} else if (SP_IS_ARC(item)) {
return sp_arc_knot_holder(item, desktop);
} else if (SP_IS_STAR(item)) {
@@ -535,15 +535,11 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction
g_assert(item != NULL);
SP3DBox *box = SP_3DBOX(item);
- // FIXME: Why must the coordinates be flipped vertically???
- SPDocument *doc = SP_OBJECT_DOCUMENT(box);
- gdouble height = sp_document_height(doc);
-
NR::Matrix const i2d (sp_item_i2d_affine (item));
if (direction == Box3D::Z) {
- sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
} else {
- sp_3dbox_move_corner_in_XY_plane (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK) ? direction : Box3D::XY);
+ sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK));
}
sp_3dbox_update_curves (box);
sp_3dbox_set_ratios (box);
@@ -560,107 +556,44 @@ static NR::Point sp_3dbox_knot_get(SPItem *item, guint knot_id)
return sp_3dbox_get_corner(box, knot_id) * i2d;
}
-static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot0_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set (item, 1, Box3D::Y, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 0, Box3D::XY, new_pos, origin, state);
}
-/*
-static void sp_3dbox_knot1_set_constrained(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set (item, 1, Box3D::Y, new_pos, origin, state ^ GDK_SHIFT_MASK);
+ sp_3dbox_knot_set(item, 1, Box3D::XY, new_pos, origin, state);
}
-*/
static void sp_3dbox_knot2_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set (item, 2, Box3D::X, new_pos, origin, state);
-}
-
-/*
-static void sp_3dbox_knot2_set_constrained(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set (item, 2, Box3D::X, new_pos, origin, state ^ GDK_SHIFT_MASK);
+ sp_3dbox_knot_set(item, 2, Box3D::XY, new_pos, origin, state);
}
static void sp_3dbox_knot3_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- if (!(state & GDK_SHIFT_MASK)) {
- sp_3dbox_knot_set (item, 3, Box3D::Y, new_pos, origin, state);
- } else {
- sp_3dbox_knot_set (item, 3, Box3D::Z, new_pos, origin, state ^ GDK_SHIFT_MASK);
- }
-}
-*/
-
-static void sp_3dbox_knot5_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set (item, 5, Box3D::Z, new_pos, origin, state);
-}
-
-/*
-static void sp_3dbox_knot7_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set (item, 7, Box3D::Z, new_pos, origin, state);
-}
-*/
-
-// defined a uniform behaviour for all knots
-static void sp_3dbox_knot_set_uniformly(SPItem *item, guint knot_id, Box3D::Axis direction, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- g_assert(item != NULL);
- SP3DBox *box = SP_3DBOX(item);
-
- NR::Matrix const i2d (sp_item_i2d_affine (item));
- if (direction == Box3D::Z) {
- sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK));
- } else {
- sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK));
- }
- sp_3dbox_update_curves (box);
- sp_3dbox_set_ratios (box);
- sp_3dbox_update_perspective_lines ();
- sp_3dbox_set_z_orders (box);
-}
-
-static void sp_3dbox_knot0_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set_uniformly(item, 0, Box3D::XY, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 3, Box3D::XY, new_pos, origin, state);
}
-static void sp_3dbox_knot1_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot4_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set_uniformly(item, 1, Box3D::XY, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 4, Box3D::Z, new_pos, origin, state);
}
-static void sp_3dbox_knot2_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set_uniformly(item, 2, Box3D::XY, new_pos, origin, state);
-}
-
-static void sp_3dbox_knot3_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set_uniformly(item, 3, Box3D::XY, new_pos, origin, state);
-}
-
-static void sp_3dbox_knot4_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
-{
- sp_3dbox_knot_set_uniformly(item, 4, Box3D::Z, new_pos, origin, state);
-}
-
-static void sp_3dbox_knot5_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot5_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set_uniformly(item, 5, Box3D::Z, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 5, Box3D::Z, new_pos, origin, state);
}
-static void sp_3dbox_knot6_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot6_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set_uniformly(item, 6, Box3D::Z, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 6, Box3D::Z, new_pos, origin, state);
}
-static void sp_3dbox_knot7_set_uniformly(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
+static void sp_3dbox_knot7_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)
{
- sp_3dbox_knot_set_uniformly(item, 7, Box3D::Z, new_pos, origin, state);
+ sp_3dbox_knot_set(item, 7, Box3D::Z, new_pos, origin, state);
}
static NR::Point sp_3dbox_knot0_get(SPItem *item)
@@ -706,48 +639,28 @@ static NR::Point sp_3dbox_knot7_get(SPItem *item)
//static
SPKnotHolder *
-sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop, guint number_of_handles)
+sp_3dbox_knot_holder(SPItem *item, SPDesktop *desktop)
{
g_assert(item != NULL);
SPKnotHolder *knot_holder = sp_knot_holder_new(desktop, item, NULL);
- switch (number_of_handles) {
- case 3:
- sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set, sp_3dbox_knot1_get, NULL,_("Resize box in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set, sp_3dbox_knot2_get, NULL,_("Resize box in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot5_set, sp_3dbox_knot5_get, NULL,_("Resize box in Z direction"));
- sp_pat_knot_holder(item, knot_holder);
- break;
- case 4:
- /***
- sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set_constrained, sp_3dbox_knot1_get, NULL,_("Resize box in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set_constrained, sp_3dbox_knot2_get, NULL,_("Resize box in X/Y direction"));
- sp_knot_holder_add_full(knot_holder, sp_3dbox_knot3_set, sp_3dbox_knot3_get, NULL,
- SP_KNOT_SHAPE_CIRCLE, SP_KNOT_MODE_XOR, _("Resize box in Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot7_set, sp_3dbox_knot7_get, NULL,_("Resize box in Z direction"));
- ***/
- sp_knot_holder_add(knot_holder, sp_3dbox_knot0_set_uniformly, sp_3dbox_knot0_get, NULL,
- _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set_uniformly, sp_3dbox_knot1_get, NULL,
- _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set_uniformly, sp_3dbox_knot2_get, NULL,
- _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot3_set_uniformly, sp_3dbox_knot3_get, NULL,
- _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot4_set_uniformly, sp_3dbox_knot4_get, NULL,
- _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot5_set_uniformly, sp_3dbox_knot5_get, NULL,
- _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot6_set_uniformly, sp_3dbox_knot6_get, NULL,
- _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
- sp_knot_holder_add(knot_holder, sp_3dbox_knot7_set_uniformly, sp_3dbox_knot7_get, NULL,
- _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
- sp_pat_knot_holder(item, knot_holder);
- break;
- default:
- g_print ("Wrong number of handles (%d): Not implemented yet.\n", number_of_handles);
- break;
- }
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot0_set, sp_3dbox_knot0_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot1_set, sp_3dbox_knot1_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot2_set, sp_3dbox_knot2_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot3_set, sp_3dbox_knot3_get, NULL,
+ _("Resize box in X/Y direction; with <b>Shift</b> along the Z axis"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot4_set, sp_3dbox_knot4_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot5_set, sp_3dbox_knot5_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot6_set, sp_3dbox_knot6_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_knot_holder_add(knot_holder, sp_3dbox_knot7_set, sp_3dbox_knot7_get, NULL,
+ _("Resize box along the Z axis; with <b>Shift</b> in X/Y direction"));
+ sp_pat_knot_holder(item, knot_holder);
return knot_holder;
}