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-rw-r--r--src/object/sp-mesh-patch.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/object/sp-mesh-patch.h b/src/object/sp-mesh-patch.h
new file mode 100644
index 000000000..e018b81ea
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+++ b/src/object/sp-mesh-patch.h
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+#ifndef SEEN_SP_MESHPATCH_H
+#define SEEN_SP_MESHPATCH_H
+
+/** \file
+ * SPMeshpatch: SVG <meshpatch> implementation.
+ */
+/*
+ * Authors: Tavmjong Bah
+ *
+ * Copyright (C) 2012 Tavmjong Bah
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include <glibmm/ustring.h>
+#include "sp-object.h"
+
+#define SP_MESHPATCH(obj) (dynamic_cast<SPMeshpatch*>((SPObject*)obj))
+#define SP_IS_MESHPATCH(obj) (dynamic_cast<const SPMeshpatch*>((SPObject*)obj) != NULL)
+
+/** Gradient Meshpatch. */
+class SPMeshpatch : public SPObject {
+public:
+ SPMeshpatch();
+ virtual ~SPMeshpatch();
+
+ SPMeshpatch* getNextMeshpatch();
+ SPMeshpatch* getPrevMeshpatch();
+ Glib::ustring * tensor_string;
+ //SVGLength tx[4]; // Tensor points
+ //SVGLength ty[4]; // Tensor points
+
+protected:
+ virtual void build(SPDocument* doc, Inkscape::XML::Node* repr);
+ virtual void set(unsigned int key, const char* value);
+ virtual void modified(unsigned int flags);
+ virtual Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, unsigned int flags);
+};
+
+#endif /* !SEEN_SP_MESHPATCH_H */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :