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-rw-r--r--src/pencil-context.cpp591
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diff --git a/src/pencil-context.cpp b/src/pencil-context.cpp
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+++ b/src/pencil-context.cpp
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+/** \file
+ * Pencil event context implementation.
+ */
+
+/*
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * bulia byak <buliabyak@users.sf.net>
+ *
+ * Copyright (C) 2000 Lauris Kaplinski
+ * Copyright (C) 2000-2001 Ximian, Inc.
+ * Copyright (C) 2002 Lauris Kaplinski
+ * Copyright (C) 2004 Monash University
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include <gdk/gdkkeysyms.h>
+
+#include "pencil-context.h"
+#include "desktop.h"
+#include "desktop-handles.h"
+#include "selection.h"
+#include "draw-anchor.h"
+#include "message-stack.h"
+#include "message-context.h"
+#include "modifier-fns.h"
+#include "sp-path.h"
+#include "prefs-utils.h"
+#include "snap.h"
+#include "pixmaps/cursor-pencil.xpm"
+#include "display/bezier-utils.h"
+#include "display/canvas-bpath.h"
+#include <glibmm/i18n.h>
+#include "libnr/in-svg-plane.h"
+#include "libnr/n-art-bpath.h"
+#include "context-fns.h"
+
+static void sp_pencil_context_class_init(SPPencilContextClass *klass);
+static void sp_pencil_context_init(SPPencilContext *pc);
+static void sp_pencil_context_setup(SPEventContext *ec);
+static void sp_pencil_context_dispose(GObject *object);
+
+static gint sp_pencil_context_root_handler(SPEventContext *event_context, GdkEvent *event);
+static gint pencil_handle_button_press(SPPencilContext *const pc, GdkEventButton const &bevent);
+static gint pencil_handle_motion_notify(SPPencilContext *const pc, GdkEventMotion const &mevent);
+static gint pencil_handle_button_release(SPPencilContext *const pc, GdkEventButton const &revent);
+static gint pencil_handle_key_press(SPPencilContext *const pc, guint const keyval, guint const state);
+
+static void spdc_set_startpoint(SPPencilContext *pc, NR::Point const p);
+static void spdc_set_endpoint(SPPencilContext *pc, NR::Point const p);
+static void spdc_finish_endpoint(SPPencilContext *pc);
+static void spdc_add_freehand_point(SPPencilContext *pc, NR::Point p, guint state);
+static void fit_and_split(SPPencilContext *pc);
+
+
+static SPDrawContextClass *pencil_parent_class;
+
+/**
+ * Register SPPencilContext class with Gdk and return its type number.
+ */
+GType
+sp_pencil_context_get_type()
+{
+ static GType type = 0;
+ if (!type) {
+ GTypeInfo info = {
+ sizeof(SPPencilContextClass),
+ NULL, NULL,
+ (GClassInitFunc) sp_pencil_context_class_init,
+ NULL, NULL,
+ sizeof(SPPencilContext),
+ 4,
+ (GInstanceInitFunc) sp_pencil_context_init,
+ NULL, /* value_table */
+ };
+ type = g_type_register_static(SP_TYPE_DRAW_CONTEXT, "SPPencilContext", &info, (GTypeFlags)0);
+ }
+ return type;
+}
+
+/**
+ * Initialize SPPencilContext vtable.
+ */
+static void
+sp_pencil_context_class_init(SPPencilContextClass *klass)
+{
+ GObjectClass *object_class;
+ SPEventContextClass *event_context_class;
+
+ object_class = (GObjectClass *) klass;
+ event_context_class = (SPEventContextClass *) klass;
+
+ pencil_parent_class = (SPDrawContextClass*)g_type_class_peek_parent(klass);
+
+ object_class->dispose = sp_pencil_context_dispose;
+
+ event_context_class->setup = sp_pencil_context_setup;
+ event_context_class->root_handler = sp_pencil_context_root_handler;
+}
+
+/**
+ * Callback to initialize SPPencilContext object.
+ */
+static void
+sp_pencil_context_init(SPPencilContext *pc)
+{
+ SPEventContext *event_context = SP_EVENT_CONTEXT(pc);
+
+ event_context->cursor_shape = cursor_pencil_xpm;
+ event_context->hot_x = 4;
+ event_context->hot_y = 4;
+
+ pc->npoints = 0;
+ pc->state = SP_PENCIL_CONTEXT_IDLE;
+ pc->req_tangent = NR::Point(0, 0);
+}
+
+/**
+ * Callback to setup SPPencilContext object.
+ */
+static void
+sp_pencil_context_setup(SPEventContext *ec)
+{
+ if (prefs_get_int_attribute("tools.freehand.pencil", "selcue", 0) != 0) {
+ ec->enableSelectionCue();
+ }
+
+ if (((SPEventContextClass *) pencil_parent_class)->setup) {
+ ((SPEventContextClass *) pencil_parent_class)->setup(ec);
+ }
+
+ SPPencilContext *const pc = SP_PENCIL_CONTEXT(ec);
+ pc->is_drawing = false;
+
+ pc->anchor_statusbar = false;
+}
+
+static void
+sp_pencil_context_dispose(GObject *object)
+{
+ G_OBJECT_CLASS(pencil_parent_class)->dispose(object);
+}
+
+/** Snaps new node relative to the previous node. */
+static void
+spdc_endpoint_snap(SPPencilContext const *pc, NR::Point &p, guint const state)
+{
+ spdc_endpoint_snap_rotation(pc, p, pc->p[0], state);
+ spdc_endpoint_snap_free(pc, p, state);
+}
+
+/**
+ * Callback for handling all pencil context events.
+ */
+gint
+sp_pencil_context_root_handler(SPEventContext *const ec, GdkEvent *event)
+{
+ SPPencilContext *const pc = SP_PENCIL_CONTEXT(ec);
+
+ gint ret = FALSE;
+
+ switch (event->type) {
+ case GDK_BUTTON_PRESS:
+ ret = pencil_handle_button_press(pc, event->button);
+ break;
+
+ case GDK_MOTION_NOTIFY:
+ ret = pencil_handle_motion_notify(pc, event->motion);
+ break;
+
+ case GDK_BUTTON_RELEASE:
+ ret = pencil_handle_button_release(pc, event->button);
+ break;
+
+ case GDK_KEY_PRESS:
+ ret = pencil_handle_key_press(pc, get_group0_keyval (&event->key), event->key.state);
+ break;
+
+ default:
+ break;
+ }
+
+ if (!ret) {
+ gint (*const parent_root_handler)(SPEventContext *, GdkEvent *)
+ = ((SPEventContextClass *) pencil_parent_class)->root_handler;
+ if (parent_root_handler) {
+ ret = parent_root_handler(ec, event);
+ }
+ }
+
+ return ret;
+}
+
+static gint
+pencil_handle_button_press(SPPencilContext *const pc, GdkEventButton const &bevent)
+{
+ gint ret = FALSE;
+ if ( bevent.button == 1 ) {
+
+ SPDrawContext *dc = SP_DRAW_CONTEXT (pc);
+ SPDesktop *desktop = SP_EVENT_CONTEXT_DESKTOP(dc);
+ Inkscape::Selection *selection = SP_DT_SELECTION(desktop);
+
+ if (Inkscape::have_viable_layer(desktop, dc->_message_context) == false) {
+ return TRUE;
+ }
+
+ NR::Point const button_w(bevent.x, bevent.y);
+
+ /* Find desktop coordinates */
+ NR::Point p = pc->desktop->w2d(button_w);
+
+ /* Test whether we hit any anchor. */
+ SPDrawAnchor *anchor = spdc_test_inside(pc, button_w);
+
+ switch (pc->state) {
+ case SP_PENCIL_CONTEXT_ADDLINE:
+ /* Current segment will be finished with release */
+ ret = TRUE;
+ break;
+ default:
+ /* Set first point of sequence */
+ if (anchor) {
+ p = anchor->dp;
+ desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Continuing selected path"));
+ } else {
+
+ if (!(bevent.state & GDK_SHIFT_MASK)) {
+
+ // This is the first click of a new curve; deselect item so that
+ // this curve is not combined with it (unless it is drawn from its
+ // anchor, which is handled by the sibling branch above)
+ selection->clear();
+ desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Creating new path"));
+ SnapManager const m(desktop->namedview);
+ p = m.freeSnap(Inkscape::Snapper::BBOX_POINT | Inkscape::Snapper::SNAP_POINT, p, NULL).getPoint();
+ } else if (selection->singleItem() && SP_IS_PATH(selection->singleItem())) {
+ desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Appending to selected path"));
+ }
+ }
+ pc->sa = anchor;
+ spdc_set_startpoint(pc, p);
+ ret = TRUE;
+ break;
+ }
+
+ pc->is_drawing = true;
+ }
+ return ret;
+}
+
+static gint
+pencil_handle_motion_notify(SPPencilContext *const pc, GdkEventMotion const &mevent)
+{
+ gint ret = FALSE;
+ SPDesktop *const dt = pc->desktop;
+
+ if (mevent.state & GDK_BUTTON2_MASK || mevent.state & GDK_BUTTON3_MASK) {
+ // allow middle-button scrolling
+ return FALSE;
+ }
+
+ if ( ( mevent.state & GDK_BUTTON1_MASK ) && !pc->grab && pc->is_drawing) {
+ /* Grab mouse, so release will not pass unnoticed */
+ pc->grab = SP_CANVAS_ITEM(dt->acetate);
+ sp_canvas_item_grab(pc->grab, ( GDK_KEY_PRESS_MASK | GDK_BUTTON_PRESS_MASK |
+ GDK_BUTTON_RELEASE_MASK |
+ GDK_POINTER_MOTION_MASK ),
+ NULL, mevent.time);
+ }
+
+ /* Find desktop coordinates */
+ NR::Point p = dt->w2d(NR::Point(mevent.x, mevent.y));
+
+ /* Test whether we hit any anchor. */
+ SPDrawAnchor *anchor = spdc_test_inside(pc, NR::Point(mevent.x, mevent.y));
+
+ switch (pc->state) {
+ case SP_PENCIL_CONTEXT_ADDLINE:
+ /* Set red endpoint */
+ if (anchor) {
+ p = anchor->dp;
+ } else {
+ spdc_endpoint_snap(pc, p, mevent.state);
+ }
+ spdc_set_endpoint(pc, p);
+ ret = TRUE;
+ break;
+ default:
+ /* We may be idle or already freehand */
+ if ( mevent.state & GDK_BUTTON1_MASK && pc->is_drawing ) {
+ pc->state = SP_PENCIL_CONTEXT_FREEHAND;
+ if ( !pc->sa && !pc->green_anchor ) {
+ /* Create green anchor */
+ pc->green_anchor = sp_draw_anchor_new(pc, pc->green_curve, TRUE, pc->p[0]);
+ }
+ /** \todo
+ * fixme: I am not sure whether we want to snap to anchors
+ * in middle of freehand (Lauris)
+ */
+ if (anchor) {
+ p = anchor->dp;
+ } else if ((mevent.state & GDK_SHIFT_MASK) == 0) {
+ SnapManager const m(dt->namedview);
+ p = m.freeSnap(Inkscape::Snapper::BBOX_POINT | Inkscape::Snapper::SNAP_POINT, p, NULL).getPoint();
+ }
+ if ( pc->npoints != 0 ) { // buttonpress may have happened before we entered draw context!
+ spdc_add_freehand_point(pc, p, mevent.state);
+ ret = TRUE;
+ }
+
+ if (anchor && !pc->anchor_statusbar) {
+ pc->_message_context->set(Inkscape::NORMAL_MESSAGE, _("<b>Release</b> here to close and finish the path."));
+ pc->anchor_statusbar = true;
+ } else if (!anchor && pc->anchor_statusbar) {
+ pc->_message_context->clear();
+ pc->anchor_statusbar = false;
+ } else if (!anchor) {
+ pc->_message_context->set(Inkscape::NORMAL_MESSAGE, _("Drawing a freehand path"));
+ }
+
+ } else {
+ if (anchor && !pc->anchor_statusbar) {
+ pc->_message_context->set(Inkscape::NORMAL_MESSAGE, _("<b>Drag</b> to continue the path from this point."));
+ pc->anchor_statusbar = true;
+ } else if (!anchor && pc->anchor_statusbar) {
+ pc->_message_context->clear();
+ pc->anchor_statusbar = false;
+ }
+ }
+ break;
+ }
+ return ret;
+}
+
+static gint
+pencil_handle_button_release(SPPencilContext *const pc, GdkEventButton const &revent)
+{
+ gint ret = FALSE;
+
+ if ( revent.button == 1 && pc->is_drawing) {
+ SPDesktop *const dt = pc->desktop;
+
+ pc->is_drawing = false;
+
+ /* Find desktop coordinates */
+ NR::Point p = dt->w2d(NR::Point(revent.x, revent.y));
+
+ /* Test whether we hit any anchor. */
+ SPDrawAnchor *anchor = spdc_test_inside(pc, NR::Point(revent.x,
+ revent.y));
+
+ switch (pc->state) {
+ case SP_PENCIL_CONTEXT_IDLE:
+ /* Releasing button in idle mode means single click */
+ /* We have already set up start point/anchor in button_press */
+ pc->state = SP_PENCIL_CONTEXT_ADDLINE;
+ ret = TRUE;
+ break;
+ case SP_PENCIL_CONTEXT_ADDLINE:
+ /* Finish segment now */
+ if (anchor) {
+ p = anchor->dp;
+ } else {
+ spdc_endpoint_snap(pc, p, revent.state);
+ }
+ pc->ea = anchor;
+ spdc_set_endpoint(pc, p);
+ spdc_finish_endpoint(pc);
+ pc->state = SP_PENCIL_CONTEXT_IDLE;
+ ret = TRUE;
+ break;
+ case SP_PENCIL_CONTEXT_FREEHAND:
+ /* Finish segment now */
+ /// \todo fixme: Clean up what follows (Lauris)
+ if (anchor) {
+ p = anchor->dp;
+ }
+ pc->ea = anchor;
+ /* Write curves to object */
+
+ dt->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Finishing freehand"));
+
+ spdc_concat_colors_and_flush(pc, FALSE);
+ pc->sa = NULL;
+ pc->ea = NULL;
+ if (pc->green_anchor) {
+ pc->green_anchor = sp_draw_anchor_destroy(pc->green_anchor);
+ }
+ pc->state = SP_PENCIL_CONTEXT_IDLE;
+ ret = TRUE;
+ break;
+ default:
+ break;
+ }
+
+ if (pc->grab) {
+ /* Release grab now */
+ sp_canvas_item_ungrab(pc->grab, revent.time);
+ pc->grab = NULL;
+ }
+
+ pc->grab = NULL;
+ ret = TRUE;
+ }
+ return ret;
+}
+
+static gint
+pencil_handle_key_press(SPPencilContext *const pc, guint const keyval, guint const state)
+{
+ gint ret = FALSE;
+ switch (keyval) {
+ case GDK_Up:
+ case GDK_Down:
+ case GDK_KP_Up:
+ case GDK_KP_Down:
+ // Prevent the zoom field from activation.
+ if (!mod_ctrl_only(state)) {
+ ret = TRUE;
+ }
+ break;
+ default:
+ break;
+ }
+ return ret;
+}
+
+/**
+ * Reset points and set new starting point.
+ */
+static void
+spdc_set_startpoint(SPPencilContext *const pc, NR::Point const p)
+{
+ pc->npoints = 0;
+ pc->red_curve_is_valid = false;
+ if (in_svg_plane(p)) {
+ pc->p[pc->npoints++] = p;
+ }
+}
+
+/**
+ * Change moving endpoint position.
+ * <ul>
+ * <li>Ctrl constrains to moving to H/V direction, snapping in given direction.
+ * <li>Otherwise we snap freely to whatever attractors are available.
+ * </ul>
+ *
+ * Number of points is (re)set to 2 always, 2nd point is modified.
+ * We change RED curve.
+ */
+static void
+spdc_set_endpoint(SPPencilContext *const pc, NR::Point const p)
+{
+ if (pc->npoints == 0) {
+ return;
+ /* May occur if first point wasn't in SVG plane (e.g. weird w2d transform, perhaps from bad
+ * zoom setting).
+ */
+ }
+ g_return_if_fail( pc->npoints > 0 );
+
+ sp_curve_reset(pc->red_curve);
+ if ( ( p == pc->p[0] )
+ || !in_svg_plane(p) )
+ {
+ pc->npoints = 1;
+ } else {
+ pc->p[1] = p;
+ pc->npoints = 2;
+
+ sp_curve_moveto(pc->red_curve, pc->p[0]);
+ sp_curve_lineto(pc->red_curve, pc->p[1]);
+ pc->red_curve_is_valid = true;
+
+ sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(pc->red_bpath), pc->red_curve);
+ }
+}
+
+/**
+ * Finalize addline.
+ *
+ * \todo
+ * fixme: I'd like remove red reset from concat colors (lauris).
+ * Still not sure, how it will make most sense.
+ */
+static void
+spdc_finish_endpoint(SPPencilContext *const pc)
+{
+ if ( ( SP_CURVE_LENGTH(pc->red_curve) != 2 )
+ || ( SP_CURVE_SEGMENT(pc->red_curve, 0)->c(3) ==
+ SP_CURVE_SEGMENT(pc->red_curve, 1)->c(3) ) )
+ {
+ sp_curve_reset(pc->red_curve);
+ sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(pc->red_bpath), NULL);
+ } else {
+ /* Write curves to object. */
+ spdc_concat_colors_and_flush(pc, FALSE);
+ pc->sa = NULL;
+ pc->ea = NULL;
+ }
+}
+
+static void
+spdc_add_freehand_point(SPPencilContext *pc, NR::Point p, guint state)
+{
+ g_assert( pc->npoints > 0 );
+ g_return_if_fail(unsigned(pc->npoints) < G_N_ELEMENTS(pc->p));
+
+ if ( ( p != pc->p[ pc->npoints - 1 ] )
+ && in_svg_plane(p) )
+ {
+ pc->p[pc->npoints++] = p;
+ fit_and_split(pc);
+ }
+}
+
+static inline double
+square(double const x)
+{
+ return x * x;
+}
+
+static void
+fit_and_split(SPPencilContext *pc)
+{
+ g_assert( pc->npoints > 1 );
+
+ double const tolerance_sq = square( NR::expansion(pc->desktop->w2d())
+ * prefs_get_double_attribute_limited("tools.freehand.pencil",
+ "tolerance", 10.0, 1.0, 100.0) );
+
+ NR::Point b[4];
+ g_assert(is_zero(pc->req_tangent)
+ || is_unit_vector(pc->req_tangent));
+ NR::Point const tHatEnd(0, 0);
+ int const n_segs = sp_bezier_fit_cubic_full(b, NULL, pc->p, pc->npoints,
+ pc->req_tangent, tHatEnd, tolerance_sq, 1);
+ if ( n_segs > 0
+ && unsigned(pc->npoints) < G_N_ELEMENTS(pc->p) )
+ {
+ /* Fit and draw and reset state */
+ sp_curve_reset(pc->red_curve);
+ sp_curve_moveto(pc->red_curve, b[0]);
+ sp_curve_curveto(pc->red_curve, b[1], b[2], b[3]);
+ sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(pc->red_bpath), pc->red_curve);
+ pc->red_curve_is_valid = true;
+ } else {
+ /* Fit and draw and copy last point */
+
+ g_assert(!sp_curve_empty(pc->red_curve));
+
+ /* Set up direction of next curve. */
+ {
+ NArtBpath const &last_seg = *sp_curve_last_bpath(pc->red_curve);
+ pc->p[0] = last_seg.c(3);
+ pc->npoints = 1;
+ g_assert( last_seg.code == NR_CURVETO );
+ /* Relevance: validity of last_seg.c(2). */
+ NR::Point const req_vec( pc->p[0] - last_seg.c(2) );
+ pc->req_tangent = ( ( NR::is_zero(req_vec) || !in_svg_plane(req_vec) )
+ ? NR::Point(0, 0)
+ : NR::unit_vector(req_vec) );
+ }
+
+ sp_curve_append_continuous(pc->green_curve, pc->red_curve, 0.0625);
+ SPCurve *curve = sp_curve_copy(pc->red_curve);
+
+ /// \todo fixme:
+ SPCanvasItem *cshape = sp_canvas_bpath_new(SP_DT_SKETCH(pc->desktop), curve);
+ sp_curve_unref(curve);
+ sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(cshape), pc->green_color, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
+
+ pc->green_bpaths = g_slist_prepend(pc->green_bpaths, cshape);
+
+ pc->red_curve_is_valid = false;
+ }
+}
+
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :