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-rw-r--r--src/round.h32
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diff --git a/src/round.h b/src/round.h
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+++ b/src/round.h
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+#ifndef SEEN_ROUND_H
+#define SEEN_ROUND_H
+
+#include <cmath>
+
+namespace Inkscape {
+
+/** Returns x rounded to the nearest integer. It is unspecified what happens
+ if x is half way between two integers: we may in future use rint/round
+ on platforms that have them. If you depend on a particular rounding
+ behaviour, then please change this documentation accordingly.
+**/
+inline double
+round(double const x)
+{
+ return std::floor( x + .5 );
+}
+
+}
+
+#endif /* !SEEN_ROUND_H */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :