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-rw-r--r--src/snap.cpp637
1 files changed, 148 insertions, 489 deletions
diff --git a/src/snap.cpp b/src/snap.cpp
index f13b02b46..36d17102d 100644
--- a/src/snap.cpp
+++ b/src/snap.cpp
@@ -1,8 +1,5 @@
-#define __SP_DESKTOP_SNAP_C__
-
-/**
- * \file snap.cpp
- * \brief SnapManager class.
+/*
+ * SnapManager class.
*
* Authors:
* Lauris Kaplinski <lauris@kaplinski.com>
@@ -19,6 +16,7 @@
*/
#include <utility>
+#include <2geom/transforms.h>
#include "sp-namedview.h"
#include "snap.h"
@@ -38,12 +36,6 @@
#include "util/mathfns.h"
using std::vector;
-/**
- * Construct a SnapManager for a SPNamedView.
- *
- * \param v `Owning' SPNamedView.
- */
-
SnapManager::SnapManager(SPNamedView const *v) :
guide(this, 0),
object(this, 0),
@@ -56,20 +48,7 @@ SnapManager::SnapManager(SPNamedView const *v) :
{
}
-/**
- * \brief Return a list of snappers
- *
- * Inkscape snaps to objects, grids, and guides. For each of these snap targets a
- * separate class is used, which has been derived from the base Snapper class. The
- * getSnappers() method returns a list of pointers to instances of this class. This
- * list contains exactly one instance of the guide snapper and of the object snapper
- * class, but any number of grid snappers (because each grid has its own snapper
- * instance)
- *
- * \return List of snappers that we use.
- */
-SnapManager::SnapperList
-SnapManager::getSnappers() const
+SnapManager::SnapperList SnapManager::getSnappers() const
{
SnapManager::SnapperList s;
s.push_back(&guide);
@@ -81,22 +60,11 @@ SnapManager::getSnappers() const
return s;
}
-/**
- * \brief Return a list of gridsnappers
- *
- * Each grid has its own instance of the snapper class. This way snapping can
- * be enabled per grid individually. A list will be returned containing the
- * pointers to these instances, but only for grids that are being displayed
- * and for which snapping is enabled.
- *
- * \return List of gridsnappers that we use.
- */
-SnapManager::SnapperList
-SnapManager::getGridSnappers() const
+SnapManager::SnapperList SnapManager::getGridSnappers() const
{
SnapperList s;
- if (_desktop && _desktop->gridsEnabled() && snapprefs.getSnapToGrids()) {
+ if (_desktop && _desktop->gridsEnabled() && snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_GRID)) {
for ( GSList const *l = _named_view->grids; l != NULL; l = l->next) {
Inkscape::CanvasGrid *grid = (Inkscape::CanvasGrid*) l->data;
s.push_back(grid->snapper);
@@ -106,17 +74,6 @@ SnapManager::getGridSnappers() const
return s;
}
-/**
- * \brief Return true if any snapping might occur, whether its to grids, guides or objects
- *
- * Each snapper instance handles its own snapping target, e.g. grids, guides or
- * objects. This method iterates through all these snapper instances and returns
- * true if any of the snappers might possible snap, considering only the relevant
- * snapping preferences.
- *
- * \return true if one of the snappers will try to snap to something.
- */
-
bool SnapManager::someSnapperMightSnap() const
{
if ( !snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally() ) {
@@ -132,10 +89,6 @@ bool SnapManager::someSnapperMightSnap() const
return (i != s.end());
}
-/**
- * \return true if one of the grids might be snapped to.
- */
-
bool SnapManager::gridSnapperMightSnap() const
{
if ( !snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally() ) {
@@ -151,31 +104,6 @@ bool SnapManager::gridSnapperMightSnap() const
return (i != s.end());
}
-/**
- * \brief Try to snap a point to grids, guides or objects.
- *
- * Try to snap a point to grids, guides or objects, in two degrees-of-freedom,
- * i.e. snap in any direction on the two dimensional canvas to the nearest
- * snap target. freeSnapReturnByRef() is equal in snapping behavior to
- * freeSnap(), but the former returns the snapped point trough the referenced
- * parameter p. This parameter p initially contains the position of the snap
- * source and will we overwritten by the target position if snapping has occurred.
- * This makes snapping transparent to the calling code. If this is not desired
- * because either the calling code must know whether snapping has occurred, or
- * because the original position should not be touched, then freeSnap() should be
- * called instead.
- *
- * PS:
- * 1) SnapManager::setup() must have been called before calling this method,
- * but only once for a set of points
- * 2) Only to be used when a single source point is to be snapped; it assumes
- * that source_num = 0, which is inefficient when snapping sets our source points
- *
- * \param p Current position of the snap source; will be overwritten by the position of the snap target if snapping has occurred
- * \param source_type Detailed description of the source type, will be used by the snap indicator
- * \param bbox_to_snap Bounding box hulling the set of points, all from the same selection and having the same transformation
- */
-
void SnapManager::freeSnapReturnByRef(Geom::Point &p,
Inkscape::SnapSourceType const source_type,
Geom::OptRect const &bbox_to_snap) const
@@ -184,39 +112,29 @@ void SnapManager::freeSnapReturnByRef(Geom::Point &p,
s.getPointIfSnapped(p);
}
-
-/**
- * \brief Try to snap a point to grids, guides or objects.
- *
- * Try to snap a point to grids, guides or objects, in two degrees-of-freedom,
- * i.e. snap in any direction on the two dimensional canvas to the nearest
- * snap target. freeSnap() is equal in snapping behavior to
- * freeSnapReturnByRef(). Please read the comments of the latter for more details
- *
- * PS: SnapManager::setup() must have been called before calling this method,
- * but only once for a set of points
- *
- * \param p Source point to be snapped
- * \param bbox_to_snap Bounding box hulling the set of points, all from the same selection and having the same transformation
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics
- */
-
+void SnapManager::freeSnapReturnByRef(Geom::Point &p,
+ Inkscape::SnapSourceType const source_type,
+ boost::optional<Geom::Point> &starting_point) const
+{
+ Inkscape::SnappedPoint const s = freeSnap(Inkscape::SnapCandidatePoint(p, source_type, starting_point), Geom::OptRect());
+ s.getPointIfSnapped(p);
+}
Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::SnapCandidatePoint const &p,
Geom::OptRect const &bbox_to_snap) const
{
if (!someSnapperMightSnap()) {
- return Inkscape::SnappedPoint(p, Inkscape::SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, false);
+ return Inkscape::SnappedPoint(p, Inkscape::SNAPTARGET_UNDEFINED, Geom::infinity(), 0, false, false, false);
}
- SnappedConstraints sc;
+ IntermSnapResults isr;
SnapperList const snappers = getSnappers();
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->freeSnap(sc, p, bbox_to_snap, &_items_to_ignore, _unselected_nodes);
+ (*i)->freeSnap(isr, p, bbox_to_snap, &_items_to_ignore, _unselected_nodes);
}
- return findBestSnap(p, sc, false);
+ return findBestSnap(p, isr, false);
}
void SnapManager::preSnap(Inkscape::SnapCandidatePoint const &p)
@@ -236,25 +154,6 @@ void SnapManager::preSnap(Inkscape::SnapCandidatePoint const &p)
}
}
-/**
- * \brief Snap to the closest multiple of a grid pitch
- *
- * When pasting, we would like to snap to the grid. Problem is that we don't know which
- * nodes were aligned to the grid at the time of copying, so we don't know which nodes
- * to snap. If we'd snap an unaligned node to the grid, previously aligned nodes would
- * become unaligned. That's undesirable. Instead we will make sure that the offset
- * between the source and its pasted copy is a multiple of the grid pitch. If the source
- * was aligned, then the copy will therefore also be aligned.
- *
- * PS: Whether we really find a multiple also depends on the snapping range! Most users
- * will have "always snap" enabled though, in which case a multiple will always be found.
- * PS2: When multiple grids are present then the result will become ambiguous. There is no
- * way to control to which grid this method will snap.
- *
- * \param t Vector that represents the offset of the pasted copy with respect to the original
- * \return Offset vector after snapping to the closest multiple of a grid pitch
- */
-
Geom::Point SnapManager::multipleOfGridPitch(Geom::Point const &t, Geom::Point const &origin)
{
if (!snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally())
@@ -263,7 +162,7 @@ Geom::Point SnapManager::multipleOfGridPitch(Geom::Point const &t, Geom::Point c
if (_desktop && _desktop->gridsEnabled()) {
bool success = false;
Geom::Point nearest_multiple;
- Geom::Coord nearest_distance = NR_HUGE;
+ Geom::Coord nearest_distance = Geom::infinity();
Inkscape::SnappedPoint bestSnappedPoint(t);
// It will snap to the grid for which we find the closest snap. This might be a different
@@ -281,19 +180,19 @@ Geom::Point SnapManager::multipleOfGridPitch(Geom::Point const &t, Geom::Point c
// only if the origin of the grid is at (0,0). If it's not then compensate for this
// in the translation t
Geom::Point const t_offset = t + grid->origin;
- SnappedConstraints sc;
+ IntermSnapResults isr;
// Only the first three parameters are being used for grid snappers
- snapper->freeSnap(sc, Inkscape::SnapCandidatePoint(t_offset, Inkscape::SNAPSOURCE_GRID_PITCH),Geom::OptRect(), NULL, NULL);
+ snapper->freeSnap(isr, Inkscape::SnapCandidatePoint(t_offset, Inkscape::SNAPSOURCE_GRID_PITCH),Geom::OptRect(), NULL, NULL);
// Find the best snap for this grid, including intersections of the grid-lines
bool old_val = _snapindicator;
_snapindicator = false;
- Inkscape::SnappedPoint s = findBestSnap(Inkscape::SnapCandidatePoint(t_offset, Inkscape::SNAPSOURCE_GRID_PITCH), sc, false, false, true);
+ Inkscape::SnappedPoint s = findBestSnap(Inkscape::SnapCandidatePoint(t_offset, Inkscape::SNAPSOURCE_GRID_PITCH), isr, false, true);
_snapindicator = old_val;
if (s.getSnapped() && (s.getSnapDistance() < nearest_distance)) {
// use getSnapDistance() instead of getWeightedDistance() here because the pointer's position
// doesn't tell us anything about which node to snap
success = true;
- nearest_multiple = s.getPoint() - to_2geom(grid->origin);
+ nearest_multiple = s.getPoint() - grid->origin;
nearest_distance = s.getSnapDistance();
bestSnappedPoint = s;
}
@@ -310,36 +209,6 @@ Geom::Point SnapManager::multipleOfGridPitch(Geom::Point const &t, Geom::Point c
return t;
}
-/**
- * \brief Try to snap a point along a constraint line to grids, guides or objects.
- *
- * Try to snap a point to grids, guides or objects, in only one degree-of-freedom,
- * i.e. snap in a specific direction on the two dimensional canvas to the nearest
- * snap target.
- *
- * constrainedSnapReturnByRef() is equal in snapping behavior to
- * constrainedSnap(), but the former returns the snapped point trough the referenced
- * parameter p. This parameter p initially contains the position of the snap
- * source and will be overwritten by the target position if snapping has occurred.
- * This makes snapping transparent to the calling code. If this is not desired
- * because either the calling code must know whether snapping has occurred, or
- * because the original position should not be touched, then constrainedSnap() should
- * be called instead. If there's nothing to snap to or if snapping has been disabled,
- * then this method will still apply the constraint (but without snapping)
- *
- * PS:
- * 1) SnapManager::setup() must have been called before calling this method,
- * but only once for a set of points
- * 2) Only to be used when a single source point is to be snapped; it assumes
- * that source_num = 0, which is inefficient when snapping sets our source points
-
- *
- * \param p Current position of the snap source; will be overwritten by the position of the snap target if snapping has occurred
- * \param source_type Detailed description of the source type, will be used by the snap indicator
- * \param constraint The direction or line along which snapping must occur
- * \param bbox_to_snap Bounding box hulling the set of points, all from the same selection and having the same transformation
- */
-
void SnapManager::constrainedSnapReturnByRef(Geom::Point &p,
Inkscape::SnapSourceType const source_type,
Inkscape::Snapper::SnapConstraint const &constraint,
@@ -349,24 +218,6 @@ void SnapManager::constrainedSnapReturnByRef(Geom::Point &p,
p = s.getPoint(); // If we didn't snap, then we will return the point projected onto the constraint
}
-/**
- * \brief Try to snap a point along a constraint line to grids, guides or objects.
- *
- * Try to snap a point to grids, guides or objects, in only one degree-of-freedom,
- * i.e. snap in a specific direction on the two dimensional canvas to the nearest
- * snap target. constrainedSnap is equal in snapping behavior to
- * constrainedSnapReturnByRef(). Please read the comments of the latter for more details.
- *
- * PS: SnapManager::setup() must have been called before calling this method,
- * but only once for a set of points
- * PS: If there's nothing to snap to or if snapping has been disabled, then this
- * method will still apply the constraint (but without snapping)
- *
- * \param p Source point to be snapped
- * \param constraint The direction or line along which snapping must occur
- * \param bbox_to_snap Bounding box hulling the set of points, all from the same selection and having the same transformation
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::SnapCandidatePoint const &p,
Inkscape::Snapper::SnapConstraint const &constraint,
Geom::OptRect const &bbox_to_snap) const
@@ -374,7 +225,7 @@ Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::SnapCandidatePoint
// First project the mouse pointer onto the constraint
Geom::Point pp = constraint.projection(p.getPoint());
- Inkscape::SnappedPoint no_snap = Inkscape::SnappedPoint(pp, p.getSourceType(), p.getSourceNum(), Inkscape::SNAPTARGET_CONSTRAINT, NR_HUGE, 0, false, true, false);
+ Inkscape::SnappedPoint no_snap = Inkscape::SnappedPoint(pp, p.getSourceType(), p.getSourceNum(), Inkscape::SNAPTARGET_CONSTRAINT, Geom::infinity(), 0, false, true, false);
if (!someSnapperMightSnap()) {
// Always return point on constraint
@@ -402,13 +253,14 @@ Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::SnapCandidatePoint
return no_snap;
}
- SnappedConstraints sc;
+ IntermSnapResults isr;
SnapperList const snappers = getSnappers();
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->constrainedSnap(sc, p, bbox_to_snap, constraint, &_items_to_ignore, _unselected_nodes);
+ (*i)->constrainedSnap(isr, p, bbox_to_snap, constraint, &_items_to_ignore, _unselected_nodes);
}
- result = findBestSnap(p, sc, true);
+ result = findBestSnap(p, isr, true);
+
if (result.getSnapped()) {
// only change the snap indicator if we really snapped to something
@@ -436,12 +288,12 @@ Inkscape::SnappedPoint SnapManager::multipleConstrainedSnaps(Inkscape::SnapCandi
Geom::OptRect const &bbox_to_snap) const
{
- Inkscape::SnappedPoint no_snap = Inkscape::SnappedPoint(p.getPoint(), p.getSourceType(), p.getSourceNum(), Inkscape::SNAPTARGET_CONSTRAINT, NR_HUGE, 0, false, true, false);
+ Inkscape::SnappedPoint no_snap = Inkscape::SnappedPoint(p.getPoint(), p.getSourceType(), p.getSourceNum(), Inkscape::SNAPTARGET_CONSTRAINT, Geom::infinity(), 0, false, true, false);
if (constraints.size() == 0) {
return no_snap;
}
- SnappedConstraints sc;
+ IntermSnapResults isr;
SnapperList const snappers = getSnappers();
std::vector<Geom::Point> projections;
bool snapping_is_futile = !someSnapperMightSnap() || dont_snap;
@@ -470,11 +322,11 @@ Inkscape::SnappedPoint SnapManager::multipleConstrainedSnaps(Inkscape::SnapCandi
// Try to snap to the constraint
if (!snapping_is_futile) {
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->constrainedSnap(sc, p, bbox_to_snap, *c, &_items_to_ignore,_unselected_nodes);
+ (*i)->constrainedSnap(isr, p, bbox_to_snap, *c, &_items_to_ignore,_unselected_nodes);
}
}
}
- result = findBestSnap(p, sc, true);
+ result = findBestSnap(p, isr, true);
}
if (result.getSnapped()) {
@@ -509,19 +361,6 @@ Inkscape::SnappedPoint SnapManager::multipleConstrainedSnaps(Inkscape::SnapCandi
return no_snap;
}
-/**
- * \brief Try to snap a point to something at a specific angle
- *
- * When drawing a straight line or modifying a gradient, it will snap to specific angle increments
- * if CTRL is being pressed. This method will enforce this angular constraint (even if there is nothing
- * to snap to)
- *
- * \param p Source point to be snapped
- * \param p_ref Optional original point, relative to which the angle should be calculated. If empty then
- * the angle will be calculated relative to the y-axis
- * \param snaps Number of angular increments per PI radians; E.g. if snaps = 2 then we will snap every PI/2 = 90 degrees
- */
-
Inkscape::SnappedPoint SnapManager::constrainedAngularSnap(Inkscape::SnapCandidatePoint const &p,
boost::optional<Geom::Point> const &p_ref,
Geom::Point const &o,
@@ -558,25 +397,9 @@ Inkscape::SnappedPoint SnapManager::constrainedAngularSnap(Inkscape::SnapCandida
return sp;
}
-/**
- * \brief Try to snap a point of a guide to another guide or to a node
- *
- * Try to snap a point of a guide to another guide or to a node in two degrees-
- * of-freedom, i.e. snap in any direction on the two dimensional canvas to the
- * nearest snap target. This method is used when dragging or rotating a guide
- *
- * PS: SnapManager::setup() must have been called before calling this method,
- *
- * \param p Current position of the point on the guide that is to be snapped; will be overwritten by the position of the snap target if snapping has occurred
- * \param guide_normal Vector normal to the guide line
- */
-void SnapManager::guideFreeSnap(Geom::Point &p, Geom::Point const &guide_normal, SPGuideDragType drag_type) const
+void SnapManager::guideFreeSnap(Geom::Point &p, Geom::Point const &/*guide_normal*/, SPGuideDragType drag_type) const
{
- if (!snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally()) {
- return;
- }
-
- if (!(object.ThisSnapperMightSnap() || snapprefs.getSnapToGuides())) {
+ if (!snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally() || !snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_GUIDE)) {
return;
}
@@ -585,95 +408,37 @@ void SnapManager::guideFreeSnap(Geom::Point &p, Geom::Point const &guide_normal,
candidate = Inkscape::SnapCandidatePoint(p, Inkscape::SNAPSOURCE_GUIDE);
}
- // Snap to nodes
- SnappedConstraints sc;
- if (object.ThisSnapperMightSnap()) {
- object.guideFreeSnap(sc, p, guide_normal);
- }
-
- // Snap to guides & grid lines
- SnapperList snappers = getGridSnappers();
- snappers.push_back(&guide);
+ IntermSnapResults isr;
+ SnapperList snappers = getSnappers();
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->freeSnap(sc, candidate, Geom::OptRect(), NULL, NULL);
+ (*i)->freeSnap(isr, candidate, Geom::OptRect(), NULL, NULL);
}
- Inkscape::SnappedPoint const s = findBestSnap(candidate, sc, false, false);
+ Inkscape::SnappedPoint const s = findBestSnap(candidate, isr, false);
s.getPointIfSnapped(p);
}
-/**
- * \brief Try to snap a point on a guide to the intersection with another guide or a path
- *
- * Try to snap a point on a guide to the intersection of that guide with another
- * guide or with a path. The snapped point will lie somewhere on the guide-line,
- * making this is a constrained snap, i.e. in only one degree-of-freedom.
- * This method is used when dragging the origin of the guide along the guide itself.
- *
- * PS: SnapManager::setup() must have been called before calling this method,
- *
- * \param p Current position of the point on the guide that is to be snapped; will be overwritten by the position of the snap target if snapping has occurred
- * \param guide_normal Vector normal to the guide line
- */
-
void SnapManager::guideConstrainedSnap(Geom::Point &p, SPGuide const &guideline) const
{
- if (!snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally()) {
- return;
- }
-
- if (!(object.ThisSnapperMightSnap() || snapprefs.getSnapToGuides())) {
+ if (!snapprefs.getSnapEnabledGlobally() || snapprefs.getSnapPostponedGlobally() || !snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_GUIDE)) {
return;
}
Inkscape::SnapCandidatePoint candidate(p, Inkscape::SNAPSOURCE_GUIDE_ORIGIN, Inkscape::SNAPTARGET_UNDEFINED);
- // Snap to nodes or paths
- SnappedConstraints sc;
+ IntermSnapResults isr;
Inkscape::Snapper::SnapConstraint cl(guideline.point_on_line, Geom::rot90(guideline.normal_to_line));
- if (object.ThisSnapperMightSnap()) {
- object.constrainedSnap(sc, candidate, Geom::OptRect(), cl, NULL, NULL);
- }
- // Snap to guides & grid lines
- SnapperList snappers = getGridSnappers();
- snappers.push_back(&guide);
+ SnapperList snappers = getSnappers();
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->constrainedSnap(sc, candidate, Geom::OptRect(), cl, NULL, NULL);
+ (*i)->constrainedSnap(isr, candidate, Geom::OptRect(), cl, NULL, NULL);
}
- Inkscape::SnappedPoint const s = findBestSnap(candidate, sc, false);
+ Inkscape::SnappedPoint const s = findBestSnap(candidate, isr, false);
s.getPointIfSnapped(p);
}
-/**
- * \brief Method for snapping sets of points while they are being transformed
- *
- * Method for snapping sets of points while they are being transformed, when using
- * for example the selector tool. This method is for internal use only, and should
- * not have to be called directly. Use freeSnapTransalation(), constrainedSnapScale(),
- * etc. instead.
- *
- * This is what is being done in this method: transform each point, find out whether
- * a free snap or constrained snap is more appropriate, do the snapping, calculate
- * some metrics to quantify the snap "distance", and see if it's better than the
- * previous snap. Finally, the best ("nearest") snap from all these points is returned.
- * If no snap has occurred and we're asked for a constrained snap then the constraint
- * will be applied nevertheless
- *
- * \param points Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param constrained true if the snap is constrained, e.g. for stretching or for purely horizontal translation.
- * \param constraint The direction or line along which snapping must occur, if 'constrained' is true; otherwise undefined.
- * \param transformation_type Type of transformation to apply to points before trying to snap them.
- * \param transformation Description of the transformation; details depend on the type.
- * \param origin Origin of the transformation, if applicable.
- * \param dim Dimension to which the transformation applies, if applicable.
- * \param uniform true if the transformation should be uniform; only applicable for stretching and scaling.
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::_snapTransformed(
std::vector<Inkscape::SnapCandidatePoint> const &points,
Geom::Point const &pointer,
@@ -717,10 +482,10 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
/* The current best transformation */
Geom::Point best_transformation = transformation;
- /* The current best metric for the best transformation; lower is better, NR_HUGE
+ /* The current best metric for the best transformation; lower is better, Geom::infinity()
** means that we haven't snapped anything.
*/
- Geom::Point best_scale_metric(NR_HUGE, NR_HUGE);
+ Geom::Point best_scale_metric(Geom::infinity(), Geom::infinity());
Inkscape::SnappedPoint best_snapped_point;
g_assert(best_snapped_point.getAlwaysSnap() == false); // Check initialization of snapped point
g_assert(best_snapped_point.getAtIntersection() == false);
@@ -745,6 +510,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
// std::cout << std::endl;
bool first_free_snap = true;
+
for (std::vector<Inkscape::SnapCandidatePoint>::const_iterator i = points.begin(); i != points.end(); i++) {
/* Snap it */
@@ -760,19 +526,10 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
dedicated_constraint = Inkscape::Snapper::SnapConstraint(origin, b);
} else if (transformation_type == ROTATE) {
Geom::Coord r = Geom::L2(b); // the radius of the circular constraint
- if (r < 1e-9) { // points too close to the rotation center will not move. Don't try to snap these
- // as they will always yield a perfect snap result if they're already snapped beforehand (e.g.
- // when the transformation center has been snapped to a grid intersection in the selector tool)
- continue; // skip this SnapCandidate and continue with the next one
- // PS1: Apparently we don't have to do this for skewing, but why?
- // PS2: We cannot easily filter these points upstream, e.g. in the grab() method (seltrans.cpp)
- // because the rotation center will change when pressing shift, and grab() won't be recalled.
- // Filtering could be done in handleRequest() (again in seltrans.cpp), by iterating through
- // the snap candidates. But hey, we're iterating here anyway.
- }
dedicated_constraint = Inkscape::Snapper::SnapConstraint(origin, b, r);
} else if (transformation_type == STRETCH) { // when non-uniform stretching {
- dedicated_constraint = Inkscape::Snapper::SnapConstraint((*i).getPoint(), component_vectors[dim]);
+ Geom::Point cvec; cvec[dim] = 1.;
+ dedicated_constraint = Inkscape::Snapper::SnapConstraint((*i).getPoint(), cvec);
} else if (transformation_type == TRANSLATE) {
// When doing a constrained translation, all points will move in the same direction, i.e.
// either horizontally or vertically. The lines along which they move are therefore all
@@ -789,7 +546,8 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
// When scaling, a point aligned either horizontally or vertically with the origin can only
// move in that specific direction; therefore it should only snap in that direction, otherwise
// we will get snapped points with an invalid transformation
- dedicated_constraint = Inkscape::Snapper::SnapConstraint(origin, component_vectors[c1]);
+ Geom::Point cvec; cvec[c1] = 1.;
+ dedicated_constraint = Inkscape::Snapper::SnapConstraint(origin, cvec);
snapped_point = constrainedSnap(*j, dedicated_constraint, bbox);
} else {
// If we have a collection of SnapCandidatePoints, with mixed constrained snapping and free snapping
@@ -837,7 +595,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
break;
case SCALE:
{
- result = Geom::Point(NR_HUGE, NR_HUGE);
+ result = Geom::Point(Geom::infinity(), Geom::infinity());
// If this point *i is horizontally or vertically aligned with
// the origin of the scaling, then it will scale purely in X or Y
// We can therefore only calculate the scaling in this direction
@@ -848,7 +606,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
if (fabs(fabs(a[index]/b[index]) - fabs(transformation[index])) > 1e-12) { // if SNAPPING DID occur in this direction
result[index] = a[index] / b[index]; // then calculate it!
}
- // we might have left result[1-index] = NR_HUGE
+ // we might have left result[1-index] = Geom::infinity()
// if scaling didn't occur in the other direction
}
}
@@ -859,18 +617,21 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
result[0] = result[1];
}
}
+
// Compare the resulting scaling with the desired scaling
- Geom::Point scale_metric = Geom::abs(result - transformation); // One or both of its components might be NR_HUGE
- if (scale_metric[0] == NR_HUGE || scale_metric[1] == NR_HUGE) {
+ Geom::Point scale_metric = result - transformation; // One or both of its components might be Geom::infinity()
+ scale_metric[0] = fabs(scale_metric[0]);
+ scale_metric[1] = fabs(scale_metric[1]);
+ if (scale_metric[0] == Geom::infinity() || scale_metric[1] == Geom::infinity()) {
snapped_point.setSnapDistance(std::min(scale_metric[0], scale_metric[1]));
} else {
snapped_point.setSnapDistance(Geom::L2(scale_metric));
}
- snapped_point.setSecondSnapDistance(NR_HUGE);
+ snapped_point.setSecondSnapDistance(Geom::infinity());
break;
}
case STRETCH:
- result = Geom::Point(NR_HUGE, NR_HUGE);
+ result = Geom::Point(Geom::infinity(), Geom::infinity());
if (fabs(b[dim]) > 1e-6) { // if STRETCHING will occur for this point
result[dim] = a[dim] / b[dim];
result[1-dim] = uniform ? result[dim] : 1;
@@ -882,22 +643,32 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
}
// Store the metric for this transformation as a virtual distance
snapped_point.setSnapDistance(std::abs(result[dim] - transformation[dim]));
- snapped_point.setSecondSnapDistance(NR_HUGE);
+ snapped_point.setSecondSnapDistance(Geom::infinity());
break;
case SKEW:
result[0] = (snapped_point.getPoint()[dim] - ((*i).getPoint())[dim]) / b[1 - dim]; // skew factor
result[1] = transformation[1]; // scale factor
// Store the metric for this transformation as a virtual distance
snapped_point.setSnapDistance(std::abs(result[0] - transformation[0]));
- snapped_point.setSecondSnapDistance(NR_HUGE);
+ snapped_point.setSecondSnapDistance(Geom::infinity());
break;
case ROTATE:
// a is vector to snapped point; b is vector to original point; now lets calculate angle between a and b
result[0] = atan2(Geom::dot(Geom::rot90(b), a), Geom::dot(b, a));
result[1] = result[1]; // how else should we store an angle in a point ;-)
- // Store the metric for this transformation as a virtual distance (we're storing an angle)
- snapped_point.setSnapDistance(std::abs(result[0] - transformation[0]));
- snapped_point.setSecondSnapDistance(NR_HUGE);
+ if (Geom::L2(b) < 1e-9) { // points too close to the rotation center will not move. Don't try to snap these
+ // as they will always yield a perfect snap result if they're already snapped beforehand (e.g.
+ // when the transformation center has been snapped to a grid intersection in the selector tool)
+ snapped_point.setSnapDistance(Geom::infinity());
+ // PS1: Apparently we don't have to do this for skewing, but why?
+ // PS2: We cannot easily filter these points upstream, e.g. in the grab() method (seltrans.cpp)
+ // because the rotation center will change when pressing shift, and grab() won't be recalled.
+ // Filtering could be done in handleRequest() (again in seltrans.cpp), by iterating through
+ // the snap candidates. But hey, we're iterating here anyway.
+ } else {
+ snapped_point.setSnapDistance(std::abs(result[0] - transformation[0]));
+ }
+ snapped_point.setSecondSnapDistance(Geom::infinity());
break;
default:
g_assert_not_reached();
@@ -916,7 +687,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
// We might still need to apply a constraint though, if we tried a constrained snap. And
// in case of a free snap we might have use for the transformed point, so let's return that
// point, whether it's constrained or not
- if (best_snapped_point.isOtherSnapBetter(snapped_point, true)) {
+ if (best_snapped_point.isOtherSnapBetter(snapped_point, true) || points.size() == 1) {
// .. so we must keep track of the best non-snapped constrained point
best_transformation = result;
best_snapped_point = snapped_point;
@@ -929,10 +700,10 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
Geom::Coord best_metric;
if (transformation_type == SCALE) {
- // When scaling, don't ever exit with one of scaling components set to NR_HUGE
+ // When scaling, don't ever exit with one of scaling components uninitialized
for (int index = 0; index < 2; index++) {
- if (best_transformation[index] == NR_HUGE) {
- if (uniform && best_transformation[1-index] < NR_HUGE) {
+ if (fabs(best_transformation[index]) == Geom::infinity()) {
+ if (uniform && fabs(best_transformation[1-index]) < Geom::infinity()) {
best_transformation[index] = best_transformation[1-index];
} else {
best_transformation[index] = transformation[index];
@@ -943,9 +714,9 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
best_metric = best_snapped_point.getSnapDistance();
best_snapped_point.setTransformation(best_transformation);
- // Using " < 1e6" instead of " < NR_HUGE" for catching some rounding errors
+ // Using " < 1e6" instead of " < Geom::infinity()" for catching some rounding errors
// These rounding errors might be caused by NRRects, see bug #1584301
- best_snapped_point.setSnapDistance(best_metric < 1e6 ? best_metric : NR_HUGE);
+ best_snapped_point.setSnapDistance(best_metric < 1e6 ? best_metric : Geom::infinity());
if (_snapindicator) {
if (best_snapped_point.getSnapped()) {
@@ -954,20 +725,10 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
_desktop->snapindicator->remove_snaptarget();
}
}
-
return best_snapped_point;
}
-/**
- * \brief Apply a translation to a set of points and try to snap freely in 2 degrees-of-freedom
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param tr Proposed translation; the final translation can only be calculated after snapping has occurred
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::freeSnapTranslate(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Geom::Point const &tr)
@@ -975,22 +736,12 @@ Inkscape::SnappedPoint SnapManager::freeSnapTranslate(std::vector<Inkscape::Snap
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, false, Geom::Point(0,0), TRANSLATE, tr, Geom::Point(0,0), Geom::X, false);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a translation to a set of points and try to snap along a constraint
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param constraint The direction or line along which snapping must occur.
- * \param tr Proposed translation; the final translation can only be calculated after snapping has occurred.
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnapTranslate(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Inkscape::Snapper::SnapConstraint const &constraint,
@@ -999,23 +750,13 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapTranslate(std::vector<Inkscap
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, true, constraint, TRANSLATE, tr, Geom::Point(0,0), Geom::X, false);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a scaling to a set of points and try to snap freely in 2 degrees-of-freedom
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param s Proposed scaling; the final scaling can only be calculated after snapping has occurred
- * \param o Origin of the scaling
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::freeSnapScale(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Geom::Scale const &s,
@@ -1024,23 +765,13 @@ Inkscape::SnappedPoint SnapManager::freeSnapScale(std::vector<Inkscape::SnapCand
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, false, Geom::Point(0,0), SCALE, Geom::Point(s[Geom::X], s[Geom::Y]), o, Geom::X, false);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a scaling to a set of points and snap such that the aspect ratio of the selection is preserved
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param s Proposed scaling; the final scaling can only be calculated after snapping has occurred
- * \param o Origin of the scaling
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnapScale(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Geom::Scale const &s,
@@ -1050,24 +781,12 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapScale(std::vector<Inkscape::S
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, true, Geom::Point(0,0), SCALE, Geom::Point(s[Geom::X], s[Geom::Y]), o, Geom::X, true);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a stretch to a set of points and snap such that the direction of the stretch is preserved
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param s Proposed stretch; the final stretch can only be calculated after snapping has occurred
- * \param o Origin of the stretching
- * \param d Dimension in which to apply proposed stretch.
- * \param u true if the stretch should be uniform (i.e. to be applied equally in both dimensions)
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Geom::Coord const &s,
@@ -1078,24 +797,12 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(std::vector<Inkscape:
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, true, Geom::Point(0,0), STRETCH, Geom::Point(s, s), o, d, u);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a skew to a set of points and snap such that the direction of the skew is preserved
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param constraint The direction or line along which snapping must occur.
- * \param s Proposed skew; the final skew can only be calculated after snapping has occurred
- * \param o Origin of the proposed skew
- * \param d Dimension in which to apply proposed skew.
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnapSkew(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Inkscape::Snapper::SnapConstraint const &constraint,
@@ -1117,22 +824,12 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapSkew(std::vector<Inkscape::Sn
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, true, constraint, SKEW, s, o, d, false);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Apply a rotation to a set of points and snap, without scaling
- *
- * \param p Collection of points to snap (snap sources), at their untransformed position, all points undergoing the same transformation. Paired with an identifier of the type of the snap source.
- * \param pointer Location of the mouse pointer at the time dragging started (i.e. when the selection was still untransformed).
- * \param angle Proposed rotation (in radians); the final rotation can only be calculated after snapping has occurred
- * \param o Origin of the rotation
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics.
- */
-
Inkscape::SnappedPoint SnapManager::constrainedSnapRotate(std::vector<Inkscape::SnapCandidatePoint> const &p,
Geom::Point const &pointer,
Geom::Coord const &angle,
@@ -1147,40 +844,43 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapRotate(std::vector<Inkscape::
Inkscape::SnappedPoint result = _snapTransformed(p, pointer, true, Geom::Point(0,0), ROTATE, Geom::Point(angle, angle), o, Geom::X, false);
if (p.size() == 1) {
- _displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
+ displaySnapsource(Inkscape::SnapCandidatePoint(result.getPoint(), p.at(0).getSourceType()));
}
return result;
}
-/**
- * \brief Given a set of possible snap targets, find the best target (which is not necessarily
- * also the nearest target), and show the snap indicator if requested
- *
- * \param p Source point to be snapped
- * \param sc A structure holding all snap targets that have been found so far
- * \param constrained True if the snap is constrained, e.g. for stretching or for purely horizontal translation.
- * \param noCurves If true, then do consider snapping to intersections of curves, but not to the curves themselves
- * \param allowOffScreen If true, then snapping to points which are off the screen is allowed (needed for example when pasting to the grid)
- * \return An instance of the SnappedPoint class, which holds data on the snap source, snap target, and various metrics
- */
-
Inkscape::SnappedPoint SnapManager::findBestSnap(Inkscape::SnapCandidatePoint const &p,
- SnappedConstraints const &sc,
+ IntermSnapResults const &isr,
bool constrained,
- bool noCurves,
bool allowOffScreen) const
{
g_assert(_desktop != NULL);
/*
std::cout << "Type and number of snapped constraints: " << std::endl;
- std::cout << " Points : " << sc.points.size() << std::endl;
- std::cout << " Lines : " << sc.lines.size() << std::endl;
- std::cout << " Grid lines : " << sc.grid_lines.size()<< std::endl;
- std::cout << " Guide lines : " << sc.guide_lines.size()<< std::endl;
- std::cout << " Curves : " << sc.curves.size()<< std::endl;
+ std::cout << " Points : " << isr.points.size() << std::endl;
+ std::cout << " Grid lines : " << isr.grid_lines.size()<< std::endl;
+ std::cout << " Guide lines : " << isr.guide_lines.size()<< std::endl;
+ std::cout << " Curves : " << isr.curves.size()<< std::endl;
+ */
+
+ /*
+ // Display all snap candidates on the canvas
+ _desktop->snapindicator->remove_debugging_points();
+ for (std::list<Inkscape::SnappedPoint>::const_iterator i = isr.points.begin(); i != isr.points.end(); i++) {
+ _desktop->snapindicator->set_new_debugging_point((*i).getPoint());
+ }
+ for (std::list<Inkscape::SnappedCurve>::const_iterator i = isr.curves.begin(); i != isr.curves.end(); i++) {
+ _desktop->snapindicator->set_new_debugging_point((*i).getPoint());
+ }
+ for (std::list<Inkscape::SnappedLine>::const_iterator i = isr.grid_lines.begin(); i != isr.grid_lines.end(); i++) {
+ _desktop->snapindicator->set_new_debugging_point((*i).getPoint());
+ }
+ for (std::list<Inkscape::SnappedLine>::const_iterator i = isr.guide_lines.begin(); i != isr.guide_lines.end(); i++) {
+ _desktop->snapindicator->set_new_debugging_point((*i).getPoint());
+ }
*/
// Store all snappoints
@@ -1188,36 +888,28 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(Inkscape::SnapCandidatePoint co
// search for the closest snapped point
Inkscape::SnappedPoint closestPoint;
- if (getClosestSP(sc.points, closestPoint)) {
+ if (getClosestSP(isr.points, closestPoint)) {
sp_list.push_back(closestPoint);
}
// search for the closest snapped curve
- if (!noCurves) {
- Inkscape::SnappedCurve closestCurve;
- if (getClosestCurve(sc.curves, closestCurve)) {
- sp_list.push_back(Inkscape::SnappedPoint(closestCurve));
- }
- }
-
- if (snapprefs.getSnapIntersectionCS()) {
- // search for the closest snapped intersection of curves
- Inkscape::SnappedPoint closestCurvesIntersection;
- if (getClosestIntersectionCS(sc.curves, p.getPoint(), closestCurvesIntersection, _desktop->dt2doc())) {
- closestCurvesIntersection.setSource(p.getSourceType());
- sp_list.push_back(closestCurvesIntersection);
- }
+ Inkscape::SnappedCurve closestCurve;
+ // We might have collected the paths only to snap to their intersection, without the intention to snap to the paths themselves
+ // Therefore we explicitly check whether the paths should be considered as snap targets themselves
+ bool exclude_paths = !snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_PATH);
+ if (getClosestCurve(isr.curves, closestCurve, exclude_paths)) {
+ sp_list.push_back(Inkscape::SnappedPoint(closestCurve));
}
// search for the closest snapped grid line
Inkscape::SnappedLine closestGridLine;
- if (getClosestSL(sc.grid_lines, closestGridLine)) {
+ if (getClosestSL(isr.grid_lines, closestGridLine)) {
sp_list.push_back(Inkscape::SnappedPoint(closestGridLine));
}
// search for the closest snapped guide line
Inkscape::SnappedLine closestGuideLine;
- if (getClosestSL(sc.guide_lines, closestGuideLine)) {
+ if (getClosestSL(isr.guide_lines, closestGuideLine)) {
sp_list.push_back(Inkscape::SnappedPoint(closestGuideLine));
}
@@ -1228,9 +920,27 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(Inkscape::SnapCandidatePoint co
// the grid/guide/path we're snapping to. This snappoint is therefore fully constrained, so there's
// no need to look for additional intersections
if (!constrained) {
+ if (snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_PATH_INTERSECTION)) {
+ // search for the closest snapped intersection of curves
+ Inkscape::SnappedPoint closestCurvesIntersection;
+ if (getClosestIntersectionCS(isr.curves, p.getPoint(), closestCurvesIntersection, _desktop->dt2doc())) {
+ closestCurvesIntersection.setSource(p.getSourceType());
+ sp_list.push_back(closestCurvesIntersection);
+ }
+ }
+
+ if (snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_PATH_GUIDE_INTERSECTION)) {
+ // search for the closest snapped intersection of a guide with a curve
+ Inkscape::SnappedPoint closestCurveGuideIntersection;
+ if (getClosestIntersectionCL(isr.curves, isr.guide_lines, p.getPoint(), closestCurveGuideIntersection, _desktop->dt2doc())) {
+ closestCurveGuideIntersection.setSource(p.getSourceType());
+ sp_list.push_back(closestCurveGuideIntersection);
+ }
+ }
+
// search for the closest snapped intersection of grid lines
Inkscape::SnappedPoint closestGridPoint;
- if (getClosestIntersectionSL(sc.grid_lines, closestGridPoint)) {
+ if (getClosestIntersectionSL(isr.grid_lines, closestGridPoint)) {
closestGridPoint.setSource(p.getSourceType());
closestGridPoint.setTarget(Inkscape::SNAPTARGET_GRID_INTERSECTION);
sp_list.push_back(closestGridPoint);
@@ -1238,16 +948,16 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(Inkscape::SnapCandidatePoint co
// search for the closest snapped intersection of guide lines
Inkscape::SnappedPoint closestGuidePoint;
- if (getClosestIntersectionSL(sc.guide_lines, closestGuidePoint)) {
+ if (getClosestIntersectionSL(isr.guide_lines, closestGuidePoint)) {
closestGuidePoint.setSource(p.getSourceType());
closestGuidePoint.setTarget(Inkscape::SNAPTARGET_GUIDE_INTERSECTION);
sp_list.push_back(closestGuidePoint);
}
// search for the closest snapped intersection of grid with guide lines
- if (snapprefs.getSnapIntersectionGG()) {
+ if (snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_GRID_GUIDE_INTERSECTION)) {
Inkscape::SnappedPoint closestGridGuidePoint;
- if (getClosestIntersectionSL(sc.grid_lines, sc.guide_lines, closestGridGuidePoint)) {
+ if (getClosestIntersectionSL(isr.grid_lines, isr.guide_lines, closestGridGuidePoint)) {
closestGridGuidePoint.setSource(p.getSourceType());
closestGridGuidePoint.setTarget(Inkscape::SNAPTARGET_GRID_GUIDE_INTERSECTION);
sp_list.push_back(closestGridGuidePoint);
@@ -1286,7 +996,6 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(Inkscape::SnapCandidatePoint co
return bestSnappedPoint;
}
-/// Convenience shortcut when there is only one item to ignore
void SnapManager::setup(SPDesktop const *desktop,
bool snapindicator,
SPItem const *item_to_ignore,
@@ -1306,22 +1015,6 @@ void SnapManager::setup(SPDesktop const *desktop,
_rotation_center_source_items = NULL;
}
-/**
- * \brief Prepare the snap manager for the actual snapping, which includes building a list of snap targets
- * to ignore and toggling the snap indicator
- *
- * There are two overloaded setup() methods, of which the other one only allows for a single item to be ignored
- * whereas this one will take a list of items to ignore
- *
- * \param desktop Reference to the desktop to which this snap manager is attached
- * \param snapindicator If true then a snap indicator will be displayed automatically (when enabled in the preferences)
- * \param items_to_ignore These items will not be snapped to, e.g. the items that are currently being dragged. This avoids "self-snapping"
- * \param unselected_nodes Stationary nodes of the path that is currently being edited in the node tool and
- * that can be snapped too. Nodes not in this list will not be snapped to, to avoid "self-snapping". Of each
- * unselected node both the position (Geom::Point) and the type (Inkscape::SnapTargetType) will be stored
- * \param guide_to_ignore Guide that is currently being dragged and should not be snapped to
- */
-
void SnapManager::setup(SPDesktop const *desktop,
bool snapindicator,
std::vector<SPItem const *> &items_to_ignore,
@@ -1370,18 +1063,6 @@ SPDocument *SnapManager::getDocument() const
return _named_view->document;
}
-/**
- * \brief Takes an untransformed point, applies the given transformation, and returns the transformed point. Eliminates lots of duplicated code
- *
- * \param p The untransformed position of the point, paired with an identifier of the type of the snap source.
- * \param transformation_type Type of transformation to apply.
- * \param transformation Mathematical description of the transformation; details depend on the type.
- * \param origin Origin of the transformation, if applicable.
- * \param dim Dimension to which the transformation applies, if applicable.
- * \param uniform true if the transformation should be uniform; only applicable for stretching and scaling.
- * \return The position of the point after transformation
- */
-
Geom::Point SnapManager::_transformPoint(Inkscape::SnapCandidatePoint const &p,
Transformation const transformation_type,
Geom::Point const &transformation,
@@ -1429,49 +1110,27 @@ Geom::Point SnapManager::_transformPoint(Inkscape::SnapCandidatePoint const &p,
}
/**
- * \brief Mark the location of the snap source (not the snap target!) on the canvas by drawing a symbol
+ * Mark the location of the snap source (not the snap target!) on the canvas by drawing a symbol.
*
- * \param point_type Category of points to which the source point belongs: node, guide or bounding box
- * \param p The transformed position of the source point, paired with an identifier of the type of the snap source.
+ * @param point_type Category of points to which the source point belongs: node, guide or bounding box
+ * @param p The transformed position of the source point, paired with an identifier of the type of the snap source.
*/
-
-void SnapManager::_displaySnapsource(Inkscape::SnapCandidatePoint const &p) const {
-
+void SnapManager::displaySnapsource(Inkscape::SnapCandidatePoint const &p) const {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (prefs->getBool("/options/snapclosestonly/value")) {
- bool p_is_a_node = p.getSourceType() & Inkscape::SNAPSOURCE_NODE_CATEGORY;
- bool p_is_a_bbox = p.getSourceType() & Inkscape::SNAPSOURCE_BBOX_CATEGORY;
- bool p_is_other = p.getSourceType() & Inkscape::SNAPSOURCE_OTHER_CATEGORY;
+ Inkscape::SnapSourceType t = p.getSourceType();
+ bool p_is_a_node = t & Inkscape::SNAPSOURCE_NODE_CATEGORY;
+ bool p_is_a_bbox = t & Inkscape::SNAPSOURCE_BBOX_CATEGORY;
+ bool p_is_other = (t & Inkscape::SNAPSOURCE_OTHERS_CATEGORY) || (t & Inkscape::SNAPSOURCE_DATUMS_CATEGORY);
g_assert(_desktop != NULL);
- if (snapprefs.getSnapEnabledGlobally() && (p_is_other || (p_is_a_node && snapprefs.getSnapModeNode()) || (p_is_a_bbox && snapprefs.getSnapModeBBox()))) {
+ if (snapprefs.getSnapEnabledGlobally() && (p_is_other || (p_is_a_node && snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_NODE_CATEGORY)) || (p_is_a_bbox && snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_BBOX_CATEGORY)))) {
_desktop->snapindicator->set_new_snapsource(p);
} else {
_desktop->snapindicator->remove_snapsource();
}
}
}
-
-void SnapManager::keepClosestPointOnly(std::vector<Inkscape::SnapCandidatePoint> &points, const Geom::Point &reference) const
-{
- if (points.size() < 2) return;
-
- Inkscape::SnapCandidatePoint closest_point = Inkscape::SnapCandidatePoint(Geom::Point(NR_HUGE, NR_HUGE), Inkscape::SNAPSOURCE_UNDEFINED, Inkscape::SNAPTARGET_UNDEFINED);
- Geom::Coord closest_dist = NR_HUGE;
-
- for(std::vector<Inkscape::SnapCandidatePoint>::const_iterator i = points.begin(); i != points.end(); i++) {
- Geom::Coord dist = Geom::L2((*i).getPoint() - reference);
- if (i == points.begin() || dist < closest_dist) {
- closest_point = *i;
- closest_dist = dist;
- }
- }
-
- closest_point.setSourceNum(-1);
- points.clear();
- points.push_back(closest_point);
-}
-
/*
Local Variables:
mode:c++