diff options
Diffstat (limited to 'src/snap.cpp')
| -rw-r--r-- | src/snap.cpp | 164 |
1 files changed, 111 insertions, 53 deletions
diff --git a/src/snap.cpp b/src/snap.cpp index 1529dc40d..486507ce6 100644 --- a/src/snap.cpp +++ b/src/snap.cpp @@ -17,8 +17,11 @@ * Released under GNU GPL, read the file 'COPYING' for more information */ +#include <utility> + #include "sp-namedview.h" #include "snap.h" +#include "snapped-line.h" #include <libnr/nr-point-fns.h> #include <libnr/nr-scale-ops.h> @@ -182,29 +185,6 @@ Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t, return freeSnap(t, p, true, points_to_snap, lit); } - -/** - * Try to snap a point to any interested snappers. - * - * \param t Type of point. - * \param p Point. - * \param first_point If true then this point is the first one from a whole bunch of points - * \param points_to_snap The whole bunch of points, all from the same selection and having the same transformation - * \param it List of items to ignore when snapping. - * \return Snapped point. - */ - - Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t, - NR::Point const &p, - bool const &first_point, - std::vector<NR::Point> &points_to_snap, - std::list<SPItem const *> const &it) const -{ - SnapperList const snappers = getSnappers(); - - return freeSnap(t, p, first_point, points_to_snap, it, snappers); -} - /** * Try to snap a point to any of the specified snappers. * @@ -221,19 +201,18 @@ Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t, NR::Point const &p, bool const &first_point, std::vector<NR::Point> &points_to_snap, - std::list<SPItem const *> const &it, - SnapperList const &snappers) const + std::list<SPItem const *> const &it) const { - Inkscape::SnappedPoint r(p, NR_HUGE); + + SnappedConstraints sc; + + SnapperList const snappers = getSnappers(); for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) { - Inkscape::SnappedPoint const s = (*i)->freeSnap(t, p, first_point, points_to_snap, it); - if (s.getDistance() < r.getDistance()) { - r = s; - } + (*i)->freeSnap(sc, t, p, first_point, points_to_snap, it); } - return r; + return findBestSnap(p, sc); } /** @@ -273,22 +252,19 @@ SnapManager::freeSnapAlways( Inkscape::Snapper::PointType t, std::list<SPItem const *> const &it, SnapperList &snappers ) { - Inkscape::SnappedPoint r(p, NR_HUGE); + + SnappedConstraints sc; for (SnapperList::iterator i = snappers.begin(); i != snappers.end(); i++) { gdouble const curr_gridsnap = (*i)->getDistance(); const_cast<Inkscape::Snapper*> (*i)->setDistance(NR_HUGE); std::vector<NR::Point> points_to_snap; points_to_snap.push_back(p); - Inkscape::SnappedPoint const s = (*i)->freeSnap(t, p, true, points_to_snap, it); + (*i)->freeSnap(sc, t, p, true, points_to_snap, it); const_cast<Inkscape::Snapper*> (*i)->setDistance(curr_gridsnap); - - if (s.getDistance() < r.getDistance()) { - r = s; - } } - return r; + return findBestSnap(p, sc); } @@ -340,17 +316,15 @@ Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType Inkscape::Snapper::ConstraintLine const &c, std::list<SPItem const *> const &it) const { - Inkscape::SnappedPoint r(p, NR_HUGE); - + + SnappedConstraints sc; + SnapperList const snappers = getSnappers(); for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) { - Inkscape::SnappedPoint const s = (*i)->constrainedSnap(t, p, first_point, points_to_snap, c, it); - if (s.getDistance() < r.getDistance()) { - r = s; - } + (*i)->constrainedSnap(sc, t, p, first_point, points_to_snap, c, it); } - return r; + return findBestSnap(p, sc); } Inkscape::SnappedPoint SnapManager::guideSnap(NR::Point const &p, @@ -456,7 +430,7 @@ std::pair<NR::Point, bool> SnapManager::_snapTransformed( std::vector<NR::Point>::const_iterator j = transformed_points.begin(); - for (std::vector<NR::Point>::const_iterator i = points.begin(); i != points.end(); i++) { + for (std::vector<NR::Point>::const_iterator i = points.begin(); i != points.end(); i++) { /* Snap it */ Inkscape::SnappedPoint const snapped = constrained ? @@ -471,7 +445,16 @@ std::pair<NR::Point, bool> SnapManager::_snapTransformed( switch (transformation_type) { case TRANSLATION: result = snapped.getPoint() - *i; - metric = NR::L2(result); + /* Consider the case in which a box is almost aligned with a grid in both + * horizontal and vertical directions. The distance to the intersection of + * the grid lines will always be larger then the distance to a single grid + * line. If we prefer snapping to an intersection instead of to a single + * grid line, then we cannot use "metric = NR::L2(result)". Therefore the + * snapped distance will be used as a metric. Please note that the snapped + * distance is defined as the distance to the nearest line of the intersection, + * and not to the intersection itself! + */ + metric = snapped.getDistance(); //used to be: metric = NR::L2(result); break; case SCALE: { @@ -483,11 +466,11 @@ std::pair<NR::Point, bool> SnapManager::_snapTransformed( } case STRETCH: { - for (int j = 0; j < 2; j++) { - if (uniform || j == dim) { - result[j] = (snapped.getPoint()[dim] - origin[dim]) / ((*i)[dim] - origin[dim]); + for (int a = 0; a < 2; a++) { + if (uniform || a == dim) { + result[a] = (snapped.getPoint()[dim] - origin[dim]) / ((*i)[dim] - origin[dim]); } else { - result[j] = 1; + result[a] = 1; } } metric = std::abs(result[dim] - transformation[dim]); @@ -502,7 +485,7 @@ std::pair<NR::Point, bool> SnapManager::_snapTransformed( } /* Note it if it's the best so far */ - if (metric < best_metric) { + if ((metric < best_metric) || ((metric == best_metric) && snapped.getAtIntersection() == true)) { best_transformation = result; best_metric = metric; } @@ -510,7 +493,7 @@ std::pair<NR::Point, bool> SnapManager::_snapTransformed( j++; } - + // Using " < 1e6" instead of " < NR::HUGE" for catching some rounding errors // These rounding errors might be caused by NRRects, see bug #1584301 return std::make_pair(best_transformation, best_metric < 1e6); @@ -671,6 +654,81 @@ std::pair<NR::Coord, bool> SnapManager::freeSnapSkew(Inkscape::Snapper::PointTyp return std::make_pair(r.first[d], r.second); } +Inkscape::SnappedPoint SnapManager::findBestSnap(NR::Point const &p, SnappedConstraints &sc) const +{ + NR::Coord const guide_sens = guide.getDistance(); + NR::Coord grid_sens = 0; + + SnapManager::SnapperList const gs = getGridSnappers(); + SnapperList::const_iterator i = gs.begin(); + if (i != gs.end()) { + grid_sens = (*i)->getDistance(); + } + + // Store all snappoints, optionally together with their specific snapping range + std::list<std::pair<Inkscape::SnappedPoint, NR::Coord> > sp_list; + // Most of these snapped points are already within the snapping range, because + // they have already been filtered by their respective snappers. In that case + // we can set the snapping range to NR_HUGE here. If however we're looking at + // intersections of e.g. a grid and guide line, then we'll have to determine + // once again whether we're within snapping range. In this case we will set + // the snapping range to e.g. min(guide_sens, grid_sens) + + // search for the closest snapped point + Inkscape::SnappedPoint closestPoint; + if (getClosestSP(sc.points, closestPoint)) { + sp_list.push_back(std::make_pair(closestPoint, NR_HUGE)); + } + + // search for the closest snapped grid line + Inkscape::SnappedInfiniteLine closestGridLine; + if (getClosestSIL(sc.grid_lines, closestGridLine)) { + sp_list.push_back(std::make_pair(Inkscape::SnappedPoint(closestGridLine), NR_HUGE)); + } + + // search for the closest snapped guide line + Inkscape::SnappedInfiniteLine closestGuideLine; + if (getClosestSIL(sc.guide_lines, closestGuideLine)) { + sp_list.push_back(std::make_pair(Inkscape::SnappedPoint(closestGuideLine), NR_HUGE)); + } + + // search for the closest snapped intersection of grid lines + Inkscape::SnappedPoint closestGridPoint; + if (getClosestIntersectionSIL(sc.grid_lines, closestGridPoint)) { + sp_list.push_back(std::make_pair(closestGridPoint, NR_HUGE)); + } + + // search for the closest snapped intersection of guide lines + Inkscape::SnappedPoint closestGuidePoint; + if (getClosestIntersectionSIL(sc.guide_lines, closestGuidePoint)) { + sp_list.push_back(std::make_pair(closestGuidePoint, NR_HUGE)); + } + + // search for the closest snapped intersection of grid with guide lines + Inkscape::SnappedPoint closestGridGuidePoint; + if (getClosestIntersectionSIL(sc.grid_lines, sc.guide_lines, closestGridGuidePoint)) { + sp_list.push_back(std::make_pair(closestGridGuidePoint, std::min(guide_sens, grid_sens))); + } + + // now let's see which snapped point gets a thumbs up + Inkscape::SnappedPoint bestPoint(p, NR_HUGE); + for (std::list<std::pair<Inkscape::SnappedPoint, NR::Coord> >::const_iterator i = sp_list.begin(); i != sp_list.end(); i++) { + // first find out if this snapped point is within snapping range + if ((*i).first.getDistance() <= (*i).second) { + // if it's the first point + bool c1 = (i == sp_list.begin()); + // or, if it's closer + bool c2 = (*i).first.getDistance() < bestPoint.getDistance(); + // or, if it's just as close but at an intersection + bool c3 = ((*i).first.getDistance() == bestPoint.getDistance()) && (*i).first.getAtIntersection(); + // then prefer this point over the previous one + if (c1 || c2 || c3) { + bestPoint = (*i).first; + } + } + } + return bestPoint; +} /* Local Variables: mode:c++ |
