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-rw-r--r--src/snap.cpp241
1 files changed, 100 insertions, 141 deletions
diff --git a/src/snap.cpp b/src/snap.cpp
index 2d23a7745..c9944cb04 100644
--- a/src/snap.cpp
+++ b/src/snap.cpp
@@ -29,6 +29,7 @@
#include <libnr/nr-values.h>
#include "display/canvas-grid.h"
+#include "display/snap-indicator.h"
#include "inkscape.h"
#include "desktop.h"
@@ -168,152 +169,91 @@ bool SnapManager::getSnapModeGuide() const
}
/**
- * Try to snap a point to any interested snappers.
- *
- * \param t Type of point.
- * \param p Point.
- * \param it Item to ignore when snapping.
- * \return Snapped point.
- */
-
-Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t,
- NR::Point const &p,
- SPItem const *it,
- NR::Maybe<NR::Point> point_not_to_snap_to) const
-
-{
- std::vector<SPItem const *> lit;
- if (it) {
- lit.push_back(it);
- }
-
- std::vector<NR::Point> points_to_snap;
- points_to_snap.push_back(p);
-
- return freeSnap(t, p, true, points_to_snap, lit, NULL);
-}
-
-/**
- * Try to snap a point to any interested snappers.
- *
- * \param t Type of point.
- * \param p Point.
- * \param it Item to ignore when snapping.
- * \return Snapped point.
- */
-
-Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t,
- NR::Point const &p,
- SPItem const *it,
- std::vector<NR::Point> *unselected_nodes) const
-
-{
- std::vector<SPItem const *> lit;
- if (it) {
- lit.push_back(it);
- }
-
- std::vector<NR::Point> points_to_snap;
- points_to_snap.push_back(p);
-
- return freeSnap(t, p, true, points_to_snap, lit, unselected_nodes);
-}
-
-
-/**
* Try to snap a point to any of the specified snappers.
*
- * \param t Type of point.
+ * \param point_type Type of point.
* \param p Point.
* \param first_point If true then this point is the first one from a whole bunch of points
* \param points_to_snap The whole bunch of points, all from the same selection and having the same transformation
- * \param it List of items to ignore when snapping.
- * \param snappers List of snappers to try to snap to
+ * \param snappers List of snappers to try to snap to
* \return Snapped point.
*/
-Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType point_type,
NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- std::vector<SPItem const *> const &it,
- std::vector<NR::Point> *unselected_nodes) const
+ bool first_point,
+ NR::Maybe<NR::Rect> const &bbox_to_snap) const
{
if (!SomeSnapperMightSnap()) {
return Inkscape::SnappedPoint(p, NR_HUGE, 0, false);
}
- SnappedConstraints sc;
+ std::vector<SPItem const *> *items_to_ignore;
+ if (_item_to_ignore) { // If we have only a single item to ignore
+ // then build a list containing this single item;
+ // This single-item list will prevail over any other _items_to_ignore list, should that exist
+ items_to_ignore = new std::vector<SPItem const *>;
+ items_to_ignore->push_back(_item_to_ignore);
+ } else {
+ items_to_ignore = _items_to_ignore;
+ }
+ SnappedConstraints sc;
SnapperList const snappers = getSnappers();
-
+
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->freeSnap(sc, t, p, first_point, points_to_snap, it, unselected_nodes);
- }
-
- return findBestSnap(p, sc, false);
-}
-
-/**
- * Try to snap a point to any interested snappers. A snap will only occur along
- * a line described by a Inkscape::Snapper::ConstraintLine.
- *
- * \param t Type of point.
- * \param p Point.
- * \param c Constraint line.
- * \param it Item to ignore when snapping.
- * \return Snapped point.
- */
-
-Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType t,
- NR::Point const &p,
- Inkscape::Snapper::ConstraintLine const &c,
- SPItem const *it) const
-{
- std::vector<SPItem const *> lit;
- if (it) {
- lit.push_back(it);
+ (*i)->freeSnap(sc, point_type, p, first_point, bbox_to_snap, items_to_ignore, _unselected_nodes);
}
- std::vector<NR::Point> points_to_snap;
- points_to_snap.push_back(p);
+ if (_item_to_ignore) {
+ delete items_to_ignore;
+ }
- return constrainedSnap(t, p, true, points_to_snap, c, lit);
+ return findBestSnap(p, sc, false);
}
-
-
/**
* Try to snap a point to any interested snappers. A snap will only occur along
* a line described by a Inkscape::Snapper::ConstraintLine.
*
- * \param t Type of point.
+ * \param point_type Type of point.
* \param p Point.
* \param first_point If true then this point is the first one from a whole bunch of points
* \param points_to_snap The whole bunch of points, all from the same selection and having the same transformation
- * \param c Constraint line.
- * \param it List of items to ignore when snapping.
+ * \param constraint Constraint line.
* \return Snapped point.
*/
-Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType point_type,
NR::Point const &p,
- bool const &first_point,
- std::vector<NR::Point> &points_to_snap,
- Inkscape::Snapper::ConstraintLine const &c,
- std::vector<SPItem const *> const &it) const
+ Inkscape::Snapper::ConstraintLine const &constraint,
+ bool first_point,
+ NR::Maybe<NR::Rect> const &bbox_to_snap) const
{
if (!SomeSnapperMightSnap()) {
return Inkscape::SnappedPoint(p, NR_HUGE, 0, false);
}
- SnappedConstraints sc;
-
+ std::vector<SPItem const *> *items_to_ignore;
+ if (_item_to_ignore) { // If we have only a single item to ignore
+ // then build a list containing this single item;
+ // This single-item list will prevail over any other _items_to_ignore list, should that exist
+ items_to_ignore = new std::vector<SPItem const *>;
+ items_to_ignore->push_back(_item_to_ignore);
+ } else {
+ items_to_ignore = _items_to_ignore;
+ }
+
+ SnappedConstraints sc;
SnapperList const snappers = getSnappers();
for (SnapperList::const_iterator i = snappers.begin(); i != snappers.end(); i++) {
- (*i)->constrainedSnap(sc, t, p, first_point, points_to_snap, c, it);
+ (*i)->constrainedSnap(sc, point_type, p, first_point, bbox_to_snap, constraint, items_to_ignore);
}
-
+
+ if (_item_to_ignore) {
+ delete items_to_ignore;
+ }
+
return findBestSnap(p, sc, true);
}
@@ -340,7 +280,6 @@ Inkscape::SnappedPoint SnapManager::guideSnap(NR::Point const &p,
*
* \param type Type of points being snapped.
* \param points List of points to snap.
- * \param ignore List of items to ignore while snapping.
* \param constrained true if the snap is constrained.
* \param constraint Constraint line to use, if `constrained' is true, otherwise undefined.
* \param transformation_type Type of transformation to apply to points before trying to snap them.
@@ -353,7 +292,6 @@ Inkscape::SnappedPoint SnapManager::guideSnap(NR::Point const &p,
Inkscape::SnappedPoint SnapManager::_snapTransformed(
Inkscape::Snapper::PointType type,
std::vector<NR::Point> const &points,
- std::vector<SPItem const *> const &ignore,
bool constrained,
Inkscape::Snapper::ConstraintLine const &constraint,
Transformation transformation_type,
@@ -375,6 +313,7 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
}
std::vector<NR::Point> transformed_points;
+ NR::Rect bbox;
for (std::vector<NR::Point>::const_iterator i = points.begin(); i != points.end(); i++) {
@@ -408,6 +347,12 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
}
// add the current transformed point to the box hulling all transformed points
+ if (i == points.begin()) {
+ bbox = NR::Rect(transformed, transformed);
+ } else {
+ bbox.expandTo(transformed);
+ }
+
transformed_points.push_back(transformed);
}
@@ -445,9 +390,9 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
if (transformation_type == SCALE && !uniform) {
g_warning("Non-uniform constrained scaling is not supported!");
}
- snapped_point = constrainedSnap(type, *j, i == points.begin(), transformed_points, dedicated_constraint, ignore);
+ snapped_point = constrainedSnap(type, *j, dedicated_constraint, i == points.begin(), bbox);
} else {
- snapped_point = freeSnap(type, *j, i == points.begin(), transformed_points, ignore, NULL);
+ snapped_point = freeSnap(type, *j, i == points.begin(), bbox);
}
NR::Point result;
@@ -590,19 +535,17 @@ Inkscape::SnappedPoint SnapManager::_snapTransformed(
* Try to snap a list of points to any interested snappers after they have undergone
* a translation.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
* \param tr Proposed translation.
* \return Snapped translation, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::freeSnapTranslation(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::freeSnapTranslation(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
NR::Point const &tr) const
{
- return _snapTransformed(t, p, it, false, NR::Point(), TRANSLATION, tr, NR::Point(), NR::X, false);
+ return _snapTransformed(point_type, p, false, NR::Point(), TRANSLATION, tr, NR::Point(), NR::X, false);
}
@@ -611,21 +554,19 @@ Inkscape::SnappedPoint SnapManager::freeSnapTranslation(Inkscape::Snapper::Point
* translation. A snap will only occur along a line described by a
* Inkscape::Snapper::ConstraintLine.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
- * \param c Constraint line.
+ * \param constraint Constraint line.
* \param tr Proposed translation.
* \return Snapped translation, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::constrainedSnapTranslation(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::constrainedSnapTranslation(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
- Inkscape::Snapper::ConstraintLine const &c,
+ Inkscape::Snapper::ConstraintLine const &constraint,
NR::Point const &tr) const
{
- return _snapTransformed(t, p, it, true, c, TRANSLATION, tr, NR::Point(), NR::X, false);
+ return _snapTransformed(point_type, p, true, constraint, TRANSLATION, tr, NR::Point(), NR::X, false);
}
@@ -633,21 +574,19 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapTranslation(Inkscape::Snapper
* Try to snap a list of points to any interested snappers after they have undergone
* a scale.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
* \param s Proposed scale.
* \param o Origin of proposed scale.
* \return Snapped scale, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::freeSnapScale(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::freeSnapScale(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
NR::scale const &s,
NR::Point const &o) const
{
- return _snapTransformed(t, p, it, false, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, false);
+ return _snapTransformed(point_type, p, false, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, false);
}
@@ -656,22 +595,20 @@ Inkscape::SnappedPoint SnapManager::freeSnapScale(Inkscape::Snapper::PointType t
* a scale. A snap will only occur along a line described by a
* Inkscape::Snapper::ConstraintLine.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
* \param s Proposed scale.
* \param o Origin of proposed scale.
* \return Snapped scale, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
NR::scale const &s,
NR::Point const &o) const
{
// When constrained scaling, only uniform scaling is supported.
- return _snapTransformed(t, p, it, true, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, true);
+ return _snapTransformed(point_type, p, true, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, true);
}
@@ -679,9 +616,8 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::Poin
* Try to snap a list of points to any interested snappers after they have undergone
* a stretch.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
* \param s Proposed stretch.
* \param o Origin of proposed stretch.
* \param d Dimension in which to apply proposed stretch.
@@ -689,15 +625,14 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::Poin
* \return Snapped stretch, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
NR::Coord const &s,
NR::Point const &o,
NR::Dim2 d,
bool u) const
{
- return _snapTransformed(t, p, it, true, NR::Point(), STRETCH, NR::Point(s, s), o, d, u);
+ return _snapTransformed(point_type, p, true, NR::Point(), STRETCH, NR::Point(s, s), o, d, u);
}
@@ -705,23 +640,21 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(Inkscape::Snapper::Po
* Try to snap a list of points to any interested snappers after they have undergone
* a skew.
*
- * \param t Type of points.
+ * \param point_type Type of points.
* \param p Points.
- * \param it List of items to ignore when snapping.
* \param s Proposed skew.
* \param o Origin of proposed skew.
* \param d Dimension in which to apply proposed skew.
* \return Snapped skew, if a snap occurred, and a flag indicating whether a snap occurred.
*/
-Inkscape::SnappedPoint SnapManager::freeSnapSkew(Inkscape::Snapper::PointType t,
+Inkscape::SnappedPoint SnapManager::freeSnapSkew(Inkscape::Snapper::PointType point_type,
std::vector<NR::Point> const &p,
- std::vector<SPItem const *> const &it,
NR::Coord const &s,
NR::Point const &o,
NR::Dim2 d) const
{
- return _snapTransformed(t, p, it, false, NR::Point(), SKEW, NR::Point(s, s), o, d, false);
+ return _snapTransformed(point_type, p, false, NR::Point(), SKEW, NR::Point(s, s), o, d, false);
}
Inkscape::SnappedPoint SnapManager::findBestSnap(NR::Point const &p, SnappedConstraints &sc, bool constrained) const
@@ -821,9 +754,35 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(NR::Point const &p, SnappedCons
}
}
+
+ // Update the snap indicator, if requested
+ if (_desktop_for_snapindicator) {
+ if (bestSnappedPoint.getSnapped()) {
+ _desktop_for_snapindicator->snapindicator->set_new_snappoint(bestSnappedPoint);
+ } else {
+ _desktop_for_snapindicator->snapindicator->remove_snappoint();
+ }
+ }
+
return bestSnappedPoint;
}
+void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, SPItem const *item_to_ignore, std::vector<NR::Point> *unselected_nodes)
+{
+ _item_to_ignore = item_to_ignore;
+ _items_to_ignore = NULL;
+ _desktop_for_snapindicator = desktop_for_snapindicator;
+ _unselected_nodes = unselected_nodes;
+}
+
+void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<NR::Point> *unselected_nodes)
+{
+ _item_to_ignore = NULL;
+ _items_to_ignore = &items_to_ignore;
+ _desktop_for_snapindicator = desktop_for_snapindicator;
+ _unselected_nodes = unselected_nodes;
+}
+
/*
Local Variables:
mode:c++