diff options
Diffstat (limited to 'src/snapper.cpp')
| -rw-r--r-- | src/snapper.cpp | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/src/snapper.cpp b/src/snapper.cpp index 803506e76..4dfb9042e 100644 --- a/src/snapper.cpp +++ b/src/snapper.cpp @@ -85,115 +85,6 @@ void Inkscape::Snapper::setEnabled(bool s) _snap_enabled = s; } - -/** - * Try to snap a point to whatever this snapper is interested in. Any - * snap that occurs will be to the nearest "interesting" thing (e.g. a - * grid or guide line) - * - * \param t Point type. - * \param p Point to snap (desktop coordinates). - * \param it Item that should not be snapped to. - * \return Snapped point. - */ - -void Inkscape::Snapper::freeSnap(SnappedConstraints &sc, - PointType const &t, - NR::Point const &p, - bool const &first_point, - std::vector<NR::Point> &points_to_snap, - SPItem const *it) const -{ - std::vector<SPItem const *> lit; - if (it) { - lit.push_back(it); - } - - freeSnap(sc, t, p, first_point, points_to_snap, lit, NULL); -} - -/** - * Try to snap a point to whatever this snapper is interested in. Any - * snap that occurs will be to the nearest "interesting" thing (e.g. a - * grid or guide line) - * - * \param t Point type. - * \param p Point to snap (desktop coordinates). - * \param it Items that should not be snapped to. - * \return Snapped point. - */ - -void Inkscape::Snapper::freeSnap(SnappedConstraints &sc, - PointType const &t, - NR::Point const &p, - bool const &first_point, - std::vector<NR::Point> &points_to_snap, - std::vector<SPItem const *> const &it, - std::vector<NR::Point> *unselected_nodes) const -{ - if (_snap_enabled == false || getSnapFrom(t) == false) { - return; - } - - _doFreeSnap(sc, t, p, first_point, points_to_snap, it, unselected_nodes); -} - - - - -/** - * Try to snap a point to whatever this snapper is interested in, where - * the snap point is constrained to lie along a specified vector from the - * original point. - * - * \param p Point to snap (desktop coordinates). - * \param c Vector to constrain the snap to. - * \param it Items that should not be snapped to. - * \return Snapped point. - */ - -void Inkscape::Snapper::constrainedSnap(SnappedConstraints &sc, - PointType const &t, - NR::Point const &p, - bool const &first_point, - std::vector<NR::Point> &points_to_snap, - ConstraintLine const &c, - SPItem const *it) const -{ - std::vector<SPItem const *> lit; - if (it) { - lit.push_back(it); - } - constrainedSnap(sc, t, p, first_point, points_to_snap, c, lit); -} - - -/** - * Try to snap a point to whatever this snapper is interested in, where - * the snap point is constrained to lie along a specified vector from the - * original point. - * - * \param p Point to snap (desktop coordinates). - * \param c Vector to constrain the snap to. - * \param it Items that should not be snapped to. - * \return Snapped point. - */ - -void Inkscape::Snapper::constrainedSnap(SnappedConstraints &sc, - PointType const &t, - NR::Point const &p, - bool const &first_point, - std::vector<NR::Point> &points_to_snap, - ConstraintLine const &c, - std::vector<SPItem const *> const &it) const -{ - if (_snap_enabled == false || getSnapFrom(t) == false) { - return; - } - - _doConstrainedSnap(sc, t, p, first_point, points_to_snap, c, it); -} - /* Local Variables: mode:c++ |
