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Diffstat (limited to 'src/sp-mesh-patch.cpp')
| -rw-r--r-- | src/sp-mesh-patch.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/sp-mesh-patch.cpp b/src/sp-mesh-patch.cpp new file mode 100644 index 000000000..216de8270 --- /dev/null +++ b/src/sp-mesh-patch.cpp @@ -0,0 +1,131 @@ +/** @file + * @gradient meshpatch class. + */ +/* Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * bulia byak + * Johan Engelen <j.b.c.engelen@ewi.utwente.nl> + * Jon A. Cruz <jon@joncruz.org> + * Tavmjong Bah <tavjong@free.fr> + * + * Copyright (C) 1999,2005 authors + * Copyright (C) 2010 Jon A. Cruz + * Copyright (C) 2012 Tavmjong Bah + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ +#include "sp-mesh-patch.h" +#include "style.h" + +#include "attributes.h" +#include "xml/repr.h" + +#include "sp-factory.h" + +namespace { + SPObject* createMeshPatch() { + return new SPMeshPatch(); + } + + bool meshPatchRegistered = SPFactory::instance().registerObject("svg:meshPatch", createMeshPatch); +} + +SPMeshPatch* SPMeshPatch::getNextMeshPatch() +{ + SPMeshPatch *result = 0; + + for (SPObject* obj = getNext(); obj && !result; obj = obj->getNext()) { + if (SP_IS_MESHPATCH(obj)) { + result = SP_MESHPATCH(obj); + } + } + + return result; +} + +SPMeshPatch* SPMeshPatch::getPrevMeshPatch() +{ + SPMeshPatch *result = 0; + + for (SPObject* obj = getPrev(); obj; obj = obj->getPrev()) { + // The closest previous SPObject that is an SPMeshPatch *should* be ourself. + if (SP_IS_MESHPATCH(obj)) { + SPMeshPatch* meshpatch = SP_MESHPATCH(obj); + // Sanity check to ensure we have a proper sibling structure. + if (meshpatch->getNextMeshPatch() == this) { + result = meshpatch; + } else { + g_warning("SPMeshPatch previous/next relationship broken"); + } + break; + } + } + + return result; +} + + +/* + * Mesh Patch + */ + +SPMeshPatch::SPMeshPatch() : SPObject() { + this->tensor_string = NULL; +} + +SPMeshPatch::~SPMeshPatch() { +} + +void SPMeshPatch::build(SPDocument* doc, Inkscape::XML::Node* repr) { + SPObject::build(doc, repr); + + this->readAttr( "tensor" ); +} + +/** + * Virtual build: set meshpatch attributes from its associated XML node. + */ + +void SPMeshPatch::set(unsigned int key, const gchar* value) { + switch (key) { + case SP_ATTR_TENSOR: { + if (value) { + this->tensor_string = new Glib::ustring( value ); + // std::cout << "sp_meshpatch_set: Tensor string: " << patch->tensor_string->c_str() << std::endl; + } + break; + } + default: { + // Do nothing + } + } +} + +/** + * Virtual set: set attribute to value. + */ + +Inkscape::XML::Node* SPMeshPatch::write(Inkscape::XML::Document* xml_doc, Inkscape::XML::Node* repr, guint flags) { + if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) { + repr = xml_doc->createElement("svg:meshPatch"); + } + + SPObject::write(xml_doc, repr, flags); + + return repr; +} + +/** + * Virtual write: write object attributes to repr. + */ + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |
